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Steve Geddes's page

Goblin Squad Member. Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber. 7,259 posts (8,227 including aliases). 13 reviews. No lists. No wishlists. 7 aliases.


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Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber
Erik Keith wrote:

Hawkmoon nailed it with his explanation.

I was doing some testing yesterday to ensure the authorization process ran smoothly and quickly for today. For testing purposes I had to set the start date from the 16th to the 15th which triggered the display error.

- Erik Keith

I really think it would cut down on CS queries significantly if you disabled the "my subscriptions" page during authorisation (with an explanatory "Subscription run in progress - please wait until you receive your authorisation email" and a link to Sara's shipping announcements thread).

Every month there's a bunch of queries about subs getting pushed as the authorisation begins. It's hard to see the benefit of the my subscription page during this time - it doesn't help with estimating costs, time of arrival, contents of upcoming subscription shipments or likely shipping method to be used.


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I think that's more the fact that we tend to forget that tenth level characters aren't representative of real world people.

After all, in their universe, the tenth level hero can take on twenty of the city watch and expect to walk away with barely a scratch - they should act accordingly, shouldn't they? I don't think that's a "mechanics strategy" nor a "real world strategy" - I think it's a "pathfinder world strategy".

Although its a peculiar claim, I think if a pathfinder character were to act as if they were bound by our real world human limitations, it would be quite unrealistic. :o


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Cort Odekirk wrote:
leave out one little verb.....

...and you have the makings of a great "overheard" post.


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ParagonDireRacoon is pointing out that some people optimise with little regard for roleplaying (which is true) and that when those people do that, it breaks immersion for him (her? Damn English...)

A further observation is that, since pathfinder rewards system mastery, it is possible to play the game as a character building exercise, rather than as a deep roleplaying experience.

He isn't saying that optimisers can't roleplay, nor that if you focus on optimisation you must put less effort into roleplaying.


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Hit points and xp/levels bug me. I can't think of anything better though. :(


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Drogon wrote:
Steve Geddes wrote:

Why do you think it's important for paizo to be the worlds leading game company?

I wish them all the success they want, but its irrelevant to me whether they sell more or less books than WotC. I consider them great because of who they are and how they do things, not because ICv2 declared them the winner for a few quarters in a row.

I have no idea how to reply to this, beyond saying that I can't imagine not trying to be the best at what I do. No way did Paizo set out wanting to be "okay" at making their game. If they had, it would have been exactly that.

I suspect some equivocation on "best" there. To hopefully clarify:

I think it's a good idea to do the best you can. That doesn't have anything to do with how well other people do it though.

I agree paizo should strive to be the best they can. Why do you think they should strive to be better than WotC. That was my question. Maybe I just misunderstood your first post.


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By the way, that wasn't "pouncing" on you. I'm genuinely curious. The focus on "winning" the ICv2 surveys is something I find odd.

I have no experience in publishing, but do in business. Defining your success by market share or otherwise by reference to your competitors is a poor strategy, in my view.


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Drogon wrote:

D&D will likely re-take the #1 position for RPGs. Likely. <--Important word, right there: it does not mean "absolutely." And if they do, it won't be because they "crush" PFRPG's sales. They'll just beat them.

I think Paizo could have maintained their 1st place position by growing because they should. Not because they had to, not because growing "at all costs" is what business is all about. They just should have grown. Added more staff. Taken a look at their processes to see where they were always falling behind and shore those processes up. Tell their vendors what their expectations are and make them hold to it.

I'm sure they did those things. But if the attitude they project is "Well, you know, we're a small game company, so hey! Thanks for any support," then they're going to get shuffled to the side every now and then in favor of a more insistent client. Edit: And even though they did some of these things, they only did what was absolutely necessary rather than looking toward the future and thinking, "What more do we need to really hit this stuff out of the park?" /Edit<--Forgot to tie up my opening line...

I don't think that Paizo should be a publicly traded company. I don't think they should be a BIG company, either. I certainly don't want them to look for some giant corporation to buy them out (though I'll bet they take the offer if one comes along - I'd imagine that when someone offers you the chance to be a bazillionaire you can't come up with a lot of reasons to say, "Nah."). And I don't want them to lose sight of what made them as good a company as they are.

I think they should be the World's Leading Game Company. They can be that, accomplish all these things I'm mentioning, and still retain their identity as Paizo (that company that is so good at listening to its customers and keeping in touch with its fan base).

Why do you think it's important for paizo to be the worlds leading game company?

I wish them all the success they want, but its irrelevant to me whether they sell more or less books than WotC. I consider them great because of who they are and how they do things, not because ICv2 declared them the winner for a few quarters in a row.

Quality control is obviously an issue (and I'm glad they've just moved erik into his new position, hopefully that bears fruit in the same way that hiring Jessica seems to have improved their deadline hitting). That's not related to "being the best" though and I don't think would be necessarily improved by growing.


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Nathanael Love wrote:

Is faster character creation really something that's needed?

I mean, low level characters can be made in 10 minutes or less with PF as it is?

Unless you are filling out a 15th level Wizard or something its relatively easy, choose a handful of feats, follow a few charts, ect. . . are people really that lazy that the concept of having to make a few choices is too "complicated"?

Maybe you won't pick the perfect set of feats, but as long as you find one feat for your character that you find cool/interesting and grab the obvious ones outside alongside it.

I could power out six characters I'd be interested in playing in less than an hour, and can pump out DM NPCs in literal seconds in the middle of game play. . . I just don't understand the assertion that PF is too complicated I guess.

It's not an objective claim, it's just preference.

I don't think pathfinder is too complicated, since some people like complicated systems. I prefer a simpler game though, so in my case faster character creation is desired.

I don't think 5E and PF are true competitors, except in the superficial sense.

Fwiw, I wouldn't plan on having a PF character done in less than half an hour (if I rushed) and more likely an hour. There's just too many options to consider.

It's not "making a few choices" that makes pathfinder complicated, it's the wealth of options you're choosing from.


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Our IT people will happily tell you that whenever there's a computer glitch, jumping immediately to "blame Steve" is generally a time saver.


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Thanks for confirming, vic. The gloom of middle age recedes for just a little while. :)


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Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

I wonder whether part of it is a matter of perception - the Core Book has had multiple revisions and each has had some corrections. Presumably that means the first printing contained a high number of errors (?)

Perhaps back then Paizo were the plucky underdog duking it out against a big corporation, now they're the tall poppy. In other words, maybe it's the expectations that have changed rather than the rate of error.


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It's hard to know without actually seeing it.

My gut feel though is that if Vic and Lisa werent so clear about remaining small* that I wouldnt be so supportive as a customer. I'm retaining my subscriptions to all the Iron Gods stuff despite a total lack of interest in the subject - that's largely due to supporting the company's efforts to branch out, broaden and to experiment (even when the direction chosen is of no value to me).

I doubt I'd feel the same sense of loyalty to a self-declared large company. I'm a rabid paizo fanboy due in large part to how they run their business. That includes moderating their expansion during a time when they were the dominant publisher.

*:
Granted, I havent actually seen that position stated for several years. Early on though they were clear that they never wanted Paizo to grow beyond a certain number of employees. They gave various reasons for that, all of which resonated with me.


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Cosmo wrote:
Also, I'm not "new".

Maybe it was "gnu".


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I like the fact I get smiley faces and impromptu drawings of dragons on my packing invoices occasionally.


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Maybe the Wayne Reynolds art book? That had mixed reviews.


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Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

I think it's relevant that the rule books are the ones which have the largest number of complaints. I think if your theory were right there'd be much wider perceived problems (far from a decline in quality, I think they're getting better at making APs, campaign setting books, flip mats, novels, cards, modules, minis, card games...).

Personally, I prefer the theory that as a ruleset grows in complexity there are necessarily increased errors and fans get grumpier about those errors.


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I have no expectation of system mastery - if the group wants to spend ages combing through the rules to see how it's 'supposed' to work that's fine by me. Same if they want to just wing it and look it up later. I dont see anything inherently wrong with some people being super-competent at building characters next to others (like me) who pick feats, classes and abilities based on how cool they sound.

However, I think everyone at either end of any spectrum should be mindful of how the group works. If you're very skilled at building characters but the other players arent - it's bad form to criticise their characters if you're not asked for feedback. Similarly rolling one's eyes when the skilled player solos a significant monster and muttering something derogatory about rollplaying-not-roleplaying makes me cross.

I have high expectations around fitting in and making the game fun for the other players. That's more important to me than how well you do or dont know the system.


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I think this is an issue for people adding a subscription, not for ongoing subscribers. People looking to sign up have been reporting an inability to complete the checkout process.


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It's interesting that there aren't any of the early issues of Mummy's Mask on the list yet. Presumably paizo print more of the early instalments of each AP than they do of the later ones - I wonder whether something has changed to make the later issues more popular in this case (either the specific theme or some other issue like the existence of mythic rules increasing the demand for high power modules).


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My fault. I wasn't particularly careful.


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Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

Congratulations (again) Erik. Enjoy the shift from algorithm to axiomite. :)


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I never saw any Mystara stuff. It's getting lots of votes so perhaps I should go looking.


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FWIW, The question of which settings I'd rather have converted to pathfinder (which I answered) has a different answer than the question of which settings I'd like to visit in an AP.


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I guess it's not going to be settled by popular vote. Nonetheless, fwiw, I'd much prefer the minis to be completely assembled at the factory wherever possible.


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Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

The best place to discuss moderation decisions is in the website feedback subforum.

Back-and-forth with a moderator about what 'edition war' means (and whether "pointing out dualities" and then commenting on the motivations/proclivities of one of those identified groups counts as such) is rarely fruitful or on-topic.


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blahpers wrote:
FINE I'LL JUST HOUSE RULE IT BACK

We didnt need to houserule stuff like this back in the early edition messageboards.


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Who's going to tell them?


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Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

Paizo is carrying being inclusive to the extreme. Even jerks are welcome now. :)


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Sara Marie just posted that they currently have 1331 emails in their queue. I'm not sure how that translates into time, but a good week or more, I'd expect.


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To save time, I'm just going to nominate thejeff as my proxy.


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For my part, when I ask for more information or express disappointment in the delay, I'm not just whining but I'm passing on feedback. Like many, I'm a devoted Paizonite and dont really care if there's the odd delay - I have over five hundred orders in my order history and less than ten of them have had any kind of glitch. I am surprised at the communication on this one specific delay and want to pass on that things like that matter.

I'm by no means saying "Paizo this is lousy" but just "Paizo, this would have been far less disappointing if I'd been told a week ago that there may have been a problem or if you'd spell out exactly what went wrong".

Having said that, I also realise it's weekend. Paizo the company may have a pressing issue, but that doesnt mean that Paizo's CS staff should drop everything after such a manic month and work on weekends just to satisfy my curiosity.


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DrDeth wrote:
I voted NO, but a updated 1.5 with all the FAQ and updated added, after they have gone thru the FAQ backlog would be nice.

Isn't the "FAQ backlog" always going to exist? By the time they answer or dismiss the current batch, there'll be more wont there?

I'd have assumed that the more complicated the game got, the more options with the potential to clash, the more FAQs there'll be.


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MMCJawa wrote:
Scott Betts wrote:
Tsoli wrote:
I'd be surprised if it got two quarters. One, sure, because people will just buy what there is to take a look at it, but all in all, I wasn't terribly interested.

Ah, yes. The "My personal lack of interest practically guarantees its widespread commercial failure!" hypothesis - nigh unassailable.

At this point, given the game's reception and sales, the only thing I can see preventing it from holding the top place on ICV2's list is if WotC decides to stop putting new books on the shelves.

To be fair, from info from Mike Searles, it sounds like the production schedule for 5E will be much slower than it has been for previous editions

This is probably because of the simplified ruleset and to keep rulebooks from being left with niche options to soon, and allow this edition to exist "longer".

That could lead to a much more swingy sales, and its not entirely clear to me that everyone who buys the Player's guide + DMG + monster manual will necessarily go on to buy every future hardcover

Personally, I think the relative market sizes referenced in the study gorbacz listed here could have something to do with it.

In my mind it provides context to the comments from WotC about broadening what D&D is. It wouldn't surprise me if their future corporate effort was devoted heavily towards non-TTRPG products (presumably computer game revenue also dwarfs that from RPGs) based on those relative sales estimates.


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Ive not much interest in the recent spate of animals either. However mules and horses? Brilliant. I've wanted them for a long time.


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Tanis O'Connor wrote:
Kevin Trafton wrote:
I'm thinking their clockwork could use a potion of lubrication right about now - which is reportedly an actual card in the S&S base set. Being a PACG subscriber I can't confirm this since... well, you know.
LUCUBRATION, you heathens!

I think the subscription procedure could use some lucubration as well. ;)


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Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

I believe GenCon is moving to late July next year. I really hope that being just after a subscription shipment is less disruptive than being just before.


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Nathanael Love wrote:

The day Paizo announces PF 2.0 I will never again buy a Paizo product.

I came here because I didn't want to switch editions not so I could pour money into a bunch of hardcovers then be told they were all garbage and I should buy them again.

I'm not paizo, but I feel comfortable guaranteeing that, when they release a second edition, they wont be telling you that all their previous books were garbage.

Having said that, would you mind explaining your position a bit? The way I read it was "I switched editions because I didnt want to switch editions..." which is obviously not what you meant, but I'm curious what you DID mean.


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I think those are great (though I'm sad to see the disappearance of the most important rule, which I always found quite succinct and not as ambiguous as it was sometimes portrayed).


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Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

I picked up my copy of Hoard of the Dragon Queen today. It's a lovely looking book. I've only skimmed the adventure so far, but I like the look of it - a nice, classic theme.

Nice work Wolfgang, Marc and the rest of the kobolds. :)


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I'm in between. I like both companies. :)

Easy.


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Joshua Birk 898 wrote:
I was billed for this item almost two weeks ago; it should have shipped by now. If your going to delay sending it out, don't charge me.

When they first generate your order, they'll put a hold on your credit card which expires a few days later. I'd check your statement, as you'll probably find that charge has disappeared by now. Unfortunately, some banks don't display the difference between a hold and an actual charge to their customers.

Paizo don't finalise a payment until the product actually ships. If the payment has actually gone through but the package hasn't actually shipped, something has gone quite wrong. I'd give them a ring, or start a thread in the customer service forum and they'll sort it out, I'm sure.


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Mega dungeon.

Distant worlds.

Great Beyond.

Kingdom building on a new continent.


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I don't really care when it happens - i think 2014 or 2015 would have been silly times, but other than that I'm not terribly fussed. My gut feel is that its a long way (as in several years) off, but I'm reasonably confident it will happen eventually.

What I'd like them to do, when the time for PF2 comes around, is to close off golarion and begin a fresh campaign world. I don't mind buying new rule sets, but buying the updated guide to cheliax, varisia, absalom, etcetera would bug me. Plus, the enthusiasm of a new setting would probably spill over to enthusiasm for a new system (at least in my case).


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Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

Paizo don't discount the prices on their web store below retail (except for those willing to subscribe) to help support local gaming stores. As it is, they get some flak for being both a publisher and a retailer - it would be even worse if they also undercut them.


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Terquem wrote:
As far as having limited options. Well, again we pay different games, with different people. The people I have player with most of my life are not bothered by limited options, in fact the people I player with most of my life were not bothered by limits of any kind, they just wanted to pay

I much prefer games with limited options (my ideal character generation method is 3d6, six times in order, with both racial level limits and class pre-requisites).

I dont have much hope, but in my ideal world the DM's Guide will have a section on replicating this kind of play again. The focus on builds rather than random character generation is one of the main things that turns me off modern RPGs.


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Hey, at least I've stopped printing them out to read now.

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