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I'm playing the Shattered Star AP with a monk in a party of 7. At level 8, We have: Sorcerer; Rogue/SD; Ranger/Sorc/AA; Cleric; Paladin; Barbarian. We've not all been in at the same time since the first few sessions, but we've got 5-6 players in a session consistently, between the 8 of us.Spoiler:In our last session, while ascending a staircase to the top of a broken tower, we were attacked by three wyverns. I jumped from the staircase and grappled one of the wyverns, which then (to my surprise), flew up and out of the tower, and out over the wilderness we had barely explored, taking full-round move actions each round, going higher and further from the party. I maintained my grapple check, but my GM wouldn't allow me to even attempt a second grapple check to try and pin one of its wings, or even attack it (which wouldn't under normal circumstances require a grapple check). He said, when I asked:
1) Because it's a large flying creature, it could move even after I grappled it (I didn't expect it to be able to, looking at grapple RAW, but I'll take it).
2) Because it was flying at 120 ft/round (whatever that equates to in normal speed), I couldn't do anything but hold on for dear life. - I expected to at least be able to make another grapple check to do something (pin a wing, make an attack; effectively grapple my way around the creature). I'm also somewhat curious as to why 120 ft/round would be so debilitating when my monk has a 50 ft base speed, for 200 ft/round at a flat out run.
I haven't seen anything in the mechanics (and I am fairly familiar with the rules for grappling) that deal with this situation, and I'm curious about what you all think about how the situation was handled.
I guess it depends on the type of game your GM is running and how he/she envisions it. If this were to happen in my game I'd take the cinematic route and allow the PC to grapple, fight, or even use handle animal or ride to try to take control of the beast. I would probably also make the PC roll against relatively high DC climb or dexterity checks to see if they are able to hold on and not fall off while doing those things.