'Suny' (As she prefers to be called by her friends) is a cheery, happy soul. Having grown up about the ports and harbors of she has earned a living, up until now, by working on small fishing boats and trawlers or by providing impromptu entrainment at the small local taverns in the hamlets where the ships would put in for berth.
Now, slightly bored of the sea (And always cleaning the salt from her hair), she has headed inland to see what the world at large holds in store for her.
N'so, a description o' th' kin 'Back home'. Island Elves of which she wus a part of would seem to be more 'Native' like. Simple hunter, gather-ers who might supplement things with a bit of 'natural' crop farming and other horticulture'l endeavors.
Now, bein' Native don't mean bein' Stoopid.
Since they're more like Seals then Fish, they'd be on goodly terms wi' th' Merfolks there abouts an' probably have good trade relations wi' 'em. As fer raiders an' such? Well, every community puts up with that sort o' folk in a fantasy setting, right (^.~) ?
Suny's (Elasandriel) kith and kin have been living on the edges of the sea from time immemorial. Whether it was exploring some new and pristine beach or scampering about the rigging of whatever sailing vessel was the fashion of the day. Being 'Of the sea and shore' are part of her nature.
Age: 'Mature' :P
Class:Big @rsed Sword-swinger (Barbarian 2(Titan Mauler)/ Magus(Kenasi) 1)
Special Qualities: "Amphibious" (Inner Sea World Guide Pg 25
Aquatic Elves are identical to normal elves, save that they have the 'aquatic' subtype, the amphibious special quality, a swim speed of 30', and replace the standard elf weapon familiarity with proficiency rapier, short swords, tridents, and any weapon with the word "Elven" in its name.
AC: 16 (10Base, ,+4Dex, , )
Touch: 16(10Base, ,+4Dex, , )
Flat Footed: 11(10 Base, , )
HP: 25 Wounds: -5 Current Total: 20
Damage: 1d10+1, 18–20/x2, (S)
Trait1: Threatening defender
Trait2: Heirloom Weapon
5ThLvl: [ooc]Magus(2): Kensai
Arcane Pool: (.),(.),(.),(.),(.),
Cantrips: 1)Dancing Lights 2) Ray of Frost 3) Prestidigitation
Spells: 1) True-strike
Spells Cast: ()
Cantrips:Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Spark.
1stlvl:Adjuring Step, Burning Hands, Call Weapon, Chill Touch, Color Spray, Corrosive Touch, Enlarge Person, Expeditious Retreat, Feather Fall, Flare Burst, Floating Disk, Frostbite, Grease, Hydraulic Push, Illusion of Calm, Infernal Healing, Jump, Lock Gaze, Magic Missile, Magic Weapon, Mirror Strike , Mount, Obscuring Mist, Ray of Enfeeblement, Reduce Person, Shield, Shocking Grasp, Shock Shield, Silent Image, True Strike, Unseen Servant, Vanish , Warding Weapon,
O Lvl Known:
1st Lvl Known:
Riding Dog, CR 1, XP 400
Riding Dog, CR 1, XP 400
Starting Gold 3000 Gp