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Spazmodeus's page

Pathfinder Society Member. 397 posts (3,904 including aliases). No reviews. No lists. No wishlists. 37 aliases.


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I'll get my monk's profile up tonite.

weekend busy for me as well, my monks mostly done, will finish profile tonite.

I'll PM DoctorEvil, see if he's still interested.

Still around, just workin out the details on my monk.

Hmmm, interesting rule-set.
Nice long time to familiarize myself with the rules :)


hmm, now that Zen's left a melee spot open, i've a concept for a monk.

here's a link Playtest

Its a free download.

Yeah, Took a look at your other campaigns Evil, and I'm totally fine with your style :)

Legacy of Fire !

What say you o great evil DM?

Both are good for me.
The only issue I see with Mummy's mask, is if we're quick playin through we may have to wait for the subsequent editions to be relased by Paizo.

Any of
Mummy's Mask
Jade Regent
Legacy of Fire

would work for me.

Great, thanks Celtic.

Let's see...

Posting Rate: ususally multiple posts/day, can come down a bit dute to RL and work
RP ratio : RP is usually the focus in pbp, but I find it often depend son the players.
NPC interaction: I feel this really helps the immersion factor, when the people in the world seem just as alive as the PCs
AP or others: I'm easy on this one, but as Geriatric says rather not duplicate one I'm currently in: Kingmaker and carrion crown.
World for Game: I'm all for homebrew if the GM's up to the balancing/creative work it entails.

So I'm in a bunch of games, I tend to apply to what interests me. Many of the game's I'm in aren't even Pathfinder. I've been a DM in RL many times, but really only have the time to be a player in PBP now. So I'd be taking my hat out of consideration for being a DM, I just wouldn't be able to do the game justice.

Nice fresh approach, I'd be willing to participate in a second group if you'd have me.

Lord Thasmudyan wrote:

All I am leaving this open thru tomorrow then the discussion and game thread will be posted.

Cool, wasn't able to get finished for today.

Will get something up tomorrow.

Can I re-roll 2s and 3s too?

Just Kidding ! :)

Hp rolls
1d10 ⇒ 10
1d8 ⇒ 2
1d8 ⇒ 3

Yes!....ho hum ;(

I may have missed this :starting gold?

Classic !
I vouch for OSRIC as well, playing in the same TOEE campaign as scranford and french wolf....Heya! :)

Consider my interest checked!

OMG, never thought I'd see a Ptolus campaign recruitment thread.
So many options.....
Mythics a bit new to me ,but I'll see what I can put together by Sat.

Whew! crazy work day.... Got most of my cruch done, will whip up backstory and answers tomorrow.

Eminem80 wrote:

I'll defer to you on the 6th. That will cause you more work and I am not sure it is needed.

I didn't realize the AP was built for four.

I think they all are.

Sorry, if I've made thing harder for you Eminem. Was initially leaning towards a pally, but already running a similar character in another the eccentric wizard idea won out.

Ok, going for the wizard idea... really busy work wise, I'll get something together this evening.

Sunday's ok for me.

Now I'm bouncing back and forth between a scholary wizard type and full on undead hating paladin.

So right now we've got a Ranger, Bard, Investigator and Cleric ?


Eminem80 wrote:
I am really thinking cleric, bard, or oracle now. It looks like we have a rogue (investigator) and a fighter type (urban ranger or fighter). Spaz: What are you thinking? I'm old fashioned. I like balanced groups: melee protector, rogue, divine, arcane, and bard or ranger in a group. Haha!

Well, i'm not quite the guy to go in for all of the mechanics analysis you guys are doing, I usually find a class or archetype that fits the feel I'm searching for and go from there.

My concept is generally an individual that's been exposed to the "occult" or other strangeness and despite his goodness or even his good sense is compelled to seek it out and increase his knowledge of it -- I know, a very Lovecraftian trope, but lots of RP hooks.

initially I was leaning toward a burglar or scholarly type, but I could see how a conflicted Pally would work as well....obsessed with that he/she was sworn to destroy....

hmmm, something to think about :)

K, lots to read and assimilate.
Time to get busy :)

Excellent. Merci Buckets, Helaman.... to the Discussion Thread .....

I'm ok with either.

Cool Concept.

Personally I'm a frequent poster in a bunch of games; including a lot of games that failed for one reason or another.

Always loved the idea of E6, never had the opportunity to try it out.

Huge fan of Lovecraft and associated lore, character concepts rise out that.

Concepts that spring to mind:

1. A burglar who on his jaunts over the rooftops sees many things that open his eye on the reality that lurks just outside of consiousness. Drawn unconsiously to the unknown, he goes out night after night looking for something....

2. The scholar, completely unworldly, who stumbles upon an ancient manuscript that has partial mention of a prophesy or ritual of a nature completely outside the orthodoxy of his standard learning. Both facinated and horrified, he is compelled to investigate.

The Strain/Injury sounds like a nice organic way to describe damage and healing....

Hmmm, the Wicked campaign I was in fizzled, so count me interested.

Seems to be ;(

I'll get my profile up this evening.
Thanks, can't wait for the inevitable insanity, blood and mud!!

Yup, interested!

mostly done, working on background

Yeah, Midgard is neat....hmmm, dragonkin, gearforged, minotaurs...

Just checking, can we use Shallya's Mercy? I remember someone asking, but not a response from Mizzenmagnus

ok I screwed up my post. Was editing previous post and something went awry.

Fate was supposed to be d10 (rolled a 9, but will re-roll here) , so that result of 3 goes down to career role, that roll of 29 goes down to 1st talent roll etc.

Fate 1d10 ⇒ 9

Or I can re-roll the whole thing again....

ws 20 + 2d10 ⇒ 20 + (2, 9) = 31
bs 20 + 2d10 ⇒ 20 + (7, 9) = 36
str 20 + 2d10 ⇒ 20 + (1, 5) = 26
tough 20 + 2d10 ⇒ 20 + (5, 6) = 31
agility 20 + 2d10 ⇒ 20 + (9, 9) = 38
intelligence 20 + 2d10 ⇒ 20 + (10, 3) = 33
will power 20 + 2d10 ⇒ 20 + (3, 5) = 28
fellowship 20 + 2d10 ⇒ 20 + (4, 2) = 26

wounds: 1d10 ⇒ 8 = 12
fate : 1d100 ⇒ 3 = 3

career : 1d100 ⇒ 29 = Apprentice Wizard Cool!

random talents:
1d100 ⇒ 87 Lightning Reflexes
1d100 ⇒ 11 Super Numerae

Gender : odd=female, even=male 1d100 ⇒ 3
Height 1d10 ⇒ 9 5'10''
Weight 1d100 ⇒ 13 130
Hair color 1d10 ⇒ 8 brown
Eye color 1d10 ⇒ 5 copper

siblings 1d10 ⇒ 3 1
star sign 1d100 ⇒ 19 Gnuthus the Ox

age 1d100 ⇒ 99 35
birthplace 1d10 ⇒ 4 1d10 ⇒ 7

Well let's see...1d10 ⇒ 1

Human it is:)

LOL...was guiness watching ?

I'm in!!!

My apologies, once again when I want to work on this cursed technomancer, real life takes away so much of my free time.

If you'll still have me, I'll do my best to get done for this weekend.

My concept is she's been through the ringer so to speak. Instinctivly using her abilities the emerged at puberty, her good-corporate citizen parents sold her off to their corporation: promotions all around! Hidden in some secret lab somewhere, the poor lass was subjected to many experiments to try to determine just how she does what she does. Unwittingly, the scientists were only teaching her how to do it better. Eventually, she became so proficient that one night she walked out of the facility, having turn the security equipment against her captors.

Escape was only the beginning. As usual, the lab was hidden under a rather usavory section of Seattle and the girl had to use all of her wits just to survive the night. But survive she did, using her talents to hack her way into store after store, taking what she wanted.

Passing a bank terminal, she realized she should have money. Hacking in she's transferred her starting funds into a cred stick when she was hit by the ICE; she only just escaped with her life.

That's looks awesome! Gotta back that one :)

Yeah its confusing but I think I've got it figured out.

And figuring it out means I'll be dropping those ideas :)

Back to the drawing board... at least I have till Sunday.

HP rolls
6d10 ⇒ (9, 4, 8, 8, 6, 9) = 44
2d8 ⇒ (5, 4) = 9

Cool. I'll use it to validate my numbers.

Its a shame, the guy who build chummer was building a 5ed version but found he didn't have the time or inclination....he's put his code up on an opensource site , so someone else can take over.

Just so I'm clear...if one chooses a monster , you take the 1st level as that monster class, then at 2nd level you take a regular class level.

So, one would have to choose a +1 level adjustment monster race.

I don't think I need any help, but I'll let you know Paddy :)
I just need to sort out my sprites etc. as well as description/background

Is the quest for the Amethyst heptagon still on or did you guys take care of the already?

Just wanted to confirm 8th level. Any class/race restrictions?
Oh and I just noticed Solaric's level up post, hp are rolled?

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