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We use kickstarter with some frequency these days, and you guys are all absolutely correct.
Here's some more tips I've learned the hard way:
Promise less, deliver more. The more you promise, the more you have to deliver. You can always surprise people with that extra cool thing, but don't let it grind your efforts to a halt or break your bank because of unanticipated costs.
Come to the table with 95% of your work done. Don't dream of something and then put it on kickstarter. Do it, and then use kickstarter to help fund it to a larger audience or improve it.
Keep your funding goals low. You can always use stretch goals to encourage more funding. $9000 is better than a $10,000 goal that goes unfunded.
Be in contact frequently with other business partners. You might find yourself making promises you can't keep because another business sells to new owners, no longer manufactures your desired product or just plain forgets.
Critical hits and fumbles are about to get a lot more interesting. Laying Waste, the successful critical hit kickstarter project, drops Thursday at midnight.
Everything You Know About Critical Hits is Wrong…
With 600 critical hit and fumble effects, Laying Waste presents a slick system to maximize the enjoyment of critical hits and fumbles in the Pathfinder RPG or any OGL d20 systems. This system replaces the standard critical hit and fumble rules, adding realism and balance to combat, while still being simple and elegant enough to use with ease. Over 100 playtesters have given us their feedback and approval.
Players and GM characters are actually rewarded for *all* of their threat rolls and for their level of skill with weapons! Critical hits will add a very fun element to the game now, rather than simply making combat go faster by doing huge amounts of damage. It is even possible to receive lasting wounds from particularly terrible fights, the sort of thing to show off over tavern ales and campsite fires.
The emphasis of this product is fun however, and not sheer destruction. While the possibility exists for horrific maiming and wicked injuries, clerics also have ways to treat such injuries and it will take a very honed and practiced sword hand to deal the most grievous of blows. Within the 166 pages are over 100 feats, 16 new martial archetypes and a plethora of optional combat rules to add to your games.
Now get your crit together and enjoy Laying Waste upon your enemies now and for years to come! This book is a must-have for every gaming table.
From the talented minds of Brian Berg, Clinton Boomer, Brian Boonstra, Creighton Broadhurst, Rick Cox, Thilo “Endzeitgeist” Graf, Hal Greenberg, Adam Meyers, Jason Nelson, James Olchak, Tom Phillips, John Reyst, Rachel Ventura, Jim “Drawmij” Ward, and Mike Welham.
So I'm completely late to the party here, but I urge you all to check out our Feats Reforged title. We fixed up some of the feats seen as "worthless" and allowed all feats to level as you do! All feats will continue to provide benefit, regardless of when you purchased them in your adventuring career.
The gladiator alternate fighter class is a robust expansion upon the gladiator archetype in standard fantasy. Television series such as Spartacus™ have vividly inspired us and we are pleased to present ‘The Ultimate Gladiator.’
Total Party Kill Games’ Ultimate Gladiator is an excellent adaptation, blending the exceptional Pathfinder system to a fantastic concept. We’ve utilized the “Talented” class framework to create a gladiator that is incredibly flexible and has the abilities to back up the strength of the concept.
Our gladiator is not only a killer in the arena, but a viable character when allowed to adventure, providing valuable inspiration to his allies as he performs his feats of bravado and dash. While powerful, the gladiator is mostly limited in scope to melee combat and not well armored, preferring light armor and great mobility over heavier armors. This grants him great reflexes and their incessant combat practice allows them to take wounds that would cripple a normal hero and still keep on fighting.
Within are multitudes of talents, feats, combat styles, traits, and even archetypes. Play the role of an insightful Andabata (Blind Helm Fighter), a ferocious Bestiarus (Beast Master), an acrobatic Blade Dancer, the charismatic Champion, the reviled Criminal, the massive Gigante (Giant), the alluring Gladiatrix, the unstoppable Immortal, the unflinching Ironbound, the wealthy Noble Gladiator, the deadly ranged Sagittarius, the rage-filled Barbaric Slave gladiator, and the fearsome Venator (Beast Slayer).
Use ‘The Ultimate Gladiator’ to bring an exciting new warrior class into your games. Build a gladiator campaign around the multitudes of different gladiators you can build with this sourcebook. Or play a free gladiator that inspires his adventuring allies with his panache and bravado in your existing campaign.
You will be entertained… on sale 2/13/14 everywhere.
Check out the previews on our Facebook page.
If you want to really have some fun with dragons in your game, pick this up. Here's some examples of what you can do:
Golden Scale Defender = Human Paladin + Major Gold Dragon Bloodline Template
Flamebringer Kobold = Kobold + Major Red Dragon Bloodline
Chromatic Dragon Infiltrator Thrall = 1/2 Elf Rogue + Aberrant Dragon Template + Minor Silver Dragon Template
Dragonblooded Half Frost Giant = Human + Giant Template + Major White Dragon Template
Greenscale Terror = Advanced Template + Troll + Major Green Dragon Template
What will you make?
Our first review for Rawr! II: 'Flame & Wrath' is in... 5 Stars!
"...this book covers a lot of options for dragons and dragon descendents. The rules are solid, I've played with building some stuff and all seems to work well, and you can customize how much or little dragon blood you have. I don't want to give too much away, but this is a highly customizable system for dragon descendants. The rules to supplement dragons themselves are also well thought out, and I will probably use almost all of them. The new monsters are balanced and well written..."
Thank you Nick E.!
We've used four of the RPG Superstar contestants in our products thus far, and several others who simply pitched a great idea. I'd say that if you are interested in freelancing, find a company that produces the sort of product you are looking at creating, and send them a solid pitch.
Be prepared to show some finished examples of your work. They don't necessarily have to relate to what you are hoping to produce, but showing finished work of any variety will lend confidence to the publisher. We wouldn't want to committ resources to anything and then have a writer flake. Everyone wants to write RPG material right?
Also, having the ability to take feedback is instrumental. Also, always be courteous and professional. You would be surprised how much the third-party publishers talk amongst one another.
We are always happy to take submissions, as long as they match our brand. Feel free to reach out to me at email@example.com. I've found writing game materials to be very satisfying, and I'm sure you can to.
We should have an updated v1.1 of Feats Reforged available tonight. I'm finalizing the changes this morning, so be sure to download the new version when it updates!
Thomas, A wrote:
"Vol. I, Core Rules" what would you be looking for before Vol.II and such or are you already doing them?
You are correct Sir! Next up are the feats from the Player's Guide. I intend to give those feats a "reforging" as well as everything in Ultimate Combat and Ultimate Magic in volumes III and IV respectively.
I shared this in another private forum, but being on the Paizo list is not entirely indicative of overall sales performance. It all depends where your fans have been trained to shop. TPK seems to rarely make the lists here at Paizo, and sell roughly 10:1 over at DriveThruRPG. Our latest release is yet another solid class, but might not make the top ten list on Paizo, yet it is the #2 Pathfinder category product on DTRPG and was also the #2 in the top 100 small press. Last month three of our products were in the top 15 Pathfinder products on DTRPG, but nada on the Paizo list.
DriveThru has marketing tools that allow for a much greater awareness and reach by comparison to Paizo. We've seen some excellent exposure on Paizo recently, but we still sell a vast majority of our books on DTRPG because that's where we linked all of our releases to in the beginning.
Top Sales List on D20pfsrd for August:
1-Ultimate Psionics PreOrder
Aside from Super Genius Games, the folks mentioned above for being top third party teams aren't even ranking there. Everyone has a varying degree of success per sales channel depending on how they use it. If you see any third party folks on any list, they are probably doing something right. :P
Just a week ago we surpassed 1000 fans on Facebook, and many more on our other social media sites (@tpkgames on Twitter). To us, 1000 fans and followers on Facebook is a significant milestone and we want to celebrate it with all of you!
For starters, we are putting our entire catalog on sale for 20% off, on all sales channels. That means you’ll be able to grab any of our older titles or recent ones you’ve missed for an excellent 20% off discount. But wait - we are even going to include our new releases in September in this deal!
If you haven’t already seen it, our line of deluxe adventures kicks off with The Reaping Stone, a vicious adventure by acclaimed writer Tom Phillips. This adventure is suitable for 4-6 players of 2nd level that will take them on a dark journey all the way to 5th level as they deal with the machinations of an evil cleric of disease and destruction as he seeks his revenge.
We’ve also been producing a line of player race sourcebooks, with Dwellers in Dream, a book of five fey-themed player races and Scions of Stone, a sourcebook allowing you to play gargoyles as a player race! Scions of Stone is already a best seller on DriveThruRPG.
THE DEDUCTIONIST BASE CLASS
One lucky person will win a TPK Games “We Kill For Fun” t-shirt (up to 5x)!
One lucky person will win a TPK Games logo women’s “husband-beater” style tank top (up to 5x)!
Six lucky people will win a game session of The Ship of Fools for via Roll20!
One lucky person will win a print copy of The Deductionist.
One lucky person will win a print copy of The Reaping Stone.
Once again, thank you all for what has been a terrific year thus far. We have many more great releases planned for this year too. Keep up with all of our releases and convention appearances on Facebook and Twitter!
TPK T-SHIRTS NOW AVAILABLE
You can order a shirt during the month of September for 20% off too. After that, they will return to regular price. You can get them direct from us by messaging us on Facebook.
View the shirts here!
TPK Large Logo t-shirt (Black) $20 ($16 through September)
What if I told you the award-winning roleplaying game The Secret Fire had a killer follow-up sourcebook written by veteran designers including Ed Greenwood, Logan Bonner, Thomas Reid, and George Strayton, with a foreword by Mr. Jim Ward?
The Way of Tree, Shadow & Flame supplement contains new races, callings, prayers, spells, background and relationship tables, rules for running domains, and more — hundreds of pages of material for players and game masters alike.
And with your help, The Secret Fire’s system of roleplaying mechanics for creating three-dimensional characters and forging epic storylines with your games will be converted to both Pathfinder and Swords & Wizardry in official companion books.
And that’s not all.
New David “Diesel” LaForce artwork, a unique Stan! comic, special Pathfinder mechanics by Owen KC Stephens of Super Genius Games and Brian Berg of TPK Games, a gazetteer by the master himself, Bruce Heard, an origin story of the TSF world by Ed Greenwood (in addition to his design work on the supplement), new Swords & Wizardry mechanics by Matt Finch, cartography by Tom Fayen, a dark and dangerous adventure by Paizo RPG Superstar contestant and TPK Games alumni Tom Phillips and more will all be part of this fantastic collaboration of designers and artists that spans the lifetime of roleplaying games!
Help us bring this RPG into the realm of Pathfinder. Live on Kickstarter here!
I have a Malefactor player in my game at home. She doesn't do a lot of damage, but her ability to make my life miserable as a GM and keep the baddies on their heels is impressive. The Malefactor wasn't designed as a damage dealer. It's an entirely different play style, which may ruffle some folks' feathers if they are used to blasters and slicers. I think the evil laughter from the players is worth the trade-off.
Really there is a ton of good material out there, depending on your setting. I didn't know Endzeitgeist had his own website, but sorting by topic is genius. Super Genius even. A third party pun!
I have to commend Rite Publishing and Jon Brazer Enterprise's use of the Malefactor in their works. We've used Super Genius Games' work before in Infamous Adversaries: Urizen the Bleak Lord. No matter what, using other's open content is a win for everyone.
I fear too many companies feel that they have to protect their work, and then sell half as many copies because of it.
Hello all, we have been quietly lurking in the darkness working on a handful of projects. One of which is now done and live on Paizo now! If you love the fey, you need to check this out.
Long have the fey captured mankind’s imaginations. Dwellers in Dream is a fey-themed player sourcebook containing five all-new races for the Pathfinder RPG. This new sourcebook explores five original fey-themed races for your d20 and Pathfinder games. These are not your standard fantasy fey either, these are creations from the darkest recesses of the twisted minds over at Total Party Kill Games.
The first of the five new player races is the Briarborn, a plant-like race born of nature’s response to harm and injury. They grow quickly and are a measured response to the likes of orcs and men who would seek to harm the world itself. Then there are the Crimbil, goblin-blooded fey and snatchers of children. Next, we explore the True Changelings, mercurial shape-shifting fey. There is also the Glimmerkin, a race of elves who used magic to enter a chrysalis state for an age and emerged something altogether different. Lastly is the Sylfaen, a brutal warden of nature and fey lands, the leaders of the Wyld Hunts.
Each race is fully developed with a total of 80 pages of content! There are tons of new fey-themed feats, abilities, traits, archetypes, spells, magical items and even a new plane of existence. All of the content is hyperlinked to the d20pfsrd.com website for your convenience of use and extensively bookmarked.
For those interested in a sample, check out the Briarborn race on d20pfsrd.com!
This is just a huge amount of content for only $9.99! You can grab it on Paizo right here.
We spoke with Ed Greenwood yesterday about it, and just to be on the safe side the name has been changed. House Everhate will now be House Invidious. One of the things I love most about gaming is the expanded vocabulary. If you look that one up you'll quickly see the connection.
Look for some teaser text as my stretch goal comes closer! Someone let me write about a wicked, evil race... Mwahahahahahaahahahaha!
Endzeitgeist - we at TPK have nothing but high praise for all of your efforts. For starters, it is a seemingly thankless job to review so many products, and there should be many more reliable reviewers, but sadly there is not.
Your feedback was instrumental in bringing our little publishing outfit from complete hackdom to that of a legitimate third-party publisher. For that alone, we cannot thank you enough.
Best regards for 2013, and here's to a thousand more!
-Brian & Co.
We all sit upon the shoulders of giants in this industry. I find myself often wishing that more companies would offer their content up to the d20pfsrd.
I think there is a pervasive thought that this is a lost income opportunity, when if done properly - the opposite is true. You can release a portion of your content on the d20pfsrd and build exposure and sales for the entire product.
Not to mention, if you have a great piece of content, by putting it on the d20pfsrd other publishers will be able to build upon your work, further acknowledging your grand vision and creativity.
If you have books that are no longer selling, why not declare it open content and get it up there?
Hey folks, Brian Berg from TPK Games here. This year at GenCon I was absolutely wowed by a small company that produced amazing miniature terrain. This company was Legendary Realms Terrain. In an attempt to help these guys off the ground I'm assisting with their Kickstarter, and urge anyone that uses game props and dungeon terrain to check this one out.
Wrong. Legendary Realms is about to change the dynamics of the terrain making game. We are already producing low-cost and high-quality durable fantasy terrain. Now, with your help, we would like to purchase a 3D scanner and printer and bring our excellent product to an even greater audience.
The scope of the Kickstarter will include the introduction line of five themed rooms including an epic Throne Room, wicked Dungeon Cells, an arcane Scrying Chamber, and at least two additional themed rooms designed in collaboration with our supporters. The project will include the R&D for the pieces necessary to build the rooms, molding and casting of the prototypes, packaging, and standardization of the manufacturing process.
So take advantage of our Kickstarter and let us stock your game table with amazing high quality terrain for a fraction of what you would be charged elsewhere. You’ll walk away with some great stuff for your game table and by doing so, you will help us fulfill the next step in our business growth.
How can I help you say? Well, let's check out these great rewards!
I always love this time of year. A lot of third party publishers look to the RPG Superstar contestants to find talented freelancers. Number 1 isn't always their aim either, we, specifically, look for those designers that consistently design things that match our brand. Tom Phillips and Richard A. Hunt are both excellent examples and earned spots with us in exactly this fashion.
If you are interested and have the dedication and talent, feel free to reach out! We'll be watching...
"The Flames of Revolution"
I'd love to see you guys put together an adventure that puts the players in the middle of a civil war. Perhaps they work for a local duke or baron, and a surprisingly organized peasant uprising suddenly takes over the keep and holds the baron hostage.
They must gather the baron's remaining forces and lead them against the revolt. But are the peasants guilty of treason, or themselves pawns of more sinister forces?
It would need to have skirmish rules, but would be a unique adventure for sure.
This really is a great supplement to a... er... well, great supplement. If you are like me and never bought into the Vancian spell system, this is for you. The products are cleverly balanced too, which was always a source of contention with spell points in older incarnations.
Well worth the purchase folks.
I’m glad someone mentioned ‘The Bleeding Hollow.’ It was our first foray into the Kickstarter phenomenon, and it went absolutely bananas. Funding at over 900%, it showed off our work to a much greater audience and was very well received.
That, I think, is the magnificence of Kickstarter. The amazing reach your project gets is why you see so many companies coming on board – especially as a third party publisher. Our adventure sold 10 to 20 times or more what we’d sell if it were published the traditional route and left hidden in a dark recess on Paizo.com with no exposure.
Other sites like DriveThruRPG.com have great tools to help you promote your products, and we sell there 3:1 compared to Paizo.com. So the reach of the Kickstarter is a very powerful tool indeed. I think that a lot of major companies are seeing this as well.
To me at least, I feel that the Kickstarter should be for those companies that are trying to make a project, and they know they could not do it on their own. After all, this is supposed to be about artistic endeavors, not just pure capitalism right? Unfortunately, I think more and more major companies are digging in to Kickstarter and making a serious cash grab at the expense of the masses – literally. That isn’t really going to stop either, as the folks at Kickstarter are making a cool 10% (roughly) on your project.
I’m seeing more and more companies producing things on Kickstarter that are pretty cool, but the prices are becoming outrageous. Most gamers don’t have tons of cash to shell out (except for Reaper minis… damn them for taking all of my money!). The power of Kickstarter is about the masses, so you shouldn’t need to gouge them. It should be less about sales, and more about creation and rewarding those that help you along the way. In our ‘Bleeding Hollow’ Kickstarter, we put up some great rewards for those who helped us, and the response was amazing.
I suppose I should mention that anyone who is a friend and fan on Facebook has an excellent chance of being able to do playtesting for us. If one was to look at the Malefactor class, we credited our fans who participated in the playtest within.
You know, just in case we were about to do another playtest... Hypothetically that is.