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Lion Blade

Tacticslion's page

Pathfinder Adventure Path Subscriber. 6,903 posts (8,617 including aliases). 2 reviews. 3 lists. 1 wishlist. 24 aliases.


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Pathfinder Adventure Path Subscriber

Dot.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

While I'm not "back" yet, I wanted to make sure to wish everyone an early Merry Christmas (and/or whichever other thing you celebrate)... and to let you all know that I've neither forgotten nor given up!

Though we've still lots of doctor visits, with a sick three-year-old (the big brother), and several cross-state trips, we're doing well over-all, and God is good.

Later this month, Lord willing, we'll be back!
(Though it miiiiiiight be early January.)

Thanks!

Peace and God bless you!


Pathfinder Adventure Path Subscriber

I learned one!


Pathfinder Adventure Path Subscriber

With my wife. If I'd had my druthers, I'd hit the immortality list as well, but I'm totally okay going out whenever it's my time. I mean, I'm not chompin' at the bit to go, but, you know, I've had an awesome life. My only regret would be that I couldn't spend more time with my family.

Jaelithe wrote:
Utopia.

One of the more clever bids for immortality yet, 'round here. Well played.

Lemmy wrote:
Saturn.

You just have to one-up everyone, don't you, Lemmy. :D

NobodysHome wrote:
All good.

Beautiful, man. Just wonderful. :D


Pathfinder Adventure Path Subscriber

I'd say that reputation is a mental/social rarity. There is only so much personal reputation one can actually have. And further, there are only so many people that can have exceedingly large reputations before it all begins to fade out in the wash of names.


Pathfinder Adventure Path Subscriber
James Jacobs wrote:
Tacticslion wrote:

1) James, is there any chance that Paizo will produce less ink-intensive city grids? 'Cause I love your city grid/sheets, but man, even on fast quality black-and-white, they eat the ink like mad!

2) Also, I had Chinese last night! Are you jealous?

3) Also, also: my infant son is nearly two months old! My wife and I play "We're too exhausted by constant feeding and no sleep to get up and roll the dice, but go through adventures anyway Pathfinder." while holding him. Are we raising him right?
(Similarly, our three-year-old, only we add "... and while very distracted." to the other sentence when he's with us.)

4) Is sleep necessary for sanity?
(Note: the answer to this one is entirely irrelevant. I'm still not getting any.)

5) Am I a codfish?

EDIT: for clarity.

1) We've no plans to do so, sorry!

2) Depends what kind of food, but probably not.

3) Congrats! I'd say yes you are!

4) Yes, if your next question has anything to say about it.

5) Do you have spines? No? Probably not then.

1) Boo. Q.Q

2) Cool. It was "good food".
3) Thanks! Yay!
4) Alas.
5) Hm... maybe I need a haircut, then...


Pathfinder Adventure Path Subscriber

Belker is awesome. I'm loving and dreading this at the same time. Well played, Rich. Well played.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I love my two sons! I love my wife! I love the Lord!

Life is great! :D


Pathfinder Adventure Path Subscriber
CalethosVB wrote:

LINK

I submit this for your perusal if you haven't already seen it.

Helping! :D


Pathfinder Adventure Path Subscriber
Farael the Fallen wrote:
Maybe Federation Earth had no money, but definitely many other societies like the Ferengi had money.

Exactly.


Pathfinder Adventure Path Subscriber

Dooooooting.


Pathfinder Adventure Path Subscriber

I think the Federation itself was without money and with money, depending on the time, and location.

It was (effectively) post-scarcity, and thus (effectively) money-free, as money was worthless for all the things that we use it for today.

In certain segments or at certain times, however, there was still the requirement of compensating a worker for their work.

The Ferengi in specific were noted as a still-money-based racial culture, who interacted with the Federation in a desire to acquire their mineral resources through "fair" (for broad definitions thereof) trade and commerce, as the Ferengi people were neither post-scarcity, nor "enlightened" as the Federation.

What's more, the bar you refer to in DS9 is hardly what could be thought of as primarily Federation space. Sure, yeah, technically the Federation was "in charge" of DS9. But they orbited someone else's planet, had two other non-Federation cultures besides clashing and blending in the local station (three if you count hyper-advanced-yet-distantly-separated worm-hole entities), and had constant challenges from malevolent forces that lived, like, right over there (as opposed to most of the Federation, which held most of their territory rather easily and well in that period of time).

I'm a bit fuzzier on the earlier parts (i.e. the Original Series time), but by Next Gen and DS9, I'm pretty certain the Federation proper had no need for currency, but the people and creatures they interacted with certainly did have that need.


Pathfinder Adventure Path Subscriber

Dot for future follows.


Pathfinder Adventure Path Subscriber

1) James, is there any chance that Paizo will produce less ink-intensive city grids? 'Cause I love your city grid/sheets, but man, even on fast quality black-and-white, they eat the ink like mad!

2) Also, I had Chinese last night! Are you jealous?

3) Also, also: my infant son is nearly two months old! My wife and I play "We're too exhausted by constant feeding and no sleep to get up and roll the dice, but go through adventures anyway Pathfinder." while holding him. Are we raising him right?
(Similarly, our three-year-old, only we add "... and while very distracted." to the other sentence when he's with us.)

4) Is sleep necessary for sanity?
(Note: the answer to this one is entirely irrelevant. I'm still not getting any.)

5) Am I a codfish?

EDIT: for clarity.


Pathfinder Adventure Path Subscriber
DM_Kumo Gekkou wrote:
To be honest, I went full digital for city maps until a district was full. I know that doesn't help terribly but I'll link the software if you like.

Sure, why not? :)

Thanks!

Spatula wrote:
Good luck with the infant. And trust me when I say, that it does get better! I remember feeling like the not sleeping would last forever, but it only feels that way.

As this is our second go-round, I definitely recall! Thank you very much for the encouragement, however!

Spatula wrote:
Anyway, I would think that any sort of graphical representation of the city grid is going to take a lot of ink. Your best bet to a low-ink alternative, I think, would be to use Excel or a similar program to recreate the grid, and type in the building names in their proper location. Most of the kingdom-tracking Excel spreadsheets out there use something like that to manage the grids. It won't look great, but it should get the job done.

This is what I was thinking, but it makes me somewhat sad. The proportions are all off. I really wish someone with more time and artistic talent than I would get in there, scrub all the gradients off of a basic city map grid, and leave a nice white-and-black lined paper without all the gorgeous ink-devouring shading that the official papers use (when you print 'em in black-and-white: the actual color is even more expensive).

Thanks for the suggestions, all! I'd love to hear more if anyone has them!


Pathfinder Adventure Path Subscriber

So, uh, is there a less-ink-intensive, more printer-friendly version of, say, the city grids?

Certainly I can find blank hex paper, but the problem is finding anything like the city grids that doesn't have that gorgeous (yet exceedingly expensive to print-out) sheet of heavily-colored paper.

Black and white, I could do, but the problem is that it's still a metric ton of ink - only slightly less expensive than the full color versions.

Basically: does anyone have a version that's both black and white and ink-lite? Anyone? Anyone? Beuller? Beuller? Beuller? Anyone? Beuller?

To be clear, I'm posting this in between infant feedings and on a tremendous lack of sleep: it's not too likely that I'd be able to check this thread or respond too much. Sorry. If you have a solid lead or direct response, you might want to PM me.

Also, I want to mention that I'm looking for these not just for our Kingmaker stuff, but also for several other games that I'm planning on running. That said, if your personal "ink-lite" version happens to, say, have "KINGMAKER" printed all over the place, I don't really care, so long as it doesn't burn as much ink as those beautiful things that Paizo officially publishes.

Thank you all so much in advance!

(Also, infants are awesome. Time consuming, exhausting, but awesome.)


Pathfinder Adventure Path Subscriber

Dooooooot.


Pathfinder Adventure Path Subscriber

Interesting question.

The short version is that it's heavily going to lean on GM interpretation. I'd either leave them (for ease of play), or drop the feat while leaving the favored bonuses, or allow the player to choose new things if that fits their concept better. Basically, I'd be generous.

Allow me to describe the two thought processes (in brief*) as expressed in this thread, as they appear to me:

1) No it doesn't work, because you have to qualify without <insert thing here> before gaining <insert thing here> so, even if you qualify again after the fact (say, by the thing itself granting the qualifications), if you lose the first qualification, the entire feat ceases to function.

2) Yes it does work, because once you qualify, it locks itself into a positive qualification loop by auto-qualifying for itself.

Ultimately, it seems to be an order of operations question - which do you apply first, the qualification, or the disqualification?

Either way, a GM is going to have to make a decision.

What's interesting about these two arguments is that both rely on RAW to a rather extreme degree, and neither really make much sense within the greater confines of the game's rules and style.

For the record, based off of my own reading, Ultimate Campaign FAQ sets up conflicting expectations as to what can and cannot qualify for based on (reference current character v. former character), however due to ruling against a PrC being able to retrain to qualify for itself after-the-fact (a ruling I will certainly be ignoring in all our home games), it seems the general designer intent is that a thing cannot qualify for itself.

This seems compatible with their vague goals of reducing the maximum "heights" of numbers a creature can attain (see the recent "no double-dipping" FAQ) and probably suggesting that a reincarnated character probably should according to designer way of thinking retrain all their stuff to be more compatible with their current character build (a change from 3.5; an example is the fact that you gain retroactive skill points whenever your INT increases).

Hope that helps!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

We are home for Thanksgiving!

... lacking sleep (feeding a literal "cry-baby" every two-hours, more or less ;P), but home!

Family coming over tomorrow, and my oldest boy will finally be back with his mommy and daddy and with his little brother all the time! WOOOOO~!

... I'm still hecka on hiatus right now. Sorry. (Only marginally, though, 'cause we're home!)

:D


Pathfinder Adventure Path Subscriber

First: I know Paizo's policy of linking 'Pirated' material: you do not have to worry about that with the link below anymore. The only thing displayed in that location is an explanation of the site being taken down and a farewell address/open letter.

D&D Tools has received a Cease and Desist letter after five years.

While I accept that WOTC was entirely within it's legal rights to demand the removal of the page, I am also personally saddened by it's lost. As an owner of most of those books, I found myself using the site from time to time to know where to look, regardless of the situation, as well as an aide in those cases - like now - when I don't have access to my books*. What's even nicer is that, over the years, they're easy access and neat categorization and references allowed me to find and purchase a few books that I would never otherwise have acquired.

So it is for all this and more, I am grateful for the five years it's been running, and all of the great things they've done and, while I understand WotC's decision (both legally and, presumably, financially***), I mourne for the loss of a valuable community resource.

Pirating is not something I condone, personally, in the sense of "People should get what they want for free!" but I find it difficult to reconcile my own edperiences with sites and things that have been valuable to me, increased my purchases, and generally been an over-all boon to both enjoyment and business (from my perspective and experience) being taken down for those reasons. I understand them: I am not angry at WOTC, merely disappointed and frustrated by the loss of a great online community and a strong resource and tool that Inused to augment my legally acquired goods.

Though I know (intellectually) it is different, in some ways it feels (emotionally) much like the end of their d20 run with a slew of C&Ds for no discernible gain to the community or company****.

Regardless, I will be grateful for the benefits that I've personally had from D&D Tools over the years, will hope that the C&D comes because WOTC is planning on doing something similar themselves, and just wanted to share the unfortunate news.

Peace to you and yours, and let us salute a solid site and it's passing.

Mods, please feel free to move this to Gamer Talk or Gamer Connection, if you feel that's where it goes instead. I chose D&D 3.5/d20/OGL because that seemed the most appropriate. Thank you!

* Because, for example, my newborn is in the hospital, being premature, and we, forced out of town, are staying at the Ronald McDonald House** without most of our stuff. In fact, to be specific, with no access to my Dungeonscape (which is at home and which I lack room for, here), I was able to look up a few key class features from the Factotum class quickly on my iPhone (though it's hard to read a screen that tiny - also, REALLY hard to type this on a screen/with buttons that tiny; please forgive typos). Really helpful in running the solo game I currently am for my wife.
** An awesome place. They deserve your money and respect. They've earned mine! I never knew what they did until now.
*** I presume this hurt their sales somehow?
**** This statement refers to when they were not publishing that edition anymore; now, of course, the PH, DMG, and MM are once again for sale. It is a different situation, and a different time.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

Hiatus it is!

Limited internet access, sick, and a newborn (who is still in the hospital dealing with preemy things) combined with upcoming and impending tremendous amounts of family visitors over a large period of time means that, in all probability, I'm out for another month. I'm sorry it took so long to post this up, but, our days are mostly spent:

1) wake up
2) guzzle something approximating breakfast
3) travel to hospital to engage in endless cycles of:
- 3a) feeding our son
- 3b) wife pumping milk for the future (while I meet with someone or wait with poor wifi reception)
- 3c) seeing someone about something
- 3d) repeat
- OPTIONAL: occasional breaks for eating (some days)
4) come back to the RMDH!
5) eat free food!
6) sleep

This, naturally, is not conducive to gaming online.

To be clear, while tiring, it's not a bad state that we're in; things are generally okay. The two "bad" things are: our newborn is battling anemea (lack of red blood cells produced by bone marrow, not lack of iron), and I'm rather sick (which is why I'm at the RMDH and have time to update this, leaving my wife alone at the hospital today); oh! and a mistake with Verizon meant my iPad lost its Roaming Wifi capabiilty for... I dunno, until they stop falsely claiming I owe them $125, but that's mostly just waiting for us to talk to an actual person in-person instead of people on the phone. Seriously, and truly, though, those are the only things that are bad. Everything else is going as well as it can.

I am sorry about the lack of updates/information!

Anyway, with all this in mind, if no one minds, I'm going to beg us out until December - probably sometime later December. December itself will be a bit tricky, but by then, Lord willing, things'll have settled down enough, we'll be home, and we'll have internet access.

Apologies again for the lack of communication and time!

~ Tac

OH: Please feel free to keep 'botting me. Kind of semi-appropriate, really. Sorry!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

Limited internet access, sick, and a newborn (who is still in the hospital dealing with preemy things) combined with upcoming and impending tremendous amounts of family visitors over a large period of time means that, in all probability, I'm out for another month. I'm sorry it took so long to post this up, but, our days are mostly spent:

1) wake up
2) guzzle something approximating breakfast
3) travel to hospital to engage in endless cycles of:
- 3a) feeding our son
- 3b) wife pumping milk for the future (while I meet with someone or wait with poor wifi reception)
- 3c) seeing someone about something
- 3d) repeat
- OPTIONAL: occasional breaks for eating (some days)
4) come back to the RMDH!
5) eat free food!
6) sleep

This, naturally, is not conducive to gaming online.

To be clear, while tiring, it's not a bad state that we're in; things are generally okay. The two "bad" things are: our newborn is battling anemea (lack of red blood cells produced by bone marrow, not lack of iron), and I'm rather sick (which is why I'm at the RMDH and have time to update this, leaving my wife alone at the hospital today); oh! and a mistake with Verizon meant my iPad lost its Roaming Wifi capabiilty for... I dunno, until they stop falsely claiming I owe them $125, but that's mostly just waiting for us to talk to an actual person in-person instead of people on the phone. Seriously, and truly, though, those are the only things that are bad. Everything else is going as well as it can.

I am sorry about the lack of updates/information!

Anyway, with all this in mind, if no one minds, I'm going to beg us out until December - probably sometime later December. December itself will be a bit tricky, but by then, Lord willing, things'll have settled down enough, we'll be home, and we'll have internet access.

Apologies again for the lack of communication and time!

~ Tac


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

Praying for you, mdt!

Limited internet access, sick, and a newborn (who is still in the hospital dealing with preemy things) combined with upcoming and impending tremendous amounts of family visitors over a large period of time means that, in all probability, I'm out for another month. I'm sorry it took so long to post this up, but, our days are mostly spent:

1) wake up
2) guzzle something approximating breakfast
3) travel to hospital to engage in endless cycles of:
- 3a) feeding our son
- 3b) wife pumping milk for the future (while I meet with someone or wait with poor wifi reception)
- 3c) seeing someone about something
- 3d) repeat
- OPTIONAL: occasional breaks for eating (some days)
4) come back to the RMDH!
5) eat free food!
6) sleep

This, naturally, is not conducive to gaming online.

To be clear, while tiring, it's not a bad state that we're in; things are generally okay. The two "bad" things are: our newborn is battling anemea (lack of red blood cells produced by bone marrow, not lack of iron), and I'm rather sick (which is why I'm at the RMDH and have time to update this, leaving my wife alone at the hospital today); oh! and a mistake with Verizon meant my iPad lost its Roaming Wifi capabiilty for... I dunno, until they stop falsely claiming I owe them $125, but that's mostly just waiting for us to talk to an actual person in-person instead of people on the phone. Seriously, and truly, though, those are the only things that are bad. Everything else is going as well as it can.

I am sorry about the lack of updates/information!

Anyway, with all this in mind, if no one minds, I'm going to beg us out until December - probably sometime later December. December itself will be a bit tricky, but by then, Lord willing, things'll have settled down enough, we'll be home, and we'll have internet access.

Apologies again for the lack of communication and time!

~ Tac/Marru


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

Praying for you!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

Noooooooo ! Not Analise, too! :/

Have a good one! We'll miss you! Also, I can't actually see what I'm typing, so I hope that by the time this you read this, it's comprehensible. Truck g to get consistent access to Internet and computers is... Meh.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

It's looking like "not tonight" - sorry!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

To be clear: my parents just gave me an iPhone for the explicit purpose of ensuing that I couldn't let a day go by without them receiving a text/pictures of their Grandkids. XD

And: I plan on updating when I sit down at a PC... likely tonight, but there are no guarantees. Sorry.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

Yeah. iPhone's a bear to post in-character, though. The keys are so tiny. (An iPad is hard enough. I recently got a phone, but my iPad's battery life has been... poor, lately. Probably just used more often and not plugged up as much.)


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

House rule: As you like! It's there for your perusal, even though you aren't interested at this time. :)

As for the other ruling by JJ: okay. I, personally, don't like the rule as a GM, as it really hurts rogues and other sn am attack specialists, but, as you're the GM of this one, that's fine. :)

EDIT: for clarity


Pathfinder Adventure Path Subscriber
Wheldrake wrote:

If there's no conjuration magic there, what happens to bags of holding and their like when they enter this zone? Blow up? Just won't open?

This said, it's an interesting twist on a dead magic zone.

Hm... he said "no conjuration", which those don't fall under, but it's because of a dimensional lock.

That means they are affected. As to what happens: they simply cease functioning (magically). They effectively don't work.

You could put a portable hole (which is now just a magic cloth) inside a bag of holding and experience no issues whatsoever... until you took them out of the region. In fact, that could be a pretty nasty anti-thief trap.

Put stuff in the hole and bag, enter area, place hole I bag, and rest secure that if anyone ever does take your stuff, they'll be lost forever in one of the most dangerous regions of existence. Bonus points: mildly sew them together.

When you need to retrieve the stuff, simply remove the stitching, remove the hole, and exit the region.

Whether or not people would do this depends on how long the lock has been in place. If it's been there long enough, it might even be common practice in areas near the border.

... of course, if it's common enough, breaking the lock might be an additional way of "ending the threat" ... by dropping the entire region into the astral plane instead of material.

Sure that'd cause other problems, but, you, they're not yours (for now). :D


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Waves of Ecstasy+Greater Restoration+Heal+Sympathy (overkill, really)+Keep Watch
Caster Level: enormous.
Size: colossal

Now you have a living spell that makes you feel great, heals you of all damage and negative effects, allows you to be awake instead of sleeping, and makes you really want to stay (as I said: overkill).

Place one (1) succubus inside. (Bare bear Druid optional.)

Rings of Sustenance will be provided. (They aren't necessary, but, you know, it's still nice.)

Enough room inside for everybody! Come on in!

...

...

...

>.>


Pathfinder Adventure Path Subscriber

Exactly.


Pathfinder Adventure Path Subscriber

O.o


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

KILL THE SPECTER, KILL IT, KILL IT WITH FIRE (or something), AND KILL IT WITHIN 1d4 ROUNDS BEFORE ITS SPAWN ARRIVES!!!!!!!!1!1!1!1!one!one! O.o


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

Putting this over here for easier/less contentious discussion.

RE: invisibility and sneak attack

Two things:
- I thought you became visible (even with a ring) after attack
- Sneak attack is one of the weaker choices in the game because of how hard it is to set up and get out

One of the reason's Sevia is as powerful as she is is her ability to become invisible, but she still does not deal a consistent damage output equal or greater than a dedicated warrior - with her feat selection she is not optimized to be a fighter or a paladin - she's focusing on dual wielding instead of two-handing for instance, and a high DEX build.
(Hexy, by comparison, has gone the two-handing route, but she's no where near as good at it, because of her puny strength, and she's done nothing with it, mechanically.)

Predominantly, she's a ninja (i.e. "better rogue") with a useful damage trick or two (invisibility or fleet charge) and using the other elements to support that (spells, base attack, and hit points). Later, she'll probably slowly switch into using her spells more.

The good thing about her build is that it's fairly DAD: so long as she pumps up charisma and dexterity, she's doing pretty well.

But she would be vastly out damaged by a solid and strength-focused mythic fighting two-hander. (It would also be a less interesting character, over-all, with fewer skills). Because despite her great tricks, she can't get off all of her specialties every round. Even if she could, the extra damage doesn't multiply on criticals. And she can't get as many static sources.

Her higher base attack helps with that a lot, but... meh.

In that spirit, I'm going to ask of a house rule. You may feel free to say "no" and make tweaks to it, as desired. You may present it to Sevia, or not.

link

And

http://paizo.com/campaigns/GobSmashOne/recruiting&page=3#103

The idea is, instead of 1d6/odd level, or even +2/odd level, it's level+1 damage, multiplies on a crit, and functions for any condition as well as anything that would allow sneak attack to function.

As I'm not trying to sneak anything by you with it, feel free to review it, post a more comprehensive (if you like) set of revised rules (mine is currently light, I know; that's on purpose: I like to reward clever play with bonuses, so I can add this in when it seems pertinent), or just explain that you'll heavily adjucate it more. Or, of course, reject it! :D your choice!

No rush.

Also: blllllaaaaaagggghhhh looking things up and linking with an iPad is a paaaaaiiiiiinnnnnn. :p
;D


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

That... is an unfortunate ruling. :/


Pathfinder Adventure Path Subscriber

Ugh, I know. I hate those sites. It always feels, legitimate product or not, that they make it as daggum difficult to find what you're their to download as possible (usually buried somewhere hidden in normal but small text half way down) while there are usually no less than three different-size and vague to the point of being actively deceptive "DOWNLOAD NOW"-type things to click.

I figured more or less what you did, but... Those permissions, man. Vague and broad enough that, really, I could see someone literally replicating everything you looked at, saw, and wrote, and be perfectly "justified". Blech.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
deusvult wrote:
Gulian wrote:

Why not? You conjure positive energy from the positive energy plane.

Necromancy is the magic involving life and death.

That's pretty much a slam dunk case for healing being necromancy. "White" necromancy as opposed to EEEvil Black Necromancy, to be sure. But still necromancy.

It's bizarre that PF has cure spells as conjuration. One might even accuse Pazio's developers of having made a mistake.

Or 3.5 developers before them.


Pathfinder Adventure Path Subscriber

Hostile: base DC 25+
Give Aid that could result in punishment: +15

Quote:
Some requests automatically fail if the request goes against the creature’s values or its nature, subject to GM discretion.

Also, his character truly gets off on abusing a creature incapable of giving consent? Chaotic Evil ahoy!

That said, if he's good enough, and chooses the right racial features, he can get people to Friendly for 1d4 hours (longer or shorter, subject to GM discretion).

Congratulations, he's just turned into a corrupting force!

This guy or an affiliate with even higher Charisma shows up with invisibility, mind blank, and lots of curses (mostly wisdom and opposed saves, mostly while he's asleep, and thus "considered willing"), and charms the lad.

One negotiation (and a DC 20 Charisma check later, should the player be opposed), the character has signed a contract to instantly become a loyal devil upon death in exchange for three wishes and is shortly thereafter killed via rider contract.

The devil is happy, the PC is happy, the GM gains control of a new villain (the former PC), and the player rolls up a new character.

Alternatively, take one (1) succubus. Grant her an 18 in her charisma (increase of 7, total of 34), one tattoo of charisma +6 (total now 40), and a +5 inherent bonus (45), and maybe a few non-associated class levels to get an ability score increase (46 total), and the advanced template (50 total: +20 modifier). Make the tattoo do double duty as a tattoo of persuasion (as the circlet) granting her a +3 bonus).

Apply feats and class features accordingly.

CR is 9-12, probably.

She is quite furious at the PC for stealing her show, but aware of how dangerous he is.

Hence, she uses Diplomacy to make everyone hostile to him, planning and plotting his demise, turning them against him, and persuading them to attack and kill him on sight.

It's really easy: after all, she's just using the same rules he is. She's just not voluntarily making things harder on herself.

As combat is initiated immediately, there never really is a good time to use diplomacy.

Alternatively alternatively: tell him he's being disgusting and a jerk, and that kind of action is not welcome around your table. He may cease or leave.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

Sounds awesome! XD
(It's what I'd do!)

GM Rednal wrote:
But if you'd like me to switch to story-based levels on your table, Tactics, I'd be happy to. ^^

If you like! It seemed it was something that would make things easier on you, and I'm all about making things easier on the GM, where it's not awful to play as. I run plot-based levels myself in most cases, so I'm all down with that if that's how you want it.

Alas, I'll miss my RP-XP, but that's no reason not to change up! :D


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I agreed! :D


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Well it was years ago. :D

EDIT: added a smiley that I forgot to add previously. :D


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(By the way: I recognize this is a necro, but it seemed like a good thread to do it to. :)


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There was a game we played with so... many... twists... or at least call-backs. It was pretty awesome.

EDIT: this is only a few off the top of my head - I ran out of time to get 'me all!

Player playing a succubus who'd lost her memory, due to a narrowly escaped (and only hazily recalled) assassination attempt that had trapped her in a dimensionally-locked room under a collapsed roof; surviving literally only by accepting a Calling to serve a summoner from a power seemingly greater than the lock (the player thought it was weird, but went with it). The idea was to play through the basics of the backstory to get her from chaotic evil to lawful good (player's request).

Long set up and story:
Succubus shows up, and a hideous-looking man, all wickedly melted with a weird, glowing tattoo, and nearly blind uses powerful magic to keep her bound and to accept a bargain: a magic ring and dagger in exchange for rescuing a young child. The player immediately thought this was weird, but rolled with it, accepting both for the sake of being alive and free. The ring, as it turned out was useful for divinations, while the dagger was simply a powerful magical weapon (+2 cold iron). As it also turned put! the ring was a minor magical artifact (something the player never really caught on to, though accepting it for what it was)... that could change the alignment of willing creatures, even outsider, though it branded any creature who wore it with a strange glowing tattoo. Player proceeds to play the alignment change out slowly through the rest of the adventure.

In the course of the adventure, she discovers that the girl was taken through a one-way portal to a demiplane. There, she found some trapped mercenaries who'd taken her... but only because their (now-dead) boss had commanded them to, which he'd done just on the off chance that her half-Elven blood could unlock some secrets (it could not).

The mercy were now run by a demon (a yochol - they knew only that it looked like a creepy half-Orc that terrified all of them), and we're stuck in a demiplane filled with undead. Their mascot was a wicked aberration called a Runehound (from whence they derived their name): the succubus immediately squealed with delight, adopted it as her own, no declared it her "ugly puppy".

The succubus PC befriended the fellow demon via charm (both of which shared a bit of bemoaning the state of being conjured and bound) claimed the girl (the demon had kind of wanted to turn her into a drider, or something, but... meh, it would be expensive and time-consuming and she mostly just wanted control of this realm, and letting a succubus have a girl to gain help fighting a dead genius would be perfect). Thus, the little girl was placed into a makeshift backpack, hopped up on a bunch of buffs, and brought along.

The two demons did well against the dead, but, due to a combination of poor planning, bad (and good) luck, and a moment of forgetfulness on the PC's part, at the very end of the game (upon defeating the boss), the girl died from: wraith's CON loss, wight's energy drain, shadow's strength drain, ghoul fever, and poison... when the PC dispelled the super-large buffs that were the only things preventing the girl from succumbing to those effects.

This is when the father's "contingencies" came into play, and the broken man from before showed up in a blinding explosion of righteousness that destroyed the yochol and finished off the (already defeated, just not quite destroyed) bad guys, and only barely left the succubus alive (by a good save).

... which is when the story of who the man was, and how this whole thing had been set up in the first place was revealed.

The twist:
The succubus had been a nascent demon lord, who'd held a powerful lover-thrall (the father of the girl) as an agent on the material plane. As a powerful Mage, he'd created a large number of evil items directly associated with her realm, including candles of invocation... and he'd also created her "safe room": the place where her foes could not teleport into to get to her, and none but pre-approved entities could enter... thus he'd also put in "back doors" that left his own magic unaffected by the safeguards (for the purpose of getting her out, if she ever was in trouble, naturally).

Then, in a plot to gain political power with a long-term goal of corrupting a nation, he (disguised as an upstanding citizen) got married to a young and beautiful noble woman. Unfortunately for his plots, the ring his (previously despised) wife gave him - an "heirloom passed down through generations" - seemed entirely unmagical... but branded him in the midst of their ceremony and transformed the chaotic evil Mage into a lawful good one.

Struggling with his new outlook, he'd come to love his wife, and had put into plot far-ranging designs to destroy his former mistress while looking like he was helping her (or else his new family would be destroyed and his soul eaten)*.

Thus, he'd used her own dagger (now a +2 cold iron dagger, but previously a minor artifact...) as a weapon to destroy her, tricking one of her servitor succubi into subconscious programming to be an assassin.

The assassination attempt occurred, was a success, but the "contingency" the succubus' previous lover had prepared (before shed devoured him) went off, and she was saved from obliteration (though reduced in power and not teleported to safety), and the killer was cursed with dwindling magic and life force via epic spell.

Shortly thereafter, his daughter had been kidnapped. No longer able to save her himself, he went to his sealed storage rooms, finding his last candle of invocation...

The player shed some tears, accepted the full shift to lawful good, used a soul pact (3.5 variant thing) with the Mage to save the last remnants of his soul from being obliterated forever, and grant his wish to bring his daughter back to life, promising to take care of her (though the succubus kind of had to fudge a bit and used the dead yochol's essence and some undead spirit remnant to "fill in the gaps" as it were that we're missing due to how the girl died - basically the same thing, really, being soul-stuff and all...)

Similarly, a flame skull she had no real way of permanently destroying that also had no real way of harming her came to an agreement. The two of them used the various villains' body parts (culminating with the flame skull) to construct a flesh golem with the villain's brain... hypothetically hoping to being him back. Instead, due to chicanery, the succubus also secretly created a control amulet and inserted the soul gem of the girl's father into the golem, hoping to raise the father back (or at least what was left of him). Neither quite worked exactly right, but it was close enough for all parties to be satisfied, and the little girl had a massive, emotionless "daddy" that remembered everything from her childhood. So that was a thing.

* During his plotting, his wife died in childbirth while he was away supposedly working on a mission for the demon lord, but actually planting the seeds of her destruction. He never forgave himself or the nascent demon lord for that.

More story set-up:
The succubus then went on an adventure to find a way to reconnect the demiplane to the prime. Ended up in the middle of the fight against Tar-Baphon. A mortal Iomedae saved the "half-elf" who'd been knocked silly by the necromantic explosion she'd walked into from an elf gate... at which point she ran into Arazni and passed out from the overwhelming aura. A few examinations/questions/etc. later, the succubus (having started going by the slightly ironic name of Angel) was offered the chance to become an Angel (gain the angle subtype) and lose the chaos and evil subtypes in exchange for the charge/geas of keeping the daughter until she was grown and adult and mandate to leave all mortal politics in Cheliax alone (which was accepted).

She was then sent back to the demiplane with a few ideas of where (and when) to try to bring the mercs, the golem, and her "daughter" back to the world. She proceeded to indoctrinate all of the living creatures into the tenets of law, good, and the importance of family and community, as well as the reverence of Arazni and Aroden.

They eventually arrived in Cheliax, in the freshly-minted newest capitol city, Westcrown. There, they lived (the half-elf daughter accidentally gaining near immortality and taking a looooooooong time to grow up due to some ioun stone shenanigans) shocked and mourning Arazni's death, delighted at Iomedae's ascension, and worried about Aroden's death. She sat on the jury at Dundel Ruel's trial (and was instrumental in the persuasion that "he has a good point"), made her living as an exotic dancer occasionally of quite some repute (despite keeping her immortality and private life secret, but once having even the Drovenge family paint a lavish portrait after a particularly mythic performance), delighted in being a minor force for good during the nighttime streets, as well as having to struggle to keep her (technically under-age, technically waaaaayyyyy over-age) daughter from signing up do the Pathfinders right now as the dashing hero Donatalus Bisby smiled and winked at her, signing a shirt of the girl's. She laughed at the pomposity of it all with Ilnerik, the nearby chronicler. She decided that keeping her daughter living was more important than staying in Cheliax and went south to Absalom when the Chelish civil war hit. After her daughter finally grew up and moved out, the player decided the character would look for something to do, so she became a monk in service to Iomedae for a decade, becoming part of the Children of the Upper Reach movement and learning that style.

About anyone who's played Council of Thieves recognizes a lot of the names in that last paragraph. The Player did not. Cue Council of Thieves. Lots of mind-blowing revelations awaited.

It was especially amusing when they found Vassindio Drovenge's "art collection" ... including an ancient portrait of Angel (he'd had a pretty massive crush on that portrait of her when he was younger).

Council of Thieves spoiler!:
Also, a shocking reveal was when Chammady was the enemy the whole time! Initially appearing to be lawful good due to a misdirection spell, she'd become fast (and true) friends with the PC... who did a pretty great job at hiding her own identity as a Child of Westcrown to the end, before a dramatic reveal to the city.

Eventually, she even became moderately involved with deities, to the point that Erastil eventually sent three emissaries (three archons) for her to select from... one of whom was the soul of the Runehound she'd transformed, redeemed, and loosed into the world so long ago. Pretty epic shock! And delight!
(She did not choose between them, using the assistance of Spirit of Adoration to sway them to a very alternate marriage style.)


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Earlier in this thread, I think it was Mark who worked with a player of his who wanted Amnesia as a backstory and played a paladin. Turns out, he'd been a psion/Mage who'd set up an evil ritual to kill what the PCs thought was the BBEG (who was, in fact, evil), to tear a hole to the Abyss, then gave himself amnesia and a burning desire to cleanse the world of evil...


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I've since removed them and thoroughly scrubbed that computer clean of cookies, any suspicious applications, and all extensions I don't trust a lot (with permission of the owner). Still, it was a disturbing experience.


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Oh, man, off topic bullet!:
I really hope I'm the authoritative more than anything else. Amazingly, the only time my three-year-old acts out is when I'm right next to him. Otherwise, from all 'counts, he's like a hyperactive wunderkind. It's strange: I'm always worried that I might be too strict at home or something (as we do have very concrete rules that he follows), but then it's all, "Why don't you teach him how to do <X>, more? Be the boss! You're ten times his age and size!" and I'm all like, "I thought I was?" But then (from almost every report I hear) he almost never misbehaves (three-year-old fueled hyperactivity and three-year-old fueled attention deficit and not picking up after himself aside), so... I dunno? Maybe we are the monsters I'm the problem? Or maybe, it's just because he feels safe around me? Answers are not easy to come by, that's for sure! Parenting is hard work!

(Also, I'm trying so hard not to be a helicopter parent, but... but... he knows things withoooooouuuuut meeeeeeeee~! Wwaaaaaaahhhhhhh~! He's so awesooooooommmmeee~!)*

* I may or may not be awake while posting this. Also, the amount of sleep I currently have may or may not be close to an hour. Weeeeeeeeee~!

Spoiler'd because or my quantum state of potential sleep deprivation aside, I recognized it for the off topic it is!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)
GM Rednal wrote:

Unless you go a different route, of course - I'm trying to match levels to plot points, after all. I'm also considering switching to a simple 'let you know when to level' setup, but that wouldn't be fair to one-sidedly impose on players after starting with normal XP gain.

But yeah, in general, look for levels around the conclusion of events.

I'd be totally okay with this in our game! :)

Sevia, The Raven Queen wrote:
I wouldn't say Gunslingers are appropriate period. They're a completely broken class imo.

Actually playing with one is quite a different experience.

Sevia, The Raven Queen wrote:
I'm probably more dangerous just because I have greater system mastery and I'm willing to look endlessly over source materials to combo items/class abilities together. I once had a 4e character that specialized in basically destroying end level bosses by chaining item/class abilities to create a 5 attack nova that could easily do over 300 damage in one round at around level 15.

Eh, I deliberately made suboptimal choices with Hexy, as I thought the GM wanted that: I went in knowing she was extremely MAD (CHA-based, int-based, and WIS-based "casting" with dumped WIS (and traps instead of spells, but still reliant on WIS), with two DEX-based classes and a tanked DEX but moderate STR) with the idea of focusing more on RP than combat: I went for competence and rough survivability instead of power. I have learned that she is quite a bit too vulnerable at present, entirely unable to use her crafting abilities, and not quite "competent" enough, however, and am not entirely sure what to fix. I'm okay with it, but it can be hard to RP an invincible ancient creature from before time who gets punked by a few Stirges. Now I know how the Tarrasque feels! XD

As you noted, the loss of a party (and hence, of free action economy) makes a tremendous difference! O.o

Sevia, The Raven Queen wrote:

Yes, but I could be playing a three-class mythic gestalt with levels in Gunslinger and just roflstomp everything I see.

Or Synthesis Summoner.

Or Witch with sleep Hex.

Again actual play has proven two of these less optimal than they seem on paper. :)

(I've not played with a summoner, yet, though a master summoner seems like it'd be more problematic than a synthesist, really, to my reading... unless of course folk are misapplying the synthesist rules, which is easy to do.)

Gunslinger, and sleep witch are excellent in certain situations and with certain styles. At first and second level, however, I absolutely guarantee you'd be dead a few times over by now. Also, with a gunslinger, broke... and not in the OP sense! :D
EDIT: bullets are expensive! Of course with our crafting modifications, it actually might not be such a big deal... :)

Also: finally caught up. Took a little bit.

While I empathize with player-based frustration, simply reading the archives was actually quite entertaining and good. Hopefully there's solace in that!

Similarly, however, watching the thugs miss Sevia like she wasn't there is... pretty awesome! :D


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Both are awesome, and make me happy. :)


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!)

Labs are an absolute delight, and some of the most gentle and intelligent dogs I've known have been mutts. Hope they're awesome!

Hope things go smoothly for you, Dunmir!

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