I will buy Chronicle of the Righteous, Champions of Purity, Distant Worlds, or Cerulean Seas: Beasts of the Boundless Blue for the first twelve posters that want them
Taku Ooka Nin wrote:
Yeah, there certainly are no monsters for which having a bad Wisdom would be a weakness against....
Lord Snow wrote:
Where in there do you see the word 'cheat' or any implication that what he did was wrong?
And if you ever get 100% on it, let me know what the answer is please. x.x
Lord Snow wrote:
Still doesn't change the fact that he metagamed it.
You forgot step 6. "Produce a 300 page PDF of rules changes for your players to read."
David C Smith wrote:
My question is, has anyone else done the maximum hit points for every level, and how has it changed (if any) your games?
Characters became a lot tougher in my games with max HP. They could take more hits, especially if they still boosted Con. Evocation spells were much less dangerous, and fights lasted longer because there were more HPs to chew through.
As a compromise, you may consider rolling HP at every level. Allow me to explain this clearly so there is no confusion.
At first level, you should keep the first HD maxed, as low levels are swingy enough without everyone having less hit points.
Now, the reasoning behind rolling two totals is that only rolling every HD and comparing it to the current total means characters may not get ANY hitpoints when they level up. Rolling the new HD and adding it to the previous total prevents that possibility.
In this manner, low rolls on the single HD may average out better in the long run as rolling all the HD again gives the possibility of increasing the total from what was rolled before without breaking the HD cap.
You may prefer to just roll all the HD at once, and have HP be very random across characters. You could end up with wizards that have more base HP than their fighters. It's up to you and your players if either method will make the game more enjoyable for you. It sounds like your 'all random' player would love it.
I do it because there aren't many others who will and I'd rather be a part of the solution (there's not much else to do in this town). I was trying to figure out if that's for "me" or "them", but I haven't come up with the answer.
Then I wonder why you are only doing it for players who don't play gunslingers rather than all players.
If you are only doing it for yourself, I would ask that you stop GMing organized play games. By all means run your own campaigns, and ban guns and gunslingers and whatever else you don't enjoy.
But I myself, and I feel safe in saying that the campaign leadership as well, would rather you not represent PFS.