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Great journal! Keep it up.
trellian wrote: So, now that we have the first of (hopefully) many great urban adventures, what is the verdict? I just downloaded this at work, and can't (naturally) read it page to page. My first impressions must therefore be the artwork, which unlike Pathfinder # 1 is great. Being the male that I am, the one thing that stuck out was the illustration of Seoni on page 18. Not only does her face show horror and fear, but she obviously have had time to cast the 0th level spell Enlarge Breasts :) So all joking aside, anybody got any comments? Good, bad, indifferent? damnitall22 wrote: Ummm... I don't know what's in it for me. :) Not another one... Do I have to send the Gninjitas and poo flingin' Savage Flyn Monkeys to Kentucky, too? Well, that's not too far from North Carolina. Spoiler:
The best $13.00 you'll spend all month. How's that? Plus, you can tell your friends that the writer threatened you with anime shin kickers and diseased monkey feces if you didn't buy it ;) Fatespinner wrote: A question for Steve (and any other writers who've been published in a GameMastery Module): Do you guys have any say whatsoever on the art that gets put into the modules or do you just write the words and let Paizo's art people put all the pretty stuff in? Do they even consult you on different art styles and images that you would want to see or is it completely out of your hands? I'm just curious. It's completely in Paizo's hands as far as I know. I've made suggestions for what might be a good piece of art when I've turned in my manuscripts before, but usually they already have something in mind. (Maybe my suggestions have just sucked since none of them have been used) James Jacobs and Jeremy Walker have sent me sneak peaks of artwork on stuff I was working on, and I had some input on what would go into the backdrop article on Farshore (STAP), but that's about as involved as I've ever been. Fair enough. I suppose you're right that it's not a new thought or even a new spin on the sentiment, but it's probably the most thorough and intelligently put together post lobbying for a 3.paizo edition I've read so far. You lawyers and your wordy ways swaying people to your side and whatnot. Tricksey, you are. Tricksey. Max_Slasher26, now that this module is shipping and available as a download here on the Paizo site, let's discuss whether or not you've purchased it yet. I have Gninjas and Flyn Savage Monkeys just chompin' at the bit to make a trip down there to the Carolinas to make your acquaintance first hand. So if you don't want cartoony ninja chicks and handfuls of monkey poo thrown at ya, I advise picking this one up very soon. I don't know how long I can hold them back! I gotta just jump in here and defend GVDammerung. He's been around these boards long enough and had plenty of meaningful and insightful things to say and discuss here that he deserves or at least has earned enough respect here to get a better reaction than comparing him to Tim the Troll or simply dismissing him as another 4E hater/whiner. If you go back and re-read what he wrote, he never said that he hated or loved 4E, only that the timing was right for Paizo to pursue something different that they could probably be successful with and ended his discourse with a spirited little rallying cry. I gotta say he has some intriguing points. Spoiler:
Dammit! Why am I still up?! I need to get to bed.
zzzzzzzzzzzzz James Keegan wrote:
Umm. You may want to check out pg. 18 of Gallery of Evil if you enjoyed the clock tower picture. Just sayin'. ;) Oh, and I agree with how damn cool this adventure is. Loved the Pett homage in the foreward, too. I'm a big fan of that old blue blood. Savage_ScreenMonkey wrote:
A Flyn Savage Monkey Squadron? Heh. I've always wanted one of them. Consider you and the rest of the monkeys hired! See the Gninja for your orders and paperwork. The Real Troll wrote:
Come on, man. You're being riduculous. Thus, I'm going to ridicule you. First off, the first day of the month is still in present tense if we're assigning some kind of exact date that you're pulling out of your ass, just for argument's sake. Second, and most important, the exact wordage on the WotC site is: Wizards of the Coast wrote: "Welcome to the future home of Dungeon Magazine! Starting in October, this is your destination for the best in D&D adventures... There is no specific date. It says "in" October. Not the first day, the second day, or even the 15th day, but some day "in" October. There's a ton of other stuff to lambast WotC over. Why don't you rag on them about that stuff until the end of the month and then rag on them on November 1 about not delivering in October like they said they would. Pace yourself, young grasshopper ;) Mactaka wrote:
The art samples have been very cool so far. If you haven't kept up with the Piazo blog with snippets of stuff about Gallery of Evil, you can check out some of the art here, here, and here. Wow! It's great to hear such high praise for this adventure. I think James Jacobs wanted to capture the feel of free-form exploration/wilderness adventuring that made the original Isle of Dread module X1 so fun. His superb editing took this adventure as close as you can get without hopping into a time machine and playing the Isle of Dread back in the 80's. It was a great deal of fun to help write and it's cool to hear people like yourself having so much fun running it. Thanks for all the kind words, Hierophantasm. firevalkyrie wrote:
What?! Dude, you can't really be serious. What makes the Paizo staff such great people to deal with is their honesty, integrity, and active participation on their own boards. Nobody in the biz even comes close to the level of professionalism and respect they give their customers. When you start waving this kind of flag around, you better back it up with "quotes", my friend. And don't let us confuse the negativity you describe with an honest opinion or expression of how they feel about the eminent changes in the business they have such a vested interest in. Sure, there's negative remarks on the Paizo boards, but they are no worse (and actually a great deal better) than other gaming forums. The fact that Erik initiated this thread shows that he and the Paizo staff want to do what's right for them and their customers, even if it means going against the grain. That's enormously cool of them and a HUGE risk they seem willing to take! How on earth doest that make a person say "screw Paizo"? Put down the crazy pills, my man. dragonlvr wrote: PH-Listen, Search, and Spot: class skills for everyone. Because really who can't stand at a door listen to it or look down a hill and see if someone is hiding in the bushes? I run pretty much RAW, but this is the ONE house rule I actually use in my game because of exactly the same reasons you list. Obviously, if you want your character to excel in these area, you can, regardless of what class you take. You shouldn't be penalized for honing your senses if you're, say, a sorcerer (what? they have cotton stuffed in their ears?!). Gninja wrote:
The lad has until the end of October, my Gninja team. And then he's yours! Spoiler:
Start saving your allowance, young Mr. Maxwell. This might also be the appropriate time to request an increase from your parental units. You can explain all about the gninjas to convince them ;) Great Green God wrote:
Filed down? Never! Sharp, we likes 'em sharp! Jimg wrote: The PCs did put the idol back, but I would still think that killing the Aspect in the Shrine would still anger Zotzilaha and as a result those actions would still need to be explained to the village. In my opinion there is no way for the paladin to lie about what happened, even if another party member says otherwise, the paladin being lawful good should not be able to stand by and allow the lie to be told. The main question would be how do the villagers react. Zotzilaha would somewhat be appeased by having the idol returned but destroying the Aspect is not a good thing. Even if he is just there to guard and control the Shrine. The aspect will simply be replaced by another. By replacing the bat idol, they have averted some serious repurcussions. The best way to handle the PCs reporting to the villagers that they have destroyed Zotzilaha (or his aspect) is to have the villagers simply scoff at such a bold statement, laugh at the PCs, and basically not believe them. Your players will hate it and you will love it. Meanwhile, you need to place a special curse on the instigator of such an audacious act. Give the paladin (and whomever else played a major role in the act) The Curse of Fire. Basically, every time the Paladin is affected by fire, be it magical or normal, it deals damage as if it was maximized and empowered. The only way he can remove The Curse of Fire is by making some kind of offering at the shrine of Zotzilaha and having a remove curse cast on him. Be sure you describe any fire that affects the paladins as somehow burning much brighter and hotter. He'll soon get the point. Do not punish the villagers. Zotzilaha is a very intelligent being. He can figure out that the PCs are the ones that must be punished. That's how I would handle it, at least. Good luck whatever you do. And, Wow! They managed to defeat the aspect?! That's a damned tough encounter! Erik Mona wrote: So, given what you know so far, you plan to: Stick with the current edition for at least another 2 years or longer (however long it takes me to use all of the books I purchased for v.3.5 to justify the hard-earned $$$ I shelled out). I may skip 4th edition altogether and start playing 4.5 or whatever WotC is going to call it at that time (yes, there will be a 4.5. you better believe it.) That depends on whether the system even interests me. Shem wrote:
He died yesterday Shem. That's what the chatter on this thread has been. It really, really sucks. :( If you didn't see today's late blog, James Sutter posted up a very nice ode to Robert Jordan. Thanks, James. Deimodius wrote:
I think this is in WotC's hands now. You would need to make the request to them at this point. Paizo really can't do anything with any of that material, AFAIK, since it belongs to Wizards. I'm so depressed over this. The letter he wrote back in reponse to my one and only fan letter I've ever written (around 1998) is proudly kept with my first printing collection of hardback WoT books. We all have our heroes. He was one of mine and the world is a greater place for his contributions, and a lesser place because he's gone. Mr.Fish, I'm really happy to hear that you like Gary and I's adventure. Bone March was always a spot on the map that I, too, always wondered about and had all kinds of vague ideas about. Always wanted to run an adventure there and imagined it to be something like Mordor from LotR, without Sauron. To answer your question, Gary and I intended to write a follow up adventure to it where the PCs get to actually enter Spinekeep in search of the elusive artifacts hidden there. That was, in fact, what I was writing for my home game when I approached Gary Holian about teaming up to write an adventure about Spinecastle. With all that's going on with WotC's new plans with 4E, I don't know how Greyhawk will fit into it all. I'd like to think that maybe when the dust settles we'll have an opportunity to pursue that original plan, but it's too early to say. Whatever happens, we've both talked about getting it published somewhere, at least. Perhaps the OerthJournal if that seems the most viable way to go. Keep an eye out for any hints of new Spinecastle stuff, though. It'll happen at some point. Vic Wertz wrote:
Yay! Thanks for stepping in Vic. I really didn't know the answer. I thought it was out this month and was just as confused as Atrocious by the conflicting October release blurb. Only about 3 weeks left, then. dragonlvr wrote:
Don't know about the other spell you mentioned, but this one is actually accurate. It describes the effect that the two have on each other when their ongoing effects overlap. The other is describing Counterspelling. Meaning, you can Counterspell a daylight spell with a darkness spell. In other words, they can be cast as a counterspell action to dispel each other. There is no discrepency. Just a misunderstanding of the descriptions. I used these same cards and another set the RPGA used to have posted as a link from their website. I thought they were really great, and still do. The plus side is that you have all the relevant info about the PCs on the card there in front of you. Plus, I used to have my players make a bunch d20 rolls and record them on their cards so I could use them for skill checks and sometimes a few other things that I didn't want the PCs rolling and spoiling the "surprise". The down side was having to shuffle through a bunch of cards. (Laminating them is the way to go, btw. Record everything with erasable ink.) When I went to Gen Con this year and ran a bunch of sessions of the Paizo Delve, we used the Combat Pad and after a single session I became a convert to it. It keeps things moving very quickly. Your can track the combat rounds, as well as track when a spell will expire and stuff like that, with the two "Round" arrows that point to the round counter, the magnets have 3 different colors you can use to keep track of different types of opponents (for instance, my players use the blue framed magnets, monsters use the black ones, blah, blah, blah). The down side is that if you drop the Combat Pad (which I have done a couple times), there's a good chance that most of the magnets will get knocked off; very annoying. A couple other pluses are the columns off to the right of the action box which allows you to slide PC/opponent magnets over to indicate "readying" or "delaying". All in all, while I miss having the info about the PCs I had before with the cards I'll take the Combat Pad any day. Atrocious wrote: Are the two chain covered behemoths Kytons (chain devils)? No. The artist took some liberties with those particular creatures (both in the adventure and in real life). I fully approve. Atrocious wrote:
Yes. Correct on your second guess. Just wanted to say that I had a chance to rap with Josh after hours at Gen Con about his RotRL campaign and he sounded very passionate about it. So, it's not because he's slacking or anything for the lack of updates. He's just a very busy guy! PS can't wait to read more. From what Josh told me, his campaign has definitely taken on some interesting wrinkles ;)
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