Squiggit wrote:I suspect the main reason five foot steps never go beyond five feet is that it would screw martials even more than the current rules do. Martials really don't need to face monsters that can ten foot step away and deny them a full attack.Tequila Sunrise wrote:
All of the inconsistencies having to do with size categories bug the hell outta me. Why don't big creatures have 10-ft+ steps? Why do smaller creatures have 5-ft steps at all?*
Eh. To me the problem has less to do with size as it does speed. After all, a 5-foot step is essentially described as a quick shift without dropping your defenses, so I mean, how effectively you cover that distance seems to be as important as anything else.
So it always bugged me that a creature with a base movespeed of 15 and a creature with a movespeed of... let's say 5000 have an identical 'quick step'.
Much moreso at least than a pixie and a giant with the same movespeed being able to shift similarly at least.
Back when I started 3E the first thing to annoy me was the full-attack mechanics. Real conversation incoming:
"So if I move 5' I can do 7 attacks, but if I move 10' I get 1 attack?!"
"Yeah, that's how that works."
"Not even half the attacks, I can't get 3?"
"That's so stupid."
It became just the first of a long list of issues I personally have with this game. The short version of this list is the "fiddly bits", or how weirdly specific it gets in some of its parts that require distinction in some way.
Denied dex and flat-footed are not the same thing.
Some classes grant speed bonuses, that's good, but some are different types of bonuses.
Racial traits and race traits are completely different things.
And so on.