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Monk will still suck in a high point buy game, but not as badly, so it's definitely a step in the right direction. Hell, it's a really dull and boring way to "fix" the class that still doesn't accomplish its goal, but you could just award +1 to all six stats for each level in the monk class you take and the class still wouldn't be any better than middle tier.
(It's true, monk doesn't have to suck any more. But that requires playing it in a way that doesn't feel like the normal monk type character -- as an archer, or lance charger, or so forth. In armor if possible. Or by finding tricks to infinitely generate ki. If you just want to be a guy who punches and kicks. runs fast, has good defenses, and is supposedly good at mage hunting...you're going to have a bad time.)