I think (and agree) the developers left it up to you to decide how magic is sensed in game. If high fantasy is what you are going for then I see no problem with lights and wisps of energy circling the caster. Or everyone in the area can become overwhelmed with a feeling of comfort as their wounds are healed. Like I said it comes down to how you as gm want to describe it.
Eh, I'm just dealing with my own personal alcoholism after my parents went back home....also go D-Backs! -Posted with Wayfinder
No emotions about it brother. You know when I get emotional. This is just failure to communicate properly. Let's not make things any more difficult than they already are, know what I'm saying? I'll have a post up later today. Work is brutal for me right now due to this weather in Texas is making us prepare for the worst.
Eh, not a joke really so much just saying an interaction with an npc who hasn't said anything in two weeks leaves me in a weird position. Do I walk away and interact with the others or stay and see what interesting things I can make Brokk ramble on about to deaf ears? Also, I find I read Armin as I do Shadow in American Gods, emotionless and shallow. More an observer than the main attraction. But he's not my character, so what do I know?
I don't see any reason to post seeing as how we have a now living statue with us... -Posted with Wayfinder
Nice, again we don't fight anything in Warhammer if we don't have to. Personally, I have seen a peasant PC one shot a trollslayer PC. The combat is scary. As a general rule we try not to roll unless we absolutely have to. Yeah, I kind of bring that mentality over to Pathfinder but with Pinvendor as GM I wouldn't be surprised if an NPC is higher level or secretly something even scarier.
Most of our descriptions are already in this thread I believe, but I'm so sure you take the time to read stuff you missed. Kidding, I know you didn't. -Posted with Wayfinder
Ahhh you all convinced me! Bless me Tzeentch,Lord of Rolls! 4d6 - 1 ⇒ (1, 6, 6, 5) - 1 = 17
Well one of my scores is tanked....but this may work. Don't know a barbarian who needs dex anyways... (kidding)
Hello everybody! Just going to roll and decide what to play from there.. 4d6 - 1 ⇒ (4, 1, 4, 4) - 1 = 12
Man, never thought point buy might be a better option than rolling...
I guess I should apologize for the way I've been acting on here. I'm sorry to you guys for letting my angst cloud my judgement. I get disrespected at work all day for being the lowest rank so I hope you all might be able to sympathize just a little when I seek respect from least of all my friends. That being said I've got a little less than two months left over seas so I'll see you guys when I get there. I'm dropping out of the game. I've got better things I want to do with my time to progress myself physically, mentally and in my career. I think this is better for all of us since I am the one who started it and I wish you guys the best in your game(s). Also, there is no need to respond to this I will not be back.
I said nothing about quitting. I just don't want to fight with you. I guess I can see why you'd think that, but I just some I'm done argueing. I'll probably just avoid the discussion thread for awhile. I haven't even considered any of your RC's as legit since you only seem to give me one when an argument pops up. Maybe you are rewarding me, but it feels like you're trying to bribe me to shut up like a child. It's why I've never used one. Also part of the disrespect issue. Feels like you're saying "you're wrong but here's a cookie, f*$~ off."
Also, one highly questionable act shouldn't be the determining factor of someones alignment. If we lopped of Corrinne's head, yes. Spartan kicked a little girl off a cliff, yes. But no this of all things, why don't you just quietly not to yourself how many bad/grey things we do (and not the stuff we joke about in discussion) and then after so many be like "Hey Xulgag you're no longer lawful, all your monk monk abilities and everything you've spent your whole life training to do is gone, because a chaotic/ ex-monk can't remember s+~# about how to throw a kick really fast."
You just take the fun out of the game, I guess I want it to be more like Warhammer where the Coup De Grace is used by just bad guys like you say. I feel like this whole time we've been railroaded into your story, regardless of what you say you REALLY want this to go a certain way and it's kind of aggravating. You obviously wanting people to survive so Arielle's "Big Daddy" or "Big Sister" can come out and kill the last of the guys off instead of us. You took away our power of the situation all together. That being the case, you could've just as easily wrote up a back story where all our characters find out Arielle's a summoner instead of adding bandits d,e, and f. So please, finish your story so we can actually start playing. Again, it strikes me as odd that you don't see anything wrong with the sight of ,now, 6 grown men kidnapping a little girl (and as cody pointed out attacking us). This and being in the Stolen Lands is enough for me to say "hey maybe our characters would kill these obviously bad guys in a lawless territory where there's nobody to turn them over too."
I hate alignment so much. I'd say it'd be more CE to let 6 guys trying to kidnap an orphan girl go than to kill them. Especially if they attacked. Ragnar has no way of knowing some pedo hired them to kidnap the girl for himself. Ragnar doesn't know their situation he could only assume these are the scummiest of scumbags. I see no problem killing these guys, it makes the world a better place. Stop using alignment like a shield and tell your story.
I'm really not sure of what's going on at the moment. There's a door, I think jesus is inside waiting for 3 days to pass. Thelan is hopefully going to toss the girl off a cliff. Then you have the two guys from star wars OR any of several final fantasy games guarding the door. This is what I've gathered so far...I'm thinking I should probably try and stop Thelan by rping....but a ninja kick would be super sweet right now. I can just hold my action and let Ragnar cut some people he's really the best at it.....So many decisions XP Edit: also was that guy talking about the Half-orcs cock? haha
We're also not playing Warhammer anymore. I thought the whole point was not to die right away and have a chance. If it takes two weeks to resolve every combat scenario ON TOP of no win situations and warhammer style fumbles I'll just cut my losses now and play Skyrim too. This style takes WAY too long to have characters getting f%++ed up because of one bad roll. Since we can't find anything on fumbles besides a 1 being an automatic failure let's just keep it like it is.
I don't see why we use the map if you're going to decide what rules for combat we use and which we sort of use. You want to think about how rules would work in reality when they've already done it (and simplified them) for you.
Also, found the rules for cover pg 195: To determine whether your target has cover from your
"Wekel will become alerted to your presence as a real threat and will begin calling for assistance." So, you want me to stop what I was planning to do? I know we're already going to have to take this up the hill so f#%! it. I got 3 chances to punch a hole threw his chest before his turn, might as well try it. I'm not even worried about him dropping the girl since dbag on the hill might start shooting chances are a fall is going to hurt much less than a random arrow. He will be shooting into melee as is and she probably counts as cover for the kidnapper.
Honestly, I'll take the blow doesn't bother me. It's been said before this is the intro to combat for us in PFRP so this was going to come up. My original description is where Xul's at at the moment. When you give a DC to the tree, I feel you're basically telling me how dense it's branches are. a 50% to run through the trees squares mean it's pretty dense. a 20% or less would be the tree you seem to be describing. This is just like douchebag on the hill. The DC is what I used for the description of what's going on without asking you "what does the tree look like." I'd rather them being flat and undescribed. The provide cover, you can't move through them (at all). Less real? sure, but when was the last time you saw an orc at the grocery store? I'm not asking for a retcon I'm just not comfortable with the ruling. The fact I got hit brought it to my attention.
I'm actually pretty angry about this now because I've used these kinds of maps before and I've always played that you consider a tree or bush cover if you can't draw a line through a clear path to all 4 corners of the defenders square. This being because he can occupy any where in that corner. Sure the tree could be really tall with no branches, but you didn't describe it wasn't. It could be a short tree with branches all over the place. I don't see a consistency here that's all if the branches are tall, why couldn't I have just run under them and right in kidnappers face? it makes perfect sense that I could sprint under those branches and around the tree without any checks or reduction in distance if the fatman can shoot me without penalty. Cuz that's what I really wanted to do. Why would I want to leave distance between us if I could go around it?
I guess the lack of description and using the map instead doesn't help. I still don't see how this sniper is hidden. I'm saying if line of sight is ever made, Xulgag would have a pretty good chance of seeing him as he ran into the situation. Edit: Also what's a perception check really supposed to do in this situation. Me seeing him doesn't stop the fact that the dudes got an arrow pointed to my dome. Seeing him isn't going to stop that.
Let me get this straight, running threw the trees impedes me so much that it cuts my speed in half. However, it doesn't stop line of sight or provide cover? BUT can conceal a man from my line of sight but not mine from his. Man, these are like two wayed trees of railroading if you ask me. If I can't see that guy with a very easy perception check, that guy can't possible see me well enough to shoot me. Look it up man, a 20 is a HARD perception check, but if he knows I'm there and is aiming to shoot me, I'm pretty sure I know he's there as well.
I guess this is where I hate the rules. If I were in the same situation, trying to catch someone, I wouldn't be worried about AoO's I'd be trying to go faster than the person to tackle them or whatever. Stopping, or even slowing down, seems like a very meta thing to do. At the sametime these guys are fleeing, so they shouldn't be worried about making AoO's. If they wanted to fight they would've instead of choosing to run. Really though, I just want to see what everything looks like before I attempt to close the gap to less the 5ft. Kidnapper should have his hands occupied while grappling the girl so I'm not expecting too much of a fight from him. And if he wants to flee some more, I'll be happy to give him my own AoO. |