Tavius looks on with pride as the city developes. As the council discusses recent trends and plans...
Expanding Leveton to 2 districts probably makes sense after we see what is in Tatzlford.
I have a similar feeling. The merchant disguise wouldn't have worked well with a longsword sticking from my hip. I will be more specific when I use the hat next time as to what I do with my gear.
Even without the hat I have a excellent disguise skill so I probably would know to hide these things.
Osvaldt Langham wrote:
Responses:1. "We have crushed most of their agents in the area, it might take some time for them to pose another threat. I wouldn't mind teaching them a lesson though. They are actively working against us it seems. Maybe we should find out if we can figure out a way to strike back at them?
2.THey might just be working in Mivon. I do't see them being to happy about a strong kingdom forming to their north and possibly see us as a threat. As above though.
3.They are probably underground. If our Spymaster can't catch them, its best we locate the dancing lady and destroy her as another ally of theirs.
4.Not much to say until we find out if they are moe than just what we fouhgt or a more serious threat.
5.Maybe we should visit fort Drelev at some point. Of course they could be just another river kingdom hoping we will fail.
6.We should finish the army as soon as we can afford it. The men are almost traied, ust need to funds to bring them on as a force I can use! Maybe after we built the water trade route?
As far as the skeletons go, I believe Ettore may be able to get rid of them? Don't you have spells that can help clear desecreted lands? Not sure if that is the issue but it is worth trying. We can then go after this dancing lady and make sure the lands to either side of our newest city are safe.
Maybe we should name the city something that has to do with the lands:
One thing I would like to recommend. You assign each of us the lord of a city. We get to build the city as we would like...with your approval of course, but this would give us some investment into the kingdom. You are of course the Baron of the city of your choice, Leveton or this one...but yo probably want to make the choice fairly early.
Tavius suggest giving the hag's shamble to our spymaster to help in her hunt of the other Women of Gyronna.
Are we going to try and complete Pharast and maybe another couple of months before we get back together Wednesday?
Tavius has identify as a spell so you can expect him to have identified all of the items if possible.
Osvaldt Langham wrote:
Regarding the Cult of Gyronna we should wipe them out. We must be careful though if there is a Hill Giant with them. If possible we should try to draw him out or catch him out hunting to kill it without the support of the Cultists.We can then infiltrate the fort again and try to kill the cultists.
We should have Ettore craft a couple of additional scrolls of Bulls Strength for the assault as well as another potion of Fly in case we need to sneak in again.
I have the scroll of Dispel/Haste that could also be useful for this battle. Maybe another scroll as a backup wouldn't hurt.
I can talk with Naretta but Ettore might be better at dealing with her?
Agreed upon the army moves, it will be good to have a small force at our disposal. The training goes well with the militia and the force may be ready in the next couple of months to form into a cohesive unit.
The kingdom plan seem good to me.
Osvaldt Langham wrote:
I think that is a good idea for this turn.
As far as the creatures go, this sounds like a group that is tougher than the original fort inhabitants we originally fought.
Tavius is unsure we can even defeat a group of creatures such as these. I think we would have to lure them out somehow or at least wait for the hill giant to leave to hunt and ambush him before trying to tackle the rest. You would assume they would have to leave eventually as a hill giant probably eat a hundred pouns or so of food per day.
Between Tavius, Ettore, and the library, let's hope we can find out some information about the creatures and be more prepared.
From a GM perspective, I would like to keep focusing on Serpent's skull. We have at least 3 sessions still left as long as you defeat the Serpent's in a timely manner next week. We can pick up with KM then and hopefully have a couple of turns planned out after the encounter with the fort.
Let's not stretch ourselves too thin...remember we still need loyalty and it is pretty low if we need to make a check. Maybe a turn to consolidate?
Osvaldt Langham wrote:
Tavius would accompany the Baron on the Patrol, not allowing him to wander around without protection. Ettore, if not making things, should be with Eirwulf.
I was thinking of it more for the future options and the half price shops and Inns. Having a 4BP resource that can give us 1 Econ is pretty good and it actually makes sense to have more than one of them in a city.
Why do you say a resistance item is not Cleric? You have the feat and the spell, magic items usually are not class or spell type specific, you just have to have the spell on your list which you do, Resistance, it's a zero level spell.Now the +2 cloak is a different story, it is +5 DC due to the fact that you don't meet the level requirement so depending on your check, you might need it cast.
We have over 5000gp in the party treasury btw. Here is a few things I propose we order from Restov:
Have Ettore craft the following scrolls:
I have 6, but I can buff him as well as assist to get his bonus up pretty good. Add in Ettore's guidance that should add 5 to his check.
We know if breathes frost, so it wouldn't hurt to have a resist energy on a couple of us if not actually craft a couple of scrolls. If 3 of us had it I would feel pretty good trying to take it on.
Tavius walks in and looks over the Tiefling. He rarely judges a man by his looks, but he is not sure about the new arrival. He follows the two to the yard behind the Office of the City Guard.
He watches his Lord spar with the brute, his hand on his blade, ready to take the man out if he tries anything funny. Eventually he suggests an appropriate course of action.
I will still take the 6BP. It's more than we can make from our economy at the moment.
From what Raz said earlier, there will be approximately about a year before the main events of the 2nd module will start occurring, but there are plenty of smaller events that he may start throwing in as part of the turns that occur in the 2nd AP.
Bit of a hybrid approach. Of course even as the events of chapter 2 unfold we will still be doing monthly turns. It all depends upon how quickly the events come to pass and how we handle them I think.
Brewery sounds fine, Ettore's family are in the process of starting it anyways.
My Baron, I would be honored to accepts the title of Lordship from you! Agree that we would support you with levies in the event of war, although I was looking to be granted title and land in the form of a city... :] But that can wait until we have enough resources to do something like that and I probably would want land we conquered from others...
We have no plans for an army at the moment that Osvaldt and I have discussed. A kingdom the size of ours, the army would just put an undue burden on the kingdom.
A medievil lord would typically have about the defense force we currently have and only during times of trouble would he raise the militia. At this point it is really only a symbolic title...although if we did need to bring Kesten's men into the field for some reason, I would see me being the commander of those forces with Kesten as my second in command. I do train with them from time to time as well as talk with the citizens about how we would rally a militia when the time comes.
•What are your plans for the defense of the kingdom? The town guard as well as a provisional militia I mentioned above that can be raised when needed.
•Who is going to do the defense? How big an army? When are you going to get one? I am thinking we would probably start to look at creating a permanent army in about a year or so once we get to a large enough size to need one. We will eventually need a castle and city walls, but we are some time away from that. Kesten is my second in comand when we are away, otherwise I am in command. Size would probably be what you mentioned for an army.
•Where are you going to keep your troops? The only warriors available are the 20 or so city guards under Marshal Keston Garess. They are housed in the Office of the City Guard and are for keeping the peace in Leveton and the immediate surrounds (say 2 miles).
Osvaldt, do you disagree?
I think we are all in agreement that items over 4000gp sold through the markets increase the kingdom's/our BP's right? That seems pretty clear in the rules.
The thing the rules are not clear on is what do you do with the items less than 4000gp? They don't increase your economy with BP so what do you do with them to clear them out for better items?
I was stating that we would buy the scroll of dispel/haste, it is pretty useful and the potion of hide from animals with our own money, not the kingdom's.
Agree with the sold items rules interpretation. In order to free up some items, let's buy the scroll of dispel/haste, it is pretty useful and the potion of hide from animals, it could be useful as well.
We can sell the other medium item through the markets and just get the gold to count towards a BP (4000gp) and keep a running totoal of them until we get to 1BP (4000gp) for the kingdom?
The other thing we need to do is finish leveling our characters and our spend. I plan to have a strength item now so my attribute bonus will be higher next month since we have a month to order items and have them shipped to us.
Let's not do next month until we have that all sorted out? I will send out the treasure sheet this weekend. Raz you good with that? We are also 5th level right? Thx.
The value of the item has no impact on the BP we get for it as I understand it. We get 2BP for selling a minor item, 8 BP for a medium. How they justify this is that we don't get any additional benefit for really expesive medium items and no negatives for cheap medium items that come up. The average is 8BP.
Is this how you understand it Raz?
Oh, and I think we wanted to Road A5 as well right Osvaldt?
It increases consumption which we have already paid for the month and past that part of the kingdom turn...you can house rule it this way, but I think the build rules would follow that we pay it the next turn although it seems a bit arbitrary.
This is what a turn might look like. Raz it is going to be a little difficult to run turns unless you can release the spreadsheet to Mike to be able to know what the bonus' are to do the dice. We are about ready to do the turn.
Do we really need to make a stability roll since the kingdom just started? We don't really have a stability score until the end of this turn. Let us know. Thanks!
Month of GOZREN, 4708. GreenMarch Founding Month 1
*Step 2—Claim Hexes:
Another option is I could be Magister and someone else could be general? Or I guess we need to confirm if Helena is interested in Magister.
B4 sounds good to claim. We should road one of our hexes like B4 Farm a hex, any plains hex, and then build the witches hut.
Don't pay attention to the details, this is just a example of what the turns might looks like with the form on-line. It wasn't by any means an actual turn. I didn't have the hexes yet as well as the kingdom details and what we have decided upon yet for month one.
Rich, maybe you should consider being the royal assasin? :]
I think we should Annex A4, A5, A6.
Raz, what do we need to do to Roleplay out inviting Curta and Helena to join our ruling council?