Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Recent Reviews

Way of the Samurai (PFRPG) PDF
***** by Endzeitgeist

Scions of Evil (PFRPG) PDF
***** by Endzeitgeist

Book of Friends and Foes: Assassins in the River Nations (PFRPG) PDF
***( )( ) by Endzeitgeist

Power Word Spells: Lore of the First Language (PFRPG) PDF
***** by Endzeitgeist

Wicked Fantasy—Humans: The Reign of Men (PFRPG) PDF
***( )( ) by Endzeitgeist

   RSS Posts    RSS Reviews    RSS Wishlists
Harsk

Sunderstone's page

Pathfinder Adventure Path Subscriber. 1,193 posts (1,616 including aliases). No reviews. No lists. No wishlists. 8 aliases.


1 to 50 of 77 << first < prev | 1 | 2 | next > last >>
(Pathfinder Adventure Path Subscriber)

For AP#56, please change it to UPS Ground instead of standard mail. Thanks :)

All future AP issues seem to be set to UPS Ground which is ok.

(Pathfinder Adventure Path Subscriber)

Last week I stopped at a comic shop in LI (where I was just passing through from a Roosevelt Field Mall trip) on Jericho Turnpike. I wanted to see if I could snag a first print of Avenging Spidey #6 and Punisher #10, because they crossed over with a current story arc in Daredevil (the only Marvel book that I read).

While there, I noticed a good selection of back issues at VERY reasonable prices. I asked him if he was interested in buying my old collection, about 46 boxes worth (4000+ books) for a low bulk offer.

He looked at me and said most of us who are looking for the books that I had are the older sort, and were collecting at that time and probably have most of them. Books from the 60's were easier to sell, etc.
Then he adds "the people nowadays that buy comics are..." and he makes a gesture of himself holding a gameboy or PSP and adds "they dont really care about back issues". We then talked about me making more on ebay, shows, etc.

I was kind of saddened by this not because it would be hard to get rid of my old stash before I move, but because most of the newer comic generations really missed out on what good comics were all about. To them the New 52 Teen Titans are "THE TEEN TITANS", the new Peter Parker publically known to be Spider-Man is the original Spider-Man to them. It's all about splash page art, characters that have "Dead and Blood" in their names, etc.

So I feel even older now, yet happy that I got to experience the books like Frank Miller's historic Daredevil run (which this shop owner said he would unload for a dollar or two a book if he still had them which is sad indeed), Claremont's Uncanny, Byrne's FF, Norm Breyfogle and Kelley Jones Batman (among others), the old Superboy and the Legion of Superheroes (even Giffens awesome run), etc.

I am somewhat hopeful of DC at the moment despite the butchering of the Titans and mixing well loved characters into other books to sell (like Red Hood and the Outlaws and Ravagers). The other mainstream books have been good so far.
Every time I loook at Marvel's tables at my local comic shop and see 20 x-books, 19 A-books and even a title called The "Avenging" Spider-Man,etc. I get sad and yearn for the old days.

YMMV. Just a semi-rant and some opinions here. Hope no one takes it the wrong way and gets offended.

P.S. I wound up getting the variant cover versions of the 2 books I went in for because thats all they had. They were stickered at 20 and 15 bucks each, he gave me both for 20. I felt crappy about even spending that much on Daredevil tie-ins considering I will cancel DD this weekend.

(Pathfinder Adventure Path Subscriber)

Please cancel all my subscriptions for now, except my preorder of the Runelords Anniversary.
My home group disintegrated awhile back and Ive had no luck finding a new group locally. My table-top RPG GMing days seem to be at an end. :/

(Pathfinder Adventure Path Subscriber)

(Pathfinder Adventure Path Subscriber)

....Check the box to package the modules with my other subscriptions. Can you do this for me please? Thanks, I'd like to save whatever I can with shipping charges.
:)

(Pathfinder Adventure Path Subscriber)

I havent had time to open my last 2 shipments until now. Both AP#53 and Dragon Empires Primer have water damage in the bottom left corner. The AP volume a little less but the lower binding is warped. The Primer is wasted.
The Box has a slight crush in the corner but no dried up water spots.

If anything can be done, I'd appreciate it. If not, I'll re-order a new #53.
Thanks :)

Tide of Honor Binding water dmg
Primer water dmg
box no water markings

Late Edit*** I don't know if it's UPS fault tbh, so I'm prepared to repurchase the AP volume if need be.
Belated Thanks for the holiday card btw.

(Pathfinder Adventure Path Subscriber)

My regular group split up awhile ago, so I've only been in PbP games recently. Are there any local PFRPG groups out there? Maybe starting?
Looking for a non-public venue, have car will travel, etc.
Also Non-Manhattan location, getting out there at a decent time at night is hard due to work.
I'm the older type so prefer the same. :)

(Pathfinder Adventure Path Subscriber)

Besides the last one made?

(Pathfinder Adventure Path Subscriber)

Title says it all.
In both GoodReader and iBooks, Forest of Shadows artwork and color appears very dark. Even the names at the bottom of some of the pics in the PDF are almost blacked out.
I've tried to redownload the file a few times, still the same issue. All the other PDFs are fine (including 51 and 53 the previous volume and the one after).

(Pathfinder Adventure Path Subscriber)

As above please cancel my Campaign Setting and Module subscriptions only please. I'll buy the stuff on a product by product basis.

I still want to keep the AP and Companion subs though. :)

(Pathfinder Adventure Path Subscriber)

I was just going through my Goodman folder on my hard drive and browsing the DCC pdfs. I really miss these modules and wish GG made some Pathfinder stuff.
I've been following some of the DCCRPG threads but their upcoming game system isnt my cup of tea (zocchi dice, spell effect variations, etc).

I wouldnt mind an adventure or two from Harley Stroh, Adrian Pommier, and Mike Ferguson (besides his River Kingdoms article) for Pathfinder.

/Nostalgiac Sigh

(Pathfinder Adventure Path Subscriber)

Best console franchise ever!

If I didnt have to work tomorrow, I'd hit Gamestop's midnight release later tonight. This is one of the most anticipated games of the year for me.

(Pathfinder Adventure Path Subscriber)

By reading the various AP threads, alot of folks seem to care that much for the ending chapter(s) of a particular AP.
As I read through of Shadows of Gallowspire I started thinking about this for some reason. I'm not big on the end caps myself but I must say
that Sound of a Thousand Screams (Kingmaker) and Shadows of Gallowspire (Carrion Crown) are excellent end caps for their respective APs. Kudos to Richard Pett and Brandon Hodge.

Thousand Screams blooms, high level Fey/First world encounters, and final showdown realy came together in a nice package. Alot of high level modules go all over the place with creatures, this one stayed Fey from beginning and added an evil-wonderland, semi-planar feel to it.

Shadows of Gallowspire also stays true to the Undead theme of things without being overdone. Between the Witchgates, Renchurch, and the amount of detail to the Whispering Way Cult's workings, It really drives the point home that you are at high level with some pretty grim consequences if you dont succeed (i.e. Tar-Baphon).

Anyone else have any particular favorite end caps?

(Pathfinder Adventure Path Subscriber)

Must pick up my pre-order today! I am a big fan of Arkham Asylum, and with all the 9+ rated reviews on the internet I'm really looking forward to this sequel.
Meh, I'll leave earlier to head back to work so I can stop at gamestop on the way.

(Pathfinder Adventure Path Subscriber)

SPOILERS AHEAD!
Just read it.

I liked it for what it was, an action packed first issue. I agree with the review (in the reboot thread, props to Joela) of Hal's personality, even though Hal Jordan is supposed to be fearless, the recklessness is abit much.
If they are trying to go the overconfident rookie route, they succeeded and it will take a severe hero-questioning mistake later to reign him in.

All in all, not too bad IMHO. Despite it's flaws I liked it. Is it an earth-shattering debut? No. It's a team book with many characters to cover probably in little time, so it was as good as I expected it to be.

Team books take longer to build on characterization based on the number of them in a single title. Give it a few issues before you decide it's horrible, and try to be impartial if you loathe the idea of a reboot.

(Pathfinder Adventure Path Subscriber)

I bought comics recently after quitting the hobby many, many years ago. I dabbled occasionally through those years, but never more than a few impulse "I was bored as I walked past a comic shop" books.

After reading Here Comes Daredevil #1-2, Captain America #1-2, and Punisher #1 yesterday, I've decided that Marvel still sucks.

Daredevil was one of my all time favorites as a kid (#158 was my first comic book btw) wasn't too bad (loved Mark Waid's Flash/Cap) but suffered form having an idiotic fill-in story in the very first issue of a walk through the city with Foggy. Umm...Why? Why didnt the debut issue have just one full-length story.
Issue #2 suffered from the obligatory "Marvel's <insert superhero> is hot right now, lets throw him into the book to try and sell more copies" thing. Captain America comes to throw down for a few pages which does nothing to advance the main story from #1.

Captain America #1-2 - Brubaker from what I'm told is very popular now, I dont see why from these issues. Story is ok, but another WWII character found still alive is sort of like cloning spider man again. Add a kid that opens dimensional gates/realities in WWII as the reason the other guy is still alive, and the cheese factor goes up.

Punisher #1 - One my least favorite characters but the best starting book of all 3. Great dark and gritty atmosphere, but suffers the "Image Comics" effect. Lots of art, little writing. I know comics are a graphic medium, but I prefer more dialogue.

I may or may not continue with DD/Punisher. Cap definately is out.

(Pathfinder Adventure Path Subscriber)

Nothing earth-shattering in the video game world until October for me so my oldest WoW buddies got me to resubscribe/reroll (off of work all summer until sept. 8th anyway so I figured why not). I also transferred my 3 main toons to Llane (Horde).

Look me up as Desna (85 Holy Priest), Gozreh (85 Resto Druid), or Stormwracked (85 Resto Shaman, semi-retired) if any Paizonian WoW'er wants to say "Hi". ;)

(Pathfinder Adventure Path Subscriber)

(Pathfinder Adventure Path Subscriber)

Im sort of prepping Kingmaker to maybe run it as a pbp. Being that I love Neil Spicer's Realm of the Fellnight Queen I came up with a blend that keeps all of Varnhold intact, and adds some Fellnight coolness as well as some foreshadowing for Nyrissa for those that want to do that too.

Copy/Pasted from my Kingmaker outline...
1) Rhoswen (an agent of Nyrissa) arranged for Willas Gundarson to find the ancient tablet which eventually led to Vordakai's awakening. Rhoswen knew Vordakai would deal with the village in his own way clearing it for her use. The veil between the Stolen Lands and the Fellnight Realm is weakest in Varnhold's location. Mist now surrounds Varnhold at all times and the Spriggans (subjugated by Rhoswen's promise of power via transformation into Fellnight Spriggans) are there to assist Rhoswen into bringing the Fellnight realm into phase with Varnhold by keeping it clear. They have recently dumped the wardstone (only using 1) in the hex southwest of Varnhold (use the Dead Man's Drop encounter). The only thing keeping Rhoswen from phasing in are the residual energies left by the wardstone which will diminish over time.
Vordakai is aware that someone is using Varnhold and the Spriggans but not who or why as of yet.
Other notes...
1a) The Drunken Treant encounter (too cool to drop) will remain to promote the story of weird Fey happenings in the direction of Varnhold and that the mist is a very recent event. He can also point the PCs to the location of the Wardstone if they dont get it from Agai or the spriggans.
1b) Rhoswen will eventually attack the PCs either before or after Vordakai and hint to the existance and machinations of Nyrissa upon her defeat. She will reveal that the Stag Lord and her defeat will not stop Nyrissa's plan for the region (to tie the Stag Lord into the BBEG thing if the party has not figured this out by now).
1c - Optional) Tenzekil. Originally, I was going to have him as Rhoswen's agent as in the module, contacting the Spriggans and place him at Dead Man's drop guarding the Wardstone. Tenzekil and Elyin Ursage are from Varnhold instead of Belis, and Elyin was about to marry Oksana Leveton, Oleg's niece. I was going to introduce Oksana and Elyin in KM #1 right after the PCs deal with the Thorn River bandits, and reveal that they are on their way to join the "other" expedition led by Maegar Varn. I was going to have Oleg upset that Elyin would drag his niece into the a dangerous wilderness expedition, Svetlana would be the encourager, etc.
The only bad thing is that Tenzekil's backstory would probably never reach the PCs until Elyin and/or Oksana get rescued from Vordakai's Tomb. So I will likely not use him.

1d) Late Edit*** Wardstone can be broken (the Treant can tell them this as well), causing it to immediately reappear in the Fellnight Realm.

Thoughts?

(Pathfinder Adventure Path Subscriber)


I figured why not create this kind of thread to help GMs look for players if they are considering running a PBP. If this gets popular, we can ask for a sticky.
Please only post from a completed Character Sheet/Profile clickable avatar (click mine for example).

Let's use a standard format like...

Character Name: Kordel Mordaen
Race: Elf
Class: Rogue
Level: 1
Character Creation Method:* 20 point buy, 2 trait
Books Used: Core/APG
Campaign Choice(s):** Carrion Crown, Curse of the Crimson Throne, Serpent Skull

* can rework to 15 point buy or whatever GM desires.
** start with first choice, can rework traits and backgrounds to other campaigns.

(Pathfinder Adventure Path Subscriber)

I'm on the fence. Not sure this will grab me. I'm also turned off by the thought this game will be so easy to make new DLC cases for and I dont want another money sink.

(Pathfinder Adventure Path Subscriber)

and why? :)

With the many APs out there, played through, read through, still going on, I was wondering what other Paizonians considered to be their favorites. :)

Please pick just one. If its a tie, pick the one you would want with you if you were shipwrecked on Smuggler's Shiv with a few other players.

For me it would have to be Kingmaker.

Even though I would run this without the kingdom building (the rules are abit clunky to me), the feel of it still speaks to my old school likes of early tabletop RPGing.

It is open enough to insert just about any kind of side-trek you could want ("hexploration" ftw), yet focused enough to have a final uber-goal of founding and defending a kingdom. I also like the varied locales such as the forests, hills, swamps, etc. with several adventures sites sprinkled throughout.
Besides for the hack and slash standard fare, there is an equal amount of RP opportunities. Solving mysteries like the Varnhold Vanishing, diplomatic solutions (and building possible alliances) like dealing with the Kobolds, Centaurs, Boggards, etc and fun stuff like the Festival in War of the River Kings.

There's something for everybody, moreso for the folks that like to get their hands dirty with the actual kingdom building.

(Pathfinder Adventure Path Subscriber)

I had to cancel my credit card and get a new one due to the Playstation Network hack (i didnt want to take chances). I just got the new card today and logged it with my account.
Can you put through my order again at your convenience. :)

Thanks, and sorry for any delay on my part.

(Pathfinder Adventure Path Subscriber)

Just installed this almost 10 year old gem on my uber-pc. Oddly it runs widescreen high resolution from the settings menu. Same with the sequel Freedom Force vs. The Third Reich.

I forgot how much fun this game was way back. Comic book fans shouldnt miss this (though older fans will probably appreciate it more). One of the best super hero video-games ever.

(Pathfinder Adventure Path Subscriber)

So I just built myself a super-uber PC and there's nothing interesting out game-wise. Nothing good on my PS3 even since Dead Space 2.

Playing Borderlands on my PC ATM, isn't there anything decent coming earlier than oct/nov? Even the summer looks bleak for video games.

(Pathfinder Adventure Path Subscriber)

Ok title says it all. Im really just gauging at this point to see if some people would be interested in this.

Im looking to possibly start a CC ap via Maptools and using voice on Ventrilo or skype (if skype conference calling is free). If we use ventrilo, I will supply the server. The game will be weekly or biweekly (not set in stone im still re-arranging my own schedule), and probably a weeknight using Eastern time on my end (Im in NYC).

Some requirements...
1) Adults please. Not that Im doing anything adult natured, just prefer older gamers as im kinda old myself. :)
2) 4 PC's and PFRPG core only. APG is ok, but no 3rd party stuff yet.
3) Please no min/max'ers or character hoppers. Id rather have interesting PC concepts that you would like to play long term instead.
4) DO NOT post characters here, Just let me know if you are interested and what kind of character (class and a small concept paragraph) you would like to play.
5) Please WAIT till the Carrion Crown Player's Guide is out if you can for your concepts. Should be up early this week iirc from an Erik Mona post, as you will be able to take 2 traits (one of course a campaign trait from the guide).

Now for an interesting twist (at least I hope so)....
I may start us at sort of "0-level" and do a "prequel" Crypt of the Everflame using NPC classes (level 1 Warriors, Adepts (if you are planning on a caster type in CC), etc), these will disappear when we finish Everflame and are about to start the actual AP. Everflame encounters will be downshifted to accomodate this. The NPC classes will be replaced by your normal classes at level 1 in time for the AP, though you may be a few hundred XP into 1st level from Everflame when we begin the actual AP.

The 0 level everflame is just an idea I had wanted to try as an AP prequel, based on Goodman Games' 0-level module idea. It isnt set in stone and if folks would rather skip it, thats fine too.

So.... "got interest?™"

p.s. This wont start for a few weeks as I need time to read the Player's Guide myself as well as the first module when it's released, though the everflame prequel could be sooner.

(Pathfinder Adventure Path Subscriber)

This movie was fantastic. I bought the blu-ray and finally got to watch it last night. Chloe Moretz (from Kick Ass) is really brilliant here as was the kid who plays Owen.

One of the best Vampire films to date and great from start to finish.

(Pathfinder Adventure Path Subscriber)

Would this be possible?
It would be more convenient than having to reference 2 books.

Just curious :)

Late Edit*** Maybe include some errata even?

(Pathfinder Adventure Path Subscriber)

***thread title was meant to say "without" kingdom building or mass combat, sorry.

Im thinking about doing an online AP (maptools/ventrilo), Serpent Skull or Kingmaker.

Im pretty sure I could keep the Kingdom building parts in the background, but so far Ive only really read the first module in its entirety. If there are random events based on unrest, i could always add those in at certain points just like any other adventure.

Are the other modules still viable running this way?

Also, I know later there are rules for mass combat (armies). Being that im putting the kingdom building in the background, can I still run the mass combats without the kingdom building aspect?

I know the size and number of armies are based on the kingdom size etc, do the modules have some standard armies to be used without knowing the exact kingdom size? or do I need to know the exact kingdom size/scores to do this correctly.

Also if for some reason I choose to run the army clashes in the background too, will I need to replace a large chunk of a module to make up for it?

Just trying to see if this would be too much trouble running this way and any opinions are appreciated, thanks.

(Pathfinder Adventure Path Subscriber)

My group has pretty much dissolved due to RL events and scheduling difficulties for the past 2 years. Im a D&D veteran of almost 30 years and currently looking for another adult group (25+ hopefully). I own a car and am willing to drive.

Manhattan isnt doable for me.

Also, Id like to stay 3.5 or PFRPG. I have no interest in 4E.

Let me know if theres any interest, maybe we can start a new group.

(Pathfinder Adventure Path Subscriber)

Preferably an AP btw :)

Can play pretty much anything needed, but would like to get in from the beginning. So anyone starting up a Serpent Skull, Kingmaker, etc. please keep me in mind.

30+ years gaming, almost all of it as DM. Would be nice to be a player for a change.

For an online game, I have ventrilo and I could download RPTools again if needed, though im not experienced with the program.

(Pathfinder Adventure Path Subscriber)

Why isnt it out yet, dammit!?

(Pathfinder Adventure Path Subscriber)

Stuff arrived in pristine condition.

Ty again :)

(Pathfinder Adventure Path Subscriber)

Gnomes of Golarion and Faction Guide came damaged, Varnhold is perfect though. This is the reason I paid extra for UPS in the first place, post office wrecked some older books.

Thanks

(Pathfinder Adventure Path Subscriber)

Random thought....

Thinking of making him Tian-Min, and RPing him like Mako in Conan The Barbarian. :)

(Pathfinder Adventure Path Subscriber)

See thread title :)

(Pathfinder Adventure Path Subscriber)

Some PAX shaky cam video footage....

http://www.joystiq.com/2010/03/27/dead-space-2-thrusts-gameplay-footage-at- pax-audiences/

Cant wait for this. The first one is one of my favorite console games ever.

(Pathfinder Adventure Path Subscriber)

I dont see them under my subscriptions, it jumps from #30 to #32 on the APs. Also missing the rest of the March stuff.

What happened? Thanks in advance

(Pathfinder Adventure Path Subscriber)

Warhammer 40k: Dawn of War 2 (PC Version btw) was my first completed video game since I kicked my 5+ year addiction to WoW.
I still miss base building in the RTS genre, I might not even pick up C&C4 this time around.

(Pathfinder Adventure Path Subscriber)

Hope this is better than XII. Tried 2x to get through the game, but Im not a fan of Ivalice and found the characters dull compared to older FF games.

No matter how old I get though, I still enjoy the guilty pleasure/ nostalgiac rpg romp of a Squaresoft game. Sigh.

Any other Square fans?

(Pathfinder Adventure Path Subscriber)

Something like 2nd edition's Night Below?

I know Second Darkness tackled some underdark/drow things, but im thinking something almost purely below ground from start to finish.

Just curious :)

(Pathfinder Adventure Path Subscriber)

Druids? Maybe some more Cleric choices?

The Core rulebook has some of the standard PrCs which are great if you are an arcane caster (eldritch knight, arcane archer, mystic theurge, etc) or a Rogue type (Shadowdancer, arcane trickster, etc) but I wouldnt mind some more choices for a Cleric and/or Druid.

Sorry if this has been discussed already, im trying not to read up on the forthcoming APG too much. :)

(Pathfinder Adventure Path Subscriber)

My group was on hiatus for a little over two months now (one player got hitched and is looking for a new apt, we are a small group) and it looks like we are going to start gaming again on the 26th of this month. Yay for us.

From my groups first shakeup (my longest running player moved to the west coast, we used his place to game, another long time player quit due to work,etc), weve taken on some new blood through the years.

My previous group's makeup was more into the deeper roleplaying aspect that Council of Thieves seems suited for (being mostly urban,YMMV of course), especially after reading the Sixfold Trial where most of it looks to be heavier on RPing although the Knot is large enough to appease the more action-oriented types. Half of my crew (two players) fall into the latter category. One seems more into the action aspect and is usually playing a tad more chaotic, the other is new to 3.5/Pathfinder, playing only for a few sessions after leaving a 4E group, her first gaming experience. Motivating their two characters into the essence of wanting to work for the greater good of Westcrown had been a minor speedbump (I encourage them to play their character the way they would most enjoy it, its their characters after all :) ). I think this AP just might not be their cup of tea (after speaking to them of course).

This AP is fantastic IMHO, and would have been perfect when I had my previous two players (the west coaster and workaholic) both would have liked the AP and the Sixfold Trial in particular.

I spoke to them at length and gave them the following campaign options (after we agreed to leave CoT behind)...

1) Start a new game or continue on in this AP or any other unfinished AP. We ran down the list of APs as well as older APs like SC/AoW/ST and Castle Whiterock (always wanted to play through it and it was a strong contender). We also discussed chains of smaller non-AP adventuring. One player said something like "I wanna finish what we started for once, one of those cool APs" *** (see group history).

They chose to continue a previous AP, Rise of the Runelords (my personal favorite fyi). They loved Sandpoint and liked their characters and we were just about to go to Thistletop (about halfway through). The game broke up for a good while a short time after we started this one, primarily for lack of a place to play.

2) Rules choice, 3.5 or Pathfinder. They chose Pathfinder (based on current CoT experience). So we are getting together this week or the next to convert our characters.

To the rest of the DMs running this great AP, good luck to you. Wish I had the time for a second group to do this one in its entirety. Im headed for Varisia..... again. Wish us luck. :)

***My groups AP history btw (abit stormy though we did finish many seperate smaller modules)...
Shackled City - Partial TPK about halfway through. Players didnt want new characters after building such close ties with the NPCs of Cauldron on previous characters.
Age of Worms - First attempt, TPK (Grimlock big cavern in Three Faces of Evil). Second attempt, finished Hall of Harsh Reflection before Workaholic core player had to quit gaming. Hiatus ensued and campign didnt survive.
Savage Tide - crazy Pirate cove in The Bullywug Gambit. Conflicting/Changing work schedules was killing the game, player moving dug the grave.
Rise of the Runelords - Halfway through Burnt Offerings, headed to Thistletop. Game fizzled due to scheduling at first, then place to play.
Council of Thieves - See above.

Thanks for listening :)

(Pathfinder Adventure Path Subscriber)

All in all i think this module in general does something no other chapter in any previous AP has been able to do until now. Its Sandboxy! Some folks complain that APs are too railroady, which I disagree strongly with btw, It all depends on your group and your preferences. Yeah there are main plots in there, but what you do leading up to it is up to your group.
BoE is about as sandboxy as you can get in an AP. Everything is tweakable in the module.

Examples...
a) Want a longer or shorter romp through the sewers? Easily done.
b) Want to go on a side quest or three before rescuing Arael? Easily done, the Hellknights taking possession of Arael can happen whenever you want with the excuse of bureaucratic red tape as they argue behind the scenes with the Dottari as to who has jurisdiction.
c) The Bastards portion has many options as to how to take them down. Take out the outer buildings before the temple? Have the NPCs take out the outer buildings? A little of both?

The more I think about it the more I like the beginning of this AP from a DM point of view. The main plot is still there, but what you do inbetween and how long you spend on it is open enough for a ton of customization. Add in a shadow creature hunt, build up the Whitechin sidetrek, add in your own sub-plots, etc.

The only negative I see imho, is the XP issue of getting the PCs to 2nd level before rescuing Arael. This forces us as DMs to make up the difference in some way. Not exactly an issue with me, but some other DMs may want to speed through these modules with the least amount of work as possible, YMMV.
I think every module should get you to where you need to be on its own WITHOUT forcing you to make up the difference on your own. I personally dont mind as I tailor every module to my groups playstyle anyway but thats beside the point.

All in all, great job SKR! My group is having a blast.

(Pathfinder Adventure Path Subscriber)

Ok im stupid. Ive been looking for this so long that I got excited today when I found out it was available again in PDF at another place. I should have waited 30 seconds longer and searched for it here.

Still looking for a print copy of this if anyone wants to part with it.

(Pathfinder Adventure Path Subscriber)

Im starting this thread mainly because im curious to see how other DMs (if any) are tying their players backgrounds into the CoT campaign.
Maybe this thread can be used as a resource of sorts to mine for ideas, etc. Always a good thing in this community. :)

Keep in mind my group is small and we lost a player to a west coast move, we might have another return to gaming though in the coming weeks.

My group so far...

Undiniele du'Winter (female human chelish Sorcerer 2 with Water elemental Bloodline) - Orphan, street urchin type with an accent. Presently squatting in an abandoned building with a halfling named Raziel. She never knew her real parents.
Ive made the party's NPC Cleric of Iomedae her father, though she doesnt know this yet. All she knows is that her real father was a Seaman and her mother was murdered in an alley of Westcrown by some clawed creature (probably a devil from a future module in CoT). Her father, distraught, left her with relatives after the murder and returned to life at sea to find his purpose. Her foster relatives died a few months later to the shadows that plague Westcrown at night, leaving her to fend for herself. I might have the devil that killed her mother reveal this when they encounter it. Maybe ill have the devil smell the blood and kin connection of his previous victim on both of them and reveal it. This should drive it home for the player. ;)

Raziel (Halfling male Rogue 2) - This is a new player to Pathfinder and RPGs in general, and her only other experience was 4E which she didnt like. Im easing her PC into the roleplaying aspect so her specific background ties arent fully developed yet.

For now,I gave her an NPC contact, a human female Rundottari Lieutenant (and part time shady fence) named "Whisper". Whisper will be the party's bailout in minor jams with other Dottari and/or Noble issues. Im also making Whisper secretly "Bluehood".

Sirix (Human chelish Paladin 2 and DMPC) - This Paladin is a former noble house "troubleshooter" (assassin). He fell in love with his last mark, a female Cleric of Iomedae and eventually turned into a follower himself. He's still somewhat of a loner with regards to Iomedae, he wont set foot into the temple but practices Iomedaes teaching on his own. His love was eventually killed by that Noble house, Im waiting for a few more modules to be released in this campaign before I choose what Noble house was involved. This noble house will come to collect in some way in the later modules.

At the same time, if the party develops a strong bond with him (Raziel already recognized who he used to be) and one of them dies, I may have him mentally break down and fall from grace by donning his old armor and greataxe and turning to evil). This should shake things up abit. He'll still want to see this all through to the end as part of his vengeance thing if the party allows him to remain after that, perhaps the Cleric might still think he could be brought back to the light.

"Crow"- (NPC Chelish human Cleric 2 of Iomedae). Also known as "Old Crow", a grumpy, and burly, older man in his late 40s.
This is Undiniele's real father though she doesnt know it. The NPC has returned to Westcrown a changed man and wants to be with and watch over his daughter. He doesnt think he has earned the right to be her father, but he wants to tell her who he is soon.
Just waiting for a climactic moment to spring this on the player.

Any other DMs have some interesting subplots to share?

(Pathfinder Adventure Path Subscriber)

Im gauging interest for now, if we get enough people interested we'll take it from there.

Thinking one of the Paizo APs, 3.5 or PFRPG rules. etc.

Late Edit- Staten Island, Bronx, and Long Island residents welcome. I just figured Brooklyn, Queens, and manhattan middle-ground enough for all.

(Pathfinder Adventure Path Subscriber)

Or maybe even start a new group? Im in Brooklyn, late 30s with a car.

I would prefer a Paizo AP (including the oldies like SC, AoW, ST) or even a Castle Whiterock campaign.

1 to 50 of 77 << first < prev | 1 | 2 | next > last >>



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online,PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.