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KnightErrantJR wrote:
Hang on. I haven't followed the Realms in years, they lost me sometime after the 3.0 switch (I never got the 3.5 PgtF update, or any novels from around that time on) But they are putting it 100 years into the future? wtf? SirUrza wrote:
Every new edition destroys the Realms, between the earthshattering events and the ret-conning. Mourngrym (sp?) the lord of Shadowdale is a Cavalier. Oops, nevermind, Cavaliers don't exist, this is 2nd Ed now, he is a Fighter. For a whole edition, the Realms lost all barbarians and monks. The monks wasn't a big deal, but think about how many barbarian and savage tribes there are, lol. All of a sudden they become less hardly but more skilled fighters? To me, the biggest ret-con was sorcerors. Yeah, we've always had them, no one just noticed until 3.0? wtf. This is why settings don't tend to age well with multiple editions if the fluff keeps on being ret-conned to fit the new mechanics. DeadDMWalking wrote:
The overall theme that bound the rooms together into a coherent whole for me was the science fantasy feel, but I agree that it is different than the other GameMastery Modules to date, because its essentially a static dungeon crawl. Krypter wrote:
Emphasis mine. But Sebastian is mean AND articulate. And its funny to read his posts. At least he doesn't just tell you that you suxxor and not back it up. Here on Paizo with Sebastian you get a nice little paragraph or mini essay expounding on the flaws inherent in both yourself and your post. ;-) ---
Dungeon Master wrote:
Oops. Thats what I get for posting when I'm supposed to be working, lol. I forgot that the original initiative was modified, so I wasn't immediately Louinor. And I meant to make Tumble (15) check as part of that movement to avoid the AoO. I was trying to make Jeva decide to pursue me and draw AoO's of her own, or ignore the man with the silver blade who just slashed her. Plus avoiding the full attack by going toe to toe with her. I'll re-do my action in the proper order. NSpicer wrote:
Not sure if anyone plays (or played) Battletech, but that image made me think of the House Davion symbol. Or the Swordsworn faction symbol from the Mechwarrior CCG. James Jacobs wrote:
Didn't they have a Balor vs a Pit Fiend match in one of those "Vote for your favorite monster" contests on WoTC's site a year or two ago? Maybe that's how they'll decide it. I seriously hope I'm not right, but I guess a contest settled by voting from visitors to the site could be construed as market research. Afterall, their vaunted research told them that we don't want physical magazines Its funny that this thread got ressurected just after I spent a good chunk of my weekend packing up ~90% of my books to put in the storage locker. We needed more space now that our 9 month old daughter to crawling/walking around, so I had to trim my books/RPG books down to one large bookcase worth, spread across high shelves that she can't reach. It was painful. Basically, I had to boil it down to books that:
Abbreviated List: (in no particular order) Orson Scott Card Ender's Game (The rest of the series was packed up) Robert Jordan The Wheel of Time (Luckily someone had bought me the paperback gift collections a few years ago at Xmas, not realizing I already owned the hardcovers. So the first 7 or so are in paperpack, with the rest in hardcover. It would have been hard to justify keeping the whole series in HC otherwise) Raymond Feist Riftwar + Serpent War + Covenant of Shadows + assorted like Faerie Tale and King's Bucaneer (One of my favorite authors) Michael Stackpole Dragoncrown series + Battletech/Star Wars novels (Warrior Trilogy + Blood of Kerensky + Rogue Squadron) (Another one of my favorite authors. I also stole my boardname from one of his novels) RA Salvatore The first 3 collected hardcover editions of the various Drizz't series He gets slagged alot because of Drizzt, but I can still remember reading Icewind Dale as a kid when it was first out. Terry Brooks Collect Hardcovers of the Shannarra Series + the first 2 in the new Genesis of Shanara series Tolkien The obvious LOTR, + the similarion. I also didn't keep LOTR out, because of the DVDs, despite the differences. SM Stirling Dies the Fire + Protector's War + Meeting at Corvallis + Sunrise Lands + Peshwar Lancers + The Sky People An author I like because of his alt-history/apocalypse settings. And the Sky People is the first in a series that extralopates what it would be like if the pulp ideas about venus and mars were actually true and confirmed by NASA & the USSR space programs at the height of the Cold War. Interesting premise, and the first one was good. Heinlein Starship Troopers + Moon is a Harsh Mistress + 2 collections of short stories Lovecraft A couple of collections of short stories David Gemmell Pretty much his whole catalogue, although some are in collected hardcover editions If you like gritty fantasy warfare, or though 300 was awesome, check out his first novel, Legend. Can't get much better than that for a fantasy loosely inspired by the Spartans facing overwhelming odds. Douglas Preston & Lincoln Child Relic + Thunderhead + Ice Limit + Cabinet of Curiosities + Still Life with Crows + Brimstone + Dance of Death + Book of the Dead My favorite authors of suspense stories lately. A somewhat random assortment of paperbacks to round out the collection. It really hurt to pare down my books to just this meager collection. At least I can always go to the storage locker and dig around through the boxes if I really want to find a specific book. Erik Mona wrote:
Oops. I guess I just associate Hasbro with bad PR right now, but thats just my geek-centric view of the universe after trying to read though the 4th ed threads ;-) Jeremy Walker wrote:
hmm... in D2 I seem to remember Spoiler:
A rather cool looking mad scientist dissecting a hound archon strapped to a table in D2... ;-) But it was my favorite of the Game Mastery modules out so far, and that was only 1 scene. Taliesin Hoyle wrote:
I dunno... I mean, the WotC website never crashes.... why would we be worried that they can't do some kickass programming in-house without partnering with some good developers? ;-) I plan on using the "normal" item cards as treasure when I DM next. Right now I'm playing, and I'm using the adventure gear cards to represent my equipment. Sure I could right it all down... but I just placed the cards in some 3 x 3 card holder pages and inserted that into the binder that already had my character sheets. Kelvar Silvermace wrote:
Yeah, I can see it going either way. While I wouldn't want all my fantasy settings to have, say steam engines, I don't mind if *some* of them do, because to me its plausible given the setting. Nicolas Logue wrote:
I'm not sure if you could fit the stats for the Crown into Seoni's 1/4 page mini-statblock... but it'd be awesome if you could! I like this one, but it depends on what type of swords he is using. The sword he has behind is back is slightly curved, so it could be either a bastard sword, scimitar, or more likely a longsword. (I believe it was supposed to be more katana-like.) The short blade held up front is supposed to be a kukri I believe, but its large enough to be a shortsword. Kelvar Silvermace wrote:
True enough, but aside from the other points made about magic being elitist*, you have to keep in mind that your average fantasy setting for RPGs has a recorded history going back a couple thousand more years than we have recorded history on Earth. So while the magical option would certainly stunt innovation, especially since those with high Intelligence are probably predisposed towards wizardry, you still have dwarves and elves (and maybe humans) having several thousand more years of civilization with metalworking skills, engineering, etc than we have in real life earth example. And you also have the demi-human races having their huge lifespans, which would also help to increase innovation. (All you need is that one Leonardo, Archimedes, etc figure who also happens to have an extra 500+ years to tinker with his inventions, work on his calculations, etc) IMHO, it isn't a big deal for their to be some level of technology approaching steamworks, etc. But then again, I like a little sci-fi in my fantasy, at least sometimes. *It does take 5 levels of Wizard or 6 of Sorceror to be able to fly with "just a few words." Fly being the inbetween example of the 3 spells you mentioned, along with Mount and [i]Teleport[i]. Lori B wrote:
True, and if any of them wrote it, I'd buy it. (I have a list of authors/designers, and if they do pretty much anything D20, I'll pick it up.) But wouldn't it be counter-productive for Paizo to take 3 of their "big guns" off the GameMastery/Pathfinder line to work on what is essentially a competing product in another Campaign Setting, even though it is Greyhawk? Similiarly, I doubt that the Paizo guys have time to do more "generic" books like Complete Scoundrel or Dungeonscape (although both rock!) when they could be now be putting out similiar OGL material. I WANT to run Pathfinder (or possibly D0+D1+E1...) but unfortunately, that isn't in the cards for at least a couple months. We had just gone through a DM switch in May, and one of our group that doesn't usually DM is running us through some adventures in his homebrew. But as soon as that is done... <evil grin> I'm relishing the idea of Pathfinder, the Runelords Item Cards, my collection of other Item Cards, my 5-pack of Player's Guides and my collection of laminated Map Packs, the handouts composed of images cut from the PDFs... And to think they normally complain that I don't do enough handouts ;-) Sebastian wrote: My unfounded, uninformed, completely baseless opinion is that WotC will release GH as its first non-core supplement. Said supplement will have rules for any of the "core" provisions changed by 4e. So, if, for example, the Great Wheel is left on the chopping room floor and 4e only has the elemental planes of Chocolate, Vanilla, and Strawberry, the Greyhawk book will have the details on the Great Wheel. While that would appease (maybe?) a lot of the old-school Greyhawk Fans, what about the fanbase for Eberron and Forgotten Realms, which are currently supported by WotC? I can see WotC releasing a GreyHawk Campaign Setting for 4th Edition, but not before either one of those two. Eberron is the newest setting, and leaving aside any arguments as to its relative worth (I like Eberron, but I know its a contentious subject), wouldn't releasing a GH sourcebook before the Eberron one be like admitting they made a mistake? And wouldn't it be a slap in the face to the Eberron fans that have to wait for 3 years (!) for their 4.0 sourcebook to come out? (Alright, angering fans is what WotC seems to do these days, but that is counter to my argument ;-) And I can't see them making Forgotten Realms wait until year 2 or 3 of 4.0 to put out the FR sourcebook, because they are apparently hyping up FR for the Living FR campaign, etc. Plus FR has really, really vocal fans on the WotC boards. (But again, angering fans would be par for the course, wouldn't it?) *Of course, what I just said above is taking into consideration the announcement that they would only put out one 4.0 Campaign Setting per year. If WotC wants us all to convert to 4.0, what better way to do it than to put out the Campaign Settings? Matthew Morris wrote:
I doubt it. For example with the toys, Hasbro (?) will make some PR to look good, the Chinese factories involved will find a scapegoat*, and no one will remember in 2008. And I'm only assuming it will stay that long in the public eye because the press will dredge it back up when the christmas season starts. *I've already seen one AP article where the Chinese government blames Hasbro for faulty designs on ~75% of the recalls, where as Hasbro stands by their faulty manufacturing statements. But in the end, the economics will trump all. Mike McArtor wrote:
And while we don't know exactly how large the continent is.... we do know that it is a large enough distance that no one notices that Valeran, Seoni and company are simultaneously saving Falcon's Hollow and Sandpoint ;-) Sect wrote: I'm going to wait for a bit longer for everyone to post. Unless you guys want me to fast forward to the combat, or something. I'm a big fan of kicking it off with some action, but then again, I have no idea how the adventure is supposed to start. (I've studiously ignored the adventure portion Pathfinder #1) James Jacobs wrote:
Yay Hollow World! I can't wait for that GameMastery Module to come out... or even better yet, a Pathfinder campaign about an expedition to the center of the earth and back... Evil Genius wrote:
I'd rather go with the honor system, b/c I'm pretty sure Invisible Castle doesn't work properly on my work computer. Tom Green wrote:
I'd suggest running both Hollow's Last Hope and Crown of the Kobold King... but have them be seperate by around a month or so. First the PCs get to cure the Blackscour Taint in D0. Then they get a little downtime in town to enjoy being celebrities. Have them meet all the "little people" in town, specifically that group of kids that hero-worships them. Of course, it is their newfound fame that inspires the 5 kids from D1 to go off and play at being adventurers... and of course get captured by the Kobolds. Which makes the hook into Crown of the Kobold King that much more personal for the PCs. It'd be a nice mini-campaign to run for your kids, and there should only be a few things in D1 that need to be tweaked or removed for the audience. farewell2kings wrote:
The Islands in the Sea of Time series was SM Stirling, not Turtledove, wasn't it? Edit. Nevermind. That'll teach me not to read to the end of the thread before posting. Anyways, I'm a big fan of Stirling, but the Islands in the Sea of Time was some of his first work, and therefore weak compared to his later stuff. I got hooked on his stuff after reading Dies the Fire & Peshwar Lancers. If you plan on charging a "training fee" to level up with mentors in town, keep in mind the effect that this has on the party finances and the assumed wealth per level tables in the DMG. Are current campaign is using a houserule like this, and it takes a week plus (100gp X your new level) to level up. At the lower levels, that extra 200 GP to hit 2nd or 300 GP to hit 3rd is a big drain on the pocket books of the PCs. We had to decide whether or not to sell a magic weapon so that the whole party had enough cash to level up. In hindsight, the DM should probably have added a bit more treasure to balance this out. As it was, I'm sure we are only around 75% of the reccomended wealth... unless the rogue and wizard are shortchanging my cleric when they appraise and identify loot ;-) Kruelaid wrote:
Well, it almost wasn't that much different in Canada.. keep in mind that we came really, really, really close to electing Harper to a majority government... which might have changed his tune on all kinds of issues, including gay marriage, etc. Which I guess is a good point in favor of our multi-party electoral system... its hard to make sweeping controversial changes, because its unlikely that you'll have a strong majority. Let the courts make a decision and its hard to overturn. Hey Nameless/Mender, I just saw that you had to drop out of the Pathfinder PbP campaign. Are you still good to go with this one? Joshua J. Frost wrote:
hmm... then I could get a nice big box of goodness once a month with Gamemastery Modules, Pathfinder AND the latest Planet Stories... I can't wait for an announcement. (As it was, I'm waiting on a couple of things to become available, namely the RotRL Item Cards this fall, before I order some Planet Stories, so I can save on shipping. But if I can get them added to my box that already has the other two subscriptions...) Kelvar Silvermace wrote:
I wouldn't necessarily incorporate warforged, at least not under that name. I like Eberron, but I'm not buying Pathfinder to be Eberron II. If anything, I'm picking it up as an old-school Greyhawk II ;-) But we do already have the "golemworks" in Magnimar, and the ancient magics of the Runelords. So I can see a place for intelligent golems in the setting as James mentioned above, even if not as an ECL 0 player race. We'll see when more information comes out in future issues of Pathfinder, but it might not be that much of a stretch.
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