What if I told you the award-winning roleplaying game The Secret Fire had a killer follow-up sourcebook written by veteran designers including Ed Greenwood, Logan Bonner, Thomas Reid, and George Strayton, with a foreword by Mr. Jim Ward?
The Way of Tree, Shadow & Flame supplement contains new races, callings, prayers, spells, background and relationship tables, rules for running domains, and more — hundreds of pages of material for players and game masters alike.
And with your help, The Secret Fire’s system of roleplaying mechanics for creating three-dimensional characters and forging epic storylines with your games will be converted to both Pathfinder and Swords & Wizardry in official companion books.
And that’s not all.
New David “Diesel” LaForce artwork, a unique Stan! comic, special Pathfinder mechanics by Owen KC Stephens of Super Genius Games and Brian Berg of TPK Games, a gazetteer by the master himself, Bruce Heard, an origin story of the TSF world by Ed Greenwood (in addition to his design work on the supplement), new Swords & Wizardry mechanics by Matt Finch, cartography by Tom Fayen, a dark and dangerous adventure by Paizo RPG Superstar contestant and TPK Games alumni Tom Phillips and more will all be part of this fantastic collaboration of designers and artists that spans the lifetime of roleplaying games!
Help us bring this RPG into the realm of Pathfinder. Live on Kickstarter here!
I have a Malefactor player in my game at home. She doesn't do a lot of damage, but her ability to make my life miserable as a GM and keep the baddies on their heels is impressive. The Malefactor wasn't designed as a damage dealer. It's an entirely different play style, which may ruffle some folks' feathers if they are used to blasters and slicers. I think the evil laughter from the players is worth the trade-off.
Really there is a ton of good material out there, depending on your setting. I didn't know Endzeitgeist had his own website, but sorting by topic is genius. Super Genius even. A third party pun!
I have to commend Rite Publishing and Jon Brazer Enterprise's use of the Malefactor in their works. We've used Super Genius Games' work before in Infamous Adversaries: Urizen the Bleak Lord. No matter what, using other's open content is a win for everyone.
I fear too many companies feel that they have to protect their work, and then sell half as many copies because of it.
Hello all, we have been quietly lurking in the darkness working on a handful of projects. One of which is now done and live on Paizo now! If you love the fey, you need to check this out.
Long have the fey captured mankind’s imaginations. Dwellers in Dream is a fey-themed player sourcebook containing five all-new races for the Pathfinder RPG. This new sourcebook explores five original fey-themed races for your d20 and Pathfinder games. These are not your standard fantasy fey either, these are creations from the darkest recesses of the twisted minds over at Total Party Kill Games.
The first of the five new player races is the Briarborn, a plant-like race born of nature’s response to harm and injury. They grow quickly and are a measured response to the likes of orcs and men who would seek to harm the world itself. Then there are the Crimbil, goblin-blooded fey and snatchers of children. Next, we explore the True Changelings, mercurial shape-shifting fey. There is also the Glimmerkin, a race of elves who used magic to enter a chrysalis state for an age and emerged something altogether different. Lastly is the Sylfaen, a brutal warden of nature and fey lands, the leaders of the Wyld Hunts.
Each race is fully developed with a total of 80 pages of content! There are tons of new fey-themed feats, abilities, traits, archetypes, spells, magical items and even a new plane of existence. All of the content is hyperlinked to the d20pfsrd.com website for your convenience of use and extensively bookmarked.
For those interested in a sample, check out the Briarborn race on d20pfsrd.com!
This is just a huge amount of content for only $9.99! You can grab it on Paizo right here.
We spoke with Ed Greenwood yesterday about it, and just to be on the safe side the name has been changed. House Everhate will now be House Invidious. One of the things I love most about gaming is the expanded vocabulary. If you look that one up you'll quickly see the connection.
Look for some teaser text as my stretch goal comes closer! Someone let me write about a wicked, evil race... Mwahahahahahaahahahaha!
Endzeitgeist - we at TPK have nothing but high praise for all of your efforts. For starters, it is a seemingly thankless job to review so many products, and there should be many more reliable reviewers, but sadly there is not.
Your feedback was instrumental in bringing our little publishing outfit from complete hackdom to that of a legitimate third-party publisher. For that alone, we cannot thank you enough.
Best regards for 2013, and here's to a thousand more!
-Brian & Co.
We all sit upon the shoulders of giants in this industry. I find myself often wishing that more companies would offer their content up to the d20pfsrd.
I think there is a pervasive thought that this is a lost income opportunity, when if done properly - the opposite is true. You can release a portion of your content on the d20pfsrd and build exposure and sales for the entire product.
Not to mention, if you have a great piece of content, by putting it on the d20pfsrd other publishers will be able to build upon your work, further acknowledging your grand vision and creativity.
If you have books that are no longer selling, why not declare it open content and get it up there?
Hey folks, Brian Berg from TPK Games here. This year at GenCon I was absolutely wowed by a small company that produced amazing miniature terrain. This company was Legendary Realms Terrain. In an attempt to help these guys off the ground I'm assisting with their Kickstarter, and urge anyone that uses game props and dungeon terrain to check this one out.
Wrong. Legendary Realms is about to change the dynamics of the terrain making game. We are already producing low-cost and high-quality durable fantasy terrain. Now, with your help, we would like to purchase a 3D scanner and printer and bring our excellent product to an even greater audience.
The scope of the Kickstarter will include the introduction line of five themed rooms including an epic Throne Room, wicked Dungeon Cells, an arcane Scrying Chamber, and at least two additional themed rooms designed in collaboration with our supporters. The project will include the R&D for the pieces necessary to build the rooms, molding and casting of the prototypes, packaging, and standardization of the manufacturing process.
So take advantage of our Kickstarter and let us stock your game table with amazing high quality terrain for a fraction of what you would be charged elsewhere. You’ll walk away with some great stuff for your game table and by doing so, you will help us fulfill the next step in our business growth.
How can I help you say? Well, let's check out these great rewards!
I always love this time of year. A lot of third party publishers look to the RPG Superstar contestants to find talented freelancers. Number 1 isn't always their aim either, we, specifically, look for those designers that consistently design things that match our brand. Tom Phillips and Richard A. Hunt are both excellent examples and earned spots with us in exactly this fashion.
If you are interested and have the dedication and talent, feel free to reach out! We'll be watching...
"The Flames of Revolution"
I'd love to see you guys put together an adventure that puts the players in the middle of a civil war. Perhaps they work for a local duke or baron, and a surprisingly organized peasant uprising suddenly takes over the keep and holds the baron hostage.
They must gather the baron's remaining forces and lead them against the revolt. But are the peasants guilty of treason, or themselves pawns of more sinister forces?
It would need to have skirmish rules, but would be a unique adventure for sure.
Welcome Cody, it is always a pleasure to see new people taking on this creative endeavor. Every new person creating content fuels us all to new heights. Feel free to reach out if you need any advice!
This really is a great supplement to a... er... well, great supplement. If you are like me and never bought into the Vancian spell system, this is for you. The products are cleverly balanced too, which was always a source of contention with spell points in older incarnations.
Well worth the purchase folks.
I’m glad someone mentioned ‘The Bleeding Hollow.’ It was our first foray into the Kickstarter phenomenon, and it went absolutely bananas. Funding at over 900%, it showed off our work to a much greater audience and was very well received.
That, I think, is the magnificence of Kickstarter. The amazing reach your project gets is why you see so many companies coming on board – especially as a third party publisher. Our adventure sold 10 to 20 times or more what we’d sell if it were published the traditional route and left hidden in a dark recess on Paizo.com with no exposure.
Other sites like DriveThruRPG.com have great tools to help you promote your products, and we sell there 3:1 compared to Paizo.com. So the reach of the Kickstarter is a very powerful tool indeed. I think that a lot of major companies are seeing this as well.
To me at least, I feel that the Kickstarter should be for those companies that are trying to make a project, and they know they could not do it on their own. After all, this is supposed to be about artistic endeavors, not just pure capitalism right? Unfortunately, I think more and more major companies are digging in to Kickstarter and making a serious cash grab at the expense of the masses – literally. That isn’t really going to stop either, as the folks at Kickstarter are making a cool 10% (roughly) on your project.
I’m seeing more and more companies producing things on Kickstarter that are pretty cool, but the prices are becoming outrageous. Most gamers don’t have tons of cash to shell out (except for Reaper minis… damn them for taking all of my money!). The power of Kickstarter is about the masses, so you shouldn’t need to gouge them. It should be less about sales, and more about creation and rewarding those that help you along the way. In our ‘Bleeding Hollow’ Kickstarter, we put up some great rewards for those who helped us, and the response was amazing.
I suppose I should mention that anyone who is a friend and fan on Facebook has an excellent chance of being able to do playtesting for us. If one was to look at the Malefactor class, we credited our fans who participated in the playtest within.
You know, just in case we were about to do another playtest... Hypothetically that is.
Hello everyone, TPK Games is pleased to announce that we are going to run a fan drive from now until Halloween. We'll be giving away copies of some of our previous catalog releases to every single new fan that comes over to our facebook page and 'likes' us.
Your choices for products are:
1) Infamous Adversaries: Ischadra, Grandmother of Assassins
How To Get Your Free Swag:
Visit our Facebook Page and click 'like' to follow us on Facebook. Message the TPK Games Facebook page with your choice of products and your email address. You may only participate in this program once, and you may only receive one free product from the list above.
What are you waiting for? Come over to the dark side and see what you've been missing!
We have pie.
Some of our fans had been clamoring about how they couldn't wait to play the new Malefactor class in Fire Mountain Games' excellent 'Way of the Wicked' adventure path.
I thought to myself, well who better to introduce the Malefactor than Gary himself? He loved the class too and graciously agreed to do a foreword in our product. I must warn you, Gary has a one-track mind. He will try to tempt you and seduce you with evil. Be strong my friends!
With two community reviewers giving this product 5 stars and it being rated the number one Pathfinder download on drivethrurpg.com for two weeks, you know you what you are getting. We deliver the awesome in this new curse-themed character class.
Check it out here!
Hey everyone, I have some great news. TPK is so pleased with the success of our kickstarter we want to go completely overboard and reward our fans. If this kickstarter hits $6000, we will produce a custom miniature for a major figure in the adventure.
I can't say which yet because that's too much spoiler information though. Better yet, for every 2k above $6000 we hit, we'll produce another mini from the module in order of importance.
Every person that backs this at the $40 or greater mark will receive the miniature(s). I will provide more details later, but we have a company to produce them for us now and are in negotiations. We are happy to do this for our friends and fans, as this is just as much about you as it is us.
Let's hit 6k, and then every 2k afterwards you will have a new mini from the adventure also. So, how can we do this? Share this. Link this. Like this. Send it to the blogs you read. Ask them to share it. I would love to be able to provide you all with a handful of minis from the adventure. It can be done!
I am definitely interested in this.How many pages doe you guesstimate it to be minimum 100?
The original incarnation was to be 100+ pages. Now, thanks to the great support we have received, we will be adding another additional chapter, several patron's sections and chances are looking very good that we will be throwing a mini adventure in the mix. That adventure will also be themed around the background story of another of our very popular Infamous Adversaries Raxath'Viz, the Creeping Rot.
As requested here is a thread to discuss the upcoming Malefactor base class by TPK Games.
Cover art link is here
I'm not entirely ready to share the full details of this yet, but I can give you a taste.
“Fate is for those too weak to determine their own destiny.”
- Exerpts from the memoir of Talitha Shadowtongue, Tiefling Doom Herald
Damned fate… cruelest destiny… bad luck… these are philosophical concepts that many know, but few are able to truly explain or prove. If destiny is pre-determined, inevitable and unchangeable, is there any hope for we mortals to set our own paths? What of those that seem to be damned by fate, always at the mercy of a higher power? Is there any hope for us at all?
It is rumored that some mortals can choose their own fate by selecting the correct paths as they walk through life. Others think that all of life’s events are predestined. There are rumors of those who understand fate’s cruel whims and can free themselves and no longer be slaves to that harsh mistress. I can tell you those rumors are true…
I have lived through perils that would kill even the most steeled warriors. I have slain many a fool that thought to prey upon me. I have danced with fate itself, and taken the lead. What was once my misery is now my salvation, and your damnation. I am an accursed, a doomgiver -- I am a Malefactor.
A choice few however, realize that while their affliction cannot be suppressed, it can be commanded. Whether through study or epiphany, these few learn to channel and command the devious spirits that surround them, turning their hardship into a powerful weapon. These few are known collectively as the Malefactori.
In order to preserve their own lives, they willingly bring misfortune and woe to those around them. They are dangerous to their allies and even more so to their adversaries. A Malefactor that has mastered the ability to transfer his own ill fate to others is truly a dangerous opponent...
State of the TPK
TPK had been fairly quiet lately, but that is changing rapidly, and I’m pleased to finally let a lot of the cats out their respective bags.
Let’s begin by saying that the responses for our last few adventures and villain sourcebooks have been terrific. We were greatly pleased to see the critic and fan responses, and now have hired on some additional Killers to meet the demands of our project ideas.
In addition to our earlier additions of sick and twisted writers Tom “Qadim” Phillips (2012 RPG Superstar Top 4) and Bernie “Murkatos” McCormick, we’ve also brought on board James Olchak (2012 RPG Superstar Top 4) and Kevin “Game Masters Kip” Mickelson. Also writing and editing for us is Skip “Sir Xaris” Twitchell, best known for his fan work on the Greyhawk fan site Canonfire!
In addition to writers, we’ve partnered with several new art studios to expand our offerings. The first is Mike McMahon, a long-time comic artist from the Quad Cities (Iowa), who has worked with many industry legends and done art for numerous comics. Second is Ugli Studios of Pennsylvania, known for their excellent comic ‘Through the Eyes of Grizelda,’ a tale of a familiar and it’s pet necromancer (yeah, you read that right). You will see both of their works in our upcoming projects. Not to mention more evocative and dark original art by our own Michael Fall, along with stunning new cartography by Richard A. Hunt.
Let me just say that some of the projects being finalized now, are VERY exciting. Everyone really has expressed their love of our dark fantasy and horror themed style. Here’s a taste of some things to come…
Infamous Adversaries: Ischadra, Grandmother of Assassins by Tom Phillips – You already know our villains are truly vile. This is one that will make your skin crawl. The soulbound doll Ischadra, who serves as the direct instrument of the Naebilite church of Murder. She makes Chucky seem like a Saturday morning cartoon, and has the skills to harry even a very high level party of seasoned adventurers.
The Bleeding Hollow by PJ Harn, Brian Berg and Rick Cox – This survival-horror sandbox adventure has been in production for over a year, and ran in its entirety several times at various conventions. Our showing at GenCon for the adventure put us in the Premier Events category for 2012 because of the large amount of interest it drew and the responses. It isn’t every day you have MtG players blow off pre-paid tournaments because they can’t stand to leave a roleplaying game…
We originally thought about partnering with some of the better known adventure publishers, even discussing this with Legendary Games about the possibility. Instead, we decided to produce this ourselves with a Kickstarter campaign. You can find that info HERE.
The Malefactor Base Class by Brian Berg and James Olchak – Our first class sourcebook, this has also been in development for some time. We wanted to do something very different from the standard fare the other 3PP’s have produced. Our Malefactor should be a dream to roleplay, and they are seriously bad news… THis is currently in playtesting, and we might open up round two to a few more people...
The Revised Tomb of Caragthax by PJ Harn and Brian Berg – One of our first published adventures, this has needed a solid revision for some time. The new version features almost triple the content, with some really sexy maps, an entire additional layer, some new haunts and of course, Caragthax’s loot. What does a sociopathic warlord keep for loot? I guess you’ll have to read it and find out.
Lastly, there is one more fun surprise to let loose. We’ve been discussing crossover works with several other 3PP companies. One of the first that we are going to do is an Infamous Adversary character based upon the stellar Death Knight class by Owen K. C. Stephens and Super Genius Games. This will be penned by Brian “Necroblivion” Berg, whose penchant for Necromancy is no secret, and Rick “The Drunken Mime” Cox, whose shattered mind dreamed up the acclaimed Raxath’Viz, the Creeping Rot and wrote the fiction for many of our products. Owen is also going to write an introduction to our villainous creation.
Lastly, as some of you already know, we have been slowly but surely getting our newer products in print. They look slick and we are very pleased with their production and quality. They will be available for sale directly from us, on our Facebook page (facebook.com/tpkgames) or on our website (www.tpkgames.com). We’ve acquired our publisher code, and will soon be seeking distributors to carry our products. More details soon.
The first half of 2012 has been monumental. We fully expect to take our work to new levels and much broader horizons. We’ve doubled our writing staff, and nabbed some seriously talented folks from the Pathfinder and old-school RPG community who fit seamlessly with our brand. I’ve only teased a small amount of our upcoming products.
Expect the unexpected! I wish I could tell you all my secrets… We are going to do some big things this year. We hope you’ll come along for the ride.
Top 10 Reasons to buy the Ship of Fools
1. You are a carp DM, and want to seas the day!
Face it, your players are going to wet themselves when the ship hits the fin!
Indeed! Our products are intended to provide a challenge to players, though not truly intentional TPK's. All of our adventures allow the GM to scale the challenges and difficulties to suit the needs of their players. Some adventures merely need more caution and intelligent play. Real life doesn't have CR's tailored to your level... sometimes you have to use your head or even run! *GASP*
“If nautical nonsense be something you wish…”
Then hop on the deck and… explore the Ship of Fools! Despite its release in time for April Fool’s Day, this adventure is no joke!
The Ship of Fools
Written by TPK’s titanic tag team of former RPG Superstar challenger Richard A. Hunt, and current RPG Superstar challenger “Mr. Threepeat” Tom Phillips.
A strange seaborne adventure designed for the Pathfinder RPG, with scaling options for 4-6 characters of 5th-7th level.
Welcome to the weather-beaten deck of the Green Lady, a galleon adrift on the blue-green waves... but where is her crew? Where is her legendary captain, the self-exiled wizard, Vossian the Green? Set sail 'lubbers and find out in this, our very latest Grave Undertaking starring your characters as the daring scallywags destined to solve the mystery of The Ship of Fools. You're sure to enjoy this excellently weird horror-trip written especially for the Pathfinder Roleplaying Game, and delivered in true TPK Games fashion. Brave deadly zombies, mind-control slimes, suicidal haunts, sharks, swarms of eels and maybe your own crew (!) amongst other delightful deadlies in this rollicking good time!
As a bonus, this three-hour-tour also features a wonderfully detailed 13-page, full-color battlemat of the sinking ship herself--The Green Lady! Print it out, put it on your game table and you're ready to set anchor!
This adventure can be dropped into any campaign setting as a dangerous one-shot session, or as part of your bigger ongoing plot. Hooks are provided to get your group into the action as soon as possible, whether your campaign is already happening at sea or in port.
This adventure features high-quality horrific original art by Michael Fall, a detailed, full-color map of the Green Lady (plus 13 pages of battlemats!), a captain's log player handout and uses the Open Game License to work with the Pathfinder Roleplaying Game rules.
The pdf contains full bookmarks, a hyperlinked table of contents for easy navigation while running, and full hyperlinks to the award-wining d20pfsrd.com web site so that everything you need to run the adventure is right at your fingertips! This adventure is sure to float your boat.
You asked for it—your players can blame us.
Available here for only $6.99!
TPK Games will be there in force, running several of our unpublished adventures and offering some board game fun as well. We are looking forward to meeting you all at XenoCon!
Also, for those who don't recognize the name of Frank Mentzer, look at the credits for Temple of Elemental Evil, then fall to your knees and exclaim "WE'RE NOT WORTHY! WE'RE NOT WORTHY!"
I'm going to play the Devil's Advocate for you. Myself, I can't roll stats to save my life, so I was once a fervent believer in the point-buy method. Unfortunately, at some point along the path, the point-buy became very optimized. I think people unconsciously (some very consciously) optimize their characters abilities, leaving most classes looking the same with their stats.
To combat this in my games, I have went back in time to the old 24d6 method. This allows you to place a number of dice on each stat (minimum of 3d6) as long as it all adds up to 24d6. Then, you roll the dice per stat, keeping the highest 3 rolls. I also allow my players to reroll if they don't have a net stat bonus of +8.
While nothing new, it has a very interesting effect on the roleplaying. You might get an 18 STR from 6d6. You might only get a 14. It also places randomness in the other attributes. Your fighter placed 3d6 in INT, but might end up with an 18 there. Suddenly, instead of a blah fighter with the same as every other two-handed fighter, you might end up being a tactician. Or heaven forbid a fighter that actually has Charisma!
So, while I definitely understand (and sympathize!) with why people like the point-buy system, I really suggest giving the 24d6 method a try. It produces some unique roleplaying opportunities that might never come to light otherwise, and makes the munchkin-ing (that's a word, right?) a little more difficult. Just my two coppers.
It's a great material from the golden age of Planescape. This tosses cannon somewhat, but is more suitable for flavor purposes, IMO.
Baatorian Green Steel: This metail is both lighter and stronger than steel, reducing the weight of any items crafted with it by 25% and having a hardness of 12.
The material resonates with the evil of the Hells, and is considered [Evil] for the purposes of determining damage reduction. In addition, if used in weapons against creatures of good alignments, it gains a +1 profane damage bonus and a +1 profane bonus to confirm critical hits.
When used in armor, the material grants a +1 profane bonus (per armor category) to the wearer's effective AC (for the purposes of confirming critical hits only) against attacks by good creatures.
Light Armor: +1000 gp
My costs might be off, but it's an idea.
Excellent thread! Brekkil is absolutely right about the benefits of the reviews.
Realmwalker and KTFish7 both recently did reviews for our latest offering, and we definitely appreciated them. All of our reviewers have helped shape our products from their early stages into something that will hopefully 'wow' those that purchase them. For that, we thank you!
Our latest villain sourcebook, Infamous Adversaries: Raxath'Viz, the Creeping Rot has already been given the 5 star seal of approval by Endezeitgeist, but if any other reviewers would like the opportunity to look at our latest works, feel free to ask.
If you thought our last Infamous Adversary was impressive, wait until you see our next adventure...
CHALLENGE: Build us a cohesive and iconic "TPK Brand" party of 5-6 5th level characters (concepts/builds only) to run through a TPK Games module. We will take the best parties and build them for our convention games and give you credit on Paizo.com and our Facebook Page! We encourage you to be creative!
Our first convention of the year will be Gamicon, in Iowa City IA, Feb. 10th-12th. We will choose one party to be used for our game there next weekend!
Don't forget to "favorite" the best ones! The deadline is Sunday, Feb. 5th. Winners will be announced on Monday the 6th.
Available now on Paizo.com!
TOP TEN REASONS TO DOWNLOAD THE CREEPING ROT:
10) Not only are all of the stat blocks hyperlinked to the d20pfsrd for convenience of referencing rules, but all of the character information is included as Hero Lab files (including our custom content) so that you can customize the characters and supporting content as you deem necessary for your games!
9) Because who doesn’t want an otyugh dark tapestry oracle as a companion? Wait... what?!? When was the last time you had to do a voice for an otyugh?
8) Unlike any of the recent political caucuses, The Chosen Scion of Maramaga has a clear frontrunner.
7) You've had this lingering cough for several weeks and just want to read a little more about divine diseases...
6) You were thinking about changing religions and want to read more about Maramaga, the Chaotic Evil Queen of Rot and Empress of the Decaying Throne.
5) You have an overconfident party who will hear the words "kobold villain" and laugh, only to die horrible deaths later. You’re welcome.
4) You’ve heard rumor that Raxath'Viz is actually a descendant of one of the kobolds that lived through your famed romp through 'Dragon Mountain' back in the mid 90’s...
3) You are tired of the good name penicillin has brought to molds, spores, and other fungus.
2) Did we mention his “pets?” Who doesn’t think about breeding otyugh? It could be a promising career move!
1) Because TPK Games is putting the BOLD back in kobold!
I think another interesting point of view on third party publishing is the lack of restriction. Paizo authors probably have zillions of good ideas, but are restricted by page count. By contrast, if we just released an adventure, and wanted to put 24 unique tomes in a lich's library, we could...
Also, many of the existing 3PP's are or were writers and designers for various other games prior to their roles here. In the d20 era, game balance was a serious concern and a blight upon the 3PP talent as a whole. The current line-up of Pathfinder 3PP's seem to have acknowledged this and made great efforts to truly be compatible.
LPJ is also 100% correct, the money Paizo makes from 3PP sales likely goes towards maintaining their website, paying the web team and code monkeys. I'd say that's supporting Paizo and the Pathfinder game, even if indirectly.
So maybe you aren't sure what 3PP offerings are right at your tables? Most have some free downloadable content to allow you to peruse their wares before you buy.
Just go here and browse: http://paizo.com/store/downloads
A hellish 64 page dungeon crawl designed for the Pathfinder Roleplaying Game which scales for characters of 7th-12th level—an adventure not for the faint of heart! This is the first ever full-length adventure by Total Party Kill Games!
The setting of this adventure is a place called Silvermote, the underground lair of our latest villain in the Infamous Adversary product line, Temerlyth the Undying. You do not need the latter product to enjoy this one, but owning both will enhance your enjoyment immensely!
Temerlyth, our infamous elven lich, was forced to spend his great personal fortune and energies building what has become a hidden lair, laboratory and base of operations. He built it during a downward spiral of frustration, bitterness, spite, hatred and, finally, insanity—all of which drove him to seek lichdom. Silvermote is a calamitous reflection of his nature and more. This bizarre place features elements reminiscent of cathedrals, crypts and laboratories built over about a decade as Temerlyth, a once gifted alchemist and enchanter, went slowly mad and turned to dark necromancy in seeking a lasting solution against all werekind. Silvermote is a strange place from a lost age and has grown at least as twisted as its undead owner and just as filled with ancient spite and untold secrets.
The Sinister Secrets of Silvermote is part adventure, part recurring campaign location, all written especially for the Pathfinder Roleplaying Game. The adventure features an unhealthy mixture of lycanthropy, undead, traps, tricks, new magic items and much, much more, including rules for making intricate magical tomes, locked, trapped and ready to fill a library of rewards!
This adventure can be dropped into any campaign setting as a hyper-challenging one-shot adventure or as a recurring adventure site to which defeated characters might return again and again!
This 64-page adventure features high-quality art, a detailed, full-color map of Silvermote (viewable in the teaser!) and uses the Open Game License to work with the Pathfinder Roleplaying Game rules. It also features full hyperlinks to the award-wining d20pfsrd.com web site so all of the rules you need to run the adventure are right at your fingertips!
You asked for it—your players can blame us.