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Alien

Tetujin's page

RPG Superstar 2009 Top 32. 66 posts. 2 reviews. No lists. No wishlists.


Paizo Employee (Creative Director)

Thanks for the feedback everyone...

One thing that surprises me, to be honest, is how much folks miss the class/race breakdowns. After doing a dozen or so of these, we started feeling like that information was repetitive and took up far too much space, and in an attempt to start diverting the player's guides away from being giant walls of text (something that ramping back on the subsystems will have a MUCH larger impact on starting with Shattered Star) and thus less intimidating for players to navigate, we decided to consolidate all the race and class info. Further, launching an Adventure Path is VERY difficult. You may have noticed that our Adventure Path line is often falling behind schedule, and it's currently more behind than it's ever been before. By making as many elements of an AP simpler for us to produce... we hope to get better at doing these things on time. And shortening the player's guides (both in reducing the subsystems and in this earlier step of consolidating and reducing the somewhat repetitive class/race breakdowns... which are actually quite a bit more difficult to generate than they might seem for a few reasons)

Going back to the full class/race breakdowns is certainly an option... but if folks just miss them because they liked the format or the way it looked... that's not a good enough reason. We can give out the same information in a page what it took multiple pages to do in previous Player's Guides... so it's gotta be a pretty compelling reason to make me want to switch back.

SO!

If you miss the class/race breakdowns... let us know WHAT you miss from them that the new format doesn't do for you.


7 is no big deal. -2 on charisma based rolls in a d20 game equals 10% less chance to be successfull than the average joe. This means 10% less chance of picking up the girl in the bar, or getting a raise, compared to the average person.

Don't drama it, 7 is fine.

Paizo Employee (Assistant Software Developer)

2 people marked this as FAQ candidate. 3 people marked this as a favorite.
coyote6 wrote:

My 1st question: Prone Shooter's primary effect is that you don't take the -4 penalty for firing a crossbow or firearm while prone. But you already don't take a -4 penalty for firing a crossbow while prone -- PF p. 195, table 8-5, footnote 3. The UC p. 136 says firearms are like crossbows vis a vis firing while prone.

So, the only use for Prone Shooter is (a) if you use a sling, (b) have WF (sling), and (c) have Prone Slinger? Was this feat sponsored by Admiral Ackbar? ;)

I wrote that feat. In my turnover it gave a small (I think +1 or +2) bonus to attack rolls when shooting from prone.



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