Viktor

Teriwyth's page

196 posts. Alias of Roshan.


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Male Half-Elf Bard 1/Wizard 6

Continuing to play the bagpipes I sort of wedge the bladder against my side and play with one hand, the music goes sharp for a second as I shoot fire from my other, attempting to cook the elemental.

Burning Hands 5d4 ⇒ (4, 1, 1, 2, 4) = 12 Fire Damage, DC 15 reflex half


Male Half-Elf Bard 1/Wizard 6

Sure, I'll start rocking the bagpipes

Teriwyth will roll away and continue playing, readying a spell for when the thing rises up from out of the ground.


Male Half-Elf Bard 1/Wizard 6

Initiative 1d20 + 0 ⇒ (16) + 0 = 16

First Round's Actions: Bardic Performance (Inspire Courage)


Male Half-Elf Bard 1/Wizard 6
Edelle Flexhorn wrote:

Putting my ear plugs back in:

Ear plugs guys, this could get interesting

Then I race off down into the warmth.

I put in my earplugs and follow.


Male Half-Elf Bard 1/Wizard 6

"So....shall we go? The apocalypse waits for no one."


Male Half-Elf Bard 1/Wizard 6
Magnu123 wrote:
** spoiler omitted **

Spoiler:
That's a really good question, I find one of the residents of this place and ask them that. "Hey, why don't you share music with the world?"

Male Half-Elf Bard 1/Wizard 6

Gonna spend some time in the darkroom.


Male Half-Elf Bard 1/Wizard 6

Observatorium:
I spend some time getting to know the instrument before playing in earnest.


Male Half-Elf Bard 1/Wizard 6

I'll take the one that looks like a big bag with a bunch of pipes sticking out.


Male Half-Elf Bard 1/Wizard 6

"What is this...Music"


Male Half-Elf Bard 1/Wizard 6

bump


Male Half-Elf Bard 1/Wizard 6

Im here, I was wanting to hear if anyone else had another solution before I nuke the wall


Male Half-Elf Bard 1/Wizard 6
Guthar wrote:

"I only have one of these, and I am not going to break it on a wall."

Guthar steps aside so someone else can try something.

"Well.....I do have a spell that could possibly break through this barrier, though if I did I would be unable to cast another Haste spell."


Male Half-Elf Bard 1/Wizard 6
Guthar wrote:
I am willing to go with the typical barbarian tactic of smashing. I just prefer a mining tool instead of my weapon, if anyone has one. :)

"I am not usually one to carry around mining equipment with."

Thought you were going to take the charges, heal back 64 dmg. Is anyone else still roughed up?

Healing Guthar:
Wand of Cure Moderate - 40 Charges

2d8 + 3 ⇒ (5, 5) + 3 = 13
2d8 + 3 ⇒ (4, 6) + 3 = 13
2d8 + 3 ⇒ (1, 4) + 3 = 8
2d8 + 3 ⇒ (2, 6) + 3 = 11
2d8 + 3 ⇒ (8, 8) + 3 = 19


Male Half-Elf Bard 1/Wizard 6

Kn Arcana 1d20 + 14 ⇒ (8) + 14 = 22

Kn Engineering 1d20 + 5 ⇒ (19) + 5 = 24

Teriwyth walks up and touches the barrier with the tips of his fingers, raping his knuckles on the surface he says "This material is extremely tough and requires an extraordinary amount of force to break it."


Male Half-Elf Bard 1/Wizard 6
Guthar wrote:
"Where are you two going?"

Teriwyth blinks awake, seeing thervold charging off into the darkness he conjures a set of dancing lights to chase after him while he rises to his feet.


Male Half-Elf Bard 1/Wizard 6
Magnu123 wrote:

The group settles in to rest. The ambient light of the crystals dim as well, down to a gentle glow. The cavern is surprisingly warm and the crystal though hard, are comfortable and inviting. Feliss is unable to deliver any more information other than his certainty that something powerful lies within.

will saves for everyone again. Feliss should also be making these saves separate from Teriwyth btw.

Teriwyth Will Save 1d20 + 10 ⇒ (12) + 10 = 22 (-1 from wis dmg, +2 from earplugs)

Feliss Will Save 1d20 + 8 ⇒ (18) + 8 = 26

Finally stated up feliss, he's at the very bottom of Teriwyth's statblock in a spoiler

What's everybody at hit point wise? Before we rest it would be a really good idea to heal up. Not sure what the charges are at but I burned two off of Alric's Cure Moderate wand last fight.


Male Half-Elf Bard 1/Wizard 6
Magnu123 wrote:

The group collects their equipment and moves further underground, leaving behind the cart and the devils that wait there, feeding on the giant's flesh. The crystals seem to be reflecting light from a distant source and everything is covered in a soft glow. Teriwynth conversed with his companion ** spoiler omitted **

With the battle and the wind left behind, and with the humming of the hills surrounding you, your conversations bounce off the wall and seem to meld with the ambient noise. After a time you hear something distant like a call and answer.

The Sound

"So I am uncertian how many of you speak feline but my little compaion here has informed me that there's something powerful here, powerful and chaotic. I suggest we take care, perhaps we should take a second to mend wounds?"


Male Half-Elf Bard 1/Wizard 6

Cast light and head into the darkness before taking advantage of the availability to size several vials worth of Infernal blood.


Male Half-Elf Bard 1/Wizard 6

Are the Fliers down?


Male Half-Elf Bard 1/Wizard 6
Magnu123 wrote:
12-Teriwynth (actions still available for round 5)

For simplicity's sake I used that cure on Edelle

With his greatly increased speed Teriwyth attempts to follow, tumbling past the Flying Demon at the cave mouth.1d20 + 4 ⇒ (9) + 4 = 13

Once inside Teriwyth readies an action to cure Guthar if he comes within range.

Readied Cure:
2d8 + 3 ⇒ (6, 7) + 3 = 16


Male Half-Elf Bard 1/Wizard 6

Okay....? So now can I switch that cure mod to him?


Male Half-Elf Bard 1/Wizard 6
Guthar wrote:
Sorry about that. I somehow did not notice it would be a 19 point dropoff. Next time I will be sure to drink a potion, and then drop rage.

I actually wasn't able to heal you, remember that your first action was going to be to climb down, but you're down OUTSIDE the hole.


Male Half-Elf Bard 1/Wizard 6

Dang

Knowledge Dungeoneering 1d20 + 9 ⇒ (11) + 9 = 20

"That tunnel looks to get smaller further down we may be able to create a barricade with the cart and horse but what about Guthar? he's still above us."


Male Half-Elf Bard 1/Wizard 6

If Guthar is down I'd like to switch that cure mod to him.


Male Half-Elf Bard 1/Wizard 6

Teriwyth deftly plucks the wand out of the air, nodding to Alric. With both it and his rapier in either hand he quickly makes his way over to Edelle. When Guthar makes his way into the pit he motions for him to join as well. Sheathing the rapier he focuses on healing Edelle.

Anyone else hurting bad? I know Edelle and Guthar took some nasty hits.

Cure Moderate Wounds (Edelle) 2d8 + 3 ⇒ (7, 3) + 3 = 13

--Effects Active--

Haste (+1 to hit, +1 AC, +1 Reflex Saves, +30 ft movespeed, Additional attack when making a full attack) - 2 rounds remanining (Alric, Edelle, Teriwyth, Thervold)

Heroism (+2 to hit, saves, and skill checks) - 59 minutes & 9 rounds remaining (Edelle)

Inspire Courage - Ending Performance


Male Half-Elf Bard 1/Wizard 6

Reflex 1d20 + 6 ⇒ (19) + 6 = 25

Falling damage 3d6 ⇒ (4, 2, 5) = 11
Extra dice in case I don't negate 10 ft 1d6 ⇒ 4

Teriwyth does his best to stay on his feet during the fall, tucking and rolling as he hits the ground hard. Coming up and seeing Edelle continue to face off with the giant, on the ground straining to get himself upright while continuing to voice his inspirational words he raises his right hand, twirls it about and pulls from the air what seem to be strands of light that he then weaves into a miniature clover. Placing the clover on feliss the cat glows momentarily before sprinting off towards Edelle, quickly rubbing up against her back leg before sprinting back to Teriwyth.

Casting Heroism on Edelle, all I really have are bonuses guys. I only have one healing spell left and thats only a cure light wounds.

--Effects Active--

Haste (+1 to hit, +1 AC, +1 Reflex Saves, +30 ft movespeed, Additional attack when making a full attack) - 3 rounds remanining (Alric, Edelle, Teriwyth, Thervold)

Heroism (+2 to hit, saves, and skill checks) - 60 minutes remaining (Edelle)

Inspire Courage (+1 to hit, +1 to damage, +1 saves vs fear) - 5 rounds remaining (Alric, Edelle, Guthar, Teriwyth, Thervold)

On a side note I could have sworn that I chose feather fall as one of my spells and had it prepared. Guess I know which spell I'm taking next.


Male Half-Elf Bard 1/Wizard 6
Magnu123 wrote:

Map, also available on the campaign description.

Terri: What square would you like to be in? You would need to be adjacent to Edelle to heal her, and she moved to E20 before you

Feliss will take care of it for me. I'll have him deliver it.


Male Half-Elf Bard 1/Wizard 6

I think someone erased me, I was standing next to Edelle on the other side last time I moved myself.

Teriwyth begins reciting the story of David and Goliath. Inspire Courage

--Effects Active--

Inspire Courage (+1 to hit, +1 to damage, +1 saves vs fear) - 6 rounds remaining (Alric, Edelle, Guthar, Teriwyth, Thervold)

Haste (+1 to hit, +1 AC, +1 Reflex Saves, +30 ft movespeed, Additional attack when making a full attack) - 4 rounds remanining (Alric, Edelle, Teriwyth, Thervold)


Male Half-Elf Bard 1/Wizard 6
Thervold Windwalker wrote:

Not sure if I need to roll for the ray attacks.. if so, please let me know what to roll with which modifiers.. sorry

Scorching rays are ranged touch attacks, BAB+Dex Mod

Teriwyth steps over, and places his hand upon Edelle, letting the healing energy flow through her.

1d8 + 3 ⇒ (6) + 3 = 9

--Spells Active--

Haste (+1 to hit, +1 AC, +1 Reflex Saves, +30 ft movespeed, Additional attack when making a full attack) - 5 rounds remanining (Edelle, Alric, Thervold, Teriwyth)


Male Half-Elf Bard 1/Wizard 6

"Hey everyone, these are Abishai. They are colour coded by power, red and blue abishai being the most powerful. They possess damage reduction, regeneration, and spell resistance."

"These particular devils focus on delivering many attacks on a full round action, so they like to remain relatively close to their prey. Their Damage reduction is easily overcome with magic weapoons."


Male Half-Elf Bard 1/Wizard 6

Instead of waiting to collect gold in order to get the material components for magical items could I possibly gather them as we travel?


Male Half-Elf Bard 1/Wizard 6

Initiative 1d20 ⇒ 12

I tag everyone with haste except Guthar because he's too far.

Teriwyth exits the Carriage with Panache, twisting his rapier in a flourish. He unthinkingly snaps his fingers and fills his comrades with that familiar burst of speed and power and then falls into a dueling stance facing the giant to the south.

Guthar wrote:
Did any of you have knowledge planes?

I do 1d20 + 5 ⇒ (16) + 5 = 21


Male Half-Elf Bard 1/Wizard 6

Will Save 1d20 + 8 ⇒ (1) + 8 = 9
Perception 1d20 + 5 ⇒ (5) + 5 = 10

I've included the penalty for the wisdom damage I took yesterday but I can't find earplugs in the equipment.


Male Half-Elf Bard 1/Wizard 6

Teriwyth sits in the wagon forcefully rubbing his temples, "Would I have known it was going to be this bad I would have researched magical silence."


Male Half-Elf Bard 1/Wizard 6

1d6 ⇒ 6

Took a level of wizard, Heroism and Dispel Magic as my two new spells. Taking Craft Magic Arms and Armor as my feat.

As the fog clears after Kronos' Blessing Teriwyth has an epiphany, "Of course! That was starting to bug me. Friends, I have finally figured out how to imbue weapons and armor with magic."


Male Half-Elf Bard 1/Wizard 6

Question, have we divided up any loot since I joined the party? I came in with absolutely no coin and if we haven't earned any since then I guess Teriwyth is just mooching off everyone.


Male Half-Elf Bard 1/Wizard 6
Alric wrote:
Earplugs sounds good. Should we see about a zombie horse?

"That would indeed be an elegant solution to the problems we'd be facing in the way of regular horses. I mean there is no way we'd find earplugs big enough."


Male Half-Elf Bard 1/Wizard 6

Upon our departure I bid farewell to the kind folk who fed and sheltered us, and paying special attention to Mama D and Roughrider. I make sure to ask where their plans are for the rodeo in case we happen to be in the area, wishing them well on their future endeavors.

Knowledge (Any) 1d20 + 5 ⇒ (20) + 5 = 25

Will Save 1d20 + 8 ⇒ (3) + 8 = 11

As they near the area Teriwyth informs everyone "This area is interestingly enough famous as it's name would suggest from the constant hum that seems to permeate the air." Thinking of the best way to phrase it Teriwyth pauses for a moment before proceeding "Here's a fun fact, oftentimes the trade routes that lead through here often use undead as labor, the men in charge of these folks use earplugs to keep out the constant hum that apparently drives people insane. A slightly lesser known fact, it's populated by mad giants that enjoy preying upon travelers. All in all, a very interesting place to be."


Male Half-Elf Bard 1/Wizard 6

1d20 + 14 ⇒ (3) + 14 = 17

Teriwyth makes his way through the crowds up to Jim Darkmagic, with eyes full of wonder he takes out his spellbook and says "Mr Darkmagic, my name is Teriwyth. If it's not too much trouble could you sign the cover of my Spellbook?"


Male Half-Elf Bard 1/Wizard 6
Magnu123 wrote:
"In third place, Jim Darkmagic of the Newhampshire Darkmagics!"

rofl, acquisitions incorporated

Would I know of the Newhampshire Darkmagics?


Male Half-Elf Bard 1/Wizard 6
Magnu123 wrote:
Since everyone's out of the contest, we'll advance to the next day and the final ceremony, unless there's something you want to do in the meantime. I'll wait for everyone to check in.

Yarg.


Male Half-Elf Bard 1/Wizard 6
Alric wrote:

Quietly speaking Alric seems a bit agitated.

Look, we either put steel to 'em, or just forget it. We got bigger concerns than that brat.

"That's a little callous don't you think? Every life is a life worth saving."


Male Half-Elf Bard 1/Wizard 6
Magnu123 wrote:

A restless night for all. Edelle is concerned about her coming events. She has visions of diving off a horse to grapple a large cow into submission. She wonders what strange events lie ahead and if the prize for this tournament is worth the effort. She looks about her in the barn at the other contestants. One day through and already there are many beds empty.

The men of the team are restless for a very different reason. As they stretch and yawn in the dark trying to get comfortable, they can hear a hissing in one of the nearby bunks. The workhouse is still shared with the men who had previously fought with you. Now rather than intermingling, they have moved your group to the back of the cabin. Half asleep, you feel a force trying to affect you. ** spoiler omitted **

Is that everyone that's hearing that?


Male Half-Elf Bard 1/Wizard 6
Magnu123 wrote:
Any preparations or other explorations anyone would like to do before we change days?

Nope


Male Half-Elf Bard 1/Wizard 6
Casvian wrote:
Did RR walk off after the fire started, or did I misread that section?

He walked off.


Male Half-Elf Bard 1/Wizard 6

Teriwyth:
Looking to Feliss "We'll talk about it later" after Roughrider's barrage of questions Teriwyth says "Well I guess the easiest place to start would be my name. My name is Teriwÿth Çordaërid Lâgirt Tohûdiel" He says the sentence in regular common but fully pronounces his name in Elvish.

"I have a working relationship with the hands here, they happened to be short on space so in exchange for a little help we're given places to stay and food to eat."

"Well before the encounter they had just wrapped up one of those rodeo things and I was out and about. Immediately after....well here I am aren't I?" Teriwyth says with a smile.

"I do believe we met one of these agents of Chaos, though we parted on terms that were far from friendly."

"Don't know a whole lot about the end days. If I had to choose how to spend the last of my days it would probably be in the arms of a pretty elf maid. I have dedicated my life to the pursuit of the arcane and have had little time for anything else..." Teriwyth sounds wistful by the end of it, eyes staring off into space as he trails off.


Male Half-Elf Bard 1/Wizard 6

Spoiler:
Teriwyth glances warily at Feliss "So...I guess I didn't say it explicitly but from now on could you tell me ahead of time if you sense anything evil and chaotic in the mix?"


Male Half-Elf Bard 1/Wizard 6

Spoiler:
A smile spreads across Teriwyth's face "A cup of tea sounds marvelous."


Male Half-Elf Bard 1/Wizard 6
Magnu123 wrote:
Roughrider thinks on this for a moment, then dismounts and pets his pegasus before leading it on. " My companion here has been sensing something in the air. Something empty. I wonder if this might have something to do with it. What else can you tell me about this scuffle? What was the triggering event? "

"Again, I wasn't there when it started but it looks like one of those other fellows was in the competition, perhaps they got into an argument over who was better. Some are more quick to solve disputes with their fists rather than words."

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