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How I run it at home.....Note this is based on my choices not off of anything seen or said by Dev Team.
1) Does it function with Whip feats, such as Whip Mastery, or Weapon Focus(Whip)? Yes Its a whip.
2) Can you deal nonlethal, without penalty? No I treat it at home similar to how the whips the one guy in underworld used.
3) Does it threaten? I believe yes but can't find any specifics in my notes. Functions as a whip would on this.
4) Does it provoke when used? No
5) Is it finessable? Yes
6) Can it be enchanted, as a whip? Yes
I'll add a couple more:
7) Does it have reach? How much? Does it threaten within all of it's reach? 15Ft like a whip.
8) What special materials can it be made out of? Home game ones are metal so metal ones.
9) Which feats that apply to Whips can apply to Scorpion Whips? (Whip Mastery line of feats, Weapon Focus, etc.) Any.
This is what we are responding to, the assumption that archetypes are somehow tied to areas and groups in a world and that outside of that area apparently no one knows these variations in abilities. So the question follows do you let your players know up front and how do you determine that they can be for instance a ninja.
Maybe this hasn't been flagged as not having been answered or no answer needed but it also only has 9 total hits. Which means it isn't high on the list from how i understand it works. Either method would require a large enough number of people FAQing to have the devs feel the question is actually a question.
Andrew Christian wrote:
Andrew I'll see what I can work up in the meantime however keep end mind that this kind of post from you may not come across great. I'm not in PFS its not really availble down here however you post comes across like your the only one Mike could possibly listen to, and maybe you are I don't know. But what I do know is that people might question you objectiveness after you already argued with a player about how effective and fun his own actually played through was. It sends the message that you know whats better for a player and his character than he does.
They are asking for characters level 2 and up who were already on the path to be allowed to progress as if early entry still existed. No new or level one characters allowed. Basically no one could rush a bunch of characters in to suddenly be good for the future and realistically very few people would suddenly jump on the chance to head for the PrC early if they weren't already headed that way.
To reiterate no one is asking for a grace period. None at all, people are asking for extended grandfathering but not for a grace period.
And most of us I feel would agree Walter. So far I would like to think for the most part that we have stuck to how it's being implemented and is there anything that can/will be done to help implement these changes for characters who devoted resources to reaching these classes and getting a fuller use of their abilities, but who didn't get in before this drop just happened.
Well i have my doubts about unchained making it into PFS to begin with. Though i haven't done alot of reading on the subject so i can't say for sure if it will or won't. But it would seem that a dramatic shift in capability for classes that would affect newly made characters but not ones out before the books would cause issues itself.
Unless in addition to Core we were to get PFS Unchained.
A better example would be the city changing a no through trucks road to allow big rigs and saying that if noise or traffic are an issue we will revisit it. 18 months later without any real notice the city changes the law and lets all trucks on the road finish using it but stop any trucks not on it even if they are in the lane with the signal on to turn down it.
Actually the we're done here wasn't in response to a finality of arguments but to overall tone of the previous pages and the rising vitriol.
EDIT: Alot of the rehashing is coming from the constant bringing up of how rebuilds or grace periods are bad and will be bad because they have been bad in the past. While for the most part the side in favor or more leniancy is asking for only an extension of the current grandfathering to be applicable to characters headed for those PrC based off of the rules at the time of creation.
Okay 2 more questions came up last night.
1. Shark reef (or whatever its called not at home.) Could someone explain closing it and how it interacts with the summoned shark at the start of turn. We weren't sure if beating that shark let you close it of if you had to fight another shark when you closed it.
2 Jinx Eater If you use its second ability do you still take damage?
Here is another way to look at it possibly. Does a fighter have prof with bastard sword in 2H use before he takes feats? I think it does due to him not taking a non-prof penalty. Now lets say we had a new PrC that stated that to get in you need to be prof with Bastard swords, not the feat mind you just prof.. I would assume that we would have rules questions surrounding a character will all martial prof. could qualify.
If the design team said yes they did and then later changed it to no you don't since you technically aren't proficient with a bastard sword just a single usage of it then we would be in the same boat.
People were told that X met the Prereqs and so did Y but now Y doesn't. So yes in a way what was required did in fact change.
Don't hold your breath FAQs are usually written to address issues with rules not being clear enough I doubt you'll get one saying you can't combine a full-attack action that is like TWF with TWF.
Chess Pwn wrote:
If your not really worried about sneak attack and choose to go gunslinger, I would recommend looking at the vital strike tree depending on deed choices. It's not as many dice as sneak attack but it allows you to use a higher damage and rehide round by round at any distance your comfortably hitting at.
Completely off topic but now I want to have Jiggy recap other rules discussions.