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Game Master Scotty wrote:
I blame Cosmo for not realizing until now that Kajehase is actually the King of Red Lions.
I blame Cosmo for the incredibly silly conversation I was just part of on Facebook.
[Edit] On the off chance someone wishes to read the silly conversation, I've included captures of it here: How Burlmulgash Hammerforge came to be.
I'm the one with the beard, by the way...
I had thought that a certain thread that managed to reach 20 pages and over 950 posts would prove how much we love our Divine Lord Ashiel the Magnificient!
Merisiel Sillvari wrote:
I have this amazing wonder pill that could solve your every need. It cures every disease imagineable, revives lost loved ones, heals any wound, and it can even make your loved ones live longer and retains their youthful beauty. It's for sale for a one day only special!
Bluff: 1d20 - 5 ⇒ (5) - 5 = 0
"Wait, 1d20-5! What the heck?"
[Edit] Well... damn. Can't roll much worse than that!
James Jacobs wrote:
An Ant Eater/Bear hybrid? The Antbear? Possible cousin to the Owl Bear? Headcanon confirmed!
John Kretzer wrote:
I blame Cosmo for John thinking Cosmo might be helpful. It's obvious he already knew you'd had these discussions and provided a link to raise your hopes a little before he crushed them.
I don't know about you, but when I'm laying in bed, my mind is always running a thousand miles a minute from one subject to the next. Then it finds some seemingly random subject and focuses on it.
The focus tonight, is on the classic scenario of "The needs of the many, outweigh the needs of the few." I started thinking about, "at what point are you justified in condemning a single person to an eternity of torture in exchange for a number of lives?" I mean, those who die, will simply move on and be judged and find their eternal rest. The innocent condemned, however, will be denied their rest and instead spend it in hell, where they don't belong.
Then I wondered about children in Golarion. How are the souls of children handled in Golarion? Are they deemed capable of truly worshipping (or not) a god and sent on to final rest? Or is something else done with their souls, like reincarnation? Is there a god that is the caretaker of children's souls? Or are they given the same fate as those who don't worship?
Oh, I'm well aware of what can happen when 3/4 BAB classes go full retard. Made an Inquisitor for a friend that sits on, I believe, +28(x2)/+28/+28/+23 at 13th level with haste, Rapid Shot and Manyshot on a longbow.
However, in the above, in your system, the character would be at +22 or +24 for all attacks, depending on how something like Manyshot functions (funnily enough, your system already incorporates the Rapid Shot penalty :P). A similarly built Martial would have a +4 to hit over that of the Inquisitor, which he could take another -2 penalty for a 6th attack (BAB 13 vs BAB 9).
What your system does do, I think, is tone down the damage output of all martial creatures (monster or PC) because a 'full attack' is less useful than a 'precise attack'. In your system, it's better to attack once or twice (maybe 3 times) rather than attack 4 or 5 times.
Playtesting is needed, I think :P
Overtime, I've seen yourself, and several others, reference how Star Wars did something way better than the 3rd edition (3e, 3.5, Pathfinder) set of rules did. I've seen people mention saving throws as more of an armor class than a bonus on d20, crafting systems, multiclass/prestige class etc.
What do you consider the best elements of the Star Wars rules?
Should I try and find a copy of the rules to peruse on my own?
Do you intend to use any of the Star Wars rules in the "Ashielfinder" system you mention wanting to build someday?
What other systems do you see yourself drawing inspiration from or porting ideas over from?
Do you restrict yourself to using only rules with OGL so there are no legal battles if you decide to publish it one day?
I'm content with the idea of a Druid defending his grove by casting awaken on animals and then the animals (now being able to take class levels), all taking levels in Kineticist.
You can end up with Dire Rat Aerokinetics that shoot lightning, Giant Turtle Hydrokinetics that blast water, Giant Lizard Pyrokinetics that breathe fire, and Giant toad Telekinetics that telekinetically throw leaves and uses Kinetic Whip in melee.
Pretty much scratches my 'Pokemon in Pathfinder' itch right there.
Oh whoa is me! I should have thought of this before! From now, I'll be collecting the Lord Ashiel's stories into a document called 'Ashiel's Anecdotes' to show to potential Converts.
[Edit] It will be similar to my collection of Ashiel's Encounters.
I blame Cosmo for the over-abundant fuel source that is India.
James Jacobs wrote:
When Occult Adventures and the new classes (colors) comes out, will you be able to paint with all the colors of the wind?
Lord Ashiel is always in need of more skeletons for his workforce. His people have a certain standard of living that needs to be maintained after all.
Also, if you've got any dragons around, some oft he Lord Ashiel's more important citizens are in need of mounts in armor, and dragons do fit the bill of 'armored mount' ever so nicely.
Oh, I'm fully aware people recognize me, post enough or be around long enough and people will eventually recognize you.
What I meant, is that certain people make lasting impressions on the board and will be known for certain subjects.
For example, I can be reasonable certain that TOZ will probably end up posting in nearly any thread I read at some point or another. I know that if I read a threat about 'Monks' I'm pretty certain I'm going to see Dabbler and Master Arminas show up in it (though I haven't seen Master Arminas online in awhile, but I could have just been missing him). I know that if there is some cool or really different takes on input, Tacticslion is one of the contenders (also, there's a 90% chance that the person who favorited your post is Tacticslion because he likes all the things :P ).
I know that if I want someone to make a snarky comment, there's the always reliable Gorbacz. If I read a thread about something that needs clarification (such as a FAQ) or turns into a hot-topic subject that possibly makes Paizo look bad, there's a decent chance that Ravingdork was involved somewhere (not a critique of Ravingdork, he just has a tendency to be involved in touchy matters). And I know that if I want to see someones expectations of what is or is not possible utterly shredded, Ashiel is the man for the job. If I want to go for maximum Grognard level, I look up DrDeth (the dude literally invented the original Thief class for D&D).
These are all people (but not all of the people) I've seen referenced through out the site for one reason or another. There are lots of people who are known for certain things because of who they are and what they post. Just because someone has a large post count, does not mean that the person is going to be someone that is referenced in another thread.
People like Ashiel can always be relied upon to post in a certain way. Ashiel, in particular, is always reliable to shake up what people think on a subject and he's a great source for tips and tricks on how to do different things. For example, while his guide on how to be a savvy adventurer is unfinished, it still made it onto TarkXT's list of 5 guides all players should read. If you don't know, TarkXT is the author of the 'Forge of Combat' article that changed how a lot of people think of classes in Pathfinder.
Some people are just known for the quality of their posts, or a certain type of post they favor. You can't force such a thing, it happens or it doesn't. Because if you do try and force it, then it feels fake and people pick up on it.
People will learn who you are in time. Just make sure that the person they recognize, is the person you are, and not a fake persona you've adopted to get attention. You want people to like you for you, nor for someone else. You'll be much happier being yourself as well. Deception is never fun (unless deception is the name of the game).
John Kretzer wrote:
I blame Cosmo for all things ending in tears...
It's not the quantity of posts that matter, it's the quality. Ashiel has a large presence around him. If I were to stat up Ashiel, he'd have a high Charisma. People naturally flock to what he has to say, both for and against it, because he points out holes in stuff people tend to not want to acknowledge. His input is also extremely valuable with tons of experience weighted behind it, experienced seeped in finding out how the system works and how to make it work for you.
He's a wealth of information on this game and his experiences in life has given him a deluge of wisdom to draw upon. It's natural for people to talk about Ashiel because he's a truly interesting person.
I have nearly 7,000 posts as it is, but, to my knowledge, I'm not really referenced in other threads. I may make some good posts here and there, but usually nothing that's groundbreaking or sparks big debates about how things work. Though I do tend to have some witty one-liners every now and then :P
Anyone can have a large number of posts, that will come with time if nothing else. But what those posts say determines how people will think of you and your presence on the boards. It just so happens, that people pay attention to what Ashiel has to say; whether they like it or not, however, is another story.
John Kretzer wrote:
I blame Cosmo for John not answering the question.
John Kretzer wrote:
I Blame Cosmo that the last post have been from goblins...talking about...dirty...uses of a snake tongue.
I blame Cosmo for Rysky not weighing in on the usefulness of a snake tongue in a dirty manner.
I also blame Cosmo for how many fanfictions use Harry Potter being a Parseltongue in a dirty manner.
James Jacobs wrote:
What about using the Dragon's scales as his grave knight armor?
Tarinia Faynrik wrote:
I blame Cosmo for Rule 34 being provably true in every situation and is basically one of the Newton's Laws of the internet.
james knowles wrote:
My mistake, I misspoke about Occult Adventures, it's actually 6 new classes, not 10 (I was thinking of the Advanced Class Guide).
Occult Adventures is Paizo's answer to those who desire psychic themed classes and stuff in the game. However, Paizo is not fond of the Power Point system, so Psychic Magic functions just like normal magic does, only it's powered by a different source.
You can download the playtest document, but, be warned, the playtest is already over and many things will likely have changed once the book is released later this year. Still, it functions as a good preview of things to come.
Just had a horrible mental image of Seoni tied to a wall being whipped by a clockwork soldier....
James Jacobs wrote:
If I had that option... why would I come back? I'd move to Sandpoint and become a goblin hunter!
What works best as goblin bate? Dogs? Horses? Written words? (provoking them)
I'm curious. I'd think it'd be fun if my PCs were to find something or carry around something that Goblins would hunt the party for. Like, ambushing the party for the sole purpose of destroying the wagon full of books they just recovered, or something like that.
John Kretzer wrote:
I blame Cosmo for John not understanding, that, while the word 'dance' is used, it's not really a dance. It's the telling of a story through movements of the body. Totally not a dance.
But did you have to carry the Ring to Morodor up hill, both ways, in the snow?
Mark Moreland wrote:
We have not had interns for almost a year. After what happened to the last few, we deemed it an inefficient investment. Now the warehouse raptors are too full for interns; they'd have nowhere to put them!
So then, I guess, by virtue of 'not having interns' then the answer is 'yes, the interns have been behaving'. :P
Liz Courts wrote:
Doesn't human resources also frown upon that? Does James Jacobs even count for human resources? Do you guys have a dinosaur resources there too? I mean, between having a T-Rex for a Creative Director and Warehouse Raptors...
Have the raptors been fed recently? Or have the interns been behaving?
Is Rysky the head of the Succumaid Services? I blame Cosmo for not knowing this.
I blame Cosmo for Rysky forgetting that succubi can use Dominate Person to have a crew of muscled man servants to do all the work.
Master Pugwampi wrote:
I blame Cosmo for Master Pugwampi not realizing he just revealed himself to Rysky without hiding afterward or vacating the premises.
I blame Cosmo for Rysky not realizing Master Pugwampi failed to hid himself or run away after posting.
I further blame Cosmo for the interruption of my entertainment.
David knott 242 wrote:
While not word of God, James Jacobs seems certain there won't be archetypes in the book.
(quote has been shortened for length)
James Jacobs wrote:
I've been wondering about the possibility of a MurderHobo NPC and the idea of giving him a code to follow, but one that keeps in line with the idea of the MurderHobo. Then, I remembered a webcomic called Schlock Mercenary that I'm a fan of (but have fallen waaaaa behind on). In the comic there is the concept of the Seventy Maxims of Maximally Effective Mercenaries. After re-reading it, I realized, it's basically a code on how to be the ultimate MurderHobo. There are some rules that don't fit well (because a MurderHobo probably isn't part of a private army), but, over all, I think this could be the start of an adaptation to a real Code of the MurderHobo.
Which ones do you guys are the most appropriate for a MurderHobo?
Are there any other rules a MurderHobo should follow?
[Edit] Forgot to include the Maxims in a spoiler :D
Seventy Maxims of Maximally Effective Mercenaries:
1. Pillage, then burn.
2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
3. An ordnance technician at a dead run outranks everybody.
4. Close air support covereth a multitude of sins.
5. Close air support and friendly fire should be easier to tell apart.
6. If violence wasn’t your last resort, you failed to resort to enough of it.
7. If the food is good enough, the grunts will stop complaining about the incoming fire.
8. Mockery and derision have their place. Usually, it's on the far side of the airlock.
9. Never turn your back on an enemy.
10. Sometimes the only way out is through. . . through the hull.
11. Everything is air-droppable at least once.
12. A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.
13. Do unto others.
14. "Mad Science" means never stopping to ask "what's the worst thing that could happen?"
15. Only you can prevent friendly fire.
16. Your name is in the mouth of others: be sure it has teeth.
17. The longer everything goes according to plan, the bigger the impending disaster.
18. If the officers are leading from in front, watch out for an attack from the rear.
19. The world is richer when you turn enemies into friends, but that's not the same as you being richer.
20. If you're not willing to shell your own position, you're not willing to win.
21. Give a man a fish, feed him for a day. Take his fish away and tell him he's lucky just to be alive, and he'll figure out how to catch another one for you to take tomorrow.
22. If you can see the whites of their eyes, somebody's done something wrong.
23. The company mess and friendly fire should be easier to tell apart.
24. Any sufficiently advanced technology is indistinguishable from a big gun.
25. If the damage you do is covered by a manufacturers warranty, you didn't do enough damage.
27. Don't be afraid to be the first to resort to violence.
28. If the price of collateral damage is high enough, you might be able to get paid for bringing ammunition home with you.
29. The enemy of my enemy is my enemy's enemy. No more. No less.
30. A little trust goes a long way. The less you use, the further you'll go.
31. Only cheaters prosper.
32. Anything is amphibious if you can get it back out of the water.
33. If you're leaving tracks, you're being followed.
34. If you’re leaving scorch-marks, you need a bigger gun.
35. That which does not kill you has made a tactical error.
36. When the going gets tough, the tough call for close air support.
37. There is no 'overkill.' There is only 'open fire' and 'I need to reload.'
38. Just because it's easy for you doesn't mean it can't be hard on your clients.
39. There is a difference between spare parts and extra [parts]
40. Not all good news is enemy action.
41. “Do you have a backup?” means “I can’t fix this.”
44. If it will blow a hole in the ground, it will double as an entrenching tool.
47. Don't expect the enemy to cooperate in the creation of your dream engagement.
51. Let them see you sharpen the sword before you fall on it.
*Paging AM BARBARIAN*
Does this forum have a paging system? No? Well it should get one.
Artemis Moonstar wrote:
One does not forgive Cosmo for the things he's done.
I blame Cosmo for Artemis not understanding how things work.
I blame Cosmo for finding myself annoyed with my Bones Minis.
I'm trying to assemble them all to take pictures with, but I've noticed many of them come with detached pieces, some of which don't really make sense. I mean, does the sword strapped to the guys back really need to be a separate piece?
Most of these need glue to be assembled, but because of the piece design, I can't glue them if I want to paint them (without ripping hair out in the painting process in frustration).
Cosmo, why you make minis a chore instead of fun?