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Whoa that's some thread necromancy...
So community you have to help me out. I got a package waiting at customs and they say I have to bring an invoice/bill. But the thing is I have no idea which of the many kickstarters i have backed this could be.
The sender is John Morris, 5105 Leary Ave, Seattle, which after some googling is the Card Kingdom shop.
My guess: Is this perhaps Emerald Spire Superdungeon by Paizo ?
Little Red Goblin Games wrote:
The PDFs are out. Check out Ryan Naylor's Pathfinder version of Ravenloft here.
For those who only know Ravenloft from the Expedition book, I heartily recomend looking into the 3E and yes even 2E versions of the Ravenloft Campaign Setting proper. It's a glorious product line...
Sgt Spectre wrote:
Google Mistfinder or check out Ryan Naylor's Pathfinder Ravenloft netbook on the FoS forums
As i said in another thread, the folks from Wayfinder already did some support material for the BB and they also use Golarion specific stuff all the time. Maybe getting them on board would be good or you can at least ping them for advice. And you can cross promote if they do a Sandpoint and/or BB issue.
Dragon Knight wrote:
Ravenloft is not dead yet, its alive! ...or maybe undead? And kicking. Were you aware Of the 3e Ravenloft books by White Wolf/Sword & Sorcery? Check out the Fraternity of Shadows website & forums. Ryan Naylor posted his excellent PF conversion of Ravenloft recently. It's a great community and resource (the netbooks are excellent!) for a horror fan.
There's also the fan created Mistfinder PDF.
As for other good horror products, check out Raging Swan Press' Against the Cult if the Bat God. It got a rave review by horror and Ravenloft fan Thilo Graf. RSP's Lonely Coast setting is pretty dark in general and they offer great products from adventures to GZm aids to 100% crunch NPC books. Check out the Retribution, the Town/Settlement line, and more... Free previews available for many products on the publishers site, also a money back guarantee. I kid not.
Kaidan has already been mentioned and I heartily suggest you check out at least the free module...
There's also TPK Games Reaping Stone and Bleeding Hollow adventures.
Paizo has the Ustalav products and Carrion Crown AP, Classic Monters Revisited, Undead Revisited
In core rules a broken finger is just fluff. There's no defined rules for breaking one. New subsystems introducing broken bones have to provide guidance how to heal them. Such systems might be critical hit systems like TPK Games Laying Waste: Critical Hits or maybe the optional called shot/debilitating blow rules from Paizo.
That said many of those will still not go into such fine granularity detail. For me Dex damage sounds about right. For casters maybe treat it like being bound with rope (see escape artist skill) or imposing condition like entangled or even grappled or pinned depending on the damage. And/or use the above link for a called shot/debilitating blow to the hand.
Rob Rose wrote:
Slumbering Tsar was the main catalyst which turned me into a 3pp seeker. That adventure, it's depth, atmosphere, complexity, and old-school feel just blew my mind. I can't wait to run it as my next campaign. I haven't read Rappan Athuk yet. Has anyone here attempted that? How does it compare to Slumbering Tsar?
Check out this unfortunately unfinished play report of RA. I would say that almost all of Necromancer Games /Frog God Games products will have this feel.
To quote myself [slightly edited and updated] from this old Recommendations for 3PP products thread:
What do you seek? Tell us about your campaign, your PCs, or where you want your campaign to go.
Necromancer Games/Frog God Games: old school adventures, dungeons, megadungeons, mini sandboxes. Slumbering Tsar, Rappan Athuk, Stoneheart Valley, The Lost Lands, City of Barakus, Tome of Horrors revised (which is also on PFSRD). Also Razor Coast! Just read the reviews. Tome of Adventure Design! Upcoming: The Blight by Richard Pett.
Kobold Press/Open Design: Midgard campaign setting (more eastern european myth/tropes incorporated vs traditional western fanatasy), excellent adventures. Excellent books on Game Design.
Legendary Games: stellar supplements to Paizo APs, mythic material.
Raging Swan Press: Generic, medieval fluff and cruch, great DM aids, great adventures. Check out the numerous free previews for any product on their website.
Rite Publishing: great crunch pieces, Coliseum Morpheon (high level advanture in the plane of dream) & Faces of the Tarnished Souk (great NPCs), Japanese Horror setting: Kaidan (check out the free adventure), Adventure Quarterly is Dungeon magazine's successor.
AdventureAWeek: lots of adventures, Rise of the Drow super adventure
Dreamscarred Press: PF Psionics
Fire Mountain Games: Way of the Wicked (the evil AP), Underdark Sandbox AP is in the works but i would recommend buying it only when finished
0One Games: The Great City material, City AP.
TPK Games: Bleeding Hollow & The Reaping Stone horror adventures, Laying Waste: A Guide to Critical Combat.
Alluria Publishing: awesome underwater stuff and some fey material
Super Genius Games/Rogue Genius Games: great crunch.
Drop Dead Studios: Rogue Glory (fixing the Rogue class, also check out 101 Skill Uses by Rite for this)
Four Dollar Dungeons (4DD): outstangid, cheap adventures. Just read the reviews.
Rob Rose wrote:
Not paizo. 3pp= third party publishers.
Dragon Kings is Dark Sun with the serial numbers filed off by one of the original authors I think. Just google it...
Look more into 3PPs.
You know Necromancer Games/Frog God Games now, they have lots more stuff like Slumbering Tsar: Rappan Athuk,Sword of Air, Barakus, Stoneheart Valley all are in the same old school vein. All are set in their upcoming Lost Lands setting.
How about Razor Coast? It's a big piratey adventure sandbox with a groundbreaking presentation style.
Check out Raging Swan Press, they have great adventures and DM aids. Old school, simple presentation and great content. Still generic fantasy though. Check out their Town line where a small settlement is presented in detail with a few adventure hooks.
Check out Fire Moutain Games Way of the Wicked AP for something completely different.
Check out 0one press' city AP and material.
Rite Publishing has Kaidan (Japanese fantasy gothic horror), Coliseum Morpheuon (high level adventure in the Dream Plane with great NPCs), and Adventure Quarterly (think Dungeon magazine). Their other products are all worth looking at too.
You should check out How to Host a Dungeon "a solo game of dungeon creation where you build a dungeon through its history from the dawn of time. [...] When you complete your game, you have a dungeon history and map suitable for a dungeon crawling role-playing game or just your own enjoyment."
Also a google image search for dwarven dungeon turns up lots of nice maps.
I believe there's a level 6 mod out there, but not level 6+.
D20pfsrd has fast play formatted rules in some sections which help streamline some rules descriptions. Else i suggest limiting PF to Core only and flat out ignoring some of the sub systems.
If you play BB rules from 1 through 5 you should probably be able to transition most players to core only slowly...
Do you only consider Paizo APs or are you open to 3PPs too?
There are some excellent 3PP APs out there:
From Fire Mountain Games: The excellent evil AP Way of the Wicked. Or even the upcoming Throne of Night...
ENWorld Publishing's Zeitgeist AP
0One Games' Urban Road to Revolution AP
There's a psionic AP in the making by Dreamscarred Press...
The web enhancement to the 3.5 DMG contains rules for building a city by district.
This dungeon article from Robin Laws goes into a bit more detail with conflicting power centers and prevailing alignments and degrees of authority.
This is what DMG says about NE power centers:
"Alignment of the Power Centers
Neutral Evil: The residents of a community with a neutral evil power center are usually oppressed and subjugated, facing a dire future.