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T'Ranchule's page
216 posts. No reviews. No lists. No wishlists.
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While I too am disappointed by the lack of Lizzies (in this chapter at any rate: don't forget there's a whole chapter we don't know squat about), all the tools for playing 'em will be there in chapter 4 so I'm not too worried.
Although, given the outpouring of lizard love in this thread, would a "Lizardfolk of Golarion" splatbook be out of the question?
So much for the real life Bond villan.
Yes, I know there's more serious issues at play here, but ever since Team America it's been a little hard for me to take him seriously.
EDIT: Dang, got beaten to the punch on that reference.
I just finished Demon City Shinjuku by Hideyuki Kikuchi. It's clearly a debut novel, and it's easy to see the author's growth between it and the sequel which is included in the omnibus. Still, it leaves me with the dilemma I always have with translated works: how much is the original author's work and how much is the translators? I guess I'll never know short of learning Japanese.
Anyway, I'm now on to the Untold Adventures anthology of D&D short stories. Figured I'd round out the year with some quicker reads.
martinaj wrote: T'Ranchule wrote: I've always pronounced it the 'cow' way, but I tend to roll the 'R' sound a little. Like a cat or something? Sorta, but without elonggating the 'ow' part. Drrow.
...yeah, in text it doesn't quite work xD. My thinking on it was that it's meant to be a word that isn't human in orgin, so I tried to pronounce it in an unusual way. Kinda like how Cthulhu is meant to be pronounced by growling at the back of your throat and coughing at the same time.
I've always pronounced it the 'cow' way, but I tend to roll the 'R' sound a little.
I finished Matthew Reilly's Scarecrow about a week ago. Not his best book, but for a modern pulp pallet cleanser it did it's job. Currently reading Stephen King's On Writing because I figured if I wanted to learn this stuff, I may as well learn from a master.
Joe Wells wrote: OK, I'm going to throw Lizardfolk out there. Yes, I know they aren't 0hd. That's a shame, really. They'd work really well using class levels only.
One of the first non(demi)-human characters outlined for the game was Phoebus in the original Rogue's Gallery. They're Neutral alignment, so they don't have any fussy morality baggage to mess with. They're big, they're bad, they're green.
And just look at that Trampier artwork.
Admit it. You need some lizard in your campaign.
Seconded.
Phoebus the JustFortunateEnough wrote: Lizardfolk.
Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk Lizardfolk
Lizardfolk.
Word, brother.
The noise I made when I discovered this... well, I struggle to accurately describe it, but needless to say it was of delight.
Vote blue in twenty-one-two!
...errrm. Smurf.
My thoughts are that it was an evil act, but given that the Monk in question is Lawful Neutral and mad as hell I wouldn't say it altered his alignment. If he keeps doing it, then it starts getting into alignment-shift teritory.
What interests me is that the player left it up to a dice roll. That's pretty chaotic to me. Sure, it was the player not the character, but still...
I actually appreciate that WotC, through Mearls, is offering this olive branch. I was one of the people didn't like the changes made in 4th Edition and thought the initial advertising was terrible bordering on insulting, but I think WotC is finally starting to realise their errors and are trying to heal the rifts in the community. I'm not about to begrudge them that.
I'm slowly but surely making my way through The Deed of Paksenarrion omnibus, a series I first heard about somewhere over the course of this enormous thread. Everything you've heard is true: while the first book Sheepfarmer's Daughter is more a war story, the D&D influences in the second book Divided Allegiance are almost immediately apparent. It's also a damn good read, so I'll second whoever first mentioned it here.
That first post just gave me the mental image of Gibbering Mouther flailing at a keyboard.
... is it possible to be a Gibbering Mouther and a Troll at the same time?
Matthew Morris wrote: maxashe wrote: I just recently switched over to Pathfinder. I hadn't thought of it until today but are there any Pathfinder rules for playing psionic characters? Short answer: Yes, just do some conversion work on the XPH.
Longer version: Psionics has snuck into Golarion, both in the campaign setting and in Into the Darklands. There's no official 'Psifinder' rules put out by Paizo, though Dreamscarred press is currently in beta for their PFRPG compatible psionics rules. (disclaimer, I've not had the time to contribute to their beta, but a bunch of these folks were on the Mind's Eye team, so I know they do good work).
TPTBPaizo have said that any work on psionic offical rules are far in the future, I'd guesstimate 2014 at the earliest. (based on Tian Xia being 2011, and also a desire to see epic rules of somesort). Wait wait wait... Tian Xia in 2011? How the heck did I miss that?!?!
Man, he presented us a lot of great films. Rest in Peace.
Richter Belmont wrote: You don't belong in this world! Awww, but I like it here :(
This was indeed a moment of awesome and I wish to see more. ALL HAIL THE PAIZO GRRRLS!
If you have access to Dragon magazine back issues, #318 had a Lizardfolk monster class that started them as a 0HD character. Not sure how well it would work under Pathfinder, and not everyone likes the monster class method, but it's there if you want to try it.
My group's favorite method back in the 2E days was something of a hybrid of random and point-buy. The player would roll 3d6, freely assign the stats and, with the DM's permission, swap one or two points around.
Dragonborn3 wrote: T'Ranchule wrote: divineshadow wrote: Okay so I'm at the movies right now and just saw a trailer for a movie with an order of awakened owl paladins wtf that's fraking awesome O RLY?
...Sorry. I'll go back to my corner. *pats T'Ranchule on the back*
YES RLY! Heh. Old memes never die xD
The Savage Tales of Solomon Kane by Robert E. Howard.
divineshadow wrote: Okay so I'm at the movies right now and just saw a trailer for a movie with an order of awakened owl paladins wtf that's fraking awesome O RLY?
...Sorry. I'll go back to my corner.
Oh, this is going to be AWESOME!!!
Adam Daigle wrote: Garydee wrote: We could hope that Velma would get whacked, but that might be asking for too much. You think you can take her? ;) That needs to be it's own series.
WotC also seem to be steadily trying to cast the D&D brand's net wider than the immiediant fanbase. We already have the Heroscape tie-in for the miniture gamers, the stand-alone Gamma World game for the wider RPG crowd, while Castle Ravenloft and Dungeons of Dragonfire Mountain are gunning for the board gamers. Add to this the rumors of a new movie and/or animated series, and D&D seems to be on the march.
I think Jason Momoa is a good choice. I've seen him in Stargate: Atlantis and I think he'll do a good job as Conan.
Can I have a Ninja? Actually, no, scrap that. In the heat of the Australian summer he'd boil to death in that black jumpsuit.
I was depressed after seeing Avatar, but that's only because I really didn't like it.
I had a thought about this today. Are the rule books likely to be the focus of this product line, or will it be a Pathfinder-style adventure focus?
Urizen wrote: T'Ranchule wrote: I admit I have a certain amount of caution on my part. I was one of the people who preordered BESM 3rd Edition a few years back and, well, once bitten twice shy.
I second this. BESM serves a niche, but it's not what I want to see as a base product for this. Actually I was referring to the fact that Guardians of Order collapsed during the games development and my money was in limbo for six months or so.
But you're right: BESM, while a game I have great fondness for, is not d20 Modern and I wouldn't want it as the base product for this.
I admit I have a certain amount of caution on my part. I was one of the people who preordered BESM 3rd Edition a few years back and, well, once bitten twice shy.
That being said, 60-odd dollars AU sounds like a small price to pay to give a great game a new lease on life. Mark me as cautiously interested.

One of the great strengths of Pathfinder's Golarion setting is it's ability to accommodate various moods, playstyles and adventure types with as much or as little interaction as you want. I believe this versatility should also be the cornerstone of a Pathfinder modern setting as well, with lore existing to accommodate it Want to run a spy game in old Europe? A Bruckheimer-level action fest in America? Secret giant mecha battling Kaiju in Japan? An adaptation of any of the original D20 Modern settings? A mix-and-match of any of the above? All should be possible. A toolbox setting for a toolbox game, if you will.
Future should probably be a separate setting for obvious reasons, but with the same level of versatility. Blade Runner, Star Trek, Firefly and the Alien films should all be possible within. Probably a lot harder to do logically, but it would avoid a discontinuity between the rules.
Just my two cents.
Oh, and one small request? Make something happen down here in Australia? By RPG standards Australia is the most boring continent on Earth. And that includes Antarctica.
I wouldn't mind betting this has something to do with the Neverwinter Nights MMO Atari are developing with Cryptic. Linky Winky.
Rathendar wrote: Lazaro wrote: Now for something "new-ish"
Rebuild of Evangelion: 1.0 You Are (Not) Alone The fact they are doing yet "another" redo of the Evangelion title just makes part of me die inside. Come up with something new please =( I saw this on the big screen here in Sydney. While it is fairly blatant cash-cow milking, being a shot-for-shot remake of the series, it is actually BETTER in many ways than the original. And I'm not just talking about advances in animation: a lot of the fat has been trimmed so that the core story remains the same without the ponderous creator breakdown going on around it. And Shinji is not as spineless this time around! That alone is worth the price of admission!
Seriously, if you get the chance to see this in a cinema, take it.
Man, I've got some catching up to do!
Daniel Radcliffe is secretly a ninja assassin.
It seems to me that people are looking to the Bestiary do to things it wasn't designed to do. It's a monster book for the DM, pure and simple. Same as the Monster Manual's of previous D&D Editions, and, prior to 3E they didn't have Monster PC rules.
One of my favorite 2E books was The Complete Guide to Humanoids, but it didn't arrive until nearly halfway in that editions lifecycle.
Make no mistake: I WANT to see Monster PCs. The name I post under is my long running Lizardfolk mage, after all. All I'm saying is, and what James said above, is that time is not yet not. Patience is a virtue, after all.
I voted Dark Sun. Yeah, I know WotC is doing it next year but it's probably the most unique setting on the list. Apart from Planescape. And Oritenal Adventures. And Spelljammer. And...
...y'know what, THIS is why I shouldn't play favorites xD
Fool Moon by Jim Butcher. Second of the Dresden books and just as good as, if not better than, the first.
Erik Mona wrote: Oh, I wouldn't say that... Oh, the possibilities... *rolls SAN check* *fails* AHHAHAHAAHAHAHAHA!!!!!
My Mum was a big fan of his when I was growing up, so he was a large part of my childhood. As I got older I was able to appreciate his work on my own so he's sort of been there all the way.
R.I.P. Patrick. My family and I will miss you.
Not so much a game, but I've always thought the Care Bears could use a healthy injection of Cthulhu.

Erik Mona wrote: I'm curious.
Please choose one of the following. I'd appreciate it if you could elaborate a little bit on your thoughts on the following question, if you would.
1) I am interested in a "Modern" Pathfinder RPG because:
A) I specifically prefer the rules conceits of d20 Modern (Fast Hero, Smart Hero, etc., talent trees, other mechanics stuff).
B) I am excited by the idea of a "Pathfinder" Modern RPG, regardless of mechanics.
If the game becomes as successful as it appears it may, something like this is definitely within the realm of possibility in the medium to long term.
Please pick one of the choices above and expound a bit on the way you voted the way you did.
Thanks!
1) A) For me, for many of the same reasons I was eager to see Pathfinder. D20 Modern is a great, flexable system but it has it's share of problems. My main bugbear, like a lot of people, was the wealth system. For me I never flet like it worked properly. Also, D20 Future's gadget system, while a brilliant and powerful idea and one I liked a lot, never quite completely geled, again particially because of the wealth system.
I'd buy Explorer if it became available.
Unfortunatly D20 Modern was always the red-headed stepchild of the D20 System (Apologies to any red-headed stepchildren reading this) and never got the attention it deserved. A shame, really.
Dragonsage47 wrote: Werthead wrote: T'Ranchule wrote: I've finally gotten around to reading my Fantasy Masterworks edition of Elric by Michael Moorcock. After the madness of Hunter S. Thompson's Fear and Loathing in Las Vegas I needed something a tiny bit more sane. I've don't think I've ever heard the words 'Elric' and 'sane' being used in the same sentence before ;-) Emphasis must be on the Tiny... Got it in one. Compared to Fear and Loathing, it IS sane. But only just.
Personally, I love a book that can kill a man. Just saying.
Moorluck wrote: Finished Matthew Rileys Icestation, and it was the best thing I've read in a long time. If anybody enjoys Military Suspense with lots of action, I highly recomend this one. The guy seems to have a good grasp on how to pull off a plot without insulting the reader. Riley's a good read. I've read about 4 of his books (including Ice Station) so far and haven't been disapointed yet.
I've finally gotten around to reading my Fantasy Masterworks edition of Elric by Michael Moorcock. After the madness of Hunter S. Thompson's Fear and Loathing in Las Vegas I needed something a tiny bit more sane.

Berselius wrote: Do you guys and gals think these classes (if done in 3.5 pathfinder style) would be a good edition to the Pathfinder RPG coming in August?
Avenger - A divine assassin with limited divine spellcasting ability
Invoker - A Warlock with holy based powers instead of demonic powers
Shaman - A divine-based Favored Soul/Druid with spiritual companions
Ninja - A Rogue/Assassin with limited arcane spellcasting
Warlord - A martial-based mixture of Knight/Marshal abilities
I think most of these classes are already in the various 3.5 books. Of course, most of them aren't in the SRD, so we'll likely never see an offical Pathfinder version, but that doens't mean you can't use 'em in your game.
For the Ninja and Shaman I'd just use the similarly named classes from the Complete Divine and Complete Adventurer respectivly. "Spirt Shaman" for the later.
As for the Invoker I'd just use the Warlock mechanics and make up some holy based fluff. None of the Warlock's abilites are inherantly evil so with some creativity you should be able to pull it off.
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