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Well, to be honest, I do not mind if fighters were geared more towards fighting than, say, rangers, paladins, cavaliers and others who are meant to be a warrior with another schtick. As I see it, the paladin is also part cleric, the ranger is part rogue and druid, the cavalier has all those teamwork tricks, and so on. I do not begrudge them that. However, I expect the fighter and to a point the barbarian to be that much better when it comes to, well, fighting.
That does not mean the fighter should not be a touch better at, say, skill use (and between background skills and skill groups from unchained and some of the advanced trainings, this is starting to look a bit better), but it is the class that advertises itself as the master of arms and combat, and it should deliver that. If you want to be the warrior who is also X,Y, or Z, that is fine, but it should come at a cost when the chips are down and you are having a one on one with the loser getting a date with Pharasma.