Skill points
Str: 14 (+2) = 1+2 =3 Climb, Swim. 1 unused
Dex: 18 (+4) = 1+4 =5 Ride, Acrobatics, Stealth (2 unused)
Con: 9 (-1) = 1-1 =0
Int: 15 (+2) = 1+2 =3 Kn: Geography, Kn: Nobility, Kn: Dungeoneering
Wis: 10 (0) =1+0=1 Sense Motive
Cha: 14 (+2)=1+2=3Diplomacy, Intimidate, Handle Animal.
3 extra action points.
Acrobatics: 9 (Dex 4, Class 3, Ranks 1, Trait 1)
Climb: 6 (Str2, Class 3, Ranks 1)
Diplomacy: 6 (Cha 2, Class 3, Ranks 1)
Handle Animal: 6 (Cha 2, Class 3, Ranks 1)
Intimidate: 6 (Cha 2, Class 3, Ranks 1)
Kn Dungeoneering: 6 (Int 2, Class 3, Ranks 1)
Kn Geography: 6 (Int 2, Class 3, Ranks 1)
Kn Nobility: 6 (Int 2, Class 3, Ranks 1)
Ride: 8 (Dex 4, Class 3, Ranks 1)
Sense Motive: 4 (Wis 0, Class 3, Ranks 1)
Stealth: 5 (Dex 4, Ranks 1)
Swim: 6 (Str 2, Class 3, Ranks 1)
Free:
Trade Jeweller: 4 (Wis 0, Class 1, Ranks1)