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Kobold Master Trapper

Talonhawke's page

RPG Superstar 6 Season Star Voter. Pathfinder Society Member. 4,966 posts (5,096 including aliases). No reviews. 3 lists. 2 wishlists. 7 aliases.


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Okay next topic on the cards:

Kobolds: Subterranean Menace or Nature's Macguyver.


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Steve Geddes wrote:
Trekkie90909 wrote:
I'm not sure anyone here is arguing that being offended by something should be used as a weapon.

Yeah I don't really know what that even entails. Do you mean people pretending to be offended in order to silence discussion or something?

It seems to me that, if they're not involved in the discussion (because you're tried and failed to explain what you mean so you are now just not replying to them) it's going to be pretty transparent isn't it?

You have the right of it. It's the fact that you can claim offense even on someone else behalf, and if the subject matter is right then a bandwagon can follow causing a cascade of offense until it is silenced even if no-one was actually offended to start with.


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DungeonmasterCal wrote:

So, a grievance.

I have a friend and long time gaming partner who just moved to my town. Like me, he loves gaming, etc. But my grievance is this; we already have 2 games we're running and barely have time for those. He's been running a module that hasn't been much fun (and he's not that great a GM to begin with) but out of the spirit of the game we've been playing. But he won't play in our established games.

The first is a 10th level d20 Call of Cthulhu/Vampire: the Masquerade mashup set in WWII. We're having a helluva time with it, but he's not interested in it. Fair enough. The second is my campaign, a 13th level/mythic tiers 1-3 game intrigue based game that's been going for over 3 years. He says he can't play a high level character because he can't feel connected to it and MUST always start at low levels when he plays. Yet he expects us to play in his game, and when he finishes this module he wants me to co-GM an evil, city based intrigue oriented game starting at 2nd level. Well, we already have one of those except for the evil and low level, but he won't play in it. And not many people are showing any interest in his, so I do feel bad for him. But it just seems a bit unfair that he won't play in our games but expects us to play in his.

Grievance over. Carry on.

I swear the more of your post I read and knowing you are from the same smallish state really makes me wonder if we either have played together or at least have some of the same players.


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knightnday wrote:


Your second paragraph highlights the problem. I can only speak for the USA here, as I've only attended school there, but both myself and many (many) years later my children were both given the same sorts of lessons on being nice, not acting up, not "speaking your mind" and so on.

People manage this every day -- we go to work, the store, the theater and so on without being overly offensive. Just as you wouldn't speak to a bank teller the same way you'd speak to your brothers, I still hold that people are aware of how they are speaking here, they just choose to ignore social niceties because, well, it's the internet and they don't have to look the person in the eye or be held accountable.

<Insert crazy old man back in my day ramblings>

We're asking the mods to strive to a higher standard. It isn't too much to ask the same of the posters, is it?

You would think that however years of retail work have shown me people do not have that filter you believe they posses. Most yes wouldn't come in and act anything short of cordial, but a far larger percentage than you might think will come in and before you even have spoken to them are already in a-hole mode from the start simply because their day has gone awry in some way.


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The Egg of Coot wrote:
Talonhawke wrote:
Kirth a quick question on sneak attack. Under synergy it's says that one strike feat even if the normal activating conditions ae not met. So for killing stroke does this allow a rogue to force a CdG save on any sneak attack?

No, because the BAB-based scaling of the feat still applies. (Needing "base attack bonus +X" is a prerequisite, not an "activating condition.") To force a CdG on a sneak attack, you'd need to be at least 21st level (which the system doesn't really support), or else spend a number of rounds studying the opponent before attacking (which duplicates the assassin's death attack, BTW).

That said, a 16th level rogue can be forcing a CdG every other round...

I'll quote Kirth from when I asked a while back.


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VAMPIRE BECAUSE........
WHOA-O I'M HALFWAY THEE-RE WHOA-O FLYING THROUGH THE AIR.


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I suggested best pizza topping however the kobold candidate to my knowledge never responded and has switched to under-handed tactics. His supporters love it.


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Wonder how long the CY vs. KC thread will last.


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TOZ wrote:
Not sure why I haven't been banned too.

We all know your on the take.


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captain yesterday wrote:

We just need a thread where Kobold Cleaver and I can fight about s@*+, like Peter Griffin and the giant chicken. :-)

Someone throw out a topic and we can fight over it, without any emotional investment at all. :-)

Your wish is my command


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At the Captains behest an arena has been made for these to greats to battle it out.

Round one. Best Pizza toppings. Battle BEGIN!!!!!!!


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Chemlak wrote:

2 cp.

In my experience Paizo ask that any discussion of moderation decisions be made by email. Not doing so is seen as ignoring a reasonable request, and can result in thread lock or deletion without explanation. My perusal of this issue indicates a lot of "started a thread to seek answers". Maybe I'm wrong, but that's how it reads to me.

I'll miss Ashiel. I found him arrogant, argumentative, and far too sure of himself to be someone I'd call a friend, and a little too fond of assuming his opinions were fact, but he knows this game very well, and always had useful insights, even if I didn't like large chunks of what he said, and I feel that the collective community we have here is diminished in his absence.

So, I'm not going to give an opinion on whether the ban is "justified" or not, it's not my place to give it.

See you around, Ash, take care.

There has been a push here lately to call out the moderators in a public venue as some people believe that sending an email is simply having the mods quality check themselves. Thus they believe that the email is simply a way to make everything look shiny by deleting post and then keeping any dissension private. So more and more posters are taking to creating post or threads calling out the practice and trying to shine a light, so to speak, on a perceived corruption.


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My only issue with anime is that I now have a 2 month old and all the stuff I want to watch is only subbed making it hard to watch depending on his mood and how much I can actually watch the TV. He does however love the opening and closing to JoJo's Bizarre Adventure Phantom Blood


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MMMMMM love Irish Breakfast Tea.


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Based off the other post all over the forum today I have to ask.....

Can I t10 to milk a cow?
What about breeding them?
Can the cow T10 on producing the milk?


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The devolving happened because of the assertion that the only reason to dump stats is to be a min-maxer, to which some cited rolling or array's as purer methods of generation free from cookie cutter builds. To which it was being asserted that no matter how you generate stats there will be min-maxing going on. No you might not see stats go negative but the lowest number will go in the least needed stat and the highest in the most or second most.


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Can you define combat actions? When is an action considered combat or not combat. If I am breaking down a door is that combat or non-combat. Since casting a spell is under same heading of "Standard Actions" is it a combat action? Or are only certain spells?


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Maneuvermoose wrote:
No. I'm not very good at danging things.

AND I'M GOOD AT FLYING!!!


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Jiggy what are your hopes and dreams for future Adventure Paths?


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Serghar Cromwell wrote:
Sundakan wrote:
It's a good thing Phantom Blood is mercifully short, since Dio is honestly its only redeeming quality.
I think you're selling Zeppeli's hat short.

Zeppeli's and Speedwagon's.


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Serisan wrote:
How low are my standards as a GM if I accept "Yeah, what he said!" as a legitimate RP for aid another on Diplomacy or Bluff?

For Diplomacy I have accepted "I go grab the guy another glass of wine.." without issue. Sometimes the simple things can make the biggest difference.


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DungeonmasterCal wrote:
I don't hate the furry races, I just don't get the attraction. Nor do I hate the people who play them. I know in my homebrew there's only one (and I allowed it very early on in my first Pathfinder campaign because the player begged for it) but I wish I hadn't. But no one else has bothered to play one so on my next homebrew rules update I may toss them out.

My personal homebrew has antro Boston Terriers.


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I think a better example than "Cowboy" movies might be to assume all American movies will be full of gunplay you know cuz 'Merica.


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CigarPete wrote:

The chronicle sheets for Maelstrom Rift and Serpent's Ire had level ranges listed, so I would start with those or reducing to level 1.

As far as actual play experience, I don't understand the trepidation around character death. It's part of the game, and is nothing more than a resource tax - you screwed up or got unlucky (greataxe crits in lvl 1 scenario grumble grumle), go pay 7k gold. In the event of a pregen, it's go pay 1k gold after selling off their gear. I put both chronicles on real characters, fully expecting to pay or retire if needed.

I can assume there is more of a feeling of I have less control over events playing a pregen than a character I know. I would feel more comfortable failing using my own character that I have leveled since the outset and know fairly well than one I just picked and don't know how every piece of the watch works.


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Tacticslion wrote:
Maelstrom Tapewyrm wrote:
Talonhawke wrote:
Tacticslion wrote:
Whatever was in the fridge.
Since that's past tense do we assume you don't know what you ate or just don't care?
Maybe it was "C. TL tried to eat whatever was in the fridge, but he lost"? Now it has assumed his appearance and begun posting on the Internet.

Er, no. No, definitely not that last one. Definitely not. I have no idea where you got such a weird idea. Nope. Not a single clue. And this is certainly not a suspiciously copious and excessive denial, that's for sure.

>.>

Nope.

Not. At. All.

*Whistles in a definitely inconspicuous manner and wanders away.*

(It's a combination of both of what Talonhawke suggested, actually. ^-^)

Yep yep nothing at all to Tacticslion merely had a wonderful meal, nothing to be concerned with....... ALL HAIL LORD WRAITHSTRIKE.....I mean lunch yes all hail lunch.


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Or they boost his armor and saves to the 9s and let him tank since he has the main character bulls-eye and thus can protect everyone else by virtue of being unkillable


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The last of my pot of red beans and rice........sadness ensues.


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I only know as much as I do from family of friends down in that area.


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bbangerter wrote:
Talonhawke wrote:
Talonhawke wrote:

So we can for instance have a sorcerer who wants to cast an enlarged fireball using a lesser quicken rod. In the area of effect is a wizard who has lesser Globe of Invulnerability up. How do we apply the FAQ?

1. It is more disadvantageous to cast as a swift action so the spell can't be used with the rod but still over comes the Globe. (Use higher level)

2. It is more disadvantageous to overcome the Globe so we can use the rod but its still a 3rd level spell and the wizard is save. (Use lower level)

3. Apply each circumstance on its own and treat this as a 4th level spell for the rod and a 3rd level spell for the Globe. (Use whatever is most disadvantageous for each spell level check)

Just gonna post my question and point of contention from the other thread. If it is as people are suggesting and 3 it really bothers me that spells can have 2 effective levels.

Being personally bothered by it does not mean the reading of the rule is wrong. (Lots of people are bothered by the hands of effort/physical hands FAQ - but it is still the rule).

+1 to what Ryric said. No response needed for this FAQ request (though PDT may choose to further clarify it anyway like they did the fairly recent "flanking is melee only or not" question).

I'll keep the rest of my responses restricted to the other thread.

So spells have 2 levels if meta-magic is involved? And for x number of situations x can change based on what would be worst? That seems to be a flaw not just my issues with it.


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Talonhawke wrote:

So we can for instance have a sorcerer who wants to cast an enlarged fireball using a lesser quicken rod. In the area of effect is a wizard who has lesser Globe of Invulnerability up. How do we apply the FAQ?

1. It is more disadvantageous to cast as a swift action so the spell can't be used with the rod but still over comes the Globe. (Use higher level)

2. It is more disadvantageous to overcome the Globe so we can use the rod but its still a 3rd level spell and the wizard is save. (Use lower level)

3. Apply each circumstance on its own and treat this as a 4th level spell for the rod and a 3rd level spell for the Globe. (Use whatever is most disadvantageous for each spell level check)

Just gonna post my question and point of contention from the other thread. If it is as people are suggesting and 3 it really bothers me that spells can have 2 effective levels.


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prd wrote:
Thrown Weapons: Daggers, clubs, shortspears, spears, darts, javelins, throwing axes, light hammers, tridents, shuriken, and nets are thrown weapons. The wielder applies his Strength modifier to damage dealt by thrown weapons (except for splash weapons). It is possible to throw a weapon that isn't designed to be thrown (that is, a melee weapon that doesn't have a numeric entry in the Range column on Table: Weapons), and a character who does so takes a –4 penalty on the attack roll. Throwing a light or one-handed weapon is a standard action, while throwing a two-handed weapon is a full-round action. Regardless of the type of weapon, such an attack scores a threat only on a natural roll of 20 and deals double damage on a critical hit. Such a weapon has a range increment of 10 feet.

Based on the bold text I have I would allow it. The feat has no mention of melee but expect some variation since finesse is a prereq.


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Steve Geddes wrote:

It really bugs me that so much gaming material is disseminated via video posts nowadays, rather than in good, old fashioned text.

(Or that smart people haven't worked out how to easily pass such a thing through some software to get a transcript).

Also just a general grievance with facebook, youtube, twitter, etcetera... Grrr.

Do the goblins need to get off your lawn with their newfangled music?:P

My grievance still not getting to play more than once every month or two.


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Bastard Sword wrote:
A bastard sword is about 4 feet in length, making it too large to use in one hand without special training; thus, it is an exotic weapon. A character can use a bastard sword two-handed as a martial weapon.
Sawtooth Saber wrote:
Description: A sawtoothed sabre may be used as a Martial Weapon (in which case it functions as a longsword), but if you have the feat Exotic Weapon Proficiency (sawtoothed sabre), you treat the weapon as if it were a light weapon for the purpose of two-weapon fighting—the sabre remains classified as a one-handed melee weapon for all other purposes.

Just to show a text difference between the bastard sword and a weapon that is similar but not exactly the same in having differing levels of proficiency.


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So hope to get my hands on this before our next game starts. My wife (GM) will probably kill me though.


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Did you drink the milk?


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Just looking back at the op's example does the converse apply? IF having a -2 in a stat causes people to shun you like a leper then conversely does having a +2 or better mean everyone treats you like prince?


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A few more odd examples if this was always the way it was.

Rogue: Add +1 to the number of times per day the rogue can cast a cantrip or 1st-level spell gained from the minor magic or major magic talent. The number of times this bonus is selected for the major magic talent cannot exceed the number of times it is selected for the minor magic talent. The rogue must possess the associated rogue talent to select these options. Here we see the Rogue as specifically being called out to need to feature in question as opposed to the other options presented.

Monk: Add +1 to the monk's Acrobatics check bonus gained by spending a point from his ki pool. A monk must be at least 5th level to select this benefit. Gnome monks had to wait to get high jump before improving it once again unlike every other listing on the page.

These are the only 2 out of the core races section to have specific call outs to when they can be taken or that they need the class feature to be taken. This is in the rules text which show an intent that it wasn't always meant to be this way.


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James Risner wrote:
swoosh wrote:
Like vehemently insisting that nothing was changed even though something was clearly changed. What does it matter? Everyone knows how it works now, so why this weird insistence that history be rewritten?

It's more nuanced than that. All those that think "nothing has changed" always interpreted the rule the way it is written in OA. Those that didn't see OA as a change. So for you, you need to understand that not everyone thought the rules worked how you did.

If you consider this as a possible fact, their insistence of "there is no change" is the truth, and their clarification is simply that.

So I do have to ask for the 2 years prior to John Compton's post when the exact text from the Advanced Race Guide specifically showed a boost to a class feature not gained till level 3 being taken 20 times why would you assume you couldn't do it?


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Well back on topic there are plenty of things I am sure we can dig up without touching any media in the last 500 years that would show a non-magical or minimally magical entity doing things far beyond what a 20th level pure martial could accomplish. Which is why so many people get a bit off-put that anything more than human normal is Weaboo badwrongfun. It reminds me of one of the Adamantine threads where any mention of ignoring hardness was met with cries of "It's not a lightsaber".


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Nicos wrote:

I just would not call racist somebody for refusing to see a new anime based on their previous dislikement of other animes. And do note that we all do that kind of thinking in our lives.

I will refuse to see any Adam sandler movie based on my dislikement of his other movies, and I doubt that that would make me an antisemitic.

Might be apparently not wanting to go see the new Ghostbusters makes me misogynistic even though the reason I'm not seeing it is I have yet to watch a movie from those actors and director I found funny. Same reasoning different results simply based on the target and not the actual reasons.


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NenkotaMoon wrote:
This thread is the work of an enemy Stand user.

DIIOOOOOOOOOO!!!!!!!!!!!!!!!!!!


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thejeff wrote:
Jiggy wrote:
Lemmy wrote:
If Akira Toryama was named Roberto Silva and was born and raised in Brazil when he created DBZ, would that mean DBZ is not "anime"?
That's actually part of my point.

But in which direction?

Since you were bashing people who think of Avatar as anime, I'd guess you'd say it wasn't. Anime being technically Japanese animation, you'd be correct.

OTOH, someone who doesn't like anime isn't likely to like a show heavily influenced by the style of anime even if it's made somewhere else and thus not actually anime. So it makes sense to not be interested in Avatar because you're not into anime.

Or on the other side people may hate it so much they will insist a show that has been brought over to the US after being Anime isn't anime. I saw this a lot in college with shows like Transformers or Voltron.


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I feel like it comes down to a few minor things
1. Are you being watched? If no one is watching the character then it doesn't how masterfully they mess up.

2. Does the person watching know enough to know your throwing the attempt? If so decide on a way to determine that the character was trying to fail.

3. Would you be expected to answer questions about why you failed? Not super likely but if so then some type of check most likely bluff will be needed.
4. What is the judging criteria? If the person deciding is only worried about the final project then it doesn't matter how you got there but if the whole performance is being judged then you need to make a decision about how to make that look bad as well.

Basically look at those things and decide the best way to go about it. If the only thing being used to determine if it was a pass or fail is the final result and there won't be a interview about it just let them fail. If they are being watched by someone who know what they should be doing or have to explain why they failed you might need checks.


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Chemlak wrote:

Don't forget the demands of, oh, writing books, which is what the design team actually gets paid to do.

So, they have to schedule a meeting, have that meeting, agree to Jason's satisfaction that they have a consensus on a rule, agree on how to word it, and post. If they don't agree, or can't find a solution that they feel is suitable, it doesn't happen. That's for FAQs.

Errata is even worse. Design team have to identify problem to errata, reword the rule, then it has to be developed, edited, and copy fit to the page (remember that Paizo rule that words on a page must always go to the bottom of the page, 'cause it's a doozy).

All while actually writing books.

There's no such thing as a quick FAQ/errata at Paizo, and I, personally, like it that way.

Not to mention explain it out once they rule it because someone will continue to argue its wrong.


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That could work I was thinking of using Min Numen in my games basically if the spell calls for less than that then your assumed to be able to cast it.


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BigNorseWolf wrote:
GM_Beernorg wrote:

Mostly sure that Drow don't have a word for solidarity ;)

I think i found one....

Running now

Can't see it or is that intended?


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bugleyman wrote:
This entire thread is a catastrophic case of people talking past one another. Note to self: Alignment threads BAD.

Things that never seem to make good threads

1. Alignment
2. Paladin codes
3. Druid codes
4. Adamantine
5. "Hands"


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DungeonmasterCal wrote:
mmmmmm chocolate chip shurikens.....

NNNOOOMMMMMNNNOOOOMMMMM!!!!!!!!!!!!

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