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Sage

Terek's page

Goblin Squad Member. Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber. FullStarFullStarFullStar Pathfinder Society GM. 85 posts. No reviews. No lists. No wishlists. 6 Pathfinder Society characters.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber
Chthonian Sun wrote:

...

Secondly - A lot of the large and rare pieces leave me flat. Paizo's dragons in particular lack zest and personality (which is why I skipped both the White and Red evolution sets-- this is true in the 2D art as well!) Todd Lockwood knocked it out of the park, and spoiled me on generic looking dragons.
...

Personally, I feel Paizo's dragons have more flair. Reds remind me of barbed devils. Green remind me of a stalking rhino lizard. I like the sleek blues. Each to their own I guess.

Chthonian Sun wrote:

...

Finally, there are too many releases!
...

I was worried when they had a very short time scheduled between Reign of Winter and Wrath of the Righteous. I was glad when they changed the schedule. Three to Four a year is just right for me. Again, everyone has different preferences.


Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

I am sad to hear the evolution/encounter packs aren't doing well. I've felt they were really good. Your Red Dragon Evolution was my favorite. I prefer your red dragons over my Wizards of the Coast red dragons. Also, I've really been hoping for a green blue and black one, in that order of preference.

I've introduced one of my brothers to these miniatures and he has been getting them all, like me.

I hope sales pick up for you. I also wish WotC's set does well too, but I doubt I will be collecting theirs.

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

Year of the Cylons...

Maybe they won't make it a "Year of the _______" this year and have a different phrase. Rise of the Machines?

Advent of the Iron Gods is the only serious guess I have at this time.

... and they have a plan.

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

You are probably right Doug. He doesn't match my guess's description in

Spoiler:
The Blakrose Matrimony

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

Spoiler:

I believe the guy on the left might be Tancred Desmire. Not sure about the other three.

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber
John Compton wrote:
This is correct. A boon will call out eidolons, animal companions, and the like if they apply for the benefits.

Thank you Walter Sheppard and John Compton.

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

A player is trying to convince me that this boon from Siege of the Diamond City:

boon spoiler:
Siege–Hardened: You survived the Siege of Nerosyan, and you have learned some impressive tricks for fighting demons. You gain a +1 bonus on weapon damage rolls against creatures with the demon subtype. Before rolling a caster level check to overcome a demon’s spell resistance, you may cross this boon off your Chronicle sheet to gain a +3 bonus on the roll.

applies to his Eidolon, but I tell him I don't think it does because it says "you gain a bonus" not "you and your companion gain a bonus". I do not believe this applies to animal companions, summons, nor eidolons. He claims that in the case of a summoner, his eidolon is him because that is where all of his power is.

I've searched the boards, about boons for Siege of the Diamond City and can't seem to find any ruling on this.

Does anyone know where a Paizo representative has ruled on this situation?

Thanks.


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Kiba wrote:
Terek wrote:
How do you get sneak attack on a full attack action when you vanish? I thought it works like Invisibility and drops when you attack so only your first attack gets sneak attack, unless you use your helm of the stag on all extra attacks.

could you please link what you are talking about? this is the first im hearing of this and with helm of the stag, its only on the next ranged attack.

*edit* nevermind i found it,

well in that cause, just go to level 10 and grab the invisible blade trick, where vanish counts as greater invisibility

Helm of stag is a free action IIRC. You can burn more than one charge a round.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

How do you get sneak attack on a full attack action when you vanish? I thought it works like Invisibility and drops when you attack so only your first attack gets sneak attack, unless you use your helm of the stag on all extra attacks.

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

Thanks Michael, I sent you a PM with my email address.

Sior, I am talking about the one Paizo gives you on the Event Coordinator page where you report it. Too many GMs don't print out a reporting sheet and those have the Event number already filled out.

Also, if someone doesn't include their character number with their PFS number, it can be a PAIN, to track them down to find their character number. I'd rather give them a reminder. Especially since they usually write down their character name not their name. How do I know who Revan Ravenloft is if the GM and I don't know the person? Especially if he is from out of state? I'd give a little help to reduce the number of times this occurs by putting in a visual reminder that there are two parts to the character number. I still have sessions from over a year ago that have not been fully reported and the people did not respond to my email so there is nothing I can do about it.

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

I'm the event coordinator for a big event going on in a week, and I've noticed some stuff that would be nice to have on the default session sheets.

Now, I know it is too late for me to get these changes before that event but maybe this will help someone else or be around next time.

1) We need to have a spot to enter the scenario that was ran. In case we have an event that has more than one scenario available. I've seen GM's forget to write down what scenario they run at past events.

2) We need boxes for the GM's to check the possible victory conditions. I believe there are only 4 possible ones: A, B, C, and D. Or, we could just have a line to enter them in.

3) Do we still need Shadow Lodge and Lantern Lodge? Those could be removed.

4) We might want to have a '-' already entered or a separate entry for PFS# and character#. I've had too many people leave the character number off.

I am thinking of making some changes to my download for my event with those in and photo copying those changes.


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Draven Torakhan wrote:

I've got a mage in the party I'm running this for. Long-term player, knows to get scrolls, etc. He was wondering if there was a local mage he could buy items/scrolls/various and sundry from.

With Hunclay's death, is there anyone else who fits this bill?

If not, it's no big shakes.. the PC wizard has already figured 'well, if there isn't a resident wizard now, I'll take the spot.'

Here is how I am dealing with that.

Spoiler:

There is one level 5 caster in town, the alchemist Xemne of Degazi. I gave item creation feats to her.

Also if you look on page 59 on the city summary, there is info about some places with magic items for sale.


Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

How do we report the bonus chronicle? Since it gives a level and prestige, I will have players comment about it not showing up on their character log.


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Brocimus wrote:
danielc wrote:
Erik, do you still want specific photos of the more obvious problems? Things like large areas unpainted for example? Or the Orc Archer's assembly issues?
I'm curious. What's the issue with the orc archer?

For all of mine the bow was bent funny. I don't know if any one else had the same problem but every one in my case did.


Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

Kingdom of Drakkar (Originally called Realms), came out in 1984 had troglodytes. Which were lizard people in the game. Yes I know D&D came out before that. However it was owned by TSR which were incredibly sue happy from what I've heard.

Any fan who tried to have a fan page about D&D were given a cease and desist letter. The friendlier Wizards of the Coast didn't purchase TSR until 1997. Wizards of the Coast came out with D&D 3.0 and the OGL a few years later.

That being said, the fact that TSR didn't sue anyone doesn't prove that Hasbro might not. However if you do get sued, if you can prove that they have not been protecting their intellectual property then you have a case. Still it is better to not get sued and shovel a lot of money the lawyer's way to defend yourself. So staying away from gray areas is a wise decision, let others shovel money to lawyers to defend themselves.

Now back to the real topic at hand. Rathendar, a compiled list is a great idea. The only problem with putting it on the forums is it will keep getting buried, where could it be put so it is easily accessible for all who want to use it?


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Scribbling Rambler wrote:

"Demons Revisited" is a game book with the OGL printed in it. Game books are covered under the OGL.

The rules are much less clear for products like miniatures (or the novels, or the adventure card game). Paizo has been extremely conscientious about avoiding any OGL grey areas. If they were to put out an "official translation list", it would also dip their toes into that grey area.

EDIT: At the very least, they would probably have to put the OGL on any such list.... but that may imply they would have to put them on the boxes for the minis. Better to avoid all of that.

Far better that you just ask on the boards, and somebody can give you alternate names. Also, most of the names on the minis are either proper names of creatures in the set's AP, or alternate names used in Paizo products (ex Xulgath is the Troglodytes' name for themselves).

I didn't ask for it to be put on a box or in the box. All I am asking for is a simple faq. I am not a legal expert but I would think that if they could do the same thing in Demon's Revisited, they could possibly do it in a faq. The OGL can be put in that faq if necessary.

Thanks for mentioning Xulgath, I thought that was a named Troglodyte, I didn't think it was under the OGL because I have seen it in multiple things that did not reference D&D anywhere that came out well before the OGL existed. I had no idea that was what Paizo was calling them when they were being careful of the OGL. Which only emphasizes my point of the need for a faq of "alternate names for these creatures". The faq doesn't even have to mention the miniatures, like what Demon's Revisited did.

This was just a request to make it easier to use their miniatures with their own bestiaries.


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Mazra wrote:

Creature names copyrighted by Wizards of the Coast (Hasbro) unique to the Dungeons & Dragons brand can only be used through the Open Gaming License (OGL). You can't put the OGL info on a miniature, so Wizkids must use a name not under copyrights. At least this is how I understand it.

So the name Mummy is not a copyrighted name thus no foul. But the name Balor is unique to D&D. D&D was under restraints too and could not use the copyrighted name Balrog. It was licensed by some obscure author's estate. ;)

I can understand that people have to be careful with the OGL licensed monsters, but if they can't mention it even a FAQ, how could they mention it in Demon's Revisited?

I wasn't asking them to use the copyrighted name on the miniature, I was asking them to have a quick list of "A in the bestiary can also be called B". That way people who don't happen to know that "fire demon" is another name for Balor, and "serpent demon" is another name for Marilith. That way they know what monster in the bestiary is what miniature.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

Thank you so much for slowing it down. Having a full set two months after the last set was making me really nervous about being able to keep up with my collection.

While these miniatures are way better than wizards on almost every time. There are only a couple that I prefer from their set over yours.

One request though. Some of the miniatures have a name different from the bestiary when they aren't named creatures. For instance "Fire Demon" is a Balor. "Toad Demon" is a Hezroe. "Death Demon" is a Nabasu. Unless it is a named creature, could we possibly get a FAQ or download somewhere to list the conversion to the bestiary name? I only knew what the Death Demon was because I found it in the second page of Demon's Revisited. The reason being is when I prepare for a game I search my list of miniatures to see what I have that might be appropriate. If I see an alternate name I will definitely put that in my list as well so when I search for "Balor" I will find yours and Wizard's. I would definitely use yours over Wizards. It looks much better.

Thanks

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

I absolutely love this. I've been telling my PFS friends that I don't intend to run modules as PFS sactioned because I've felt the modules are not balanced well for characters built using the PFS rules, plus if I run a module I want to tweak it as I see fit.

Now I can run modules for them and those who want PFS credit can get it. This is awesome Mr Compton and Paizo team!

I know the answer is most likely "no", but I do wish we could make all the old sanctioned modules allow campaign mode too. We wouldn't need a new chronicle sheet for those if you did allow it.

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

Sweet, I hope the chronicles for Jade Regent come out next/soon. I've had my group on hold for a bit because of RL stuff that has finally subsided. Now I want to wait for the chronicles to come out so we can get credit for running it before starting.


Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

The chronicle will most likely say 2-4 because it is a level 3 module, but if you play a pregen (which all players will), it will need to say something to negate that rule for players to apply it to a PFS character before they are level 3 (well you could apply it to a level 1 character and just get 500 gold).


Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

Again, the chronicle is not out yet, unless it isn't linked here yet.


Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

Venture captains have made mistakes. He might not have remembered that rule when he made the statement. He may be right and he may not. I am just asking for proof.


Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

The chronicle for We Be Goblins Too has not come out yet. We Be Goblins is not an exception because it allowed 1-2 because you played a level 1 pregen and can can apply it to a higher level character so long as it is in the level range of the module.

Also, the rules for applying a chronicle when playing a level 1 pregen is different if you read the rest of page 6 in the Guide to Pathfinder Society Organized play.


Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber
Don Walker wrote:
roger Gilbert wrote:
Any idea on the levels in society can play this one?
You play a level 3 Goblin. The Chronicle sheet may be applied to a level 2-4 PFS character.

I thought when you play a pregen you have to apply it to a character the level of the pregen (or higher so long as they are in the level range of the module) per the Pathfinder Society Guide to Organized Play 4.3 Page 6. Is this an exception? If so where can I confirm that it is an exception from Mike Brock or someone else official so I can back it up when someone challenges me in my group.

Pathfinder Society Guide To Organized Play 4.3 Page 6 wrote:

If you play a non-1st-level pregenerated character, you can apply the credit to your character as soon as she reaches the level of the pregenerated character played. You may also opt instead to apply the credit from the non-1st-level pregenerated character played to a newly created character with the gp gained reduced to 500 gp (or 250 for characters using the slow advancement track). You do not lose access to Prestige Points, boons, and items listed on the Chronicle sheet that were earned during the adventure.


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Vic Wertz wrote:
Terek wrote:
Those blisters of 3 seemed to work real well and I liked how they were Recyclable.
It turns out they were always recyclable; they just hadn't been marking it as such.

Unfortunately, in my area we have to know what the recycle code is; the recycling companies that service my area won't recycle miscellaneous plastic (Recycle code 7).


Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

I love the Pathfinder minis, however I do wish they would make the Pathfinder Pawns and Pathfinder Miniatures lines spread over different AP's first so we could get a wider coverage between the two lines until finally they get caught up with the AP's on both sides.

That being said, I still plan on keeping my subscriptions to both even if they don't.

About packaging, I felt the Shattered Star was among the better packaging of their line. Those blisters of 3 seemed to work real well and I liked how they were Recyclable. It was the first line I got where I didn't have any broken miniatures.

I do feel that Wizkid's return policy I read was really bad. They don't guarantee you will get the same miniature you sent back in. I instead am going to glue the miniature back together myself once I find a really good adhesive to use on the miniatures.


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Sniggevert wrote:
trollbill wrote:
Does this shirt count as a "Pathfinder Goblin with d20" for purposes of the free reroll at PFS games?

Yes, per Mike Brock here.

Actually if you read the context of Mike Brock's post, he doesn't mention what he was saying yes to and the thread was about the Gray Maiden shirt so his answer is ambiguous but implies the Gray Maiden shirt more than it does the Goblin with a red gem shirt.

Not to mention the Guide to Pathfinder Society Organized Play has been updated since that post including the Gray Maiden and Risen Rune shirts but has not been updated with the Goblin with a red gem shirt.

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber
Mike Lindner wrote:
Oh, and goblins are awesome.
Mike Lindner wrote:
Sigh. Of course I link to one of the few shirts that does not grant one a reroll.
Michael Brock wrote:
It does grant a reroll and will be included in the next iteration of the guide, along with the Risen Rune shirt.

Maybe Mike Brock was referring to the Gray Maiden shirt and not the Goblin with a Gem shirt because this has still not been put in the guide... I believe two versions have come out since he posted.

I have this goblin holding a gem shirt and told the players at my table that technically it does not give a free reroll. When I play instead of DM, I wear my Year of the Risen Rune shirt instead.

Guide to Pathfinder Society Organized Play 4.3 Page 28 wrote:

...a player wearing any of the shirts listed below
during a Pathfinder Society event may reroll one d20
roll during the course of that scenario.
...
• Andoran faction
• Cheliax faction
• Osirion faction
• Qadira faction
• Taldor faction
• Venture-Captain polo
• Venture-Lieutenant polo
• Year of the Ruby Phoenix
• Year of the Risen Rune
• Paizo golem
• Pathfinder goblin with d20
• Pathfinder goblin song shirts (both color and black
and white)
• Gray Maiden
• Pathfinder Society-exclusive volunteer shirt

***

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Don Walker wrote:

Some comments:

Holding a GM credit Chronicle sheet (IE. not assigning it to a character right away) was never an option. It was never "in limbo". From the start of GM credit, the sheet had to be assigned to a character and held for that character until they could use it. A review of earlier PFS Guides will show this. There was a commonly held belief that one didn't have to assign GM credit right away, but that belief was not supported by the text of the various PFS Guides.

You are right, I looked at 4.1 and the same text is there. Mike Brock did call for a discussion on something similar to this. It might have been about whether or not the GM could delay picking his feats and building his character or not. I remember seeing some people complain about GM's saying "let me just finish this character" at the start of a scenario.

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

During Season 3 you could apply it when you wanted by reason of omission per Mike Brock and he said he was going to decide whether to allow it or not and make it clear in season 4.

Now, in season 4 the character you apply it to must be specified at the end of the scenario and thus you can't delay applying it or change it.

Guide To Pathfinder Society Organized Play 4.2 Page 39 wrote:


When you choose to take a Chronicle sheet for GM credit, you must decide which of your characters receives the Chronicle sheet when you fill
out the tracking sheet for that table. You must apply Chronicle sheets in the order they are received. The only exception is when you hold a higher-tier Chronicle for a lower-tier character. In either case, you do not need to build the character until you actually play it.

***

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The We Be Goblins module is why I started this thread, however I've had this problem: One particular player never brought his scenario sheets so I wouldn't allow him play his character.

He's played 9 games with me DMing and I believe 2 games with another DM. All with a level 1 pregen. Most of those were before the current season too so this exact wording didn't apply. The other problem is he never brought his PFS# even though he had one. I finally got it from him. Now I am working with him to recreate his scenario sheets.

This problem has also been a headache for me, but I think finally got him to realize what he is missing by not bringing that information. I treat this guy as nice as possible all the while because my assessment of him is he needs it.

Terek

***

1 person marked this as FAQ candidate.
Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

Thank you David. As well as everyone else. I see how We Be Goblins is an exception to the rule with the rules they exclusively posted for We Be Goblins. I missed that.

With every other scenario, I don't see how you can have more than one chronicle from a level 1 pregen on a single character, excluding We Be Goblins, when it says

Guide To Pathfinder Society Organized Play Page 6 wrote:
you can apply the credit for her first adventure to a newly created character of your very own.

Emphases added.

The other level pregens say

Guide To Pathfinder Society Organized Play Page 6" wrote:
If you play a non-1st-level pregenerated character, you can apply the credit to your character as soon as she reaches the level of the pregenerated character played. You may also opt instead to apply the credit from the non-1st-level pregenerated character played to a newly created character with the GP gained reduced to 500 GP (or 250 for characters using the slow advancement track).

With these I could see how you could argue you could have more than one applied to a level one character because it doesn't say "for her first adventure". The term "newly created character" is very vague.

You all make very good reasons why player should be allowed to play a pregen more than once and apply it to the same character but I don't see how the rules allow it. Unless I am missing something.

I am not trying to argue for the sake of arguing, just trying to make sure our group conforms to the rules as much as possible so we don't have to worry about any problems for doing it wrong. In 4.1, I don't think it was phrased this way so I believe it may have been allowed then.

Like Chris Mortika, I look forward to being proven wrong.

Thanks,
Terek

***

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

Hello all,

We are running some tables of We Be Goblins tomorrow, and I thought I might bring this up so I can make sure people apply the chronicle sheet correctly.

In We Be Goblins, you have to play a level 1 pregen. You have no choice. However this means that everyone will be affected by the following rule:

Guide to Pathfinder Society Organized Play 4.2 page 6 wrote:
If you play a 1st-level pregenerated character, you can apply the credit for her first adventure to a newly created character of your very own.

So, correct me if I am wrong, We Be Goblins, for players, can ONLY be applied as the first chronicle sheet to a new character.

Just want to make sure I understand this correctly.

Thanks,
Terek

Goblin Squad Member

Progression Launch


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Xzaral wrote:
Are they regular eidolons, or synthesist summoners? Channeling, if I correctly recall, doesn't heal the eidolon of a synthesist summoner as those rules are different. But I don't see anything about regular eidolons on this topic.

They are regular Eidolons. Synthesist Eidolon's hitpoints are counted as temporary hitpoints, and thus can't be healed through normal healing. Also, Synthesists are now banned in Pathfinder Society too.


Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Maps, Pawns Subscriber

I have been told repeatedly by multiple people in PFS games that I am DMing that Eidolon's do not get healed by channeling positive energy. They also said that a cleric had to take the alignment channeling feat and the cleric would have to channel that way in order to heal them.

I have searched the rules and can't see anything to back either claim.

Channel on the cleric says (for positive energy)

http://paizo.com/pathfinderRPG/prd/classes/cleric.html#_cleric wrote:

A good cleric (or one who worships a good deity) channels positive energy and can choose to deal damage to undead creatures or to heal living creatures.

So long as they are not undead it would heal them if they are targeting the living. To me this applies to outsiders as as long as they are living. So this would heal demons even if the cleric didn't do something to exclude them if they are in range (such as selective channelling).

Alignment Channel says the following

http://paizo.com/pathfinderRPG/prd/feats.html wrote:

Alignment Channel

...
Benefit: Instead of its normal effect, you can choose to have your ability to channel energy heal or harm outsiders of the chosen alignment subtype. You must make this choice each time you channel energy. If you choose to heal or harm creatures of the chosen alignment subtype, your channel energy has no effect on other creatures. The amount of damage healed or dealt and the DC to halve the damage is otherwise unchanged.

Special: You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a new alignment subtype. Whenever you channel energy, you must choose which type to effect

italics added.

This says it specifically targets outsiders that have the chosen alignment subtype. Meaning if you channel evil, to hit the creature it would have to be subtype Evil in order to heal or hurt them. Even if a demon saw the light and changed to good it would still have the subtype evil and be harmed or healed by this.

Eidolons do not have any alignment subtype so as it is written this couldn't target them at with any alignment subtype. Not to mention they are saying Aasimars have to have alignment Channel to heal them when they have no alignment subtype at all in the monster manual.

Is there some actual rule that I am missing? I see nothing that says if you channel positive energy it doesn't hit outsiders. I have one regular player that plays a summoner and he wanted me to research this.

Thanks in advance.


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Fredrik wrote:

I'm already committed to getting these, but if I paint them at all, I want to do it the laziest way possible. Is this right?

1. Ready to use!
2. Primer coat them all (I dunno with what).
3. Wash them all (ced1106 mentioned Army Painter Strong Tone ink wash).
4. Ready to use looking better!
5. Paint whenever, it's in eyedroppers.
6. Wash a mini again after done painting it.
7. Ready to use looking the best!

1) I use unpainted miniatures when DM'ing if I need them. Better than a penny... but not better than skittles where the person who get the killing blow gets to eat the skittle.

2) Get a primer that is designed for miniatures. Primers for other things like cars and such might can be too thick and hide the details. Plus there is a specific type of primer that doesn't work well with the bones line.

3) Washing before painting will help you see the detail and thus aid you in painting.

4) Yup, looks better than no wash at all

5) Use a brush... If you want varied colors on a cloak it is kindof nice to partially mix a few colors and paint with a mixed color to get easy varied colors... really there are a million tips and tricks out there.

6) You may want to consider washing with different colors based on what areas you are washing.

7) You might want to do a matte or glossy sealer to protect your paint job. If you want shiny, go with glossy, otherwise use matte. There are spray sealers, and there are sealers you brush on.

Try as I might to stop them and educate them, some of my players have some miniatures hit the other miniatures with their weapons... tempts me to have them become the primary target.

Really... look at tutorials somewhere, I really an a newb when it comes to painting and have an unsteady hand due to some health issues. I still do have a few miniatures that I am very proud of.


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Hobbun wrote:
Terek wrote:


However, there is a problem with the bones line with washing. It is still a little too slippery for washing so if you want to wash before painting the entire thing you still do want to use a primer coat so the wash sticks a little better.
Is there a reason why you would want to wash before painting instead of afterwards? Is it not beneficial, or as beneficial, after painting the fig?

Washing before painting brings out the details, thus helps the painter decide what to do with all the details.


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Hobbun wrote:
ced1106 wrote:

Agreed. Over the last few years, I've noticed MUCH more support for the new miniatures painter. Also, the big secret to miniatures painting is washing your mini with Army Painter Strong Tone ink wash (aka. the replacement for GW's Devlan Mud). I'm as far as base coats and washing, and my paint jobs look MUCH better than any prepaint.

Is this something you need to do with the plastic (BONES) minis? Or only needed for metal minis?

I've heard the term "washing" the mini, but really don't know what that means, or how involved it is. Obviously it's not running it under water, so it's basically just another coat applied?

Washing is using a really runny/watered down paint. It helps highlight the crevices because it flows off the flatter surfaces more while it is drying. You can either water down your paint yourself, or buy a wash already watered down to the appropriate level.

However, there is a problem with the bones line with washing. It is still a little too slippery for washing so if you want to wash before painting the entire thing you still do want to use a primer coat so the wash sticks a little better.

Now... I am not an expert miniature painter, but it is really easy to do a better job than wizard's line. Also there are probably more experienced painters that can give a better explanation of washing.


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Ok thanks for the hint Sam. So apparently I was really close in my link to Amazon earlier, and finding some kind of color filter was spot on =D. I googled for Stick on lights and found a lot more possibilities. I haven't found any for $1.00 but I have found some as cheap as $2 each.

I believe the one he used was this, if not it looks really close.
Amerelle Light-n-Up Stick on Lights (Includes Batteries) 75201.

Can only find that specific one at Home Depot and Ebay and this one includes batteries... unlike other most others I've found.

Bed Bath and Beyond carries the one seen on TV called "Stick N Click".

Amazon has a few, but out of Amazon's selection that I've seen only the Fulcrum 30010 looks comparable.


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Mr. Greene wrote:

@ terek

Try here.

Not as shiny as the pictured one but a led tealight would work. A Michaels or a Hobby Lobby would have them as well. One that sweet looking however.... good hunting and let me know if you find some.

Here is one like that that is not colored but is quite reasonably priced for 3. I think I will be ordering these. I could rig some kind of color filter for it, if I can make sure the filter wouldn't overheat.

Fulcrum 30010-301 LED Battery-Operated Stick-On Tap Light, Silver, 3 Pack


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Mr. Greene wrote:

@ terek

Try here.

Not as shiny as the pictured one but a led tealight would work. A Michaels or a Hobby Lobby would have them as well. One that sweet looking however.... good hunting and let me know if you find some.

Will do, however if you find one that sweet first let me know too.


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I like it, where would I get a small light like that?


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Sean K Reynolds wrote:
Preorder, arrives Dec 1st, $139 instead of $149. Buy 3 sets, get 5 sets of 2x2 floors free

Thank you!


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Can any one tell me what that preorder bonus is for the Catacombs set? I can't read that sign.

***

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Kyle Baird wrote:

pfft.

AC is cheap and easy in the early levels, but don't spend your character build on it (feats, ability points, etc).

Later in your career AC stops mattering. The best defense is a miss chance and high hit points.

A cleric with 28 or 30 CON and access to mirror image, displacement, blink, or blur (in that order) is nigh unkillable. As long as you're alive, the party's alive.

Throw in things like improved iron will, a ring of delayed doom, and any other way to re-roll natural ones and you've really got a PitA for a blood-thirsty monster.

So, what domains give access to Mirror Image, Displacement, Blink and or Blur? I can't seem to find any.

***

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Unfortunately, Eidolons can't wear armor.

http://paizo.com/pathfinderRPG/prd/advanced/baseClasses/summoner.html wrote:


Armor Bonus: The number noted here is the eidolon's base total armor bonus. This bonus may be split between an armor bonus and a natural armor bonus, as decided by the summoner. This number is modified by the eidolon's base form and some options available through its evolution pool. An eidolon cannot wear armor of any kind, as the armor interferes with the summoner's connection to the eidolon.

Italics added

***

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There is a problem with the final boss's tactics... it is not possible unless I am somehow missing something.

Spoiler:

It says the final boss cast's true strike and then readies an action to use her domain power to throw the axe at the first person she sees casting a spell. First of all, true strike is a standard action and her domain power specifically says it is a standard action. I see no way for her to quicken true strike so you can't do that the same round.

So to follow the tactics I had her just cast true strike.

Next problem. Even if she readies the action the next round, true strike affects your next attack but wears off and the end of the next round. So if you cast it the round prior, it will be worn off at the end of your next turn thus not being applicable to readied actions at all.

So the final boss wasted a round casting true strike and just let it wear off. The cleric that almost got dropped in one shot, was missed because true strike wore off (I noticed this problem after I rolled the damage then asked someone to look up true strike to make sure I was correct that it wears off the end of your next turn).

Let me know if I am missing something on his/her tactics because per the rules, it is not possible.

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