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so ive been getting back into comics and super heroes. recently ive been reading Dr. Fate. for those of you who dont know who Dr. Fate is he is basically an artifact that has the consciousness of a being of order.
the artifact is a helmet, anyone who places the helmet on is basically taken over and enthralled into his service until he decides that his presence is unnecessary then releases you. in the process his power will destroy the weak and nonmagical, only a being capable of magic can truly contain his power and not die as a result eventually.
so i was thinking in my next home game, i would build Fate. it would be a helmet that has a high intelligence and Ego and once the helmet is placed on a NPC they would then be the vessel for my character, allowing a save vrs the possession from the artifact, no different then any other intelligent item.
im trying to get all aspects of playing this concept from the positives to negatives. if anyone has any observations of weaknesses and strengths i would love to hear them.
how the character works: humanoid places helmet on, saves vrs possession, then on a failed save my character stats override the target as if i were playing my level 5 character (or what ever), if the target isnt of 5th level and have access to arcane magic as a class feature the body withers and dies after one in game month requiring me to repeat the process or relinquish the vessel.
lawful neutral is the mandatory alignment for this concept. and im thinking a god wizard would fit this concept very well.