|The Minis Maniac|
I like flaws. I kinda wish we could make a sourcebook to add flavor and contention in there. meaning how to run a game with these real world issues such as religious tension, gender issues, and prejudice societies. Basically a way to add into the campaign as something to majorly strive against. Maybe I'm just weird. But I like to muddy up my good and bad guys. Make things more morally ambiguous. For example I have been running Wrath of the Righteous. And I have run with these muddied conflicts. I play up the criminals be exiled to Mendev to serve in the crusade. I play up the inquisitions witch burnings and innocent people being tortured and killed. I play up the fact Mendev in my game is a mixed bag of good people who sometimes get it wrong. I love playing up them meeting a shell shocked veteran who is to mentally broken to fight anymore. Or the fact that the crusade hasn't been completely right. I make up facts about them accidentally slaughtering whole towns of Sarkorians purely by mistake thinking they are practicing demonology when really they were just ignorant of their cultural beliefs. I love to add tension between Mendevians and Sarkorian refugees. I do this because it makes things much more dire in my opinion. You have good guys getting it wrong whole good churches doing bad things because people are at the helm. I know this isn't for everyone. What do you guys think?