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Recent posts by
TerraNova:
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Regarding the current IC situation:
Flat rooftop, like most here.
Feel free to post in any order.
I'll try to stick more closely to IC / OOC Separation again, and would ask you to do likewise.
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Each of the three has something to add, but honestly for sheer versatility, I tend to use BTS
I've yet to get past Noble, but here's some of the lessons I learned:
Don't kill off everything on your starting continent before you have a chance to quickly resettle without going bankrupt. Really. Large empty spaces lead to barbarians (so-so.. they found citys in a nearly sensible manner) and lack of income from foreign trade (real dealbreaker)
Try hard for a holy city. Really. Found a religion or capture a holy city as soon as you can manage. Shrine income saved me time and again. Build all wealth enhancers in this city with absolute priority, and go on a missionary binge.
Settler rush = Dead civ. Maintainance will kill you before you can get any real payoff from the space you got under your thumb.
Try to keep research at 70+ - do not dip below that unless you really know what you are doing (going for cultural victory, for example). The AI is trying hard to get a tech lead this time around.
Diplomacy can make or break you this time around. In line with the more competent AI, really.
Go to war when you can win. No brainer, but I've time and again seen a juicy target, got my still-fledgeling military over there.. and didn't get past the defenders that would have been toast had I waited another 2-3 turns.
Use your ruler traits. Yep. Think about them occasionally. They may not be huge, but having them on the back of your mind might make a tough decision easier.
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It would help to know what you are shooting for. If you want to run a "survival horror" type of scenario with low-level characters, you probably do not need a huge amount of whys. Just drop them into the city as it devours itself with infectious undead. If you want so >>save<< the world from a zombie apocalpyse, it helps to have a goal that can be achieved.
I am not too familiar with the Elder Evils scenario, but have run the larger part of Age of Worms. It is excellent material, make no mistake, but not too focussed on hordes of the undead. For good reasons, too. Keep in mind that if you run too many undead (and AoW is very close to too much on several occasions), rogues will hate you.
For a one-shot, I'd prefer relatively low levels, and a good mix of zombies, closet napoleons tearing into the bands of survivors, and so forth. Stay close to the source. :)
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