Disagree with it all you want. Feats are feats, and feats are something everyone gets. Just because you get more isn't really anything special, considering several classes get bonus feats outside of just the Fighter. The "Fighter-only" feats aren't really for Fighters only, considering there are multiple ways to get (the effects of) Fighter-only feats without being a Fighter.
And the sad thing is? You're right about Fighters being a better class in PF than 3.X. The problem is that so is every other class in comparison to their predecessor. Smite being an effect on you instead of an expendable, possibly wasteful ability is just as good a boost, if not moreso. Rage Powers and the improved Rage mechanics are also just as good, and again, assuming if not superior. So really, at best the two goalposts (Fighter's place in power compared to the other classes) were moved. At worst, the Fighter is still the same approximate level of power, and the other classes (besides Rogue maybe) gained an exponential level of power.
Maybe if Fighter-only feats were...I don't know...actually Fighter-only, and did a lot of great stuff to enhance their currently known features (or better yet, make them separate class features to be put on the Fighter)? The Fighter probably wouldn't suck as bad and be a bearable class to play with any race, flaws and all.
this is what i hate about the boards, you basically agreed with my assessment that the fighter class is not in its self terrible, but more the lack of fighter only, MEANING FIGHTER ONLY!!!, feats is one of, if not the only major issues with the class... and yet you're arguing with me.
any fighter fix can be accomplished through a feat choice, it really can, IF Paizo lets fighters have the only access to that feat as a result. just imagine if a fighter had access to a feat that let them activate "an intrinsic aversion to magic" for x number of rounds per day that emulated an anti-magic field. THAT IN ITS SELF WOULD SOLVE MANY ISSUE WITH FIGHTERS!!!. three rounds of the ability to prevent any spell from being cast at you, able to grapple a teammate into your sphere to save them from a AOE, or bypass magical barriers and defenses. being able to shut a caster down for 3 rounds while you pimp slap his face off with your masterwork sword, that would be a boon to the class.
lets say this feat required fighter level 12 and reduced your caster level by 5 for spells and activated abilities or some such drawback. if i wanted a caster killer type character i would love that feat, and a normal fighter who only cares about big DPR numbers wouldn't even need to have a second look at it.
only issue is for some reason barbarians would get it at some point... *-_-