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Smoke Haunt

SterlingEdge's page

Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber. Pathfinder Society Member. 239 posts. 11 reviews. No lists. No wishlists. 1 Pathfinder Society character.


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Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Along the lines of Meetup.com

http://games.groups.yahoo.com/group/DnDcontact_USA_New_Mexico/

though meetup.com seems a little more active for your area.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

And, there is a community college near the base, half the school population will be military. Especially night classes.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

The Air Force base has a local base paper you can put a add in the back of for free.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Hastings should have a gaming section.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

3. Play By Post. Watch for peeps recruiting.
http://paizo.com/paizo/messageboards/community/gaming/playByPost

4. If there is a base near you there is a gaming store near you. Post/hang out there.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

1. I hang out in the RP section of my local Gaming store/Book store.

2. Meetup.com , look for the DnD or RPG groups and post. If there isnt one, start one.

http://dnd.meetup.com/cities/us/nm/clovis/?from=popTopics

SHAZAM!

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

I had just got back into the DnD environ and some nerd (The good kind) showed me RotRL issue 1. I looked it up, saw the massive amount of stuff available, there is crap available from WotC thanks to the impending 4th ed. I really had nowhere else to go for gaming goodies. The more I poke around the site the more I buy.

The Forums are a great venue for information, I have tons to offer and when I have a question I get at least a few responses.

I also feel like I have a bit of input into the products you design. I've thrown some threads together about what I want to see and I actually get some back and forth with you'all. I feel like a shareholder with a investment with the company.

SE

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Free 13th lvl adventure.

http://www.wizards.com/default.asp?x=dnd/oa/20020223a

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Free stuff

http://www.wizards.com/default.asp?x=dnd/dnd/downloads

hit Ctrl F

Type - Al-Qadim or just Qadim

Hit enter.

2 free sourcebooks.

---------

Read sourcebooks.

Kill Characters.

Rinse, repeat.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

"If you are saying don't quote me, you probably havent said a thing worth saying."

KMFDM
------------------------

"I don't think Ill ever see anything as stupid as a tree."

Beavis
------------------------

"Hey guys, watch this!"

Just before 50% of all injurys
------------------------

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Samuel Weiss wrote:

Have the unseen servant carry a bolt of silk.

When needed, it uses the length of silk (2 yards x 2 yards, costs 40 gp) to provide total cover along a single side of a square. Because the silk "exists" it takes an entire attack to destroy it

Cool ideas, rather than 40GP worth of silk, how about 5 copper in burlap.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

I don’t think my players have come across a "stock" monster in the last 10 years. I always change them somehow because my players have a huge amount of knowledge there characters do not.

Fun WTF! Monsters:

Gibberlings - I describe them as I describe werewolves, and there are 20 of them. Players soil themselves. They are basically werewolf looking goblins. 1HD, no lycanthropy, no DR/silver

Eye Pod - (Not IPod, not sure if I made this one up or if it’s out there somewhere) Looks like a small beholder, its a 1 HD warning monster like that eye critter in Big Trouble in Little China.

Vampires! - Not really, I have a group of 3 humans walk into the parties camp dressed in dark cloaks and they have bits of hay in there teeth to make them look like fangs. They try and scare the party off to take there stuff or tell them to leave with there lives but leave there stuff.

"Its just a kobold" - Google "Tuckers Kobolds" or read the 2nd ed campaign "Dragon Mountain". Yeah they have 4 hit points, but the party fears the kobolds more than the dragon at the end.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

James Jacobs wrote:
RobertDD wrote:

I just wanted to throw in my support for slip covers. However, if pathfinder will ever come out in hard covers I will discontinue my sub immediately and wait for the hard covers.

I think it would be a big mistake going that route, and I would MUCH rather see slip covers, though.

Exactly. Since we can't afford to do an Adventure Path all at once, and since I suspect a LOT of folk would discontinue their subs or wait till the end to buy a hardcover, we'd basically only get 1 hardcover out before Pathfinder itself collapses and dies.

So: No hardcovers in Pathfinder's future as far as I can see.

Thats fine, I would like to get the savage tide in hardcover though. And a slip cover for my APs. I hate keeping magazine like books on a shelf, they fall over, get bent, fight with the other magazines for dominance West Side Story like.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Check this out, I swear its like freakin magic:

Light seeps into your room from the window. You swing your feet to the floor down from your bed, you stand and walk to the window. You pear outside and look down upon Greyhawk City. You pull your chair to the window and smile at thh sunrise.

I DONT EVEN HAVE THE 4TH ED BOOKS! And I just started a scene in Greyhawk. It's freakin magic I swear. I have personally brought Greyhawk to 4th edition.

I hope this brings joy to all the world fans.

Sincerly,
GOD

(Gaming Operation Director)

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

So far I have found the following:

Have the US (Unseen Servant) hold mirrors for you to look around corners.

Have the US steal dropped weapons.

Have the US loot lewt while in combat, make a hasty retreat with some lewt without having to kill the baddys.

Have the US carry explosives into a camp and light them.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Molech wrote:

Not that this will help your situation but my second favorite, all time, use of a spell was with Unseen Servant.

It must've been'87, '88 or so, 1E, and we were about 8th level or so. I wanna say it was a homebrew mix of "Castle Amber," "White Plume Mt.," and DM imagination.

Somehow, during the last fight, all but one of us got teleported inside a giant hourglass, burning sands pouring on our heads. DM says we have 4 rds before we are suffocated.

My fighter and the other sword junkies started hacking away at the structure. The Magic-User blasted a lighening bolt that almost killed ALL of us but did nothing to the hourglass.

At the beginning of round 4 we were all panicking, making the mage read aloud all his spells to the group trying to find something useful.

We found unseen servant.

We used him to plug up the hole above our heads where the sand was falling in.

-W. E. Ray

Hrmmm, Range is 25 feet + 5/2Lvl. It doesnt say its ground based. Maybe it can fly. Help me get teh stuff off the high shelves.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

So my halfling bard (2Bard/2Rogue) has finally gained access to 1st lvl spells, and has 2 spells to add to his repertoire, 1 is Cure light wounds thanks to no one playing a healing class, and from his other choices of Grease, Charm Person, and Sleep, I want to take Unseen Servant because it seems to be the most halfling thing to do. I mean honestly, the Unseen Servant can set off traps, carry up to 20Lbs of stuff, clean, mend, do anything with a skill check of 10 or lower.

I think I will name my Unseen Servant God. "God, will you get me that cupcake?"

How can I abuse this enough to make it worth taking over Sleep or Grease?

Unseen Servant
Conjuration (Creation)
Level: Brd 1, Sor/Wiz 1
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One invisible, mindless, shapeless servant
Duration: 1 hour/level
Saving Throw: None
Spell Resistance: No

An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your command. It can run and fetch things, open unstuck doors, and hold chairs, as well as clean and mend. The servant can perform only one activity at a time, but it repeats the same activity over and over again if told to do so as long as you remain within range. It can open only normal doors, drawers, lids, and the like. It has an effective Strength score of 2 (so it can lift 20 pounds or drag 100 pounds). It can trigger traps and such, but it can exert only 20 pounds of force, which is not enough to activate certain pressure plates and other devices. It can’t perform any task that requires a skill check with a DC higher than 10 or that requires a check using a skill that can’t be used untrained. Its speed is 15 feet.

The servant cannot attack in any way; it is never allowed an attack roll. It cannot be killed, but it dissipates if it takes 6 points of damage from area attacks. (It gets no saves against attacks.) If you attempt to send it beyond the spell’s range (measured from your current position), the servant ceases to exist.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Thoth-Amon the Mindflayerian wrote:
SterlingEdge wrote:
My favorite solid race campaign was a Drow/Underdark run. Full of role playing and meticulously preplanned battles. You think the rogues in Waterdeep are afraid of getting caught? Not even close to getting caught in Ches Nesad or Menzoberranzen.

I'm a huge Underdark/underdark races/Drow fan. My campaign ends this year and i was looking for ideas for my next campaign. I think you helped me make my decision. I better start researching and preparing, for all i run these days are epic campaigns(1st level into the 20's).

Thoth-Amon

I like to keep a good aligned party so I had the players hide there goodish alignments with magic and set them in underdark city of my own design. They worked for a noble house, one of the players was an heir and the rest were hirelings. The house served in a bounty hunter type fasion, finding people and magical items and rare magical components. This allowed me to send them all over the place, sometimes having to kidnap someone, head to the night above, do 2nd story jobs. All the while keeping up disguises, lieing about there patronage, claiming to be nobles of another house when they were cought breaking the law, stiring up all sorts of havok.

One of there jobs had them kill a evil mage.... Well, they killed him and in order to make a quick get away they threw his corpse into there bag of holding. The mage had a hewards haversak..... The party then did a few levels in Planescape. They were well traveled.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

My favorite solid race campaign was a Drow/Underdark run. Full of role playing and meticulously preplanned battles. You think the rogues in Waterdeep are afraid of getting caught? Not even close to getting caught in Ches Nesad or Menzoberranzen.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Yes

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Disenchant them for Strange Dust, maybe lesser magic essences. Thats what I do with all my eronious magical items.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

I have a newish, semi reliable group of gamers that are lvl 3-5. They arrived from the Forgotten Realms last session after finding a Rubics Cube in a treasure stash. I handed a real Rubics cube out to the players all messed up. Over the course of the night they messed with it while we played and eventually got is centered and BAM! Woke up in the mountains northeast of Sandpoint.

I have added a couple levels to all the baddys and a odd feat or two to make the encounters unique to make this AP level appropriate. Due to some players choosing snowboarding over DnD night I have had to throw in a NPC or two on occasion to help them out. It goes like this:

Regular Player #1 - Fighter2/Wiz3 - Arcane Archer path - Moon Elf.

Regular Player #2 - 1Rog/3Cleric - Human

Semi Regular Player - 3rd lvl Rogue - High Elf

Semi Regular Player - 3rd lvl Psi Blade - Human

On any given night I have 2-4 players so on the light nights I have a couple NPCs about.

Snow Sprite - 4HD, Invis at will, Protection from cold at will, and a few magic missiles that look like snowballs. Its Invis at will helps me bring her in and out of sessions easilly. The players met her in the mountain range they arrived on. The mage gave her a orange, she was happy.

The Shoe - Aquired while in a general store, the semingly inocuous cold weather shoes one of the members bought has a sentient right boot. A wizard who lost a bet and was confined to a shoe still has a few spells at his disposal and if the feeling catches him right he will lend a spell or 2 to a fray. The show can teleport back to the general store at will, polymorph self at will (only into non living items of similar dimentions as a shoe. The players dont know about Mr. Shoe yet.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Mike McArtor wrote:
SterlingEdge wrote:
Battlemaps - The artwork is already done, there in the book. Just blow it up and print.
It doesn't work that way, unfortunately. The maps are made to be seen at the size we print them. In order to make them look right at the mini-scale size would require us to commission all new maps.

Then maybe the other way around, make high quality pics for battlemats and scale them down for the books.

Mostly its a "want" thing. The Need thing is the slip cover and a Pathfinder realm DM screen.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

$5 for the slip cover I would expect something heavy stock, like the covers the DMG,PHB,MM set had.

$5 for the DM screen is close to what they sell the 3.5 screen for, but there would likely be les interest in a AP specific one, so I would pay 8-10 for a good quality screen.

Battlemaps - The artwork is already done, there in the book. Just blow it up and print.

The handouts, I can see paper hand outs, but prolly not a leatherbound journal.

Lilith has a few Nualia pics that the dedicated DM can start with. I can type in a writing script, but the artwork was goin to be the hard part. I still want to put Tsutos journal together to keep with my 6 APs and the RotRL Item Cards.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Host of Angels wrote:

I just finished my last campaign (Age of Worms) and am trying to decide which to go for next - Runelords or Crimson Throne.

I want to run something where the emphasis is not on the Hack and Slash. Age of Worms was far too dungeon crawly for my liking and I would like the next campaign to be more investigative and involve more role playing. From what I have read Crimson Throne may be the way to go. Is this the case?

However, the players are champing at the bit, baying for new characters and new challenges - and Crimson Throne does not start until Feb. A month of gaming withdrawal symptoms could be dangerous. Are there any Gamesmastery modules suited to being run before part one of Crimson Throne? And how would that work given that the players guide is not available?

Alternatively - how about a one off to kill time till Feb? Any suggestions on sutable modules?

Thanks

GameMastery Module D0 - Free PDF even.

http://paizo.com/store/paizoExclusives/v5748btpy7xpy&source=search

GameMastery Module D1: Crown of the Kobold King
http://paizo.com/store/downloads/gameMasteryModules/v5748btpy7wix

These adventures shouldnt yeild too much xp, even if they do I am running a set of 4th lvl players through RotRL, just tweak the monsters a bit. Works out well. To offset the XP difference to try and catch the campaign up to my PCs level I awarded them a "Noble Level" instead of XP (Ref Kobold Quarterly #2 for a huge write up on this)

--"The first level of Aristocrat is fairly
butch; it provides +1d8 hit points, four
skill points, and a +2 on the Will save."

Or there are the quickie adventures like:
GameMastery Encounter: Terror in the Chamber of Pain
http://paizo.com/store/sale/paizo/v5748btpy7uwc
There only 2 bucks at the moment.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

I would like to see each Pathfinder AP wrapped up with a few cool items at the end of the series.

$5 - Slip cover

$5 - DM screen - Major NPC stat blocks, standard game mechanics, a 1-30 number scale on the right edge or top to put a paperclip (Maybe a RotRL clip) at the #30 to count down initiative, Stuff like that.

$ dunno price - Battle Maps/Flip Maps of important cool areas - Glassworks, Caverns, little goblin island (RotRL).

$ Dependant on the nature/number of handouts - Player hand outs from the AP - Player hand out#1 Letter detailing nasty things Tsuto (RotRL) wants to do to Sandpoint. (Erotic pages in Tsutos journal a plus :)
---Thats a freakin good idea, if you dont make Tsutos journal, I am going to. How cool would it be as a player to get handed a book with a few maps with plans to attack stuff, personal notes, and some artsy stuff.

I personally would like to see them available seperatly, and bundled at a minor discount.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

$5 - Slip cover

$5 - DM screen - Major NPC stat blocks, standard game mechanics, a 1-30 number scale on the right edge or top to put a paperclip (Maybe a RotRL clip) at the #30 to count down initiative, Stuff like that.

$ dunno price - Battle Maps/Flip Maps of important cool areas - Glassworks, Caverns, little goblin island (RotRL).

$ Dependant on the nature/number of handouts - Player hand outs from the AP - Player hand out#1 Letter detailing nasty things Tsuto (RotRL) wants to do to Sandpoint. (Erotic pages in Tsutos journal a plus :)
---Thats a freakin good idea, if you dont make Tsutos journal, I am going to. How cool would it be as a player to get handed a book with a few maps with plans to attack stuff, personal notes, and some artsy stuff.

I personally would like to see them available seperatly, and bundled at a minor discount.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

And, having the PDFs is a must anyway. "Ctrl F" for the win! (Ctrl F = Find/search option)

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

GregH wrote:

Thanks for all the input, everyone.

SterlingEdge wrote:
Personally, I would (and I do) subscribe.

Not an option for me, as I don't spend a lot of money on game materials (wife, kids, mortgage, dog, etc. - not much disposable income for stuff like this) so I pick and choose.

And at 32 pages per adventure (double-sided printing means only 16 pages) I don't think printing is THAT huge a cost (although that's just a guess - I've never actually figured out the cost of printing to be honest - so I could be deluding myself).

I guess what I'm really looking for is info on what is in the print version that's not in the PDF (or "inconvenient"). Like, for example, two-page maps and/or artwork that is not easily reproduce-able with a PDF. Or anything like that.

Thanks,
Greg

I just ordered my first string of GM Modules and I cant say they have cool pullouts or custom cards or anything like that, If I get my stuff in a timely manner Ill post the difference in products.

As per the printing cost part of my post, I bet you just barely break even printing your own materials based on the 4 dollar difference, but you dont have to pay the shipping. If you have never bought ink cartriges for your printer look them up. A lot of companys sell really cool, cheap printers, yet charge you tons for the ink cartriges. If you plan on making the PDF prints your thing you may want to look into those ink refill thingys and you will prolly be paying 1 dollar per print vs the 4 now.

SE

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Personally, I would (and I do) subscribe. You get the Hardcopy delivered AND the PDF free. Best of both worlds. Also, the thing with printing the PDFs, ya it may seem free but take into account the 35 dollar black ink cartridge and the 45 dollar color cartridge that always seems to run out of 1 color early. Its all about TCO (Total Cost of Ownership). While your at it subscribe to the Pathfinder series and get the same deal, one hardcopy and free PDF and have Paizo hold your subscriptions to ship both at once to save shipping.

Just my 2 bits.

SE

http://paizo.com/store/gameAids/gameMasteryProducts/modules/v5748btpy7ym4

"After each module ships, subscribers will be able to download a PDF of that module—an $8.99 value—for FREE!"

"If you have Pathfinder, Planet Stories or Pathfinder Chronicles subscriptions, you can combine them with your GameMastery modules to save money on shipping."

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

And If I could get "Player Handout #X" cards, that would rock too.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Lisa Stevens wrote:
Djoc wrote:

First, the image you see now is a part of a map from PF#1.

Second, since Paizo usualy put mock-up covers for their products, I wouldn't consider the image shown here as what will be on the final product...

I guess the OP was asking if the product will be the keep in PF#3, right?

Yep, that is just a mock-up cover. The actual art hasn't even been commissioned yet!

-Lisa

WTB Maps of the maps in the Pathfinders...... If I could cut out most of the "Work" of DMing out of the way with the Pathfinder, the Maps, and a few Item Cards, I could dedicate all of my time/research into role playing and killing characters :)

GameMastery Treasure Chest FTW!

http://paizo.com/store/byCompany/p/paizoPublishingLLC/gameMastery/accessori es/v5748btpy8027&source=search

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Yeah, buncha orders. I sent a fully detailed email concerning these orders, I just wanted to cover my bases in getting this message to ya in an expeditious manner to try and get as many of these placed in the same order to save on shipping and correct some oddities in the order.

Emailed to 'customer.service@paizo.com' Subject: Goofy order status stuff.

Thx

SE

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Whats the goblin song? I only recently subscribed and got no goblin card :(

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

A two page adventure. I have a product from DnD 2nd Ed. I would like Paizo to emulate and/or other GMs to create.
The product consists of 2 sheets of paper. On page 1 there was a picture, something to do with the story lead in. On the other side there was a list of rumors the players could learn and a few odd things they noticed when they came into town. Kids singing an odd tale while spinning around a well, like ring around the rosies, but with hints to the adventure seed.

On the 2nd sheet there would be a picture related to the GMs knowledge. Dungeon map, castle map, trap design. On the other side there would be monster stats, goals, treasure, tactics and whatnot.
Imagine having a notebook filled with 200 pages equaling 100 short adventures for when your party turns left at the town when they should have turned right. I would buy installment packs of 5-10 adventures and keep expanding my quick quest catalog.

I understand with 4th ed coming along, product launch ideas are kind of at a stand still, so... Maybe they could be designed rule free, although I would be more interested if it had monster feats and hit points relative to the rule set. Or I’d like to see all you devious GMs come up with a 2 picture/2 page adventure and we can develop our own product until the edition war settles down.

If there is interest in this idea from a production aspect great! Or for the time being just from a GM aspect, I'll start a thread and design a format. Basically open with (Picture Link) then write a few paragraphs on obvious things and oddities and throw in some DC5, 10, 15, 20, 25, 30+ rumors and spot and listen checks. Then link pic#2, and put in DM knowledge. Short, sweet, useful.

SE

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Maybe the pathfinders can be shrink wrapped or magazine bagged. I got pathfinder 1-4 today in a box and they had minor ripples, nothing major but they may get worse with single issue delivery. Its one thing when its a 5 dollar magazine, but a damaged 20 dollar (pathfinder and shipping) book every month will quickly lead to a cancelled subscription.

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

The 4.0 news lead me to Pathfinder and Kobold Quarterly, I'm really stoked about those pubs and I hope the go 4.0 compatible. If there not, Ill just convert them :)

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Quoted “3.0, WTF, 2nd ed is just fine, the big bad megacorp is just trying to squeeze more money out of us, honestly what do you really need to change in 2nd ed?”
SterlingEdge

Quoted “3.5! WTFBBQKITTENS! 3.0 is freaking perfect, why the heck do we need 3.5? The big bad megacorp is just trying to squeeze more money out of us, honestly what do you really need to change in 3rd ed?”
SterlingEdge

I’m pretty sure if I’d been playing since DnD 1.0 my list of quotes would be a lot longer, but essentially the same. Looking back on my short trend here I notice a pattern. The “honestly what do you really need to change in X.X edition?” I stayed true to 2nd ed for a long time, scorning the idea of 3.0. Some of my players would come to the table with “Hey, here is a new way of dealing with this in game mechanic, want to use it?” And behold, the game flowed a little easier. After a while I had converted my 2.0 game to a solid 2.75 game. I was using so many 3rd ed rules I finally broke down and bought the 3.0 books. I felt ashamed. I learned the rest of the 3.0 system and fully converted my campaign and I was very happy with a lot of the changes. 3 weeks later 3.5 came out.

I bought the 3.5 books, begrudgingly. It took me a while but I did find a lot of there changes but for the most part they were the same. If WotC would have play tested and thought out 3.0 better we could have skipped the 3.5 fiasco.

4.0... I will be getting the core 3 books as soon as I can. I really hope that 4.0 will be thoroughly play tested and finalized at release. 4.0 will not break the game of Dungeons and Dragons. 4.0 will improve game flow and game fun. This is the nature of DnDs progression.

I say I started playing at 2nd ed but that’s not really true. I started with no books or edition. I had dice, and I had a few packs of DnD trading cards. I used the cards to figure out some core rules and made my friends roll some characters on lined paper, gave out magic items I had DnD cards for as rewards and we played. When I finally got the 2nd ed Players Handbook and DMG the game got a lot more fine tuned, but in essence it was the same game. I converted my players no rules characters and gear into 2nd ed playable characters. I ended up amassing a huge 2nd ed book collection. I still used them in 3.0, and I still use them in 3.5, and I will still use them in 4.0. I still have the few packs of DnD cards I started roleplaying with. Conversion is not that hard. Learning new rules is a bit of a chore but overall it will improve game play and allow for more time to be spent role playing. Don’t blame the rules on turning role playing into roll playing, that is your DMs and players choices.

From my no rules, no books 0.0 campaign, my 2nd ed, 3rd ed, 3.5 and beyond games the root of Dungeons and Dragons is still there. DnD is what gets a group of us out of the house, away from work or school, and allows us to submerse ourselves in another worlds set of rules and ideologies and far off non existent places, and do a little tactical thinking, and hang out with some friends and have fun. As history has shown me, this can be done with no books and no money (I started when I was 12, I didn’t have any money). The core of my game will always be the people and the enjoyment of interaction. The rules and books are just icing regardless of edition, be glad to have them and be glad someone is producing them.

Thank you Gary Gigax, TSR, WotC, Paizo, R.A. Salvatore, imagination, creativity, and friends.

0.0 is till the core ruleset.

SE

Taldor (Pathfinder Adventure Path, Modules, Tales, Battles Case Subscriber)

Want to buy in black.

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