About Taenweth VandiirStatistics Name: Taenweth Vandiir
CG Female Humanoid (Elf)
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AC 16 ; touch 13; flat-footed 13 (+3 armour, +3 dex)
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Speed 30ft
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• Pioneer (Campaign Trait, +1 to Ride)
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• Acrobatics +7 (1 rank)
LANGUAGES
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• Ability Score Racial Traits: Elves are nimble, both in body and mind, but their form is frail. They gain +2 Dexterity, +2 Intelligence, and –2 Constitution.
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Weapons, Accessories & Ammunition
Armour
General Gear & Equipment
For (and on) Horse (free from campaign trait)
Total cost and weight: 125gp, 7sp & 3cp out of 140gp (remaining coin approx. 17gp) Weight carried on person: 43 lbs (light encumbrance) (STR 12, Light Load 43 lbs. or less, Medium Load 44–86 lbs., Heavy Load 87–130 lbs.) Weight carried on horse: 67 lbs --------------------
Height: 5'11"
Taenweth has a willowy grace and carries herself well. Her colouring is a perfect complement to the forest and enables her to move readily among the wilds. Her beauty complements and reflects the forest. Her eyes are wide and almond-shaped; a deep green of the shadowed trees, framed by dark, high arched brows. Her skin is a soft brown - tawny. It is smooth and supple. With her height and her slender build, she appears all limbs. She has a pretty mouth with a plumper lower lip. Her soft brown hair is full with a slight wave. She wears it partially plaited - in a single, thick braid over one shoulder. Taenweth knows that she is beautiful, yet does not feel the need to brag about it. Her beauty is simply another tool she can call upon when needed. --------------------
=== Adaptable, Alert, Amiable, Aspiring, Attractive, Clever, Contemplative, Cunning, Curious, Determined, Discreet, Educated, Graceful, Loyal, Mercurial, Observant, Proud, Quiet, Secretive, Steadfast, Stubborn, Subtle, Witty. === Taenweth looks people directly in the eye when she speaks to them or listens and some people find it unnerving. Her mood can change quickly, from either true, unconscious emotion to one of clever design to garner a response/reaction that she is seeking. On first meet, her demeanour appears cool, but she can be amiable enough on further interaction. She is true to her word, but some should be wary as she can play with her words. She thinks fast on her feet and when cornered, won't give in/up. Taenweth is a loyal companion if given the chance; serious in her endeavours and duty. She only holds grudges at the worst personal offences. She isn't overly concerned with a person's race (although at certain times she may say that Elves are superior) but will look at the calibre of their character - she gives her trust and loyalty only when one has proven themselves to her over the long term. Taenweth is very resourceful and it's kept her alive for so long. --------------------
Life was made of routine in the forest. Taenweth watched as older brother Torchon climbed the trees and showed her how to hide and move without sound among the foliage and branches. It was an art and her brother was one of a dozen Elven warriors who had trained high in the treetops to keep their forest boundaries safe. He could fall from above in a manner that would curtail injury and catch an intruder unawares at their peril. Taenweth lost count how many river pirates Torchon and his company had stopped from attacking their settlement. It was such a number over the multitude of years that the river pirates stopped attempting such attacks altogether – only the most foolhardy of them continued, but they swiftly died in the endeavour. Her father, Thannor, was a warrior of old, but now he preferred distilling the potent mead from the bees which supped on the unusual flora that thrived in their hidden glades and fens. He made good coin trading in Hymbrian mead, even though other races could barely tolerate its potency. When he wasn’t busy making his mead, he would teach Taenweth how to fight – how to manipulate a blade with finesse. Her mother, Braigeth, was a fair bows woman and grew some of the most poisonous mushrooms and herbs. She understood the lore and how to handle the plants without poisoning herself. In a pond, in the back of their house, Braigeth reared the tiny, translucent fish favoured by many a Daggermark assassin. After they had entered a body, through any available orifice, their poisonous spines would slowly and painfully kill a person. Many an Elf held Braigeth in high regard for her skill and craft. The Vandiirs particularly enjoyed the esteem of their Hymbrian neighbours. Life for Taenweth consisted of lessons – in a classroom and outdoors in the forests. She had a certain knack and instinct for searching things out in the wilds and she found she enjoyed the challenge it provided. Torchon would test her – hide objects in the deepest or most shadowy parts of the forest for her to find. Years and seasons came and passed and life carried on. The Hymbrian Elves continued in their endeavours, working toward what was only ever whispered as their true purpose. One fateful day, a sanctioned visitor from Galt was drinking at the alehouse and Taenweth overheard his talk of fortunes to be made in Brevoy for adventurers and their ilk. That people were being given charters to explore the Stolen Lands. Such an endeavour truly appealed to her – even though the prospect meant she would leave her family behind in Hymbria to set a new path for herself. The more she thought about, the greater the desire grew. Taenweth was of age now and talk had abruptly turned to her choosing a suitable life mate. Yet she wanted something more – there would be time for a husband and family. One night, when the only light came from a new moon, Taenweth filled a pack, collected her weapons and taking her horse, Veris, started her path through the the forest. She was almost at the borders, when Torchon slid down to the ground before her, as she had expected him to. “I will always be your little Sister, but I am grown now. Torchon, I must go. I have learned much from you and Mother and Father, but my spirit calls me beyond Mimere's borders. I seek to make my own fortunes. I love you, Brother. Take care of Mother and Father. They will be angry when they discover I have gone. Tell them not to give pursuit, for my mind is fixed and I will not be deterred from this chosen path. I will do you proud, Brother, and one day I may even return to see you all. May your paths be green and the breeze on your back.” She kissed Torchon on his smooth cheek and under the cover of a new moon, made her way out through the edge of the forest and travelled up along the East Sellan toward Brevoy. --------------------
Veris the Horse's Stats:
Horse, Light, Male, named Veris (Stallion. Chestnut coat on body, lighter shade of chestnut on mane and tail. A wide white stripe down the middle of the face.) Light Riding Horse CR 1
DEFENSE AC 11, touch 11, flat-footed 9 (+2 Dex, –1 size)
OFFENSE Speed 50 ft.
STATISTICS Str 16, Dex 14, Con 17, Int 2, Wis 13, Cha 7
Feats Endurance, Run Skills Perception +6 SQ docile SPECIAL ABILITIES
ECOLOGY
The statistics above are for a typical riding horse, called by some a “light horse.” Some horses are larger and heartier, bred for labor such as pulling plows or carriages. These horses are called “heavy horses” and gain the advanced simple template, a bite attack, increased hoof damage, and can be specifically trained for combat with the Handle Animal skill. Horses stand 5 to 6 feet tall at the shoulder and weigh between 1,000 and 1,500 pounds. --------------------
Roles in the Kingdom:
Taenweth would be most suited to the Spymaster or Marshal roles within the new kingdom. She has the skill set and temperament to undertake either role.
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