Campaign Questions:
Just a general questionnaire about some of the preferences for the new campaign (thought starters)
Creatures:
(1) Human Only [Earth / Alternate Earth]
(10) Every Race / Monster in Core Monster Manual [Faerun]
10 – Lets give 4th edition the full works
Homogeneity:
(1) All races stick to their own kind
(10) All races are accepted in all towns / cities
3 – Some small interchange between races, but most villages are mostly homogenous
Human Centricity:
(1) Humans are the main players in the world, elves can only be seen in deserted forests when the moon is full
(10) Humans are but one of the many sentient races, and can be expected to make up no more than 5% of the world’s total population
6 – Most NPCs are human more often than not, but a significant amount are non-human
Monsters!
(1) Monster attacks are rare and nobody believes they exist
(10) Monsters are expected and feared. Humanity exists in the cracks of the food chain.
9 – Monsters are everywhere! Some villages are holding back the darkness.
Cosmology
(1) No other planes exist
(5) 4th Ed Cosmology (Shadowlands, Feywild, Elemental Vortex)
(10) The great wheel
5 – 4th ed standard
World shape
(1) Gravity says “You’re a sphere”
(10) We live in a planar tree on the back of a unicorn made of pudding.
1 – Let’s not go nuts here.
Civilisation
(1) Massive cities, developed nations
(10) Wilderness, small self-sufficient hamlets
A range of 5 – 10 depending on region. Mostly towards the upper range.
Climate
Temperate to start with, but some opportunities to do cold / desert / ocean adventures.
Flora and Fauna
???
Names
(1) Modeled after a historical society
(10) Every name has an apostrophe in it.
3 – Towns with names like “Stonebridge” or “Stormleigh” should be common in human lands (varies with race)
Culture (Local)
Feudal lords and Robber Barons with no overlaying authority. Knightly orders?
History (Local)
Do we want post-cataclysm / continuous struggle for survival / civilisation on the rise?
Economics
(1) Turnip Farmers (Dark Ages)
(10) Trade-based free enterprise (Renaissance)
2 – The major currency is food. Coins are rare, as is personal wealth.
Magic
(1) Magic is common and used throughout the land. Everyone has a magic shovel.
(10) You are strange and different. Meet “Mr. Pyre”.
7 – Perhaps 1 in 1000 people should be a spellcaster
Religion
(1) What’s that?
(10) Everyone worships
8 – Very religious, but with some dissenters
Celestial Interaction
(1) None
(10) I had a cup of tea with Torm and his angel posse this morning
3 – No voice of god, but visions sometimes. Cults bring demons and devils to the world.