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Wow, that's great.Because you can become impotent to the point you are unable to lift a finger, yet not die and suffer eternally.
In theory you could die from thirst or hunger, yet you definitely have a ring for that at this point.
way to go !
Ah yes, I should have explained more my thoughts. (And I forgot about Ars Magica too). I am looking for RPG settings, I know novels that fit the bill.
You're right, but what I would really dig, is a setting with a political situation close to the middle ages around 1000-1200. Plenty of weak states, feodalism, kingdoms in name only, and plenty, plenty of political intrigues. That would be an occasion to use Ultimate Intrigue, but on a grand scale. Treasons, secessions, noble houses plotting, religious schisms, and so on.
While some of this is done right in game of thrones, the level of detail still is not enough for me. Also, I do not want a clone of medieval europe, just something that captures the feeling.
Midgard from Kobold press is good, but that's not yet it for me.
For once, because the more of those characters there are, the less special they become.
The characters that are not inconvenienced by old age are often novel characters, and do not have to worry about their impact on a game world and balance.
And then, the adventures focus mainly on the young age of new adventurers, but why would the characters not retire on their own ? Not everyone would want to always risk life and limb forever. If they stop training, like an athlete who drops off from competition, why should they keep ALL of their powers ?
Of course, it's largely irrelevant as campaigns don't last more than a few months of game time.
The rules do not handle this well, as you can only improve or die.
There should be penalties for retirement, in an abstract way, you would lose levels over time if you do not keep adventuring. Tha would require staging campaigns over long years, which is not the way adventures are written.
In a way, the RPG lands are the land of the young.
Surrender monkeys was 20th century. Not revolutionary time.Just sayin'
The trouble with adjudicating charm and illusion spells; and how Ultimate Intrigue solves all of that
That is actually my way of thought too : this is a pretty efficient way to curb down the power, without limiting creative options in the choice of classes.
And ban all stat boosting items, too.
I'm with you, but I already tried to contact them, and this is so annoying.
I am due to start a Razor Coast campaign sometime next year. Should I just tell my players "sorry dudes your character sheeets are ******" every time there's a new update ?
The great point of hero lab is precisely that it is open to everything Paizo, and then more.
And I am already spending way too much time on RPG/software forums, so no I can't find some to go to Lonewolf's.
Well, sorry for the rant anyways.
That is great.
However, once again, ALL third party files that are not sold from the lonewolf webstore have disapeared.
This happens about every new update and is frankly growing irritating. If some more permanent solution could be found to avoid this, that would be great.