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I'l go on a limb and say Wrath of the Righteous. I mean, no spoilers there, but the game ends at lvl 20, mythic, the stuff you do there at the end is world shattering.
As a player sure, but as a GM? Wrath has exhausted me mentally where I'm not sure I want to keep playing Pathfinder anymore. As for most climactic? As a PC I loved the end of Shattered Star, and as a GM I had a blast when my group finally faced off with the big bad of Carrion Crown.
Female Changeling Rogue (Charlatan) 1 (HP 9/9; AC 12/11/11; CMD 12; Fort +0; Ref +3 Will +1; Init +1; Perception +5; Darkvision 60 ft)
”Allow me te expound on what me cadaverous friend is trying to say, all we want is to show how pleased we're being with the seeing some faces besides midgets,” I gesture to Smoak, “those with awfully, stiff sticks up their bloody arses,” I nod towards Sir Cudjet, “Dem Bones,” I tap Enosh with my foot, “And good god whatever the tiger thing is!” I give Khara a friendly wink and a smile. “And we be hoping that yer having a day that’s infinitely more wonderful than ours. And maybe perhaps we could earn a bit of extra bread and water tonight.” I then to give them the most beautiful smile I could muster despite the fact that I'm covered in filth and the blackeye from Blackerly's truncheon still mars my face.
Bluff: 1d20 + 9 ⇒ (17) + 9 = 26
Bluff if they find me sexually attractive: 1d20 + 12 ⇒ (13) + 12 = 25
No other gods from real-world myths are worshiped on Golarion...so we have no idea, since we only get any details of deities when they are worshiped on Golarion.
Ahriman is worshipped in Golarion, so is Pazuzu and Lamashtu, as is Dagon, but the real world Dagon is not exactly the version from golarion
You, Sarenrae, you are the light of everything.
Your glare reaches down to the abyss
But then what can we argue about besides paladins, alignments and monks?
I think it goes both ways, sure players can get entitled, but a lot of "Old School" DM's and get entitled too. So you spent hours crafting a realistic fantasy world for me and my fellow players to adventure in, because your running the show, we don't get to make OUR characters the way we want them, but must instead kow-tow to what you think we should have? I'm sorry, I'm all for "realism" but this is a fantasy roleplaying game, there really should be a sense of escapism for the players that you seem to be missing. I don't want to play some scrubby farmer with a rusty shortsword, I want to be the hero of the story.
It basically boils down to something I told my cousin when he first tried his hands at running a campaign, "Your world, their story" sure you can craft a world down to the most minor detail, but if we players don't get to enjoy the limelight why should we even leave our farms?
Players and Gamemasters should work together to make sure they are both having fun, maybe you should give a little in allowing things to the players.
Was with you till you said JRPG
James Jacobs wrote:
Well then the smart thing to do here is to hire Carolina Eade full time
I'd recommend the Prophecy with Christopher Walken if you want ideas involving a villainous angel, not only do you have Walken as the villain but you get an amazingly creepy scene where Satan, played by Vigo Mortenson actually helps the heroes in stopping Gabriel.
That was probably what Max was thinking