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Man in Mask

Stewart Perkins's page

1,038 posts (1,089 including aliases). 1 review. No lists. No wishlists. 1 alias.


Paizo Employee (PostMonster General)

You know what, I don't think any good can come of discussing this on our site. Really rather not have the schadenfreude, snark, point-and-laugh, misinformed speculation, snide comments, veiled insults, flags or the rest of it. If you want to talk about this, do it somewhere else.


I have begun to wonder, seriously, how many of us own both games, play both games, and cannot decide if we like the brunette or the blond girl better, but since we don't need to marry either one of them, it isn't something we are in a hurry to finalize.

Andoran (Pathfinder Adventure Path, GameMastery Maps Subscriber)

I doubt we would see anything like that. Paizo don't want to upset the applecart by making major changes to the world. This extends to political boundaries.

Sounds like a cool campaign though.


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The good people here have made a 3.0 edition of the game. I'm sure only a few tweaks could generate a PFRPG version.

The major rule I made for my own spelljammer games was that wildspace blocks LoE, so you cannot fireball enely ships unless your air envelopes touch.

And what's wrong with space hamsters and Giff?


Laithoron wrote:
Hah, fair point. I'm just happy to see the matter finally seeing some dialog. It's a matter that's been near and dear to me for many years, and I've frequently been frustrated that even here, no one ever has ever really wanted to discuss it.

Imagine how I feel with the topic of Sauron and the Hulk's theoretical fight constantly falling by the wayside. It'd be awesome...

Back on topic... I've no problem with the idea that elves slowly reach maturity over a span of a century; it's deliciously inhuman. Keep in mind that humans themselves have an amazingly slow maturation rate when compared to most creatures of the animal kingdom; it's not hard to carry that dichotomy along to a longer lived race. Elves, with their broader view of the passage of time, likely perceive it differently than we, as humans, might. Elven parents likely feel like their offspring's 100+ year infancy and youth fly past them too quickly.

I've had fun with this phenomena in my own campaigns. It's particularly interesting to imagine elves interacting with their half-elven offspring. In one campaign I had two players playing elf and half-elf siblings. Although mature, the half-elf had to contend with the fact that the elven children whom she played with as a child were still children and relatively unchanged. In turn, the elves in her community had trouble coming to grips with the notion that this independent-minded half-elf in their midst was an in fact an adult when she otherwise should have been still playing with dolls and learning to speak.

In another campaign, one of the players was the half-elf offspring of a young elven woman who'd gotten pregnant after a careless sexual liaison with a human. He would often awaken with his mother staring at him; uncomfortable and yet strangely fascinated as she was by his need to sleep. As the campaign progressed, and we further role-played interactions with his mother, he eventually came to realize that we was passing her by in maturity. Since he'd grown up the proverbial blink of an eye, his mother hadn't really had to come to grips with her motherhood and so remained largely the same. While he was becoming a responsible adult, his mother remained a flighty and somewhat vapid adolescent girl. The player was having a deliciously fun time trying to not speak to her condescendingly. In essence, their relationship had reversed with he becoming the parent and her the child. His maternal grandfather took on the role of parent and mentor to him since his daughter wasn't yet ready for the role herself.


Oliver von Spreckelsen wrote:
Perhaps another series of modules akin to the Osirion arc (J1 and J4)would fill this need? You are looking for a second campaign arc, but not an Adventure Path.

This is something I would love to see more of. Linked modules that are not APs or PFS.

Hint hint...Nudge nudge...Poke poke.....


I've stripped darkvision away in some campaigns I've run. The main reason is to ensure that light sources remain important and that the dark really is a threat. In these campaigns i've also modified other light sources, such as to bump light back up to a 1st level spell and make everburning torches a rare and expensive magic item.

It does make for a tighter and more interesting game. Far too many things were set to an "easy setting" when the game shifted to 3.0.


Doomed Hero wrote:


If you really want to point out the flaw in his thinking, just get a ring of detect magic and let the rogue wear it. When it comes time for identifying items, have the spellcasters gather up the other magic stuff and go outside.

Rogue: "Wizard, take all this crap and go outside.

Wizard: "What?"

Rogue: "Trust me, just go in the kitchen."

Wizard: "Ok. Anyone want a mountain dew?"

Fighter: "Yeah."

Cleric: "I could use a glass of water."

Wizard: "No problem. Back in a sec."

Rogue: "Ok. With no other magic around, can I see the ring's aura?

GM: "Well, yeah, after a few rounds, but you don't have any idea what it means. You still can't identify it.

Rogue: "What color is the magic?"

GM: "Blue."

Rogue (yelling into the kitchen): "HEY BOB, WHAT"S BLUE MAGIC?"

Wizard: "WHAT?"

ROGUE: "MAGIC AURAS. WHAT"S IT MEAN WHEN THEY"RE BLUE?"

Wizard: "UM? ABJURATION, I THINK. CAN SOMEONE ROLL KNOWLEDGE ARCANA FOR ME?"

Fighter: "FIFTEEN. WHAT"S YOUR BONUS?"

Wizard: "NINE? SOMEONE CHECK MY SHEET."

Cleric: "YEAH, IT"S NINE."

Wizard: "OK, TWENTY FOUR ARCANA CHECK. BLUE IS ABJURATION, RIGHT?"

GM: "Yes."

Wizard: "WHAT?"

GM: "YES!"

Wizard: "I YELL THROUGH THE DOOR TO THE ROGUE TO TELL HIM IT"S ABJURATION."

Rogue: "COOL. Ok boss, how strong is it?"

GM: "You don't know. You have no frame of reference for this. It's just glowing."

Rogue: "Like a candle? A lantern?"

GM: "A lantern, I guess, but it's not real light so it doesn't really cast a glow."

Rogue: "Well, how's it compare to the Fighter's sword?"

GM: "You can't tell, it's not here."

Rogue: "Fighter, go get your sword."

Fighter: "I go get my sword and bring it into the room."

Rogue: "How's it compare?"

GM: "You aren't sure, the auras overlap and make reading them impossible."

Rogue: "I put the sword behind me, out of the spells detection range."

GM: "It still bleeds through."

Rogue: "Fighter, take the ring outside."

Fighter: "I take the ring outside."

Rogue: "Can I see the sword's aura now?"

Gm: ".......yes."

Rogue: "How's it compare?"

GM: "About the same, I guess."

Rogue: "HEY WIZARD, HOW STRONG IS FIGHTER"S SWORD?"

Wizard: "WHAT?"

Rogue: "FIGHTER"S SWORD. HOW STRONG IS THE MAGIC ON IT?"

Wizard: "SUN BLADE IS WHAT? MODERATE? SOMEONE LOOK IT UP."

Cleric: "IT TAKES A DAYLIGHT SPELL. THIRD LEVEL. "

Wizard: "SO IT"S MODERATE."

Rogue: "WHAT"S THAT MEAN?"

Wizard: "THIRD TO SIXTH LEVEL SPELLS. PROBABLY A HANDY DEFENSE ITEM."

Rogue: "COOL, THANKS. I put the ring on."

GM: "You die."

Rogue: "What? No save?"

Cleric: "Breath of Life."

GM: "You die too. You all die. The ring explodes and you all die. I'm going home."

Wizard: "CAN I COME OUT OF THE KITCHEN NOW?"


brassbaboon wrote:
I think this is a viable role playing approach as well.

In a recent campaign I GM'd, I allowed a Druid in the party to think of the animal companion almost as if it were some sort of incarnation of Nature that could morph from one animal form to another, but using the same time and trouble as releasing one and calling another. The rule crunch is basically the same, just a different flavor and it allowed her to give her animal companion a personality that carried forward, regardless of the shape of the animal companion.


DragonBelow wrote:
Erik Mona wrote:
All of the goblins in this set are practical sculpts, and we have not shown any of those off yet. They look amazing, though.
Any goblin pyros? :)

Isn't that a little redundant?


I think the iconic witch is the single most faithful and detailed costume, so it gets my vote.

(Pathfinder Roleplaying Game, Adventure Path, Campaign Setting Subscriber)

KaeYoss wrote:


But you're okay elves fighting medusae (Note the plural!) or dwarves vs. minotaurs?

Excellent point. Why is Oriental mythology/culture so difficult to smoothly incorporate into PF (a fantasy setting), when no one has the same issue with Greek, Norse, Native American, Arabic, Egyptian, Russian, Indian, etc?

Knights, Rajput, swashbucklers, jaguar warriors, and janissaries? All a-okay in a fantasy setting. But ninja and samurai? Nope, that's apparently not fantasy anymore. Very strange.


Has anyone noticed the inherent irony of having an internet argument in a thread announcing the release of "Pathfinder Battles"?

(Pathfinder Adventure Path, Modules, Battles Case Subscriber)

Wait. $4? Really? Wow.

For $4 someone will drill into the crust of the earth, pump crude oil to the surface, transport it to a refinery, put it through a bunch of chemical processes to convert it into injection plastics, hire a professional artist to design a sculpt, commission a tool & mold shop to cast a metal mold (which involves a bunch of metal processing behind the scenes), then someone melts the source plastic, injects it, waits for it to cool, removes it, moves it through an automated painting system which in turn requires interesting materials inputs plus exquisite PLC logic to control, then the final product is shoved into a plastic and cardboard box (requiring still more source materials and processing), a human being sorts the product and loads it into bulk packaging (bricks) for shipping, using specific instructions regarding "randomization".

That costs $4? Seriously?

Where's the extra zero? Really, it's amazing to me that such a thing doesn't cost far, far more.

Have some perspective folks, regarding how ridiculously spoiled we are as a culture.


Shifty wrote:
If it's supposed to be an heirloom gift, why is Dad charging me top market rate for a 50 year old sword?

"Son, as you head off into that great wide world out there, I can't help but think you need to have this sword by your side. Your great-grandfather first fought with it over 70 years ago defending Lord Throckmorton in his battle against Lord Stone. Your grandfather carried it in the Denver campaign. And I used it to repel borders on that cruise that your mother and I took when we were first wed. Now, it is your time. Carry it well, my son. And when you earn your glory, think of your family."

"Why gee, thanks dad! I'll always remember you and mom, and what it means to be a Quantrill."

{starts walking towards door}

"Uh, son."

"Yes dad?"

"That'll be 28 gold pieces."

Cheliax (Pathfinder Roleplaying Game, Adventure Path, Battles Case Subscriber)

A high magic, Sharn-esque drama set in Nex, Geb, and the Mana Wastes.


PaladinRS wrote:
Sincerely. Whoever the brainchild of this abortion was needs to be let go.

That would be me. And since I own the company, firing me would be to close up shop.

Oh, and btw, doing prepainted plastics with WizKids doesn't preclude us from doing cardboard pogs. Or metal miniatures. Or paper minis. It isn't a one or the other type of thing. Different customers want different things.

Oh, and one more note. HeroClix is doing really, really well right now for WizKids. Their new sets that have print runs that are supposed to last six months are selling out in six weeks. Or less. They have even had some sets that sold out before they were released. Doesn't sound like a failing industry to me.

-Lisa



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