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Member of Church of Razmir

TOZ's page

8,122 posts. Alias of TriOmegaZero.


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Shadow Lodge *****

1 person marked this as a favorite.

Watching the plot thicken around our characters has been the best part of the replay so far.

Second best is getting to play with BigNorseWolf and TetsujinOni.

Shadow Lodge

5 people marked this as a favorite.
KenderKin wrote:

Are we sure this thread is not really about...

magic breaks (bends) the "rules"...

The problem with that is that magic doesn't break the rules because it's magic. It breaks the rules because it's fantastic.

And we should really let every character be fantastic in a fantasy game. Not just the ones with magic.

Shadow Lodge

I seem to be rather out of sanity. Will blood sacrifice be an option?

Shadow Lodge

Alex Trebek's Stunt Double wrote:

This is another crazy anecdote where what little there is doesn't add up and I have no idea what you or the monk are omitting.

I mean at level 12 a monk gets an inherent AC bonus of +3.

Totally unbelievable story, until you remember details that bring some sense to this.

You not liking it doesn't change the fact that we ran it as if he had 10AC and I didn't kill him. Nitpick all you like, you can't deny that simple fact.

Shadow Lodge

Maybe Pirate Rob or blazej or one of the other guys that were there will chime in about it.

Shadow Lodge

Alex Trebek's Stunt Double wrote:

This doesn't make any sense. How can a 12th level Monk have only 10AC?

Please, give me more information because this doesn't convince me paper mages aren't fragile, this only makes me think there is something you aren't telling me.

Your story does not check out.

That's what the player told me. Being that we were in the middle of a special, I didn't take the time to audit his character. Suffice to say that we ran it that way, that anything over 10 hit him, and I didn't manage to kill him. Imagine putting that on a wizard, who can have more defenses.

Shadow Lodge

Alex Trebek's Stunt Double wrote:
Isn't this the point of the term "paper mage" and "glass cannon" I think people are so totally missing how despite all their power that doesn't mean they aren't fragile. They aren't just fragile to other magic, they are fragile to those who are good at fighting.

I ran a game at PaizoCon for a 12th level monk. He had a ring of blink and a 10AC. I did not manage to kill him despite his charges into melee.

Now imagine the wizard who can do all that and more and doesn't have to get in melee.

Shadow Lodge

Orfamay Quest wrote:
Some years ago, I found a nice capacity and preparation checklist on-line somewhere, and I apologize to the original author that I can't credit her.

Googled it.

Shadow Lodge

Patrick Curtin wrote:
Plus you gotta eat sometime.

Thankfully, I requested all afternoon slots off for just that reason.

And for naps. Naps are important.

Shadow Lodge

I'd say I'll see you at GenCon, but I will be alternating between the PFS room and hibernating in my hotel room.

Shadow Lodge

1 person marked this as a favorite.
KenderKin wrote:
I have noticed that the discussions really started once orisons became at will, so casters never really run out of spells...

This discussion has gone on much longer than just Pathfinder.

Shadow Lodge *****

4 people marked this as a favorite.

How many weeks of The Confirmation can you put up with?

Shadow Lodge

Or I just hit him with Chains of Light to target his Reflex rather than Fort.

Shadow Lodge *****

1 person marked this as a favorite.
Finlanderboy wrote:
All of my characters are concept characters, I bet 90% of people serious about Bonekeep would very happily take my characters.

I'm pretty sure that's because your characters aren't 'concept characters' in the way trollbill was using the term.

Shadow Lodge *****

1 person marked this as a favorite.
Arachnofiend wrote:
Remember kiddos, if you're going to play the "I'm just roleplaying my character card" it goes both ways. My characters are professionals who joined the Pathfinder Society to do a job, and if you're not going to do the job then my character will drop yours like the dead weight you are.

'Professionals'? Who do YOU travel with?

Shadow Lodge

On the contrary, he has said that you need to take action to finish the fight and prevent the enemy from killing you. If there wasn't risk of death, there wouldn't be an impetus to stop the enemy from acting.

Shadow Lodge

Quentin Coldwater wrote:
I've had a chat with some friends about this subject, and became clear: everyone was amazed at how you are seemingly never in danger of death.

Who has ever said that?

Shadow Lodge

Ugh, Acheivement Feats. XP

Shadow Lodge

I took the Blackened mystery on my Life Oracle to have something else to do. There wasn't a lot of good buff spells to take, but Blessings of Fervor has been nice. Especially when it can Extend some lower level spells while I'm at it.

Shadow Lodge

Or be the air elemental for the druid. :)

Shadow Lodge

2 people marked this as a favorite.

It's like monkeys grooming each other. ;)

Shadow Lodge

4 people marked this as a favorite.

She'd already said goodbye long before. This is just seeing the body off, as her mind had departed years ago.

Shadow Lodge

1 person marked this as a favorite.

There's really no help for dice traitors. Even rerolls only help so much.

Shadow Lodge

4 people marked this as a favorite.

My wife's grandmother passed away yesterday. It's turned our plans for the week upside down for the most part. But it looks like she will still be able to make it to Disney next weekend. After this weekend with family, I imagine she'll need it.

Shadow Lodge

Derek Dalton wrote:
The point is high CR encounters are more common then you think.

I highly doubt that, as we all know that the game expects a mix of encounter CRs.

Shadow Lodge

Derek Dalton wrote:
Where is this Trait?

Top post of this page.

Shadow Lodge

born_of_fire wrote:
You only fight one mob at a time? Small wonder you never need in combat healing. Your DM is awfully kind to you.

And your GM is awfully cruel to you. PCs die when outnumbered. Regardless of healing. If you're always running into equally matched, equal opposition, then you've strayed from the baseline that says a party can handle a CR of equal level with a certain expenditure of resources. The epic battle against steep odds is supposed to be a special occurrence, not the standard.

Shadow Lodge

2 people marked this as a favorite.

I liked this thread better back in 2010.

Shadow Lodge

Quentin Coldwater wrote:
Bottom line, my Cleric was absolutely necessary there. I don't want to hog the glory, as everyone in that fight contributed, but without that box of band-aids, we wouldn't have survived the first encounter. I didn't even have time to throw out an offensive spell, all I did was buffing and healing.

I've been in three tables of Eyes so far.

Table 1: Summoner, Summoner, Archer Paladin, Archer Ranger, Maneuver based Magus, Cleric/Fighter/Holy Vindicator(me).

Table 2: Archer Ranger, Bardbarian Dragon Disciple, Fire Domain Druid, Alchemist, Ninja.

Table 3: Paladin/Shadowdancer, Hexcrafter Magus, Druid, Life Oracle(me again!).

Guess which party had the most trouble?

Spoiler:
I blame not having a true arcane caster more than the 4 man composition (5 with animal companion). My Oracle just didn't have enough actions to do everything that needed doing, and our melees had too many targets to worry about.

Table 1? The NPCs almost didn't get their scripted actions off before they were dead.

Table 2 was my run of it. I had them quite scared, but they again nearly killed things before the initial script was complete.

Shadow Lodge

I have four characters with Trap Finding, and only one is a rogue.

Shadow Lodge

1 person marked this as a favorite.
BackHandOfFate wrote:

Paladins are a classic reminder that you should roleplay a character as if the character wasn't just a fantasy version of you. People don't want to be challenged to take the high road anymore because it's too difficult for them to reconcile their own 'my way' attitudes with the ideals a Paladin is supposed to represent.

I really don't know what you're talking about. I've never had a problem playing a paladin.

Shadow Lodge

My sohei/druid walks around barechested, but then the party ARE pirates after all...

Fruian Thistlefoot wrote:
But in Fact is wearing +1 (Magic vestment makes it +2 atm) Undead Defiant Glamoured Mithral Full Plate. Yes please attack the little halfling that looks like he isn't wearing armor...He will be glad to take your hate and suffering upon himself and give it back 10 fold.

Kurik walks around in cleric vestments. Or so it seems until someone tries to hit him and hears the CLANG and sees the glamer ripple.

Shadow Lodge

My sorcerer wears silken ceremonial armor. Not that I would cry foul if the enemy targeted him as the mage.

Shadow Lodge *****

2 people marked this as a favorite.

I find the biggest distraction being players who aren't practiced at working these suggestions into the natural flow of the game. But there isn't much you can do about it other than give them time to grow and learn how to do it more subtly than "YOU! Do you want to be Exchange?"

Shadow Lodge *****

I don't have that problem. At most, I answer about one question a session for faction cards.

Shadow Lodge

No.

Shadow Lodge *****

Alexander Augunas wrote:
Sexy, universal hubs for Organized Play qualifies in my book. ;-)

Really, it's just because no one else wants to do it all. :P

Shadow Lodge *****

I'm more for directing that passion into positive, non-destructive channels.

Shadow Lodge *****

1 person marked this as a favorite.

Whoops. Gotta get the ratio back in balance.

Shadow Lodge

1 person marked this as a favorite.

SOON

Shadow Lodge

4 people marked this as a favorite.

May this forum live forever, to carry his words in memory alongside ours.

Shadow Lodge

Maneuvermoose wrote:
But that would be NECROMANCY! You Fall, obviously.

Nah, I got an archetype for that.

Shadow Lodge

12 people marked this as a favorite.

A miserable pile of secrets.

/obligatory

Shadow Lodge

Alexander Augunas wrote:
That's on you, man. I was working on the Secret Wizard's Handbook when Owen flipped the kill switch. :- /

Must not be much of a kill switch if you're still standing.

Shadow Lodge

3 people marked this as a favorite.

lolnope

Shadow Lodge

First 10 shipping, get! ;)

Shadow Lodge *****

I can send you a photocopy of my -1's credit to taunt you, if you like. :)

Shadow Lodge

Meh. I don't bother to complain about it anymore, as it's just part of the game. It's like complaining about the queen being a better piece than a pawn.

Shadow Lodge

1 person marked this as a favorite.

CELEBRATION!

Shadow Lodge *****

10 people marked this as a favorite.

In this thread, people tell the GM of the organized play campaign he is not allowed to houserule.

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