Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Gearsman

Tels's page

RPG Superstar 2013 Star Voter. Pathfinder Society Member. 6,998 posts (7,041 including aliases). No reviews. 6 lists. No wishlists. 10 aliases.


1 to 50 of 1,443 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

1 person marked this as a favorite.

Superman vs Goku?


1 person marked this as a favorite.
Artemis Moonstar wrote:

Dear Ashiel....

So... What's in the box?

Linkified!

(Spoilers for the movie Se7en)


2 people marked this as a favorite.
John Kretzer wrote:
Hey Congrats on your promotion to Creative Director(referring to what appears after your name)...mmm...what did you do to James Jacobs?

Plot Twist! Merisiel has been controlling an animatronic tyrannosaurus rex all along!


2 people marked this as a favorite.
Mathius wrote:
To put it different way. If you have a million soldiers and the other side has the JLA can you win?

Depends. Is the army being run and armed by Batman?


3 people marked this as a favorite.
Game Master Scotty wrote:
Kajehase wrote:
You're allowed to blame Cosmo for 5am starts - it's just weirdos and bakers who don't find that hour horrible.
I Blame Cosmo that a talking, sentient boat called me weird.

I blame Cosmo for not realizing until now that Kajehase is actually the King of Red Lions.


1 person marked this as a favorite.

Are you bitter about the fact Seelah can drink you under the table, being immune to poisons and all?


2 people marked this as a favorite.

I blame Cosmo for the incredibly silly conversation I was just part of on Facebook.

[Edit] On the off chance someone wishes to read the silly conversation, I've included captures of it here: How Burlmulgash Hammerforge came to be.

I'm the one with the beard, by the way...


1 person marked this as a favorite.
Ashiel wrote:
Quote:
Also wow on 432 post in this thread.
Yeah, no kidding. When my friend suggested I make this, I didn't expect it to get 2 pages. I'm pretty blown away.

I had thought that a certain thread that managed to reach 20 pages and over 950 posts would prove how much we love our Divine Lord Ashiel the Magnificient!


1 person marked this as a favorite.
Merisiel Sillvari wrote:
Freehold DM wrote:
Is there anything in our world that you could really use in yours? It doesn't have to be super practical or anything, just something that we have here that you think would be appreciated there.
Dunno. Never been there so I dunno what I'm missing.

I have this amazing wonder pill that could solve your every need. It cures every disease imagineable, revives lost loved ones, heals any wound, and it can even make your loved ones live longer and retains their youthful beauty. It's for sale for a one day only special!

Interested?

Bluff: 1d20 - 5 ⇒ (5) - 5 = 0

"Wait, 1d20-5! What the heck?"
"Yeah, your obviously evil mustache isn't fooling anyone buddy. Twirling it isn't helping either."

[Edit] Well... damn. Can't roll much worse than that!


1 person marked this as a favorite.
James Jacobs wrote:
Mythic Evil Lincoln wrote:
Any chance we'll see that nightmare bear with the "stalked snout" in a Bestiary? How about as a unique one-off monster in a module?
Unlikely... but my dream spawned monsters do show up a fair amount in print. The stalked snout bear is pretty boring overall, though. It's just a bear that has a long reaching bite.

An Ant Eater/Bear hybrid? The Antbear? Possible cousin to the Owl Bear? Headcanon confirmed!


1 person marked this as a favorite.
John Kretzer wrote:
Cosmo wrote:
John Kretzer wrote:
I also blame Cosmo that my friends don't read so I have no one to discuss books with. :(
Just sayin'...

Oh I all ready had a lengthy discussion via e-mail with Mr. Jackson over his Pirate's books and probably will send him a e-mail when I finish the trilogy.

But that does not help me with the other books I read or just to discuss these great books with other people.

I Blame Cosmo for Cosmo for not helping. ;)

I blame Cosmo for John thinking Cosmo might be helpful. It's obvious he already knew you'd had these discussions and provided a link to raise your hopes a little before he crushed them.


1 person marked this as a favorite.

I don't know about you, but when I'm laying in bed, my mind is always running a thousand miles a minute from one subject to the next. Then it finds some seemingly random subject and focuses on it.

The focus tonight, is on the classic scenario of "The needs of the many, outweigh the needs of the few." I started thinking about, "at what point are you justified in condemning a single person to an eternity of torture in exchange for a number of lives?" I mean, those who die, will simply move on and be judged and find their eternal rest. The innocent condemned, however, will be denied their rest and instead spend it in hell, where they don't belong.

Then I wondered about children in Golarion. How are the souls of children handled in Golarion? Are they deemed capable of truly worshipping (or not) a god and sent on to final rest? Or is something else done with their souls, like reincarnation? Is there a god that is the caretaker of children's souls? Or are they given the same fate as those who don't worship?


1 person marked this as a favorite.
Ashiel wrote:

Very perceptive. :)

I must note that the strength of individual classes and/or combinations will play heavily upon what sorts of resources they have to devote to things. For example, by default a 20th level cleric and 20th level Warrior in Pathfinder look like the Warrior is winning hand over foot as he has +20/+15/+10/+5 vs +15/+10/+5. That poor cleric!

Except then the cleric casts divine power + righteous might and is now standing at +21/+21/+16/+11. Uh-oh... (O.O);

However, if you compare that to a Ranger who's sitting at the same spot as Warriors except he then suddenly pops instant enemy for another +10, now he's out-pacing the cleric. Similarly, barbarians rage, paladins buff, bards inspire, etc. :)

I'll be honest though. This is strait up intended to be dissuading for non-martials from getting lots of extra attacks. That's not to say that 3/4 characters or hybrid characters (like eldritch knight sorts) won't be have some abilities that help them keep up, but it's intended to ensure that if you want to, you'll need to invest more resources into it than martials will. That's part of the tradeoff for being able to do things like throw lighting bolts at people, turn invisible, and summon celestial superbeings. :3

Oh, I'm well aware of what can happen when 3/4 BAB classes go full retard. Made an Inquisitor for a friend that sits on, I believe, +28(x2)/+28/+28/+23 at 13th level with haste, Rapid Shot and Manyshot on a longbow.

However, in the above, in your system, the character would be at +22 or +24 for all attacks, depending on how something like Manyshot functions (funnily enough, your system already incorporates the Rapid Shot penalty :P). A similarly built Martial would have a +4 to hit over that of the Inquisitor, which he could take another -2 penalty for a 6th attack (BAB 13 vs BAB 9).

What your system does do, I think, is tone down the damage output of all martial creatures (monster or PC) because a 'full attack' is less useful than a 'precise attack'. In your system, it's better to attack once or twice (maybe 3 times) rather than attack 4 or 5 times.

Playtesting is needed, I think :P


1 person marked this as a favorite.

Overtime, I've seen yourself, and several others, reference how Star Wars did something way better than the 3rd edition (3e, 3.5, Pathfinder) set of rules did. I've seen people mention saving throws as more of an armor class than a bonus on d20, crafting systems, multiclass/prestige class etc.

What do you consider the best elements of the Star Wars rules?

Should I try and find a copy of the rules to peruse on my own?

Do you intend to use any of the Star Wars rules in the "Ashielfinder" system you mention wanting to build someday?

What other systems do you see yourself drawing inspiration from or porting ideas over from?

Do you restrict yourself to using only rules with OGL so there are no legal battles if you decide to publish it one day?


1 person marked this as a favorite.

I'm content with the idea of a Druid defending his grove by casting awaken on animals and then the animals (now being able to take class levels), all taking levels in Kineticist.

You can end up with Dire Rat Aerokinetics that shoot lightning, Giant Turtle Hydrokinetics that blast water, Giant Lizard Pyrokinetics that breathe fire, and Giant toad Telekinetics that telekinetically throw leaves and uses Kinetic Whip in melee.

Pretty much scratches my 'Pokemon in Pathfinder' itch right there.


2 people marked this as a favorite.

Oh whoa is me! I should have thought of this before! From now, I'll be collecting the Lord Ashiel's stories into a document called 'Ashiel's Anecdotes' to show to potential Converts.

[Edit] It will be similar to my collection of Ashiel's Encounters.


1 person marked this as a favorite.
Mecharagezilla wrote:
Artemis Moonstar wrote:
Tels wrote:
John Kretzer wrote:
Feros wrote:
John Kretzer wrote:
Feros wrote:
John Kretzer wrote:
Rysky wrote:
Ashley Kaprielian wrote:
I blame Cosmo for my terrible joke mixing politics and WoW.
Oh! Oh! Oh! Can we hearz it plz?
I will Blame Cosmo if we don't hear it.
And I will Blame Cosmo if we do...

Well that goes without saying.

And yet I said it.
Yes...odd that. It must be Cosmo's doing.
I blame Cosmo for all things ending in tears...
You forgot laughs... And rage.... Oh, and people jerky.
CALIBRATING AUXILIARY FUEL TANK II FOR FUEL SOURCE "PEOPLE"...

I blame Cosmo for the over-abundant fuel source that is India.


1 person marked this as a favorite.
James Jacobs wrote:
Sebastian Hirsch wrote:

Are you happy with the way the ACG turned out? Personally I love the new classes, but I wonder how the ACG classes changed the situation from your point of view.

Does the existence of a class like the Swashbuckler actually change the kind of stories you can tell within the adventures?

Do designers like to be able to use new classes/feats etc. to keep things fresh?

Do you take some of the new class abilities into account when you develop a new adventure, and/or is giving players class specific loot (like a weapons that improves opportune parry and riposte) every an option?

I like the ACG but I'm disappointed and ashamed at the number of errors we let through; we've since taken a lot of steps to fix that to make sure it doesn't happen going forward.

The classes themselves haven't really changed the world situation. We have more "colors" to paint our pictures now is all—in the same way that new bestiaries give us more monsters, the new classes give us more NPC options. It does allow us to keep things fresh, and does help us refine the stories.

As a general rule when I develop an adventure, using a new class needs to be justified. Does the character HAVE to be a skald? Or can he just be a bard? We try to minimize the number of books a GM has to reference during play, and often that means not using a class from a book when a similar core class would suffice. It's really a matter of taste too.

When Occult Adventures and the new classes (colors) comes out, will you be able to paint with all the colors of the wind?


1 person marked this as a favorite.
Lemmy wrote:

Cult of Ashiel... will you sacrifice stuff?

...As if he needed any more dead birds. ><'

Lord Ashiel is always in need of more skeletons for his workforce. His people have a certain standard of living that needs to be maintained after all.

Also, if you've got any dragons around, some oft he Lord Ashiel's more important citizens are in need of mounts in armor, and dragons do fit the bill of 'armored mount' ever so nicely.


4 people marked this as a favorite.
thegreenteagamer wrote:

It's not as if I was chomping at the bit to become the next Paizo celebrity, but I was a bit curious as to if anyone around here recognized me, how I do some others after a couple years.

Tels, if it makes you feel better, I remember you.

Mostly because I follow Siefter's thread, and I think you post there more than he does!

But I did recognize you. Er, your name, and, you know, words that is.

Oh, I'm fully aware people recognize me, post enough or be around long enough and people will eventually recognize you.

What I meant, is that certain people make lasting impressions on the board and will be known for certain subjects.

For example, I can be reasonable certain that TOZ will probably end up posting in nearly any thread I read at some point or another. I know that if I read a threat about 'Monks' I'm pretty certain I'm going to see Dabbler and Master Arminas show up in it (though I haven't seen Master Arminas online in awhile, but I could have just been missing him). I know that if there is some cool or really different takes on input, Tacticslion is one of the contenders (also, there's a 90% chance that the person who favorited your post is Tacticslion because he likes all the things :P ).

I know that if I want someone to make a snarky comment, there's the always reliable Gorbacz. If I read a thread about something that needs clarification (such as a FAQ) or turns into a hot-topic subject that possibly makes Paizo look bad, there's a decent chance that Ravingdork was involved somewhere (not a critique of Ravingdork, he just has a tendency to be involved in touchy matters). And I know that if I want to see someones expectations of what is or is not possible utterly shredded, Ashiel is the man for the job. If I want to go for maximum Grognard level, I look up DrDeth (the dude literally invented the original Thief class for D&D).

These are all people (but not all of the people) I've seen referenced through out the site for one reason or another. There are lots of people who are known for certain things because of who they are and what they post. Just because someone has a large post count, does not mean that the person is going to be someone that is referenced in another thread.

People like Ashiel can always be relied upon to post in a certain way. Ashiel, in particular, is always reliable to shake up what people think on a subject and he's a great source for tips and tricks on how to do different things. For example, while his guide on how to be a savvy adventurer is unfinished, it still made it onto TarkXT's list of 5 guides all players should read. If you don't know, TarkXT is the author of the 'Forge of Combat' article that changed how a lot of people think of classes in Pathfinder.

Some people are just known for the quality of their posts, or a certain type of post they favor. You can't force such a thing, it happens or it doesn't. Because if you do try and force it, then it feels fake and people pick up on it.

People will learn who you are in time. Just make sure that the person they recognize, is the person you are, and not a fake persona you've adopted to get attention. You want people to like you for you, nor for someone else. You'll be much happier being yourself as well. Deception is never fun (unless deception is the name of the game).


1 person marked this as a favorite.
John Kretzer wrote:
Feros wrote:
John Kretzer wrote:
Feros wrote:
John Kretzer wrote:
Rysky wrote:
Ashley Kaprielian wrote:
I blame Cosmo for my terrible joke mixing politics and WoW.
Oh! Oh! Oh! Can we hearz it plz?
I will Blame Cosmo if we don't hear it.
And I will Blame Cosmo if we do...

Well that goes without saying.

And yet I said it.
Yes...odd that. It must be Cosmo's doing.

I blame Cosmo for all things ending in tears...


3 people marked this as a favorite.
TOZ wrote:
Ashiel wrote:
...and if Lilith is the queen of the forums, Mikaze is the prince(ss) for sure. :P
Mikaze is Paizo's pretty pretty princess. :D

Indeed, Mikaze reminds me of Princess Di, beloved by a whole nation. But, you know, without the whole 'mysterious death' thing.


2 people marked this as a favorite.

By the way, if you join the Cult of Ashiel today, we'll throw in this nice avatar of Seoni, for free!

Fine Print:
We also support Lord Wraithstrike.


2 people marked this as a favorite.
thegreenteagamer wrote:

How many posts do you think I'll have to hit before I'm well known enough where I'm referenced in threads I haven't even participated in and/or have enough followers where an AMA thread will not fail miserably at a post count so low as to be shameful?

More importantly, do you think I have the patience to achieve such a feat of participation endurance to where it would even be a relevant possibly?

I guess I'm wondering if I'm known around these parts yet. Is it weird I'm wondering that? I think so, given we're all a mere set of anonymous text blocks. Sorry - personal mental derail. I know it doesn't matter in the slightest, but I am sometimes curious, even if the result won't make a lick of difference.

What else do you recommend to do with aimless time and a horrible disdain for useful productivity? (For some awful reason - I can focus, it seems, on the most useless stuff, but if anything has a practical application the dreaded ADHD rises from the depths and takes over.)

It's not the quantity of posts that matter, it's the quality. Ashiel has a large presence around him. If I were to stat up Ashiel, he'd have a high Charisma. People naturally flock to what he has to say, both for and against it, because he points out holes in stuff people tend to not want to acknowledge. His input is also extremely valuable with tons of experience weighted behind it, experienced seeped in finding out how the system works and how to make it work for you.

He's a wealth of information on this game and his experiences in life has given him a deluge of wisdom to draw upon. It's natural for people to talk about Ashiel because he's a truly interesting person.

I have nearly 7,000 posts as it is, but, to my knowledge, I'm not really referenced in other threads. I may make some good posts here and there, but usually nothing that's groundbreaking or sparks big debates about how things work. Though I do tend to have some witty one-liners every now and then :P

Anyone can have a large number of posts, that will come with time if nothing else. But what those posts say determines how people will think of you and your presence on the boards. It just so happens, that people pay attention to what Ashiel has to say; whether they like it or not, however, is another story.


2 people marked this as a favorite.
John Kretzer wrote:
Tels wrote:
John Kretzer wrote:
I caught my Mom watching a Twilight movie to day forever shattering my faith in her good taste...Curse You Cosmo!!! *shakes fist angrily*
What would happen if you caught her watching 50 Shades of Awful?
I Blame Cosmo for Tels putting that into my head.

I blame Cosmo for John not answering the question.


1 person marked this as a favorite.
Orthos wrote:
It's always a tough choice between Elan and Maenad for me.

Ah yes, the Maenad, the always angry race. :D


1 person marked this as a favorite.
John Kretzer wrote:
I Blame Cosmo that the last post have been from goblins...talking about...dirty...uses of a snake tongue.

I blame Cosmo for Rysky not weighing in on the usefulness of a snake tongue in a dirty manner.

I also blame Cosmo for how many fanfictions use Harry Potter being a Parseltongue in a dirty manner.


1 person marked this as a favorite.

A non-trivial FAQ for the Kineticist.


1 person marked this as a favorite.
James Jacobs wrote:
Kryzbyn wrote:
If a dragon (either forced or voluntarily) became a grave knight, would it look like a Ravener wearing plate? How would you stat that up?

I wouldn't.

Graveknights need armor. Dragons, in my opinion, look goofy wearing armor AND become way too powerful and impossible to hit to boot, so that's a combination I avoid ever doing.

What about using the Dragon's scales as his grave knight armor?


2 people marked this as a favorite.
Rysky wrote:
As a connoisseur of the erotic, yes, I knowz all about them Candibi mmmmm.

What!? I hath been deceiveded! Mine understanding was that Rysky was a virtuous soul filled with purity and innocence! Oh, whoa is me!

I blame Cosmo for my plight!

:P


1 person marked this as a favorite.

Mini article on a cave with a jungle growing inside.

It's just itching to be a prehistoric adventuring site, isn't it?


1 person marked this as a favorite.
Tarinia Faynrik wrote:

I blame cosmo for me being sick yesterday and sick again today. I also blame cosmo for the bacon that caused me to be sick.

I also blame cosmo for being confused by Rysky and what seems more like a candibi then a succubi.
I also blame cosmo if no one knows what a Candibi is.

Huh...

I blame Cosmo for Rule 34 being provably true in every situation and is basically one of the Newton's Laws of the internet.


1 person marked this as a favorite.
james knowles wrote:
Tels wrote:

Fun fact, Occult Adventures comes out later this year with 10 new Psychic themed classes.

Psychic Magic does not mean psionics, however. Psionics is solely the realm of Dereamscarred Press. Paizo has opted to use the Psychic Magic system, one of their own creation, instead.

I hadn't heard about occult adventures so I'll have to check that out, and I absolutely love Ultimate Psionics. Unfortunately, many DM's (including mine) don't allow 3rd party stuff, so until Paizo decides to finally do an official psionics book guys like me are just s.o.l.

My mistake, I misspoke about Occult Adventures, it's actually 6 new classes, not 10 (I was thinking of the Advanced Class Guide).

Occult Adventures is Paizo's answer to those who desire psychic themed classes and stuff in the game. However, Paizo is not fond of the Power Point system, so Psychic Magic functions just like normal magic does, only it's powered by a different source.

You can download the playtest document, but, be warned, the playtest is already over and many things will likely have changed once the book is released later this year. Still, it functions as a good preview of things to come.


1 person marked this as a favorite.
Ashiel wrote:
Artemis Moonstar wrote:
Hey Ash. How would you feel if your thread overtook JJ's AMA?

Incredibly confused. XD

Quote:

Also... Have you a 3ds? Have you tried Pokemon Shuffle yet? It's freaking addicting. I'd avoid it if I were you...

Speaking of... If you've got a 3ds, wii, or ps3, wanna trade gamertags? I'd offer my 360 tag but I haven't had a 360 in years.

Alas, the most recent handheld I have is my Nintendo DS, and the most recent pokemon game I own/have played was Diamond & Pearl. Not for lack of interest so much as lack of having the time to go out and get 'em (since it would mean also updating my handheld).

At the moment, most of my gaming is invested into my PC (by invested, I mean Steam sales are like a ruthless dominatrix and my wallet is its willing and incredibly submissive plaything), and emulators to play my old games (I have a mountain of classic games that need to be replayed again and again and again and again and...I have an urge to play FF-Tactics again, and again...). :P

And D&D/PF, but even though I most frequently play with virtual tabletops I don't typically consider it a vidja game. :P

Just had a horrible mental image of Seoni tied to a wall being whipped by a clockwork soldier....


1 person marked this as a favorite.
James Jacobs wrote:
If I had that option... why would I come back? I'd move to Sandpoint and become a goblin hunter!

What works best as goblin bate? Dogs? Horses? Written words? (provoking them)

... Gunpoweder?

I'm curious. I'd think it'd be fun if my PCs were to find something or carry around something that Goblins would hunt the party for. Like, ambushing the party for the sole purpose of destroying the wagon full of books they just recovered, or something like that.


1 person marked this as a favorite.
John Kretzer wrote:
Tels wrote:
Rysky wrote:
John Kretzer wrote:
I Blame Cosmo for being so angry and frustrated right now that I can't read, watch TV, write, or go to sleep.
... Then how did you type up this Blame?
Interpretive dance.

As I said many times on my own thread. Kretzer men Don't Dance.

I Blame Cosmo for Kretzer men don't dance.

I blame Cosmo for John not understanding, that, while the word 'dance' is used, it's not really a dance. It's the telling of a story through movements of the body. Totally not a dance.


1 person marked this as a favorite.
Rysky wrote:
John Kretzer wrote:
I Blame Cosmo for being so angry and frustrated right now that I can't read, watch TV, write, or go to sleep.
... Then how did you type up this Blame?

Interpretive dance.


4 people marked this as a favorite.
Lemmy wrote:

Pfff... You WoW players care only about optimization, DPR and rollplaying!

Back in my day players roleplayed so well that Robert DeNiro, Marlon Brando and Al Paccino would be jealous of our players' performance! And our storylines were so deep, emotionally involving and thought-provoking that they put Citizen Kane, To Kill a Mocking Bird and Casablanca to shame!

Oh, yeah... We had roleplay-heavy games! Like Tomb of Horrors... And great freedom and focus on character customization... With our random rolled stats and attribute prerequisites for base classes...

Grumble, grumble...

But did you have to carry the Ring to Morodor up hill, both ways, in the snow?


1 person marked this as a favorite.
Mark Moreland wrote:
We have not had interns for almost a year. After what happened to the last few, we deemed it an inefficient investment. Now the warehouse raptors are too full for interns; they'd have nowhere to put them!

So then, I guess, by virtue of 'not having interns' then the answer is 'yes, the interns have been behaving'. :P


2 people marked this as a favorite.
Liz Courts wrote:
Rysky wrote:
Liz Courts wrote:

Robot Chris: dinosaur spam is best spam

Lissa: Well, I can't argue with that.

Why are you eating James?!?!

... Is he yummy?

We do not eat coworkers. It impinges upon their productivity.

Doesn't human resources also frown upon that? Does James Jacobs even count for human resources? Do you guys have a dinosaur resources there too? I mean, between having a T-Rex for a Creative Director and Warehouse Raptors...

Have the raptors been fed recently? Or have the interns been behaving?


1 person marked this as a favorite.
Rysky wrote:
Ambrosia Slaad wrote:

{wanders in, continues to sniff air} Mmmm, peppermint.

{spots peppermint candy on the ground} Oooo, piece of candy! {spots peppermint trail} Oooo, piece of candy! Oooo, piece of candy! Oooo, piece of candy! Oooo, piece of candy! {triggers cardboard box trap}

Ah, nuts. Not again. I blame Cosmo. Or Solid Snake.

*dumps freshly packed Slaad into half-empty peppermint cauldron*

*throws Bubba castoff into furnace*

*lets peppermint cool into giant spherical candy with gooey Slaad filling*

*gives to Succumaid to put on Cosmo's pillow after cleaning his room*

Seee? There was a Cosmo related reason for all of this.

Is Rysky the head of the Succumaid Services? I blame Cosmo for not knowing this.


1 person marked this as a favorite.
Rysky wrote:
Tels wrote:
Master Pugwampi wrote:
The Fiend Fantastic wrote:
I blame Cosmo for not telling Rysky she's invited to a secret meeting of evil, where our annual wicked plans are discussed.

As I understand it Pillbug Toenibbler put in the low bid for catering, so I'm out.

I Blame Cosmo for not going with the much more economical (FREE!) and much more amusing (for us, anyway) Master Pugwampi's Catering, Recycling, and Pest Relocation. How do we make three things work? By making it all the same thing! :D

I blame Cosmo for Master Pugwampi not realizing he just revealed himself to Rysky without hiding afterward or vacating the premises.

I blame Cosmo for Rysky not realizing Master Pugwampi failed to hid himself or run away after posting.

I further blame Cosmo for the interruption of my entertainment.

I Blame Cosmo for Tels not realizing how much work is involved in this Slaadi trap, peppermint doesn't stir itself yaknow!

I blame Cosmo for Rysky forgetting that succubi can use Dominate Person to have a crew of muscled man servants to do all the work.


1 person marked this as a favorite.
Master Pugwampi wrote:
The Fiend Fantastic wrote:
I blame Cosmo for not telling Rysky she's invited to a secret meeting of evil, where our annual wicked plans are discussed.

As I understand it Pillbug Toenibbler put in the low bid for catering, so I'm out.

I Blame Cosmo for not going with the much more economical (FREE!) and much more amusing (for us, anyway) Master Pugwampi's Catering, Recycling, and Pest Relocation. How do we make three things work? By making it all the same thing! :D

I blame Cosmo for Master Pugwampi not realizing he just revealed himself to Rysky without hiding afterward or vacating the premises.

I blame Cosmo for Rysky not realizing Master Pugwampi failed to hid himself or run away after posting.

I further blame Cosmo for the interruption of my entertainment.


1 person marked this as a favorite.
David knott 242 wrote:
Dragon78 wrote:
Will there be any archetypes in this book? Since it is book of optional rules I doubt it, but you never know.

Well, we are effectively getting "archetypes" of four classes. My guess is that we will get the equivalent of archetypes through methods that the archetype system doesn't quite cover properly.

While not word of God, James Jacobs seems certain there won't be archetypes in the book.

(quote has been shortened for length)

James Jacobs wrote:
CorvusMask wrote:
...Speaking of archetypes, are barbarian/monk/rogue/summoner archetypes going to be reworked as well in unchained? I don't know if they need to, I'm just curious of whether old archetypes will be compatible with new versions of the classes...
...I didn't actually work on Unchained, and have only glanced through it... but I'm 99% sure that archetypes aren't involved in the book. The point of Unchained is to get crazy and try all sorts of new things, not to muddy the waters with variant archetypes...


1 person marked this as a favorite.

I've been wondering about the possibility of a MurderHobo NPC and the idea of giving him a code to follow, but one that keeps in line with the idea of the MurderHobo. Then, I remembered a webcomic called Schlock Mercenary that I'm a fan of (but have fallen waaaaa behind on). In the comic there is the concept of the Seventy Maxims of Maximally Effective Mercenaries. After re-reading it, I realized, it's basically a code on how to be the ultimate MurderHobo. There are some rules that don't fit well (because a MurderHobo probably isn't part of a private army), but, over all, I think this could be the start of an adaptation to a real Code of the MurderHobo.

Which ones do you guys are the most appropriate for a MurderHobo?

Are there any other rules a MurderHobo should follow?

Thoughts?

[Edit] Forgot to include the Maxims in a spoiler :D

Seventy Maxims of Maximally Effective Mercenaries:
1. Pillage, then burn.
2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
3. An ordnance technician at a dead run outranks everybody.
4. Close air support covereth a multitude of sins.
5. Close air support and friendly fire should be easier to tell apart.
6. If violence wasn’t your last resort, you failed to resort to enough of it.
7. If the food is good enough, the grunts will stop complaining about the incoming fire.
8. Mockery and derision have their place. Usually, it's on the far side of the airlock.
9. Never turn your back on an enemy.
10. Sometimes the only way out is through. . . through the hull.
11. Everything is air-droppable at least once.
12. A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.
13. Do unto others.
14. "Mad Science" means never stopping to ask "what's the worst thing that could happen?"
15. Only you can prevent friendly fire.
16. Your name is in the mouth of others: be sure it has teeth.
17. The longer everything goes according to plan, the bigger the impending disaster.
18. If the officers are leading from in front, watch out for an attack from the rear.
19. The world is richer when you turn enemies into friends, but that's not the same as you being richer.
20. If you're not willing to shell your own position, you're not willing to win.
21. Give a man a fish, feed him for a day. Take his fish away and tell him he's lucky just to be alive, and he'll figure out how to catch another one for you to take tomorrow.
22. If you can see the whites of their eyes, somebody's done something wrong.
23. The company mess and friendly fire should be easier to tell apart.
24. Any sufficiently advanced technology is indistinguishable from a big gun.
25. If the damage you do is covered by a manufacturers warranty, you didn't do enough damage.
27. Don't be afraid to be the first to resort to violence.
28. If the price of collateral damage is high enough, you might be able to get paid for bringing ammunition home with you.
29. The enemy of my enemy is my enemy's enemy. No more. No less.
30. A little trust goes a long way. The less you use, the further you'll go.
31. Only cheaters prosper.
32. Anything is amphibious if you can get it back out of the water.
33. If you're leaving tracks, you're being followed.
34. If you’re leaving scorch-marks, you need a bigger gun.
35. That which does not kill you has made a tactical error.
36. When the going gets tough, the tough call for close air support.
37. There is no 'overkill.' There is only 'open fire' and 'I need to reload.'
38. Just because it's easy for you doesn't mean it can't be hard on your clients.
39. There is a difference between spare parts and extra [parts]
40. Not all good news is enemy action.
41. “Do you have a backup?” means “I can’t fix this.”
44. If it will blow a hole in the ground, it will double as an entrenching tool.
47. Don't expect the enemy to cooperate in the creation of your dream engagement.
51. Let them see you sharpen the sword before you fall on it.


2 people marked this as a favorite.
Scavion wrote:
Your Cock is incredible.

Fixed that for you.

If I can ever get the people I'm trying to start a campaign for to actually frickin contact me, I would love to use this in a game. Just because I'm turning 26 this year doesn't mean I can't indulge in some 12 year old humor.


1 person marked this as a favorite.
Ashiel wrote:
Scavion wrote:

Ashiel, what do you believe the sort of features a Mage-Killer would definitely require to achieve it's concept?

Aka if this class walked into a room with a Wizard, it'd be a 70-30 odds(60-40 is also acceptable) of them killing the Wizard mono E mono.

Assuming we're talking both classes being able to bring their full potential to work at each tier of levels, I'd be looking for something like the following.

1. Excellent defenses vs magic, similar to barbarians and Paladins (superstition, eater of magic, divine grace, select immunities, etc.), energy resistances, etc.
2. Ways of dealing with spells (really strong dispelling abilities, like the barbarian's spell sunder).
3. Methods of piercing illusions (see invisibility/true seeing kind of stuff).
4. Methods of stifling the mage's options. Preventing the mage from doing things like teleporting, dimension dooring, shadow walking, plane shifting. Combined with piercing illusions above so that you can actually land the hits to apply the effects. If your attacks dimensional anchored your foe, for example.
5. Abilities to sweep summoned adds. You don't have to kill them, but dispelling/dismissing would work too (spell sunder + whirlwind attack can be surprisingly effective and tossing a lot of summoned adds back to hell).
6. Abilities to say "F-NO" to tactics like magic-jar + simulacrum (spell sunder works here again, because you can literally spank the wizard out of the body) so that the wizard cannot hide inside it's icecream solar.
7. Good mobility (you need to be able to chase that wizard down when he starts playing defensively). This may mean having your own 'ports like dimension door. You'll probably also want an ability that'll let you become ethereal or attack ethereal creatures so when the wizard uses projected image + ethereal jaunt you can continue your offense rather than just diving for cover while trying to outlast the spell-throwing image. Also freedom of movement is a staple.
8....

*Paging AM BARBARIAN*

Does this forum have a paging system? No? Well it should get one.


1 person marked this as a favorite.
Artemis Moonstar wrote:

I blame Cosmo for Cannibalism being such a hot button topic every time I bring up my barbarian halfling!... Or the witch even... Or the Daemon/Demon/Devil blooded Sorcerer! (eldritch heritage cross-blood, fun while it lasted)... Or the hookers!

Know what? Forget the cannibalism, or the blaming Cosmo... Ah forget the whole thing!

*Walks off*

One does not forgive Cosmo for the things he's done.

I blame Cosmo for Artemis not understanding how things work.


1 person marked this as a favorite.

I blame Cosmo for finding myself annoyed with my Bones Minis.

I'm trying to assemble them all to take pictures with, but I've noticed many of them come with detached pieces, some of which don't really make sense. I mean, does the sword strapped to the guys back really need to be a separate piece?

Most of these need glue to be assembled, but because of the piece design, I can't glue them if I want to paint them (without ripping hair out in the painting process in frustration).

Cosmo, why you make minis a chore instead of fun?


1 person marked this as a favorite.
Tacticslion wrote:
Ashiel wrote:
psychothelids

???

O.O

o.o

*whimper*

I picture something involving tentacle hentai and telepathy... I don't think I like this game anymore.

1 to 50 of 1,443 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2015 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.