|
|
|
|
|
Tetujin's page
RPG Superstar 2009 Top 32. 66 posts. 2 reviews. No lists. No wishlists.
|
I'm in a Kingmaker game right now and while our whole party has their own interest in maintaining a government none of us are really interested in being the leader. It seems really weird to recruit an NPC for leader (But maybe later in the adventure there might be someone perfect for the job, but no spoilers please) and I know either in the book or in one of the Q&A threads it's been stated that other government types are beyond the scope of the rules presented. We think it'd be neat if someone came up with rules for something oligarchical or what have you, and it sounds like our DM is for it, but I'm not sure how I'd do it.
Maybe take the average of the leaders' CHA scores?
Something I definitely saw in a number of comments not only in my entry but in many entries was "This isn't a villain". I don't know how many other contestants used this, but one of my main guides in this round were these attributes on the Round 2 Rules:
Round 2 Rules wrote: A villain:
* Is a unique NPC
* Is an individual creature or entity
* Is as much a plot device as an encounter
* Is an antagonist for the PCs
* Does not have to be a final boss, but he/she/it must be more than just a simple henchman
* Must be capable of being a proactive opponent, not simply reactive
* Must be capable of independent thought and be able to come up with plans and take actions to thwart the PCs
I know at least some commenters don't wholly agree with this definition, since I saw things like "This is a plot device, not a villain". But I'd like to see if we could develop this idea further. What part of this definition should change, if anything?

“Stop this immediately!” cries the priest, causing the dwarf to freeze in place unnaturally. “What do you hope to gain by killing this man?”. Not waiting for an answer he continues: “Cutting off this man's head will not bring back your loss, only breed more vengeance against you. How about I make you a deal? Put that axe away and your hefty bar tab is on me.”. The dwarf loosens up just in time to nod timidly, walking back into the bar and rubbing the new bare spot on his chin.
Paradigm Theoguard, Pacifist Poet-Priest of Shelyn
Male Half-elf Bard 1 / Cleric 8
Description: Paradigm weighs 165 lbs, standing 5'8” tall, appearing blissful and determined. His long blond hair is adorned with colorful feathers. His sharp, wide features make wearing a big grin come naturally. He wears embroidered white vestments, a matching headband, and trinkets around his arms and neck. His time spent training acolytes has given him the habit of speaking in rhetorical questions.
A man of peace, Paradigm takes great measures to ensure his life causes minimal harm to others. He eats only food which is magically generated to prevent even a single worm to suffer from farming. He drinks through fine silk to make sure he never swallows a fallen gnat by mistake. None in his city go hungry after his harmless and affordable stone to flesh food program was implemented, and even the requisite stone was left over from a statue he is constructing to his beloved goddess. His clothing is also magically generated, but has been known to use naturally shed feathers from the rare birds he keeps to construct more elaborate attire. The townsfolk consider Paradigm to be a blessing and a saint.
Motivations/Goals: Paradigm has known for years the importance of a life of total nonviolence: “Do not all creatures have a capacity for beauty in the eyes of Shelyn? What could excuse murder which ends all that glorious potential?”. He seeks to teach others how to maintain a life of peace which he is counter-intuitively aggressive in advocating. Occasionally he takes special interest in those that can be helped the most, hoping to add yet another abandoned weapon trophy to his cluttered church walls.
Hook: Tales of the party's murderous (and possibly exaggerated) exploits make their way to Paradigm's desk, so he plans on visiting them via sending and his acolytes to show them the virtue of a life of peace. Though he and his servants would not dare directly harm the party, they are not above stealing weapons, removing spellbook pages and even giving a quest to the especially spite-ridden.
Things turn from troublesome to dangerous when the party finds out that agents of wrath plan to destroy the town, yet Paradigm can't be convinced that these forces will not listen to reason. In fact, this threat may not even notice him. Unless the party stops Paradigm's interference the town and party are doomed.

MAW OF URGATHOA
Aura Moderate transmutation; CL 9th
Slot face; Weight 1 lb; Price 14,000 gp
DESCRIPTION
This mask is invisible when worn, but makes the wearer's face appear sickly, and makes their teeth grow thin and sharp. The wearer gains a primary bite attack which deals 1d6 base damage, immunity to ingested poisons and a +4 profane bonus to intimidate and saves against disease.
The mask also grants an additional ability (3/day), usable only when the wearer succeeds a grapple check to pin. Instead of being pinned, the target is extradimentionally “swallowed”, taking 1d6+6 bludgeoning and 6 acid damage each round. The target can escape by using a light slashing or piercing weapon and dealing 20 points of damage to the “gullet” (AC 12). If they do, the wearer takes 20 damage and the target bursts from the wearer, making the mask unusable for 5 rounds. If the target dies their body is expelled, granting the wearer the benefits of a death knell spell. If the mask is removed or disabled any swallowed target is immediately expelled.
CONSTRUCTION
Requirements Craft Wondrous Item, giant vermin or black tentacles ; Skill Knowledge (Religion); Cost 7,000 gp
We just finished 7 Days to the Grave. I'm playing a Magistrate working for the Church of Abadar (a very lawful character in a very chaotic party full of vigilantes, blackjack enthusiasts, serial killer serial killers, and death-worshiping love-stricken poets). My character is finally willing to accept there may be some foul play involved with the queen (maybe she was the victim of mind control or doppelgangers, for example).
For my 1000 gp favor I asked permission to enter the vault and make use of the texts like the Manual of City Building and the Order of Numbers to see what the Lawgiver Himself (The only authority my character holds over the word of the Queen) would say concerning a situation where the Queen is suspected of foul play, both in terms of the criteria and procedure.
My DM has basically given me the OK to run with whatever theory I like, but I'd like to get some insight from you folks.
To the tune of "Anti-Intellectualism" by ze frank (http://www.zefrank.com/theshow/archives/2006/05/050506.html)
Let's all go to the haunted mine.
Rampant Cannibalism.
It's right next to the poisoned pine.
Rampant Cannibalism.
I found these bags, they're filled with gold.
And outside it's way too cold.
Look! These ghosts are really old.
Rampant Cannibalism.
Let's all go to the haunted mine.
Rampant Cannibalism.
It's right next to the poisoned pine.
Rampant Cannibalism.
That Wendingo goes really fast!
And it totally kicked our ass!
RampantRampantRampantRampant Rampant Cannibalism.
http://img243.imageshack.us/img243/2015/dsc04745ii0.jpg
http://img96.imageshack.us/img96/208/dsc04746wc5.jpg
http://img99.imageshack.us/img99/4038/dsc04747qx7.jpg
http://img99.imageshack.us/img99/8135/dsc04748nr2.jpg
So a while back I read something on these boards about DMs threatening to buy a bunch of Purple Worm minis and paint them green. Well, I found them for under $3 each so started off by ordering 4 and my (art major) girlfriend painted them. One for the Apostle of Kyuss and Overworm. Discuss.
I heard that the group I'm joining not only left Filge alive, but he and his Bugbear Zombie traveled with the group for a while, only to take off somewhat mysteriously (we killed him in our group, crit with a bow). What I essentially need right now is not a backstory but a "Middlestory", what happened to him in the time shortly after the battle with Filge, and the tournament in the Free City we are about to start when I join. There was some rumor that he tried to overthrow Smenk(Sp?) and take over his empire, but failed. I will of course be talking to my DM as well, in fact he might just see this post and comment. <B>My biggest problem seems to be that I simply don't know much about what's going on around the area or what he could have got himself into.</B> I also finally request that nobody posts any information I shouldn't know at this point in the Adventure Path. Thanks!
|
|