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+1. The Alexandrian blog is an excellent source overall. Read as much of it as you can...
Get them invested in the setting. Show the consequences of recklessness, let them loose someone/something or make them regret a rash approach.
A little smoke and mirrors obfuscation can help here (disguised opponents, situations that look different on first site).
Let a clever villain set them up. Present challenges that can't be solved by brute force... (Diplomacy or investigation needed)
Let a good guy charge them with a perceived crime.
Here's Alluria Publishings take for Levitation and Fly from an older thread
Non-magical flight is another matter of course, a fly speed and swim speed are separate and thus different things .
For forest encounters Kobold Press Tales of the Margreve is often recommended.
Will the other planar hill giants be fey like? The old expansions by Jon Brazer Enterprises for Kingmaker might fit then.
As might Raging Swan's Wilderness Dressing: Forest (or maybe Wilderness Dressing: Primal Forest) RSPs Bandits bundle might be a good fit too
Redcelt's Game of Thrones in Brevoy offers great ideas...
Might want to steal from the Mythic Kingmaker thread
Complete leadership fixes/expands the leadership feat making it into a subsystem everyone taps into.
Legendary Games has lots of mythic products btw. Premade mythic monsters but also expansions to the mythic system.
Frankly I have a disconnect between a mythic and political campaign.
Yes unfortunately they moved several time. The netbook should still be findable at least though.
You'll have to see their high CRs in context though. They started from DDG builds and integrated ELH rules. Unlike PF, 3.5 had no ceiling. Dicefreaks ceiling i.e. highest level attainable for a mortal was 50 iirc.
I too prefer a lower ceiling (20 or 30) but I applaud Dicefreaks for integrating and fixing up deity rules with epic rules, their god stats, the statting the unstattable manifesto and a great flavorful netbook and setting.
All the usual suspects have been named.
0one Gaming has an urban AP: Road to Revolution. Not sure if it's available in print though.
There's the old 3.5/3.0? D20 Iron Kingdoms Witchfire Trilogy (steampunk), and for Warhammer FRP: The Enemy Within campaign. (Edit: the WFRP campaign is not third party though...)
If you want to talk about/play Ravenloft with PF, join us on the Fraternity forums (I'm the Giamarga over there). The community there has lots of PbPs, nice forums, an active netbook line and lots of people that converted to PF from 3.5.
The big question is: do you want to go underwater for adventures?
Also check out Alluria Publishing's products for loads of underwater goodness.
2. Pirates! How do they figure in? How can the city defend against them? Or is the floating city (becoming) a pirate haven itself? Even if neither is true you can probably pillage from many pirate adventures, so here's links with pirate material:
Re Bookish Rogue: Ahhhh. So you can change them by using the feat again, not by taking the feat again. Great feat. I love it. Thanks for pointing it out.
So there you go: bookish rogue, plus use UMD a lot.
A Knife Master is an attractive trope but the rogue and the knife master archetype are both rather weak fighters. Some Knife Master builds multiclass with the Weapon Master Fighter or Brawler Fighter to get more BAB and more bonus to the knives.
But then you want some magic too.
How martial do you want to be ? How magical ? Interested in Arcane trickster or Eldritch Knight in the long run? Or neither?
Be an elf with the Envoy alterntate racial trait:
Envoy: Elves often have trouble relating to neighbors of other races, especially those with much shorter lifespans. As a result, some are trained in minor magics that are particularly useful when dealing with non-elves. Elves with this racial trait and an Intelligence score of 11 or higher gain the following spell-like abilities once per day: comprehend languages, detect magic, detect poison, and read magic. The caster level for these effects is equal to the elf's level. This racial trait replaces elven magic.