Alright, here goes my rolls
Str: 3d6 ⇒ (4, 4, 4) = 12
Str: 3d6 ⇒ (1, 6, 4) = 11
Hmmm, superb physical specimen with little edutation
excellent ! :)
A few more random rolls
Wounds 1d5 + 9 ⇒ (2) + 9 = 11
Age 1d100 ⇒ 96 = 15 + 1d10 ⇒ 15 + (3) = 18
Quirks 1d100 ⇒ 90 = Scarring
Divination 1d100 ⇒ 18 = The pain of the bullet is ecstasy compared to damnation.” Increase Toughness by +1.
Since I'm a glutton for punishment, lets see what some random rolls
Home world 1d100 ⇒ 20 = feral
WS 2d10 + 20 ⇒ (2, 7) + 20 = 29
Reroll WS 2d10 + 20 ⇒ (6, 8) + 20 = 34
I vote for a castle as well, can't be a self-respecting minor house without a castle.
Im a bit partial to the idea of some water as well, but you can't have a body of water without an nice mysterious swamp , with a even more mysterious ancient ruin inside. But I agree with Fennec, not a great place to have your family seat :)
Roads, I think are a strategic necessity, though could also be supplemented with access to a navigable river.
I've got to read the rules some more to get a clearer idea of how this part of the system works :)
As for the coat of arms, we could randomize it like we have so far with our resources - :)
Some random rolls
Imperial World starting wounds bonus 1d5 ⇒ 4
Dark Voyage insanity points 1d5 ⇒ 5
Pride Heirloom item 1d100 ⇒ 68 = Saint Blessed Carapace Armor(best)
Initial Mutation 1d100 ⇒ 72 = Inhuman Visage
some characteristics from Dark Heresy
Righto. Let's see what the Paizo dice gods will give me.
WS : 2d10 + 25 ⇒ (3, 1) + 25 = 29
Re-Roll : 2d10 + 25 ⇒ (7, 2) + 25 = 34 replace BS
Think I'll be a Navigator
Imperial World -> Child of The Creed -> Duty Bound -> Dark Voyage -> Pride
Hmmm, love your "all-the-other-heroes" failed idea Lucent!
Got an idea for a half-elf ranger/druid, witnessed the destruction of Koynin from up in the mountains between there and Andoran. Was escorting a diplomat negotiating some business between the two nations. I'll have him be Andoran on the human side and Koynin elf on the other.
When the expeditionary Force is created , the diplomat happens to be on the Knight-Commanders staff and recommends my character for membership based upon his obvious skills and devotion to duty.
OKDarn, I've been rp-ing the rationale for her to gain her Sense feat from observing Zaelos....i guess it's going to take just a little bit longer to figure out that aspect of the force :)
DM Ashman wrote:
Just wanted to clarify, so pathfinder skill list using 3.5 rules, ie no +3 ranks for class skills