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Viggrizzor

Tesailion's page

37 posts. No reviews. No lists. No wishlists.


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http://www.d20pfsrd.com/traits/campaign-traits/council-of-thieves/conspirac y-hunter


Whats wrong with ur stats :D


Seems like they can use medium armor at lvl 7


LazarX wrote:
Lord Pendragon wrote:
LazarX wrote:
I thought you could just recover straight spells, not metamagiced ones.
Only Heighten Spell actually changes the level of a spell. Otherwise, metamagic only changes the slot expended. The Spell Recall ability only charges pool points based on the actual level of the spell. Thus, you can recall a Quickened Intensified Shocking Grasp for 1 point.
All metamagic changes the effective level of the spell. The level change doesn't factor into the spell DC, but a Silenced Fireball is still a fourth level spell.

They wont believe you. They want to play their own powerhouse.


Thats exploit -.- Everybody know that if they are srs


An archaologist is just the better rogue but without the backstabbing thing :)


U cry about moms monks?

Combat reflexes and ur problem is solved with him.
I dont even know how he can be the problem in this group.
Give him feather fall. Monks need every love they can get.


Where did u find the ranger with sneak attacks?


You cast und then automatic make your touch attack.


Tormad wrote:

I see it being useful if you run out of paper cartridges, also even with rapid reload and paper cartridges reloading a musket still takes a move action. So even with haste and rapid shot you cannot shoot 4 times a round, at best your shooting once every round, unless I missed something?

And even once you reach level 11 and get lightning reload, it says you may only reload as a free action once a round.

Musket Master Archetyp

Quote:


Fast Musket (Ex)

At 3rd level, as long as the musket master has 1 grit point, she can reload any two-handed firearm as if it were a one-handed firearm.
This deed replaces the utility shot deed.

Its a free action after lvl 3


The problem if it dont work with rapid shot that its just useless.

An example with my character

Master Musket with paper cartridges

16/16/16/11 (With haste and rapid shot) at 1d12+8 dmg

With deadshot I would make only 2d12+8 dmg
without 4d12+32

I see no reason here to use this. Even with 4 attacks (4d12+8) its not really well. The only reason is the lower missfire chance and the potential massive crit, but in general it is lower dmg.


4 people marked this as FAQ candidate.

Heyho

Now for all I want to say that I've used the search function already.

My question is if i use deadshot - do it stack with rapidshot, haste and so on?
The descrption says that i make the number of attacks from my base attack bonus.

At lvl 7 this would be 2 shots, but haste and rapid shot would give me 2 more.

50% in the older threads say it works and the other 50% it dont work.

Something official would be nice.

Tesa


Ofc it is powergaming. He never said smth else


Thats the reason why nearly all Shamans sucks


1. Paladin (For evil boss monsters)
2. Inquisitor (For everything else)
3. Fighter


It happens ins the first round.

Round 1: Bite, grapple check, death roll
Round 2: Grapple check, death roll, bite dmg

Its like constrict


Orc Sorc = 8 or 16 more dmg (1 per HD)
Wildblooded Draconic Orc = 16 or 32 more dmg (2 per HD)

And "if all hit"?

Take AC 21 at lvl 6 and 25 at lvl 12 and watch the real average dmg.


And now? Whats new?


And a Sohei has to wield 2 halberd? I lold hard


Thats right but... why is he devastating now?

A standard monk with dragon style and 1 KI

1w8+8+4+1
1w8+6+4+1
1w8+6+4+1
1w8+6+4+1

4w8+46


James Jacobs wrote:
Tesailion wrote:

Litany of Righteousness

It is an Inquisitor and Paladin only spell, but a Inquisitor dont have a aura which is needed. Is it right a Inquisitor MUST multiclass to use it?

That spell should have probably have been made a cleric spell instead of an inquisitor spell. It's probably worth flagging as errata or something.

All Litanys are Inquisitor and Paladin spells. I think u should just delete the aura sentence :D


Litany of Righteousness

It is an Inquisitor and Paladin only spell, but a Inquisitor dont have a aura which is needed. Is it right a Inquisitor MUST multiclass to use it?


Bobson wrote:
It's irrelevant, since whether they gain one point per two levels or one point per three levels, the pool has a minimum of 1. So it's "1, 1, 2, 2, 3, 3, ..." normally, and "1, 1, 1, 2, 2, 2, ..." with the archetype.

Isnt it 1,1,1,2,2 normally and 1,1,1,1,1,2,2 with bladebound?

Min. 1

1/2
1
1 1/2
2


Send it at tesailion@googlemail.com.

Would be really awesome!

Thanks :)


This Question is every month.

A official comment in the FAQ would help much.

btw. i am sure u can cast it on the eidolon.


For example 4 arms.

WITH Multiweapon Fighting:

1. Falchion
2. Falchion (One Handed Weapon)
3. Falchion
4. Falchion

-4/-4/-4/-4

____________________

1. Falchion
2. Light Weapon
3. Light Weapon
4. Light Weapon

-2/-2/-2/-2

____________________

1. Light Weapon
2. Light Weapon
3. Light Weapon
4. Light Weapon

-2/-2/-2/-2

Its just like Two Weapon Fighting with more offhands, but the same penalties

WITHOUT Multiweapon Fighting:

1. Falchion
2. Falchion (One Handed Weapon)
3. Falchion
4. Falchion

-6/-10/-10/-10

____________________

1. Falchion
2. Light Weapon
3. Light Weapon
4. Light Weapon

-4/-8/-8/-8

____________________

1. Light Weapon
2. Light Weapon
3. Light Weapon
4. Light Weapon

-4/-8/-8/-8


the_hulk wrote:
i was looking at a summoner and got a few ideas in my head... i was wanting to make a bipedal eidolon with 4 arms and attack with two falchions. first feat would be mwp(falchion) next power attack. and then twf after i raised my dex enough. how would the damage be ruled since i will have 2 hands on each weapon? and with the power attacking? -1 for +3?

I dont think u need twf for your eidolon, but im not sure.


the_hulk wrote:
i was looking at a summoner and got a few ideas in my head... i was wanting to make a bipedal eidolon with 4 arms and attack with two falchions. first feat would be mwp(falchion) next power attack. and then twf after i raised my dex enough. how would the damage be ruled since i will have 2 hands on each weapon? and with the power attacking? -1 for +3?

I dont think u need twf for your eidolon, but im not sure.


Sir Dante wrote:


Since at 3rd monk lvl you gain Zen Archery allowing wis as your dmg roll

Thats wrong. Just Wis instead of dex for ur attackbonus. No dmg


Im sure he will let me, if that is a legal rule with beastshape :) But is it? And where can i find the sentence that allow me to.


obadiah wrote:
Check out the dinosaurs. Stegosaurus with vital strike, strong jaw and greater magic fang is pretty nasty.

Is that a cat or a bear?


Hiho!

Tiger shaman for exampe.

I get lvl 4 the wildshape ability -> Beastshape 1.
At lvl 6 i get the next wildshape -> Beastshape 3 for cats and beastshape 1 for any other animal.

Now the problem. I dont find any bear or cat in huge form. There is no advantage for my wildshpape. Is that right?


Thx :)


Tesailion at googlemail dot com

ty!


Swiftbrook wrote:


1) Improved Animal Companion. Gives access to better/exotic animal companions. Rangers can get the full Druid list. Paladins can get Lion/Hipogriff/Young Dragon.

Yes Paladins arent strong enough, rofl.


LazarX wrote:
No... an Attack of Opportunity is the taking advantage of a sudden opening up of defense in melee combat. it's assumed that during the combat round you've been swinging, thrusting, parrying etc. and the AOO results from a momentary lack of defense on the opponent's part and a momentary advantage given to the attacker which can only be used for an attack action.

Only for an attack action? So i can use trip as oop?


Shields: As of the current rules, Shield bonus to AC translates into Wildshape. As such, a large wooden shield seems like a pretty obvious starting item. As you progress, a magic shield should be of greater priority than magic armor, as the enhancement bonus to shield should also translate. Not needing a "wild" enchantment means you can open the door for other enchantments like Fortification, though you may just want the highest enhancement bonus possible instead.

Where u found that?


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