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How about starting on Hermea serving as agents of Mengkare. A good excuses visit different faraway locales ( Distant Shores maybe even?). Then more and more getting involved in draconic politics. Other good dragons are interested in what Mengkare is doing and if he has gotten "tarnished" or not. Agents become double agents investigating things in Hermea uncovering some corruption, joining the revolutionary forces on the island and then in a twist saving the dragon from... ??? Corrupt advisors? A hidden master? Something completely different?
from the Iroran Paladin archetype.
Ron Lundeen of Run Amok Games has several investigative adventures with excellent reviews...
Make sure to read the GMG section on investigative adventures
The old penumbra d20 investigative adventure might fit: Unhallowed Halls
Also the haunting of Soldragon academy might be adjusted to fit there.
Oh and this thread has some more ideas:Sharn: City of Murder and recommend a few adventures from dungeon magazine.
The Sharn inquisitive might be a handy prop and or mineable for plot hooks
This post on CSI Sharn has a few ideas:
There a CSI Sharn blog with useful information on the city and more...
And the Eberron P.I. blog has some advice...
How/where was the prince raised?
It has got to be ruse. The tasks are a PR setting him up to fail. A conspiracy by the people that may even have somehow been involved with the history of his father. Are the accounts told to him true? Or are they a fabrication hiding something darker. Do vampires lurk in the background of all this?
You must set this in Ustalav.
0One's City AP might fit with an urban revolution theme.
ENworld Publishings APs may fit. I don't know too much about War of the Burning Sky other than it had excellent reviews and is really cheap now. Zeitgeist too got rave reviews and is investigation/spy themed iirc.
Frog God Games stuff may be more viable than one would think on first glance. While Demons are involved it's more classic kick the door in Sword & Sorcery adventure. The Northlands may fit well or the Borderlands maybe.
From Paizo I think King Maker is a solid choice.
Adventure a week seems rather kid friendly publisher in general to me. They have a Scooby Doo vibe going and several of their adventures can be combined into series. Check out their Snow White adaption for murderhobos... ermm adventurers. No really.
Also Four Dollar Dungeons adventures while not APs are very fit for kids. Check out Horn of Geryon and the rest too.
Kobold Press has a Slavic & Fae inspired setting that is a but less gritty than some of Paizo's stuff.
Finally there's a new 3PP doing kid friendly adventures explicitly. The name escapes me though... There was a 4 star review posted by Endzeitgeist for their first offering.
I bet its from Dungeon Magazine.
From that I'd guess its Dungeon 45 An Artists Errand.
Du45 An Artist's Errand, Steve Kurtz, levels 6-8
That depends. What are you looking for?
But if you come from a d20/3e background: there are a lot of very good PF 3pps out there. Quality is overall much higher.
To quote myself [slightly edited and updated] from this old Recommendations for 3PP products thread:
What do you seek? Tell us about your campaign, your PCs, or where you want your campaign to go.
Necromancer Games/Frog God Games: old school adventures, dungeons, megadungeons, mini sandboxes. Slumbering Tsar, Rappan Athuk, Stoneheart Valley, The Lost Lands, City of Barakus, Tome of Horrors revised (which is also on PFSRD). Also Razor Coast! Just read the reviews. Tome of Adventure Design! Upcoming: The Blight by Richard Pett.
Kobold Press/Open Design: Midgard campaign setting (more eastern european myth/tropes incorporated vs traditional western fanatasy), excellent adventures. Excellent books on Game Design.
Legendary Games: stellar supplements to Paizo APs, mythic material.
Raging Swan Press: Generic, medieval fluff and cruch, great DM aids, great adventures. Check out the numerous free previews for any product on their website.
Rite Publishing: great crunch pieces, Coliseum Morpheon (high level advanture in the plane of dream) & Faces of the Tarnished Souk (great NPCs), Japanese Horror setting: Kaidan (check out the free adventure), Adventure Quarterly is Dungeon magazine's successor.
AdventureAWeek: lots of adventures, Rise of the Drow super adventure, modern web supported layout
Dreamscarred Press: PF Psionics
Fire Mountain Games: Way of the Wicked (the evil AP), Underdark Sandbox AP is in the works but i would recommend buying it only when finished
0One Games: The Great City material, City AP.
TPK Games: Bleeding Hollow & The Reaping Stone horror adventures, Laying Waste: A Guide to Critical Combat.
Alluria Publishing: awesome underwater stuff and some fey material
Super Genius Games/Rogue Genius Games: great crunch.
Drop Dead Studios: Rogue Glory (fixing the Rogue class, also check out 101 Skill Uses by Rite for this)
Four Dollar Dungeons (4DD): outstanding, cheap adventures. Just read the reviews.
For keeping up read this forum and check out Endzeitgeist.com.
The bigger ones are Frog God Games (the heirs of Necromancer Games), Wolfgang Baur's Kobold Press, Legendary Games, Rite Publishing, ENWorld Publishing, Raging Swan Press. But there are a lot more with excellent quality and also among the smaller and very small ones.
About adventures specifically check out 3pp AP recommendations
And for completeness sake here's the 3pp campaign setting thread.
I'm sorry no.
As for adventures that are specifically SciFi I'm not sure there exist many for the PF rule set. Did you see Hypercorps?
Stealable adventures from other systems or adaptable-to-scifi adventures though is a broad definition. I'm sure there 3.5 or PF adventures out there that may covert easier than others.
[Legendary Games] A new direction for Mythic Monsters! What myths do you want to see made monstrous?
Can't take Death of Glory before lvl 6 it has a BAB+6 prerequisite