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That... that looks exactly like what I was saying, though, which is why I'm surprised; I thought you were talking about hit points?
I'd rather that defensive skill be represented by some sort of by-level bonus[es], but yes, without house rules hit points are [sadly] the only candidate for representing get-better-just-for-surviving defensive skill.
I think I'm missing something that you're saying... but okay.
Yeah, there's something I've been missing from every one of your posts on this topic. It's like, I understand what each of your words mean individually, but we're on different wavelengths so I can't put them together in a completely coherent message.
I really do giving Blue Rose and Star Wars d20 a look, though, if only to get an idea of what they're like.
I've played the latter, but not the former. Not likely to unless I stumble upon a Blue Rose fan.