|
|||||||||||||||||||||||
|
Trinite wrote:
I absolutely love it. I wish he and Robert E Howard had been contemporaries, just for the possibilities of some kind of nightmare manifesto being produced that we could raid for material. "I believe the common denominator of the Universe is not harmony, but chaos, hostility and murder."
The Eldritch Mr. Shiny wrote:
Oh, the things I did to the time-space continuum while 'Red Temple Prayer (Two-Headed Dog)' played in the background...:) Tonight it's Shoot Out the Lights, about four times so far. Hadn't heard it in years, can't stop listening to it now.
Horseshoes and hand grenades! Shoulda, woulda, coulda! No ding for him, and a less-interesting mass shooter he shall remain! Bring your A game next time, slacker! Edit: and by the way, the Joker has GREEN hair. That guy just looks like a demented Raggedy Andy doll...
Would you say that this is more or less likely to happen in a school with armed teachers or principals?
It's a kitchen-sink world, and it's meant to be. For every person who doesn't like analogues for this or that real-world culture or location there are fifty other people looking at the world map, going, "where the &%$# are the Vikings? Where can I play Blackbeard?" If Paizo is standing by, saying, " here's where you can play Blackbeard", and "rob the Pharaoh's tomb right over here" then they get that person's business, and hopefully the business of their gaming group. Then Paizo can use that familiar backdrop to layer in cool and innovative story, etc. It's an approach that obviously works. There is certainly nothing wrong with a different approach, but it isn't going to draw as much business.
Whether or not one considers cannibalism 'evil' in and of itself, I don't think there's much denying that it is certainly one of the biggest and most severely sanctioned taboos in most real-world cultures.Let's set aside whether or not it's 'evil' for a sec, though, and let's give the benefit of the doubt that this is the player roleplaying. If *I'm* playing in that same party and I turn around and see this other human (or whatever) chewing the meat off of a dead guy's arm in an alley (or in a sewer, or on the moon, or a mile below the earth, or wherever), and my character definitely views it as evil, freakish, aberrant, whatever, and I solve problems with swords and arrows for a living, how do I not try to kill him and still be roleplaying well? PFS doesn't allow PVP, and I think it's a no-brainer that this is a good thing. It's a rule that does, however, require some complimentary behavior from characters to keep things from desccending into absolute ridiculousness.If we can't attack a party member then shouldn't we also avoid behavior that practically begs for violent intervention?
I haven't had the chance to pick that one up yet, but I'm pretty sure that all of the River Nations material by Jon Brazer is designed to work with the Kingmaker adventure path. You can certainly find a lot of other setting-neutral supplements and adventures, but always read everything you can on it before buying. Most give a pretty good indication of the contents.. EDIT: doh!
gbonehead wrote:
Amen. Lately I've been spending the odd hour generating random dungeons from the tables just to see what it inspires. So far I haven't gotten further than about 5 rolls into one before going 'oh, hey, what if...' and carrying on from there fleshing something out. Plus, awesome flashbacks of filling every little square of graph paper in 5th grade with little trap-filled corridors... Good times.
We were playing 'Stormbringer', with a brutal crit system. At the table other than myself we had a pretty standard fighter played by a guy who had no luck with dice, but always managed to blame someone else for it, and a pretty funny/goofy guy whose character worships the 'Jester of the Gods', basically. He gets a bonus whenever he makes jokes in combat and whatnot. So, we're in combat, and the jester guy fumbles critically. His battleaxe goes flying, and it's determined that it hits another player, and then it's determined that it hits Mr. Dice Nerdrage. In the face. Killing him. He hops up from his chair cussing and says he's going outside to smoke (sulk). Jester guy says, 'I'm sorry! It was an axe-ident!'
Personally, I'd rather that there be some level of background/world lore that would make a monster race a bit more 'mainstream' before I'd want to see too much of it in-game. I'd want a reason in place that makes it unlikely that their mere presence will cause a big to-do every session. It can get really tiring for everyone else. That opinion has less to do with any particular race choice, and more to do with the people making it. By the thread content thus far I might be alone in this, but I've seen WAY more choices like that made as a bid for an extra allotment of attention than for some stat bonus, or for role play. I've also seen a lot of tables quietly sighing and rolling their eyes at each other over it. It's the reason I dislike gnomes. Nothing at all to do with the race as I've ever seen it written, and everything to do with how many times I've had to listen to some guy's 'original' take on them. *drumroll* helium-voiced man-child! Yay. It's come up a lot. Anyway, that aside, if I were to play something like a kobold, say, I'd want to do it in a setting like Open Design's 'Midgard', where they actually play a role in society in places like Zobeck and are well-written into the scenery.
Really, I'd rather see this team come up with a new system altogether for a sci fi space game. Then again, I'm on a different page for preference here, in that I'm not looking for another Spelljammer so much as I would be a swords & planets setting, or a combo Alien/Bladerunner/2001/Moon/Outland (yeah...)/Firefly/Event Horizon-inspired setting.
John Kretzer wrote:
This jumped out at me as the key relevant piece of information on your 'side' of this thing. That isn't 'anti-new player'. That's anti-new issues. The dynamic between you and a GM should be different than that between you and someone selling you a car from a newspaper ad. If it's a new GM to you then that dynamic should be entered into in a similar way to one in which you hope to get laid. No, I don't mean pay for the food, get the door for them, ask what movie they'd rather see, buy them flowers, take them out to coffee, or pretend like you've got your act together. What I mean is check your baggage at the curb. You don't get into a new relationship pissed at the other party for something your ex did to you, at least not if you want to stay in it for very long. You can keep the past experience in mind so that if it arises again you know it doesn't work for you and you leave, sure! However, it isn't reasonable to expect others to compensate for how we've been treated by people other than them. If a woman shows up on a date with me and slaps me in the mouth because the last guy called her a b+#~+ or something, and she wants to let me know she won't take that, the date is over. It doesn't mean her expectations of decent treatment are unreasonable. However the sin for which I am being punished was not committed by me. It amounts to questioning someone's integrity. If you're so sure you have a reason to do that with a particular person then you don't have a good relationship with that person, and you should walk away. If you feel that you have a reason to do that with everyone who GMs, then the problem is you. I'm not trying to be rude, and I don't have an interest in getting involved in the argument here. I'm posting hoping it helps and that's all there to it for me. I think it sucks that there are that many people out there who've had bad GMs, but perpetuating the adversarial vibe with the next one before offense is even offered doesn't help. Sincerely, good luck.
'Da Vinci Code'. I had a page and a half left to go when it hit me that I didn't give a s**t what happened next and chucked it into the dumpster on my way to the car. Derivative trash with too much hype. I'm pretty sure that I've owned every book he stole his plot from at one point or another over the years, and the only thing about it that a reasonable person would find offensive would be that they weren't paid to read it. That was the other thing that was annoying about it, or rather something annoying about disliking it: If I said that I thought it was trash invariably someone would respond that they, 'too', found it offensive to their religious views, assuming that was my beef with it. I responded to one guy by asking what he thought of Mel Gibson's recent snuff film, and told him if he liked that he should get 'Last Temptation of Christ' which is much, much better. It is, btw. Better yet, read the book by Kazantzakis. That was a writer... |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|

