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Elf

Talhaearn's page

617 posts. Pathfinder Society character for Deane Beman.


Race

Half Elf/Rogue - HP: 39/39, - AC: 20/T: 15/FF: 16 - Perception: +13 (Low-Light Vision)

Classes/Levels

- F: +4 / R: +9/ W: +4 - CMB: +5 - CMD: 20, Speed: 30 - Init: +6

About Talhaearn

Talhaearn Tad Awen
Male Half-Elf Rogue 4
CG Medium Humanoid (elf, human)
Init +6; Senses low-light vision; Perception +13
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Defense
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AC 20, touch 15, flat-footed 16 (+5 armor, +4 Dex, +1 deflection)
hp 39 (4d8+16)
Fort +4, Ref +9 (+1 bonus vs. traps), Will +4; +2 trait bonus vs. divinaton effects, +2 vs. enchantments
Defensive Abilities evasion, trap sense, uncanny dodge; Immune magic sleep; Resist elven immunities
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Offense
--------------------
Speed 30 ft.
Melee Cold Iron Dagger +7 (1d4+2/19-20/x2) and
. . Cold Iron Dagger +7 (1d4+2/19-20/x2) and
. . Masterwork Shortsword +9 (1d6+2/19-20/x2) and
. . Masterwork Shortsword +9 (1d6+2/19-20/x2) and
. . Silver Light mace +7 (1d6+2/x2) and
. . Silver Light mace +7 (1d6+2/x2)
Ranged Masterwork Composite shortbow (Str +2) +8 (1d6+2/x3)
Special Attacks sneak attack +2d6
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Statistics
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Str 14, Dex 18, Con 14, Int 10, Wis 12, Cha 10
Base Atk +3; CMB +5; CMD 20
Feats Skill Focus (Perception), Toughness +4, Two-weapon Fighting, Weapon Finesse, Weapon Focus (Shortsword)
Traits Adopted, Carefully Hidden, Reactionary
Skills Acrobatics +10, Bluff +4, Climb +6, Diplomacy +6, Disable Device +15, Escape Artist +8, Intimidate +4, Knowledge (dungeoneering) +4, Knowledge (local) +4, Linguistics +4, Perception +13 (+15 to locate traps), Sense Motive +6, Sleight of Hand +8, Stealth +10, Swim +6, Use Magic Device +7
Languages Common, Draconic, Elven
SQ elf blood, rogue talents (combat trick, finesse rogue), trapfinding +2
Combat Gear Potion of invisibility (2), Wand of cure light wounds, Alchemist's fire (2), Antiplague, Antitoxin, Sunrod (2); Other Gear +1 Mithral Chain shirt, Arrows (20), Cold Iron Dagger, Cold Iron Dagger, Masterwork Composite shortbow (Str +2), Masterwork Shortsword, Masterwork Shortsword, Silver Light mace, Silver Light mace, Cloak of resistance +1, Ring of protection +1, Backpack (12 @ 7 lbs), Cold Weather Outfit, Flint and steel, Sewing needle, Silk rope, String or twine, Thieves' tools, masterwork, Thread (50 ft.), Wrist sheath, spring loaded (1 @ 0 lbs), 2674 GP, 4 SP, 8 CP
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Special Abilities
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Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Carefully Hidden You gain a +1 trait bonus to Will saves and a +2 trait bonus to saving throws versus divination effects.
Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Sneak Attack +2d6 +2d6 damage if you flank your target or your target is flat-footed.
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Trapfinding +2 Gain a bonus to find or disable traps, including magical ones.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

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Journal
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Starting Gear:

Leather Armor
Shortsword x2
Backpack
Chalk, 5 pieces
Flint and steel
Rope, silk (50 ft.)
Sunrod x2
Thieves' tools
Cold Weather Outfit
Sewing needle
Thread
String
73 GP

Level 1:

FS-1: In Service To Lore
-----XP: +1; PP: +2; GP: 417
-----Items sold: Leather Armor (5gp)
-----Items purchased: Masterwork Chain Shirt (250gp)
-----Total GP: 245
-----Total Fame/Prestige: 2/2
FS-2: To Delve the Dungeon Deep
-----XP: +1; PP: +2; GP: 417
-----Items sold: Short Sword x2 (10gp)
-----Items purchased: Masterwork Short Sword x2 (620gp)
-----Total GP: 52
-----Total Fame/Prestige: 4/4
FS-3: A Vision of Betrayal
-----XP: +1; PP: +2; GP: 401
-----Items sold: Thieves' Tools (5gp)
-----Items purchased: Masterwork Thieves' Tools (100gp); Cold Iron Dagger x 2 (8gp); Alchemical Silver Light Mace x2 (50gp); Alchemists' Fire Flask x2 (40gp); Wand of Cure Light Wounds (2PP)
-----Total GP: 270
-----Total Fame/Prestige: 6/4

Level 2:

3-05: Tide of Twilight
-----XP: +1; PP: +2; GP: 521
-----Items purchased: Masterwork Composite Shortbow Strength +2 (525gp); 20 Arrows (1gp)
-----Total GP: 265
-----Total Fame/Prestige: 8/6
3-EX: The Cyphermage Dilemma
-----XP: +1; PP: +2; GP: 532
-----Total GP: 797
-----Total Fame/Prestige: 10/8
3-07: Echoes of the Overwatched
-----XP: +1; PP: +2; GP: 1834
-----Total GP: 2631
-----Total Fame/Prestige: 12/10

Level 3:

0-49: Among the Dead
-----XP: +1; PP: +1; GP: 1255
-----Items sold: Masterwork Chain Shirt (125)
-----Items purchased: Mithril Chain Shirt +1 (2100gp); Cloak of Resistance +1 (1000gp); Antiplague (50gp); Antitoxin (50gp)
-----Total GP: 811
-----Total Fame/Prestige: 13/11
4-02: In Wrath's Shadow
-----XP: +1; PP: +2; GP: 1309
-----Items purchased: Ring of Protection +1 (2000gp); Spring Loaded Wrist Sheath (5gp)
-----Total GP: 115
-----Total Fame/Prestige: 15/13
0-17: Perils of the Pirate Pact
-----XP: +1; PP: +2; GP: 1271
-----Items purchased:
-----Total GP: 1386
-----Total Fame/Prestige: 17/15

Level 4:

0-05: Mists of Mwangi/b]
-----[b]XP:
+1; PP: +1; GP: 1889
-----Items purchased: Potion of Invisibility (300gp), Potion of Invisibility (300gp), Remove Disease (150gp)
-----Total GP: 2674
-----Total Fame/Prestige: 18/16

Miscellaneous Boons:

Conquest Day 4712
Archerfeast 4712
Song of the Serpent
Prince of Wolves



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