Lem

Tamashii Koboshi's page

2 posts. Alias of CloakedInSmoke.


Full Name

Tamashii Koboshi

Race

Kitsune Sorcerer 1

Gender

M

Size

M

Age

19

Deity

none

Languages

Common, Sylvan, Tien

Occupation

Pathfinder

Strength 10
Dexterity 16
Constitution 10
Intelligence 13
Wisdom 10
Charisma 18

About Tamashii Koboshi

Nothing could have surprised Koboshi's parents more--short of not being kitsune at all-than the snow white fur which covered Koboshi's body, a departure from the rich auburn of his mother and father. At once his parents took him to a seer, who divined a distant ancestor who came from a long line of stargazers and mystics known as the Starsouls, and proclaimed he was the rekindling of that bloodline. His parents named him Koboshi-- that is, "star child" in their native Tien, and began a life of adventure by taking caravans through the Path of Aganhei, as the boy's powers seemed to wax at the sight of the aurora, which in turn seemed to bless the whole group's journeys.

The northern reaches of Avistan proved more appealing to Koboshi than Minkai, and once he reached 15, he waved goodbye to his parents and stayed in the Land of the Linnorn Kings as an apprentice to Sieg, an Ulfen sorcerer and member of the Pathfinder lodge in Kalsgard, to whom his parents had recommended him. At 16, Sieg took him to the Grand Lodge in Absalom for Pathfinder training. At 18, he was sent back to Kalsgard to await his Confirmation test. However, since returning they have only assigned him research and drudge work, and every time he asks when his Confirmation will occur, he is always told "the Grand Lodge has not sent any word yet".

While researching in the town of Frostbark to update the Kalsgard Lodge's maps of the Thanelands a few weeks after his nineteenth birthday, Koboshi saw the flyer offering 500 gp to adventurers to secure the adamantine cave. Koboshi resolved then and there to make his own confirmation test, and quickly responded...

Long, cold nights in the mountains studying the night sky with Sieg have made Koboshi a patient man with a thirst for adventure, and his years of long journeys have made him a great joker to cope with the boredom. To amuse himself or others, he will shapeshift back and forth between human and vulpine forms as rapidly as he can, or practice his cantrips. Indoors, he usually uses his human form, but outdoors, he uses his vulpine form for its fur, a boon in the frosty weather of the Thanelands. He embraces both forms as equal parts of himself, using each form based on his mood or its utility, rather than using his human side to hide his kitsune heritage.

Crunch:
TAMACHII KOBOSHI
Male Kitsune Sorcerer 1
NG Medium Humanoid (kitsune shapechanger)
Init +3; Senses Low-light vision; Perception +0
Favored Class Sorcerer
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DEFENSE
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AC 13, touch 13, flat-footed 10. . (+3 Dex)
hp 9 (1d6) (+3 Toughness)
Fort +1, Ref +3, Will +2
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OFFENSE
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Spd 30 ft.
Melee Natural Attack (Bite) +0 (1d4 P/x2) and
. . Quarterstaff +0 (1d6 B/1d6 B/x2)
. . Dagger +0 (1d4 P or S/19-20/x2)
. . Unarmed Strike +0 (1d3+1 nonlethal/x2)
Ranged Dagger +3 (1d4 P or S/19-20/x2/10 ft) and
. . Ray of Frost +3 (1d3 cold/25 ft ranged touch atk)
. . Magic Missile (1d4+1 force/110 ft/always hits)
Sorcerer Spells Known (CL 1):
1 (4/day) Magic Missile Mage Armor
0 (at will) Mage Hand, Detect Magic, Ray of Frost, Prestidigitation
Bloodline Starsoul
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STATISTICS
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Str 10, Dex 16, Con 10, Int 13, Wis 10, Cha 18
Base Atk +0; CMB +0; CMD 13
Feats Eschew Materials
Traits Highlander, Resilient
SKILLS
Acrobatics +5
Appraise +5 (1 rank)
Bluff +8 (1 rank)
Disguise +4 (+14 to appear human in human shape)
Kn (arcana) +5 (1 rank)
Kn (nature) +5 (1 rank)
Stealth +4
Languages Common, Sylvan, Skald
SQ Change Shape, low-light vision,
Combat Gear dagger, quarterstaff
Other Gear pathfinder's kit, chronicler's supplies, cold weather clothes, smoked goggles, 8 gp
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SPECIAL ABILITIES
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Change Shape (racial trait) A kitsune can assume the appearance of a specific single human form of the same sex. The kitsune always takes this specific form when she uses this ability. A kitsune in human form cannot use her bite attack, but gains a +10 racial bonus on Disguise checks made to appear human. Changing shape is a standard action. This ability otherwise functions as alter self, except that the kitsune does not adjust her ability scores.
Starsoul Arcana Whenever you cast an evocation spell, targets that fail their saves are dazzled by tiny sparkling starlights for 1 round per level of the spell.
Minute Meteors (Sp) (Bloodline Power) At 1st level, you can summon a rain of tiny meteorites as a standard action to fall in a 5-foot column, 30 feet high, with a range of 30 feet. The meteors inflict 1d4 points of fire damage + 1 per 2 sorcerer levels. A Reflex save negates this damage. The save DC is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. You may use this ability a number of times per day equal to 3 + your Charisma modifier.
Eschew Materials (bonus feat) You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.
Toughness (feat) You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).