Making changes to various things as I re-work the campaign and one I thought I'd share is my reimagining of the Righteous Medals. We're running a non-Mythic version of the AP, but I would think this would work for any group if they found it interesting. The idea behind the changes is to make the awarding of them a touch more realistic, the activation of them more of a meta-scavenger hunt for the players and the benefits they offer easier to track given the gonzo nature of things already.
What I'm planning on doing is having all six of the medals awarded to the PC's at once by Queen Galfrey and her entourage after the destruction of the Wardstone. I've renamed them, each for one of the six major good-aligned deities invested in the World Wound. There will be six priests on hand, one of each deity, to pin them to the PC's chest (along with Irabeth and a select few others), one of the presenters being Sosiel which should make for a nice precursor to introducing him to the campaign.
When pinned, the medals will 'activate', providing their benefit to wearer whenever they have met the requirements, even retroactively (the requirements remained unchanged). The ones that don't activate will do so whenever the requirements are fulfilled, though I don't plan on telling the PC's what those requirements actually are.
The medals and their benefits:
The Unending Grace of Sarenrae (+1 Sacred bonus to Dexterity)
The Scales of Abadar's Justice (+1 Sacred bonus to Intelligence)
Shelyn’s Divine Favor (+1 Sacred bonus to Charisma)
The Blessed Peace of Erastil (+1 Sacred bonus to Wisdom)
Iomedae's Valor at Arms (+1 Sacred bonus to Strength)
Torag’s Fortitude of Heart (+1 Sacred bonus to Constitution)
When all six medals are activated, the wearer will also gain a +1 sacred bonus to saving throws.