MrCab wrote:This is kinda the point though. You don't need to back anything up now.Igwilly wrote:Simplified monsters work fine for plug and play, but if you want to do any level of modification to a stat block, it's still nice to know where things came from. Even if as GM you simply declared a monster to have an ability, you inevitably get into a discussion about how a monster is allowed to do a thing. Not that you can't invoke rule 0, but it's nice to be able to back things up
Honestly, one thing I like about 4e was the easiness of monster design. One thing I hate about 3.X/PF1 was fiddly, overly-complex monster design.There's absolutely no need for monsters to have feats, numerous tables and rules accounting for generating stats, and so on.
As Paizo has presented these stat blocks, I think my main complain about PF1 is gone. It functions clearly, it has the information I need, and it can be as tactically complex as I like. That's terrific!
I think one should look this article as it is, and it's awesome :)
Edit: Also, giving keywords such as arcane or evocation to magical abilities is a great way to identify them when this matters ^^
You didn't even need to do that back in PF1. Why can that manticore fire laser beams out of his eyes? Some text at the bottom of the stat block. Replace as needed with any other modification as needed.