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Pathfinder Society Scenario #6–12: Scions of the Sky Key, Part 1: On Sharrowsmith's Trail (PFRPG) PDF
You don't seem to be paying attention to the rest of the discussion, with numerous GMs chiming in on their eagerness to jump back into the Core campaign.
Lou Diamond wrote:
I already don't like not being able to use Pazio produced material that I have bought in PFS, now the PFS staff wants to further restrict what I can and cannot play. You can count on me never playing in core only Campaign.
If the PFS staff wanted to further restrict what you can play, they would have just converted the current campaign to the Core Campaign instead of giving you the choice.
Marroar Gellantara wrote:
Andrew Christian wrote:
Indeed. The GM made a choice.
As long as the GM takes responsibility for that choice, and doesn't try to use excuses like 'the scenario said best use' and 'it isn't against the rules to use a magicbane bandersnatch' to imply he didn't have alternatives, I'm fine with it. I make decisions about how to handle scenarios every time I run. Sometimes those decisions lead to or away from TPKs. And obviously, I would have made a decision away from this particular TPK. Perhaps towards another one, perhaps not.
Responding directly to the GM in question.
"The fact you CAN do something does not mean you SHOULD. You still made the choice to run the scenario that way. The fact that the author left that option available doesn't change the burden of responsibility."
If you don't you ran it wrong.
Run As Written is the rule, but to say that the rules force you to run this scenario using the tactics you have outlined in every game is wrong and against the spirit of the rules. If every table were meant to be run the same, then scenarios would have round by round tactics written into them.
If you didn't get the same tactic I argue you were softballed.
This tactic relies on her tactics being invalidated, giving the GM free reign to do so.
Therefore, I fail to see how Undone is mandated to do so by the rules.
There is also the fact that GM discretion does not mean 'take the most optimal option every time'.
But, maybe I am treating it too seriously and players should indeed be able to ignore the warnings about weather. I don't know.
It's not really wrong or right. Some GMs are more lenient than others in this area. I feel like such things should be planned for by experienced Pathfinders. If they have to take a little nonlethal cold damage to encourage that, so much the better. You can bet my characters get endure elements spells when they see the need for them.
Because I do not metagame as a GM. Readying an action in no way confers to the bad guys what action or what the provoking action is.
A tank seeing lanky dex monkey isn't going to be intimidated, and the readied action prevents both charging and move, attack so your example is still invalid.
I see a change in your tune here from 'the bad guy has no idea what action will be coming' to 'the tank will not be intimidated by the readied action', which is highly specified. Any combatant will at least consider if attacking a readied opponent is wise, and either way it is not metagaming to have the character decide to continue or alter tactics.