Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ

The Grandfather's page

Pathfinder Companion Subscriber. FullStarFullStarFullStarFullStarFullStar Pathfinder Society GM. 1,979 posts (2,114 including aliases). 6 reviews. 1 list. No wishlists. 21 Pathfinder Society characters.

1 to 50 of 199 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Pathfinder Companion Subscriber

Page 22 of Orcs of Golarion states that:
"An orc druid can take a dire boar as an animal companion."
Does this apply to PFS PCs as well?

"An orc can take a war rhinoceros as an animal companion."
Does this apply to PFS PCs as well and does this extend to cavalier characters?

And what stats apply to a war rhinoceros?


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Fellow Pathfinders,

It is with a heavy heart that I must announce that I will step down as Venture-Captain for Denmark by the end of July (after PaizoConUK).

I have had a lot of memorable moments with the PFS and wish to thank Paizo, my fellow Venture-Captains and Venture-Lieutenants, as well as all the people I have encountered and played with the last few years. It has been a lot of fun!

I especially wish to thank Mike, Mark, Hyrum and Joshua for creating and growing this awesome campaign.

For the time being Denmark will still have an active Venture-Officer, namely Jacob Trier, who can be contacted on

4 people marked this as FAQ candidate.
Pathfinder Companion Subscriber

Can double-barreled pistols be reloaded as a free action with the Rapid Reload feat and alchemical cartridges? Can a musket master do the same with double-barreled muskets?

Do double-barreled firearms allow two shots with each attack - i.e. effectively doubling rate of fire?

Giving a 12th lvl character with Rapid Shot and boots of speed the following attack sequence: +7/+7/+7/+7/+7/+7/+2/+2/-3/-3? (only includes modifiers from shooting double-barreled, rapid shot and haste)

Pathfinder Companion Subscriber

Spellcombat rules state, that it permits spellcasting with off-hand + weapon attacks as a full-round action.

But what constitutes spell castin for this purpose?

- Spell, obviously!

- Held charges from a previously cast spell (eg. chill touch)?
- Spell-like abilities?
- Spells from scrolls?

Are there other options I may have overlooked.

Pathfinder Companion Subscriber

With RAW I have put together a gunslinger who can fire a colossal gun for 272 hp dmg/shot. "One shot one kill!".

The UC rules for inappropriately sized firearms allows the use of firearms of any size at a cumulative -2 penalty, but with no change to effort.

I am convinced that this cannot be intentional on part of the designers, but I would like to know what the intention of this rules exception is, and possible have an FAQ.

Right now this looks to me like a loop hole the size of The London Eye! Everyone reading this please press for FAQ.

My Math:

The Core Rulebook has the following to say about weapon size:

PRPG p. 144 wrote:

Inappropriately Sized Weapons: A creature can’t make

use of a weapon that isn’t properly sized for it. A
cumulative –2 penalty applies on attack rolls for each size
category of difference between the size of its intended wielder
and the size of its actual wielder. If the creature isn’t proficient
with the weapon, a –4 nonproficiency penalty
also applies.
The measure of how much effort it takes to use a weapon
(whether the weapon is designated as a light, one-handed,
or two-handed weapon for a particular wielder) is altered
by one step for each size category of difference between
the wielder’s size and the size of the creature for which the
weapon was designed. For example, a Small creature would
wield a Medium one-handed weapon as a two-handed
weapon. If a weapon’s designation would be changed to
something other than light, one-handed, or two-handed by
this alteration, the creature can’t wield the weapon at all.

Whereas Ultimate Combat says this:

UC p. 136 wrote:

Inappropriately Sized Firearms: You cannot make

optimum use of a firearm that is not properly sized for
you. A cumulative –2 penalty applies on attack rolls for
each size category of difference between your size and
the size of the firearm. If you are not proficient with the
firearm, a –4 nonproficiency penalty also applies. The
size of a firearm never affects how many hands you need
to use to shoot it
, the exception being siege firearms and
Large or larger creatures. In most cases, a Large or larger
creature can use a siege firearm as a two-handed firearm,
but the creature takes a –4 penalty for using it this way
because of its awkwardness.

This means a medium character could fire and load larger than medium firearms with no increase in effort.

In the extreme consequence that could be a colossal musket or worse a double hackbut at a -8 penealty. While -8 would normaly be a huge penalty for a firearm it is not so mutch, since it is often a ranged touch attack.

A semi-optimized 12th level dwarven gunslinger has Dexterity 22 (+6), BAB +12/+7/+2, Weapon Focus +1, Point-blank Shot +1, enhancement bonus +3, -8 inappropriate size, which sums up to +15/+10/+5 (with a double-barreled musket that is +11/+11/+6/+1). Considering that these are touch attacks they are not at all bad. On the damage side this character would be dealing 12d6+12 (avg. 54 hp/ shot).

With improved vital strike that is 36d6+12 (avg. 138 hp).
If we factor Deadly Aim, and a double-barreled musket into this we are looking at a +7 ranged touch attack for 72d6+20 (avg. 272 hp).

A semi-optimized 12th level human musket master gunslinger has Dexterity 24 (+7), BAB +12/+7/+2, Weapon Focus +1, Point-blank Shot +1, enhancement bonus +3, Rapid Shot -2, Deadly Aim -4, double barreled musket -4 which sums up to +13/+13/+13/+8/+3; for 1d12+20 (avg. 27 hp) which for 5 hits adds up to 135 hp / round.

I am sure someone can find minor errors in these calculations, as I am sure others would be able to squeeze even more damage out of this loop hole, but that is besides the point.

Pathfinder Companion Subscriber

I will soon start a new character for Pathfinde Society Play. I know it is going to be a dhampir, but otherwise don't have a clue what to make. I am jugling around with bard, orale, paladin, sorcerer, mysterious stranger but really have no clue, and very little inspiration.

I would like to hear what people out ther think would make an awesome dhampir PC (within PFS rules). All help and advice yopeople can provide will be very nutch appreciated.

1 to 50 of 199 << first < prev | 1 | 2 | 3 | 4 | next > last >>

©2002–2016 Paizo Inc.®. Need help? Email or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.