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Steve Geddes wrote:
You have the right of it. It's the fact that you can claim offense even on someone else behalf, and if the subject matter is right then a bandwagon can follow causing a cascade of offense until it is silenced even if no-one was actually offended to start with.
I swear the more of your post I read and knowing you are from the same smallish state really makes me wonder if we either have played together or at least have some of the same players.
You would think that however years of retail work have shown me people do not have that filter you believe they posses. Most yes wouldn't come in and act anything short of cordial, but a far larger percentage than you might think will come in and before you even have spoken to them are already in a-hole mode from the start simply because their day has gone awry in some way.
The Egg of Coot wrote:
I'll quote Kirth from when I asked a while back.
captain yesterday wrote:
There has been a push here lately to call out the moderators in a public venue as some people believe that sending an email is simply having the mods quality check themselves. Thus they believe that the email is simply a way to make everything look shiny by deleting post and then keeping any dissension private. So more and more posters are taking to creating post or threads calling out the practice and trying to shine a light, so to speak, on a perceived corruption.
The devolving happened because of the assertion that the only reason to dump stats is to be a min-maxer, to which some cited rolling or array's as purer methods of generation free from cookie cutter builds. To which it was being asserted that no matter how you generate stats there will be min-maxing going on. No you might not see stats go negative but the lowest number will go in the least needed stat and the highest in the most or second most.
I don't hate the furry races, I just don't get the attraction. Nor do I hate the people who play them. I know in my homebrew there's only one (and I allowed it very early on in my first Pathfinder campaign because the player begged for it) but I wish I hadn't. But no one else has bothered to play one so on my next homebrew rules update I may toss them out.
My personal homebrew has antro Boston Terriers.
I can assume there is more of a feeling of I have less control over events playing a pregen than a character I know. I would feel more comfortable failing using my own character that I have leveled since the outset and know fairly well than one I just picked and don't know how every piece of the watch works.
Yep yep nothing at all to Tacticslion merely had a wonderful meal, nothing to be concerned with....... ALL HAIL LORD WRAITHSTRIKE.....I mean lunch yes all hail lunch.
So spells have 2 levels if meta-magic is involved? And for x number of situations x can change based on what would be worst? That seems to be a flaw not just my issues with it.
Just gonna post my question and point of contention from the other thread. If it is as people are suggesting and 3 it really bothers me that spells can have 2 effective levels.
Thrown Weapons: Daggers, clubs, shortspears, spears, darts, javelins, throwing axes, light hammers, tridents, shuriken, and nets are thrown weapons. The wielder applies his Strength modifier to damage dealt by thrown weapons (except for splash weapons). It is possible to throw a weapon that isn't designed to be thrown (that is, a melee weapon that doesn't have a numeric entry in the Range column on Table: Weapons), and a character who does so takes a –4 penalty on the attack roll. Throwing a light or one-handed weapon is a standard action, while throwing a two-handed weapon is a full-round action. Regardless of the type of weapon, such an attack scores a threat only on a natural roll of 20 and deals double damage on a critical hit. Such a weapon has a range increment of 10 feet.
Based on the bold text I have I would allow it. The feat has no mention of melee but expect some variation since finesse is a prereq.
Steve Geddes wrote:
Do the goblins need to get off your lawn with their newfangled music?:P
My grievance still not getting to play more than once every month or two.
Bastard Sword wrote:
A bastard sword is about 4 feet in length, making it too large to use in one hand without special training; thus, it is an exotic weapon. A character can use a bastard sword two-handed as a martial weapon.
Sawtooth Saber wrote:
Description: A sawtoothed sabre may be used as a Martial Weapon (in which case it functions as a longsword), but if you have the feat Exotic Weapon Proficiency (sawtoothed sabre), you treat the weapon as if it were a light weapon for the purpose of two-weapon fighting—the sabre remains classified as a one-handed melee weapon for all other purposes.
Just to show a text difference between the bastard sword and a weapon that is similar but not exactly the same in having differing levels of proficiency.
A few more odd examples if this was always the way it was.
Rogue: Add +1 to the number of times per day the rogue can cast a cantrip or 1st-level spell gained from the minor magic or major magic talent. The number of times this bonus is selected for the major magic talent cannot exceed the number of times it is selected for the minor magic talent. The rogue must possess the associated rogue talent to select these options. Here we see the Rogue as specifically being called out to need to feature in question as opposed to the other options presented.
Monk: Add +1 to the monk's Acrobatics check bonus gained by spending a point from his ki pool. A monk must be at least 5th level to select this benefit. Gnome monks had to wait to get high jump before improving it once again unlike every other listing on the page.
These are the only 2 out of the core races section to have specific call outs to when they can be taken or that they need the class feature to be taken. This is in the rules text which show an intent that it wasn't always meant to be this way.
James Risner wrote:
So I do have to ask for the 2 years prior to John Compton's post when the exact text from the Advanced Race Guide specifically showed a boost to a class feature not gained till level 3 being taken 20 times why would you assume you couldn't do it?
Well back on topic there are plenty of things I am sure we can dig up without touching any media in the last 500 years that would show a non-magical or minimally magical entity doing things far beyond what a 20th level pure martial could accomplish. Which is why so many people get a bit off-put that anything more than human normal is Weaboo badwrongfun. It reminds me of one of the Adamantine threads where any mention of ignoring hardness was met with cries of "It's not a lightsaber".
Might be apparently not wanting to go see the new Ghostbusters makes me misogynistic even though the reason I'm not seeing it is I have yet to watch a movie from those actors and director I found funny. Same reasoning different results simply based on the target and not the actual reasons.
Or on the other side people may hate it so much they will insist a show that has been brought over to the US after being Anime isn't anime. I saw this a lot in college with shows like Transformers or Voltron.
I feel like it comes down to a few minor things
2. Does the person watching know enough to know your throwing the attempt? If so decide on a way to determine that the character was trying to fail.
3. Would you be expected to answer questions about why you failed? Not super likely but if so then some type of check most likely bluff will be needed.
Basically look at those things and decide the best way to go about it. If the only thing being used to determine if it was a pass or fail is the final result and there won't be a interview about it just let them fail. If they are being watched by someone who know what they should be doing or have to explain why they failed you might need checks.
Not to mention explain it out once they rule it because someone will continue to argue its wrong.