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Trinia Sabor

'Suny''s page

447 posts. Alias of Sunset.


Race

Init:+4,Perc:+11,AC:17, HP: 30/ 30, Fort:+5,Ref:+10,Wil:+6:Perc+11

About 'Suny'

The Dragon Wars [PFRP]

Background To be edited
Background:

Spoiler:
'Suny' (As she prefers to be called by her friends) is a cheery, happy soul. Having grown up about the ports and harbors of she has earned a living, up until now, by working on small fishing boats and trawlers or by providing impromptu entrainment at the small local taverns in the hamlets where the ships would put in for berth.

Now, slightly bored of the sea (And always cleaning the salt from her hair), she has headed inland to see what the world at large holds in store for her.

N'so, a description o' th' kin 'Back home'. Island Elves of which she wus a part of would seem to be more 'Native' like. Simple hunter, gather-ers who might supplement things with a bit of 'natural' crop farming and other horticulture'l endeavors.

Now, bein' Native don't mean bein' Stoopid. Frowns and waggles a warning finger at folks.

Since they're more like Seals then Fish, they'd be on goodly terms wi' th' Merfolks there abouts an' probably have good trade relations wi' 'em. As fer raiders an' such? Well, every community puts up with that sort o' folk in a fantasy setting, right (^.~) ?

Suny's (Elasandriel) kith and kin have been living on the edges of the sea from time immemorial. Whether it was exploring some new and pristine beach or scampering about the rigging of whatever sailing vessel was the fashion of the day. Being 'Of the sea and shore' are part of her nature.

Description

Race: Island Elf(link)

Age: 'Mature' :P
Race: Elf
Height: 6' 1"
Weight: 87 Lbs
Gender: Female

Class: Unarmed Fighter 1 / Monk 2 / Ninja 2

Alignment: Chaotic Good
Speed: 30' Swim 20' (Hold Breath CONX4)
Init: +4,Perception: +,Senses: Low Light Vision,

Special Qualities:

__________________________________________________________
DEFENSE
__________________________________________________________
AC:17(19) (+4Dex,+1ComExpertise,+2FightDef,+2Tonfa)

Touch: 17(19) (+4Dex,+1ComExpertise,+2FightDef,+2Tonfa)

Flat Footed: 12(14)

CMB: +3

CMD: 17

HP: 30 Wounds:23 Current Total: 7
Fort: +5,Ref: +10,Will: +6
__________________________________________________________
OFFENSE
__________________________________________________________
BAB:+3

Melee: +8

Damage: Fist; 1D6
Damage: Temple Sword; 1D8 19-20(X2)

Melee: +7

Damage: Tonfa; 1D6
Damage: 'Disposable' Wushu Dart; 2D3
Damage: 'Disposable' Glass Dagger; 2D4
Damage: 'Disposable' Liquid Blade; 2D6

*Note* Sneak Attack: +1D6

-
Ranged: +7

Damage: Wushu Dart; 1d3

__________________________________________________________
STATISTICS
__________________________________________________________

Str: 10
Dex: 18
Con: 10
Int: 10
Wis: 16
Cha: 17 (+1,4thLvl)

Traits::

Trait1: Threatening defender

Trait2: Adopted => Allowing => Emlightened Warrior

Feats::

1stLvl:General Feat; Two Weapon Fighting.
1stlvl:Unarmed Fighter => Crane Style

2ndLvl:Ninja1 Poison Use, Sneak Att 1D6.

3rdlvl:General; Quick Draw.
3rdLvl:Monk1 Monk bonus feat: Combat Relfexes

4thLvl:Ninja2 Ki Pool. NInja Trick=>Fighter feat=>Weapon Finesse.

5thLvl:General; Disposable Weapon
5ThLvl: Monk2 Monk Bonus Feat: Catch Off Guard

Ki Pool: (X),(X),(X),(.),

Skills::

Acrobatics(M)(N):
Appraise(N)(): +
Bluff()(): +
Climb(M)(N)(F): +
Craft(M)(N)(F): +6=(+3R,+3Cl,+0Int)
Diplomacy()():
Disable Device()(N): +10=(+3R,+3Cl,+4Dex)
Disguise()(N):
Escape Artist(M)(N): +
Fly(M)():
Handle Animal()(F):
Heal()():
Intimidate(M)(N)(F):
Knowledge (Arcana()():
Knowledge(Architecture/Engineering()()):
Knowledge(Dungeoneering()(F)):
Knowledge(Engineering()(F)):
Knowledge(Geography()()):
Knowledge(History(M)()):
Knowledge(Local(F)(N)): +5=(+2R,+3Cl,+0Int)
Knowledge(Nature()()):
Knowledge(Noble()(N)):
Knowledge(Planes()()):
Knowledge{Religion()(M)):
Linguistics()():
Perception(M)(N): +11=(+5R,+3Cl,+3Wis)
Perform; Dance(M)(N): +7=(+1R,+3Cl,+3Cha)
Profession(M)(N)(F)(Wood-Smith/Carver): +7=(+1R,+3Cl,+3Wis)
Ride(F)(M): +
Sense Motive(M)(N):
Slieght Of Hand()(N): +12=(+5R,+3Cl,+4Dex)
Spell Craft()():
Stealth(M)(N): +9(+2R,+3Cl,+4dex)
Swim(M)(): +13 *Can 'Take Ten' even in difficult situations)
Survival(F)(): +
Use MagicDevice()():

Gear:

Starting Gold 105000 Gp
-----------------------------------------------------------------------
Temple Sword(MstWk) 330 Gp 1D8 3 Pound
Cestus(MstWk) 305Gp 1 Pound
Tonfa 2Gp 2 Pound (Hidden in Bandoleer)
Wushu Darts(1Gp=5) 50Gp = 250 Darts - Pound (Some Hidden in Scarfs/Rest in chest)
'Liquid Blade' (40Gp ea) 47 remaining Vials (100 Gp) (Some in Bandoleer/Rest in chest)
'Glass Daggers' (1Gp Ea .75 Pound) 49 Remaining = 37Pounds Pounds (Some In Bandoleer/Rest in Chest)

Smoked Goggles 10 Gp
Pocketed Scarf(X5) 40Gp 2.5 Pound
Reinforced Scarf(X5) 50Gp 2.5 Pond
Bladed Scarf(X3) 36 Gp 1.5 Pound

Endless Bandoleer 1500Gp 2 Pound
[60 Small 'pockets'/Slots]
[6 small, Hidden(Thin) pockets]
[4 Small, hidden(Fire-arm) pockets)]
[2 Large, Hidden(Pole-Arm) Pockets)]

[url="http://www.d20pfsrd.com/equipment---final/goods-and-services/herbs-oils-other-substances#TOC-Troll-Styptic"]Troll Styptic[/url (100Gp Ea) 19 Doses (1900Gp)
'Iron Rope' (UQ Pg 306) X2 1500Gp
Origami Swarm (UQ Pg 314) X3 900 Gp
Back-pack(MstWk) 50 Gp 4Pound
=>Carried in Back-Pack Small treasure Chest(MstWk) 54Gp 25 Pound
[Hidden Compartment] 52 Gp

Moneys Remaining: 1,423Gp

XP

Spoiler:

Working tools:


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