TheFinish |
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Right so, I had this conundrum ever since we got the ENWorld previews, and I thought the wording in the playtest CRB would help, but it hasn't.
So, the Shield Block reaction states:
"You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield’s Hardness—the shield takes this damage instead, possibly becoming dented or broken. See the Item Damage section on page 175 for rules on dented and broken items."
And then, Page 175 states:
"An item can be destroyed if it takes damage enough times. An item reduces any damage dealt to it by its Hardness. The Hardness of various materials is explained in the Materials section on page 354. If an item takes damage equal to or exceeding the item’s Hardness, the item takes a Dent. If the item takes damage equal to or greater than twice its Hardness in one hit, it takes 2 Dents. For instance, a wooden shield (Hardness 3) that takes 10 damage would take 2 Dents. A typical item can take only 1 Dent without becoming broken. A second Dent causes it to become broken, though it can still be repaired. An item that would take a Dent or become broken while already broken is destroyed beyond salvage. Some magical or especially sturdy items can take more than 1 Dent before becoming broken, as noted in their descriptions."
This is also pretty clear, but the problem I have comes from the combination of both sections.
Lets say I have a Light Wooden Shield, which is Hardness 3. I get hit by an attack that does 15 damage. What happens?
Per Shield Block, the Shield would block 3 Damage, because that's the Hardness, and it can't block more than that. But then it also says:
"[...]-up to the shield’s Hardness—the shield takes this damage instead, possibly becoming dented or broken."
But...if an object reduces all damage taken by it's Hardness, how is the shield ever getting dented?
I get hit for 15. I block. The shield takes 3 Damage, which Hardness reduces to 0 damage. I myself would take the remaining 12, is that not correct?
Is the damage the shield takes not supposed to be reduced by Hardness?
Is the shield supposed to suffer the remaining 12 damage as well? And then I too take 12 damage?
I feel this could use some serious revision, but maybe I just can't wrap my head around it. Opinions?