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What's different between SKR's views and the FAQ in regards to Take 10?
Don't have a handy quote but I believe SKR had said that the check itself couldn't prevent take 10. So a jump over a lava pit was allowed even though lava was hot and dangerous. However if you were being shot at no luck. (I would have said no dice but you actually need them for this)
The Wyrm Ouroboros wrote:
Yes there are bad ways to play
The person who came to the table with a wonderful backstory and vision that required her character to cower from any combat, and choose only spells that would help her escape a fight. Yes playing a pacifist is fine but not if you are a detriment to your fellow adventurers. After a while she learned how great buffs or de-buffs could be eventually preventing some combat all together.
The guy who wanted to be the party face but thought he should be able to get by on words alone without ever picking up a dice. After a bit he left the group not really happy with us that we needed the dice to tell the story.
Or the guy who had to be the best he found every internet build and pushed to the max till he was the only one doing anything. We removed him from the group for a while when he came back he was calmer and understood everyone wanted to play.
There is no One Right, True Way to rollplay.
But there are wrong ways. And our responsibility as rollplayers, however we approach the game, is to teach those who make characters who get people killed, who only want to tell a story, or optimize to the point of no return to learn how to be better players.
Thomas Hutchins wrote:
Is a cleric or any other class besides a druid able to take that domain? If so, how does it work for them?
Yes any nature themed class that gets a domain can from what I understand. So that is a great question I'll probably see if there is a rules answer for it.
I did necro a thread on it which raised an interesting point. If not having a feature precludes you from taking a domain can Inquisitors take the Sun domain?
Can you site that. I know that 2 Archetypes can't affect the same feature. But an archetype and a class option don't have a rule stating that. I'm not sure if there is even another instance of this happening and I guess it could be argued that the lack of the class feature would be enough to say no to the archetype. But the new feature in this case is still venom immunity which could still be replaced by the archetype.
Still not seeing the exclusivity here. I can in the middle of combat get into my characters head mocking and taunting my foes as they fall around me, choosing my targets as a cunning swordsman would calling out those that hang back with bows as cowards. All without a dice being rolled or needed beyond each swing of my blade.
I can usually manage if someone or even two people miss a game. We just say they wandered off into another area. The running joke is that they have jury duty.
*shudder* Arcane disciples of the god of law popping up and spiriting party members back to major cities for jury duty out of nowwhere. Time to add that to my homebrew.
1. Featherfall acted as protection from arrows.
Which is directly against the FAQ ruling on nauseated.
Edited in quote.
Ways I have handled guns over the years have included everything from full rewrites to just letting it be including using Guns everywhere. If you want to swap things up a bit with them you can always trying combining the rules for Innate dodge bonuses with Armor as AC. Which levels the playing field for all weapons. However if you do that I recommend using a higher level of gun tech to give something back to the gunslinger.
So just to ask since we are still with requiring movement to make the save:
1. Does this Jump require any sort of check(other than the reflex save)?
It's only 312 people wanting to know. I'm sure there's more pressing matters.
5ft steps into/out of grease and do you actually have to move to makes saves verse pit spells will one of these newcomers power to the top or will one of our old contenders such as Bardic masterpieces or 4-armed PC's and multiweapon fighting take the PDT next time on FAQ!!!!!
But it can't jump to a safe space? Shouldn't if fall since it can't jump to safety?
Only the ones specifically called out to be allowed so.
Kinda like how if you make your save vs Disintegrate but the damage still kills you, you're still a pile of ash.
Pizza Break!: The party has done something so odd and so unexpected that the DM needs at least 30mins of time to reprep everything following the incident.
Based on a true story of a goblin who used a wish he had been granted to shift the alignment of a major evil NPC to good. Thus leaving the horde of orcs no real leadership and averting a major war.
Take 1 the rule that shall not be named.
J. Wilfong wrote:
While that might be appropriate for the guy doing small boats on his own as a profession it covers all the day laborers involved and the broader range of things they need to be able to do.
Don't know about The Blue Girl but I know of La Blue Girl and that's all I am saying about that.