Thanks Paizo gang for pulling back on the curtain to see your thinking process on the development of the game world for Pathfinder, and more importantly, its presentation format.
I was particularly pleased to hear that James said that a "Less is more" approach was foremost in your thoughts.
I know from my personal experience that while I'm NOT inclined to build a homebrew world from scratch, neither am I keen on being overburdened with canon.
With apologizes to Erik, who I knew contributed to the Living Greyhawk Gazeteer and had input on Greyhawk: The Adventure begins, both books are so loaded with detail I feel overburdened trying to incorporate all it in my game.
For my Age of Worms game, for instance, I end up going back time and again not to those works, but to my copy of the slim D&D Gazeteer -- which has just enough information to give me a jump start and plenty of room to add my own creations to the world.
The fact that the Pathfinder team is keeping this is mind, as well as trying to meet the expectations of those who DO like a little detail with supplemental material, is heartening.
Thanks for keeping us minimialists in mind.