Hello. I made this order on May 18th, and had parts of it be shipped separately. While most of it's gotten to me just fine, two products have not. The first is a preorder of Order of the Stick: Start of Darkness. GiantITP says it got its first copies on the 23rd of June, so I thought you might have it by now. If not, okay.
Secondly, I back ordered a GameMastery Combat Pad. Looking at the UPS Tracking, it appears to have been delivered on May 22nd, which means that it's been lost or in transit for five weeks now. What's up with that?
Thank you for your help.
Wow. I can't believe this. I only jumped in at #328, but I still can't believe it's getting pulled. And to think, I had material on the waiting list. No wonder none of my later queries were accepted. I'm not optimistic about WotC's e-zine, either. Online PDFs are a pain to use, and I doubt they'll consistently update it. I hope I'm wrong. At least the refunding's decent.
I came up with a similar idea. I sent in a query a while ago, although it was rejected.
It's worth noting that Die, Vecna, Die was not taken well by the Planescape community. The events in the campaign didn't carry over into 3E, and none of the Planescape staff had anything to do with it. It's hard to consider some of that canon. Also, the descriptions of the Serpent have been inconsistent. While Monte Cook originally wrote it as Vecna's personification of magic, Bruce Cordell (Among others, but he's made the most) has written that it's an ancient being, which the designers tried to reinforce in DVD.
If what you're looking for is flavor more than power, the Alienist (Complete Arcane) is a good choice. The prestige class requires you to be a specialist in conjuration, but it does that well. Also, why just be a gnarled old man reading dusty tomes when you can be an insane gnarled old man reading dusty tomes?
I for one third the return of the Timelord. Great class, great times. I want a 3E Chronomancer...
That aside, I think Volume II should contain campaign setting material. Stuff like Ed Greenwood's old work, the Ecology of the Nine Hells, and all that jazz. The 3E Spelljammer article in Dungeon 92 could be a big hit as well.
To add my opinion...
In Planescape, it was stated that the Outer Planes represent emotions, feelings, and whatnot. They aren't actually infinite, but more subjective in size and distance. Your speed of travel depended on how true to the plane's ideals you were (Doing good on Elysium would get you to your destination in a day or two, while being a jerk would get you lost). One could say that the plane itself bends and warps based on belief (A core theme in the setting).