Molric

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Organized Play Member. 391 posts. No reviews. No lists. No wishlists. 4 Organized Play characters.




So, I can counteract deeper darkness with daylight.

Daylight wrote:
Daylight brought into an area of magical darkness (or vice versa) is temporarily negated, so that the otherwise prevailing light conditions exist in the overlapping areas of effect.
Also
Darkness wrote:
Nonmagical sources of light, such as torches and lanterns, do not increase the light level in an area of darkness. Magical light sources only increase the light level in an area if they are of a higher spell level than darkness.

Say I'm fighting a Dark Creeper in a cave and his At-Will deeper darkness is inflicting sorrow unto the party. I use daylight and it negates the darkness, returning to "otherwise prevailing light conditions."

I have two questions:

1. Do mundane and lower-level magical light sources resume functioning in the negated area?

2. Since deeper darkness has a range of touch, does the Dark Stalker need to touch the object emanating the daylight spell to dispel it with deeper darkness? Should I pour my oil of daylight down the monk's pants, for they are the pants with the highest touch AC?

2a. Do parachute pants receive a bonus to AC against foes attempting to Touch This?


18 people marked this as FAQ candidate. Answered in the errata.

Can abilities that grant you access to spells from other classes let you use spells on your own list before you otherwise could? Some of the abilities:

Pathfinder Savant (Seekers of Seekrets) wrote:

Esoteric Magic (Ex):

At each class level beyond 1st, the Pathfinder savant chooses a spell from any class’s spell list and thereafter treats it as if it were on the spell list of his base spellcasting classes; if his base class could not normally cast that spell, it is treated as 1 level higher. . . .
Samsaran (ARG) wrote:

Mystic Past Life (Su):You can add spells from

another spellcasting class to the spell list of your current spellcasting class. . . . The spells must be the same type (arcane or divine) as the spellcasting class you’re adding them to. . . . These spells do not have to be spells you can cast as a 1st-level character.

So could a Wizard use this ability to gain summon monster VII at spell level 5, as a Summoner, instead of level 7?