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Loris Raknian

Terion Stoutheart's page

530 posts. Alias of Edeldhur.

Full Name

Terion Stoutheart




Fighter3/Ranger1 | HP: 38/38 | AC 22/15/19 | F +7, R +6, W+5 | Per: +8, Init: +2







Strength 18
Dexterity 14
Constitution 12
Intelligence 14
Wisdom 12
Charisma 8

About Terion Stoutheart

Terion Stoutheart
Male Human Fighter 3/Ranger 1
CG Medium humanoid (human)
Hero Points 0
Init +2; Senses Perception +8
AC 22, touch 15, flat-footed 19 (+7 armor, +2 Dex, +2 deflection, +1 dodge)
hp 38 (4d10+7)
Fort +7 (+5 circumstance bonus vs. cold weather), Ref +6, Will +5 (+1 vs. fear)
Defensive Abilities bravery +1
Speed 30 ft.
Melee +1 bardiche +9 (1d10+7/19-20/×2) and
. . masterwork cold iron dagger +9 (1d4+4/19-20/×2) and
. . silver light mace +8 (1d6+4/×2)
Ranged sling +6 (1d4+4/×2)
Special Attacks favored enemy (humans +2)
Str 18, Dex 14, Con 12, Int 14, Wis 12, Cha 8
Base Atk +4; CMB +8; CMD 23
Feats Combat Expertise, Combat Reflexes, Dodge, Iron Will, Mobility, Power Attack
Skills Climb +6, Handle Animal +3, Intimidate +4, Knowledge (dungeoneering) +6 (+8 vs. humans), Knowledge (geography) +6 (+8 vs. humans), Knowledge (nature) +8 (+10 vs. humans), Perception +8 (+10 vs. humans), Ride +3, Stealth +6, Survival +8 (+10 vs. humans, +9 to track), Swim +5
Languages Common, Goblin, Orc
SQ hero points, track, wild empathy
Combat Gear Potion of Bless Weapon, Potion of Protection from Evil, Potion of Restoration, Lesser, Alchemist's fire; Other Gear +1 Chainmail, Buckler, +1 Bardiche, Masterwork Cold Iron Dagger, Silver Light mace, Sling, Sling bullets (10), Cloak of resistance +1, Ring of protection +2, Backpack (4 @ 8.66 lbs), Climber's kit, Cold weather outfit, Everburning torch, Silk rope, Trail rations (4), Waterskin, 111 GP, 17 SP, 5 CP
Special Abilities
Bravery +1 (Ex) +1 to Will save vs. Fear
Cold weather outfit +5 Fort save vs. cold weather.
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs Favored Enemy (Humans).
Hero Points (0) Hero Points can be spent at any time to grant a variety of bonuses.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Potion of Bless Weapon Add this item to create a potion of a chosen spell.
Potion of Protection from Evil Add this item to create a potion of a chosen spell.
Potion of Restoration, Lesser Add this item to create a potion of a chosen spell.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.


HP: 38/38
AC: 24 (+7 Armor | +2 Dex | +2 Ring of Protection | +1 Dodge | +2 Combat Expertise) // 28 with Mobility

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