Ury Sevenskulls

Sturk the Axe's page

89 posts. Alias of BltzKrg242.


Full Name

Sturk the Axe

Race

1/2 Orc

Classes/Levels

Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

Gender

Male

Size

M 5'2" 150 pounds

Age

17

Alignment

CN

Deity

All dieties are equally hokey

Languages

Common, Orc, goblin

Occupation

Thug

Strength 14
Dexterity 18
Constitution 12
Intelligence 13
Wisdom 10
Charisma 10

About Sturk the Axe

STURK THE AXE CR 2
Male Half-Orc Barbarian 1 Rogue 2
CN Medium Humanoid (Orc)
Init +6; Senses Darkvision (60 feet); Perception +8
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DEFENSE
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AC 19, touch 15, flat-footed 14 (+4 armor, +4 Dex, +1 dodge)
hp 29 (1d12+2d8+3)
Fort +3, Ref +7, Will +0
Defensive Abilities Evasion
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OFFENSE
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Spd 40 ft.
Melee Dagger +4 (1d4+2/19-20/x2) and
Greataxe +4 (1d12+3/20/x3) and
Unarmed Strike +4 (1d3+2/20/x2)
Ranged Shortbow +6 (1d6/20/x3)
Special Attacks Sneak Attack +1d6
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STATISTICS
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Str 14, Dex 18, Con 12, Int 13, Wis 10, Cha 10
Base Atk +2; CMB +4; CMD 19
Feats Alertness, Combat Expertise +/-1, Dodge, Rogue Weapon Proficiencies
Traits Fast-Talker, Poverty-Stricken, Reactionary
Skills Acrobatics +6, Appraise +5, Bluff +9, Climb +4, Diplomacy +7, Disable Device +7, Disguise +3,
Escape Artist +2, Fly +2, Intimidate +11, Perception +8, Ride +2, Sense Motive +6, Sleight of Hand +8,
Stealth +8, Survival +6, Swim +0, Use Magic Device +7
Languages Common, Draconic, Orc
SQ Circlet of Persuasion, Fast Movement +10 (Ex), Fast Stealth (Ex), Orc Ferocity (1/day), Rage (5
rounds/day) (Ex), Trapfinding +1
Combat Gear Chain Shirt, Dagger, Greataxe, Shortbow; Other Gear Circlet of Persuasion
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SPECIAL ABILITIES
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Circlet of Persuasion +3 competence bonus to CHA-based checks (skills already included).
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Fast Stealth (Ex) You may move at full speed while using the Stealth skill without penalty.
Orc Ferocity (1/day) 1/day, when brought below 0 HP but not killed, you can fight on for 1 more round
as if disabled. The next round, unless brought to at least 0 HP, you immediately fall unconscious and
begin dying.
Rage (5 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Trapfinding +1 +1 to find or disable traps.

Sturk is the by-product of a half orc protitute's failure to abort. He was shuffled into a back room to be raised among the other bastard children of whores and has known only ill treatment and poverty his whole life. He has fed on leftovers and scraps and the malnourishment he suffered and the beatings and abuse he endured left him stunted and smallish.

He was basically on his own from the age of 4 when he stole away into the streets and he has been pan handling and filching for food since. Being small helped him hide and avoid the other street kids most of the time but he has encountered his share of bullying and street fights.

After turning 14, Sturk rolled a drunk in an alley and found a great axe under the man. It was battered and pitted but it became Sturk's trademark and, after a few less bullies, Sturk was left alone.

Stunted 1/2 orc rogue with a rusty, blood stained great axe. His greyish green skin has a layer of ground in dirt and his nails are cracked and filthy. His black hair is kept back in a braided and twine bound ponytail. Bits of glass and shiny cast offs serve as charms on a twine necklace and his left ear has what appears to be 2 nails driven through it. they don't look like new nails.

Wiry and quick, not so strong. Looks like he was equipped from a junkyard rather than an equipment shop and he smells mostly of dirty streets, spilled beer, rust, and mold.

He carries a rusted and mistreated great axe and wears a similarly unkempt chain shirt under his cobbled together clothing. He carries what appears to be a dagger fashioned out of a scrap of sharpened metal with a twine handle in his belt opposite a frequently, and badly, repaired pouch that appears to be empty.